oh no
Jules of Nature
trying on a metaphor
Show & Tell
🩵 avery cochrane 🩵

Product Placement
Sade Olutola
Game of Thrones Daily
Lint Roller? I Barely Know Her
Cosimo Galluzzi
Xuebing Du

#extradirty
NASA

❣ Chile in a Photography ❣

oozey mess
Keni
DEAR READER
taylor price

No title available
noise dept.

if i look back, i am lost

seen from Netherlands
seen from South Africa
seen from United States
seen from South Africa
seen from South Africa

seen from United States

seen from United States

seen from Italy

seen from Taiwan
seen from United States
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seen from Japan

seen from Lithuania
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@taxilights
oh no
In Super Mario World, it is possible to start a new file with one coin already collected. To do this, you must bring up the file select menu on the title screen on the exact frame Mario touches a coin during the demo gameplay, and start a new file. If done correctly, the coin counter in the upper right corner of the screen will show 1 instead of 0 during the intro cutscene.
Keith Haring photographed by Richard Corman, 1984.
croc_trainer_has_accident.webm
Visual Analysis of the Wipeout logo designed by tDR – A Design Post
The Wipeout logo was designed by The Designers Republic in 1995, a landmark icon in Y2K graphic design. Upon looking at the design closely, one can notice these letters are actually made from partial 8 glyphs. Below are the overlays of the Wipeout logo with Eurostile’s 8 glyph.
Why the repeating 8s? In an LCD screen, all numerals in a 7-segment display are created with the 8 numeral.
Why the ‘ and “ marks? They detonate the minutes and seconds used in racing and implies speed.
And finally, why is the typography set in Eurostile? Eurostile, and its look-a-like Microgramma, has been established in the sci-fi canon since the late 60s as a symbol of futurism, as seen in user interfaces, signage, and in interiors. This makes it a perfect fit for the futuristic world of Wipeout.
I contacted Ian Anderson, the lead designer of tDR, and he confirmed my observations.
Successful design is always intentional. Every decision here made in the Wipeout logo has a logical connection back to racing, and within the in-game universe of Wipeout. This teaches us a lesson to always make sure your design decisions hold weight. – Froyo
Cinema without people: Videodrome (1983, David Cronenberg, dir.)
lost.jpg
Bugs Bunny could singlehandedly defeat Thanos by dressing up as a TSA agent and setting up a metal detector in the middle of the battlefield saying that all metal objects must be removed if you want to pass on through now stick around for my 2,000 word essay on just how effectively he would convince The Mad Titan to comply
“For shame, doc! Dontcha know we got other folks waiting?”
(Thanos looks behind him and sees dozens of Bugs Bunnies dressed as angry yelling travelers with huge bags of luggage. Thanos rubs his neck guiltily and begins sliding off the gauntlet)
Halo 3 is objectively better than Overwatch sorry i don’t make the rules
the ready player one movie depicting the iron giant as just another cool fighting robot makes me mad in large part because the death of brad bird’s sister in a gun-related tradgedy is what inspired him to work on the story. pacifism, specifically anti-gun pacifism, is a huge theme of the story because of that. how ready player one is depicting the giant is disrespectful to that.
I saw another post saying it’s basically this comic:
but somehow even worse.
It’s literally Man of Steel level fuckery. How do people who group with these characters not know about these characters
I guess cause the user base gamers in the movies don’t get it?