Mixing North America with Old World Cultures in Fantasy: What Are The Issues?
So I sent in an ask several years ago that, due in no small part to your response, I have grown from and eventually led to a complete restructuring of my story. I included a measure of context in this, so if you need to skip it, my main three questions are at the bottom. I think this mostly applies to Mod Lesya.
The new setting is both inspired by and based on North America in the late 1400s where the indigenous cultures thrive and are major powers on the continent. Since there is no “Europe” in this setting the colonization and plague events never happened. Within the continent itself (since it is a fantasy setting) there are also analogous cultures that resemble Norse, Central European, Persian, Arabic, Indian, and Bengali. Although not native to the fantasy continent, there is also a high population of ‘African’ and ‘Oceanic’ peoples of many cultures, the latter usually limited to coastal cities as traders and sailors. Elves are entirely not-human, or at least evolved parallel to humans ala Neanderthals/Denisovans; they have green blood, black sclera, and skin tones that run from pale to dark.
The main national setting of the story takes great inspiration from a Byzantine/Turkish/Mississippian background, and the neighboring nations are based on the Haudenosee (Iriquois Confederacy), Numunuu (Comancheria), and the Hopi and Zuni (as the descendants of the Ancestral Puebloans) (I also know that 2 of these 3 occur much later than the 1400s, but I love the government systems and they provide excellent narrative foils for the more ‘traditional’ fantasy government that takes place in the story). The Maya inhabit the role analogous to Ancient Greece in that most writing systems on the continent descend from Maya script and all the Great Philosophers were Maya (and nobility from across the continent spend lots of money to send their children to schools in the Maya City-States or in the Triple Alliance (Aztec Empire)). There is magic with varying traditions, practices, and methods spread across the continent, some of which are kept secret from outsiders, so I would hope that this avoids the “Magical Native” trope.
Beyond the setting, I have three main questions:
When it comes to foodstuffs, I was originally planning to limit myself to Pre-Columbian cuisine from the Americas (eg the Three Sisters and potatoes) but in doing my research, Navajo fry-bread seems to be a fairly integral part of the food culture and that does require flour, which originated in the Old World. Would it be better to incorporate some of the Old World stuff that has since become traditional to indigenous groups?
For place names used in the setting and writing systems would it be better to use existing languages or writing systems or ones inspired by them? EG should I make a language that is very similar to Cherokee, complete with its own syllabary, or should I use IRL Cherokee and its extant syllabary? I ask because I feel like using the real language might step on some toes, but using the conlang might seem like erasure.
One of the main themes of this story is the harm that even a ‘benevolent’ Empire can wreak on people. The Byzantine/Turkish/Mississippian culture is the main Empire on the continent, taking cues from both western and American monarchical systems (eg the Triple Alliance (Aztec) and The Four Regions (the Inca Empire)), but when I think about it having any kind of even vaguely western ‘Empire’ spring up from the soil of a North American inspired setting might be troubling.
Thank you for your time and consideration! Do you guys have a kofi or something so I can compensate you for time spent?
I actually do remember you, and I am going to 99% disregard your questions here because you went from glaringly obvious racism to covert racism, and none of your questions ask if your basic strings of logic for assumptions you built into the setting are okay.
Since there is some extremely flawed basic logic in here, I’m going to tackle that first.
Question 1: Why did you originally title this “Pre Colombian North American Fantasy World” when you have more old world cultures than new world cultures?
A very simple, straightforward question. The actual content of the setting is what made me retitle it.
If you want to write a North American fantasy setting… why are there so many old world cultures represented here?
Old world: - Greece (as a societal myth; see next point) - Byzantine - Turkey - Norse - Central European - Persian - Arabic - Indian - Bengali - African (which, let’s be honest, should be heavily broken up into multiple peoples) - Oceana (which, again, should be heavily broken up into multiple peoples)
New world: - Mississippian - Iroquois - Numunuu - Hopi - Zuni - Maya - Aztec - Inca (maybe? not mentioned as having their own place on the continent, but one of your questions mentions them) - Navajo (maybe? See above)
To account for respecting Africa and Oceana, I’m going to make African cultures count as 3 and Oceanic cultures count as 5, and this is a purposeful lowball.
Old World: 17 New World: 9
It’s a giant discrepancy, especially if your attempt is writing an exclusively New World fantasy. And this is bare minimum old world, considering the fact I tried to limit myself to peoples who would be more likely to interact with the heavy Mediterranean/Alexander the Great’s Empire centricity.
Question 2: Why does there have to be a Greece analogue?
I haven’t spoken about this topic at length on this blog, but Greek worship in the Western world is a very carefully crafted white supremacy based mythos that was created to prop up European “Excellence” and actually erases the reality of Greece as a peoples.
Cultural evolutionism is a theory that states the (assumed-white-European) Greeks were superior because of their philosophy, their abstract art, and their mathematics. When many of these concepts were refined in Egypt (African, aka Black), or the Arab world (aka brown), but white Europeans did not want to admit any of this so they instead painted everything as coming out of their ideas of Greece lock stock and barrel.
The theory also ignored Iroquois science, Plains and Southwestern abstract art, and generally everything about North America, because the theory was designed to move the goalposts and paint North America as something it wasn’t, just to make Europeans feel okay taking it over and “bringing it to civilization.”
This theory was still taught in force up until the 1970s, and is still a major school of anthropological thought to this day (and still taught in some universities), so it is still very much influencing the Western world.
While the theory itself is only from the 1800s, it had long-growing roots in white/ noble Europe’s attempt to prop up European “Excellence” during its multiple periods of colonization, from the Crusades, onwards. You can see it in the copious amount of art produced during the Renaissance.
Europeans ignored the sheer amount of settling and travel that happened within Greece and Rome, and you’ll notice how many Renaissance paintings depict Greek philosophers as white, teaching other white people. In reality, we have no idea what their skin tone was, and they could have taught a huge variety of different skin tones. But it was appealing to European nobility to have people like them be the founders of all things great and “advanced”, so they invested huge amounts of time and money in creating this myth.
(Note: I said their nobility, not their population. People of colour existed en masse in Europe, but the nobility has been downplaying that for an exceptionally long time)
Greece took over most of the old world. It borrowed and stole from hundreds of cultures, brought it all back, and was assigned credit for it. White Europeans didn’t want to admit that the concept of 0 came from the Arabs, the pythagorean theorem came from Egypt, etc, and since Greece won, detailed records of how they were perceived and what they stole are long lost. It’s only glaring when they took from other global powers.
Question 3: Why would you pick totally different biomes to mix in here?
Turkey and the Mississippi are very, very different places when it comes to what can grow and what sort of housing is required, which makes them on the difficult side to merge together. They relied on different methods of trade, as well (boats vs roads), and generally just don’t line up.
The fact you pick such a specific European powerhouse—the Byzantine Empire—to mix into your “not European” fantasy world is… coming back to my above point about Greek (and Roman) worship in the West. Why can’t a fantasy world set in North America be enough on its own? Why does it need Europe copycats?
Question 4: Why are you missing a variety of nomads and Plains peoples?
Nomadic plains peoples were a thing across the globe, from the Cree to the Blackfoot to the Mongols. You have hyperfocused on settled peoples (with only one nomadic group named in both new and old world), which… comes across as very odd to me, because it is, again, very European sounding. That continent was about the only one without major populations that were nomadic, and if you look at European history, nomadic peoples were very highly demonized because of the aforementioned Mongols.
Cultural evolutionism also absolutely hated nomadic peoples, which is where we get the term “savage” (hunter-gatherers, nomads) and “barbarian” (horticulturalists and pastoralists, the latter nomadic); these were “lesser cultures” that needed to settle down and be brought to “civilization” (European agriculture), and nothing good could ever come out of them.
Meanwhile, in North America, nomadic peoples took up a very large portion of landmass, produced a huge amount of culture and cultural diffusion, and mostly ignoring them while trying to create a “fantasy North America” is, well, like I said: odd.
General Discussion Points
My suggestion for you is to write a fantasy Mediterranean region. Completely serious, here.
With the kinds of dynamics you are attracted to—the empires, the continental powers, the fact you keep trying to make Europe analogues in North America—you will do a much, much more respectful job by going into a really richly researched Mediterranean fantasy world than attempting to mix Europe and North America together in ways that show European traits (settled peoples, agriculture, a single empire dominating the whole culture and being viewed as superior) as the default.
I legitimately cannot see anything in here that feels like it comes from North America, or at the very least, treats non-sensationalized peoples (aka, those outside the Maya and Mississippian region) with respect.
It falls into Maya worship, which is a very sensationalized topic and is fuelled by racist fascination, assuming no Indigenous peoples could be that smart.
It falls into settled peoples worship, which is something that has cultural evolutionism roots because under such a model only settled peoples with agriculture are “civilized.”
It falls into placing Western concepts (public schools, large cities, the ilk) as the ideal, better solution, compared to methods better suited to horticulturalists, pastoralists, and hunter-gatherers and letting those teaching methods be respected.
There is no shame in writing inside Europe
The Mediterranean region contains Indigenous peoples, contains a huge diversity of skin tones, contains empires, contains democracy/a variety of governments, and in general contains every aspect of what you’re trying to create without playing god with a continent that did not evolve the way you’re trying to make it.
A Mediterranean fantasy world would still be a departure from “fantasy world 35″ as I like to call it, because it would be different from the vaguely Germanic/ French/ Norse fantasy worlds that are Tolkien ripoffs. You can dig beyond the whitewashed historical revisions and write something that actually reflects the region, and get all the fun conflicts you want.
You don’t need to go creating a European/North American blend to “be diverse.” You can perfectly respectfully write inside Europe and have as much variety in peoples as you can write in a non-European setting. Europe is not the antithesis to diversity.
North America developed a certain way for a reason. It had the required fauna, space, resources, and climate to produce what it created. The old world developed a certain way for its own reasons, based off its own factors in the same categories.
You’re not really going to get them to blend very easily, and if you did, the fact there is such a strong European way-of-life preference (by picking places that mirror European society on the surface) makes me raise an eyebrow. It’s subtle, but very much there, and the fact you are ignorant to it shows me you still need to do more work before you go writing North American Indigenous Peoples.
Writing in Europe isn’t the problem, here. Writing a whitewashed, mythologized, everyone-not-white-is-a-caricature, ahistorical “Europe” is the problem. And you cannot fix this problem by simply painting European ways of life a different skin tone when the setting isn’t European. In fact, you’re perpetuating harm by doing that, because you are recreating the cultural evolutionism that calls anything you can find in Europe “better.” Indigenous cultures were vastly different from Europe, even if they shared similar trappings.
Let North America exist without trying to shoehorn its most famous peoples into European analogues.
~ Mod Lesya


















