Hey folks!! Heartbeat Highschool, our new queer-friendly, solo journaling, 90s anime dating sim TTRPG is LIVE on Kickstarter now!
In Heartbeat Highschool, you play a 17 year old high school senior who has moved to a new American high school in a new town in the late 1990s. You have schoolwork, a part time job with flexible hours, and several dating partners who are vying for your attention. Can you find your one true love and graduate high school before the end of your final year?
Features:
Manage your schoolwork and social life in a unique six-sided dice pool system.
6+ potential dating partners with detailed biographies and ~secrets~
Character design by areyoshi
Beautiful artwork by Demon Dionysus
Full list of holidays & school events (including potentially minigames!)
The Ruins of Castle Gygar is a 360+ room megadungeon designed for old school tabletop RPGs. It is designed with Old-School Essentials in mind but will play great with any OSR B/X compatible game, your favourite retroclone, five-ee, or fantasy heartbreaker.
The Ruins of Castle Gygar began as a #Dungeon23 project that I completed over the length of 2023. The #Dungeon23 project was an initiative to write one dungeon room a day every day for 2023, and I completed it! I then spent the next six months digitizing my notebook, refining it into a useable, runnable megadungeon.
Castle Gygar is inspired by many things, such as the original Greyhawk dungeon by Gary Gygax, the structure of the megadungeon in Nethack, as well as the maze structure dungeons of the classic Wizardry computer games.
PLEDGE NOW! Or, click below for more info!
Download a free preview here!
The Ruins of Castle Gygar will be a 64 page, 8.5" x 5.5" black-and-white staple bound zine-style book with laminated soft-touch cover, printed in the USA by Mixam. It'll be on 60lb paper so it'll be nice and thin. We'll be shipping it from the United States, and each order will be hand-packed with love.
The book is written by Onslaught Six and features cover art by Chaoclypse and will be edited by Ennie award winner Roz Leahy. The book currently has all text written and layout conventions established, and awaits editing, a layout pass and (depending on budget) additional art. Then we'll be able to go to printing and distribution.
Thank you so much for your support. We wouldn't be able to keep making TTRPG stuff without you. We sincerely thank each and every one of you who's ever donated to our Kickstarters, or bought our books. Your support is vital to us continuing to make dope shit.
SEE YOU, SPACE COWBOY… (abbreviated CUSC) is a tabletop roleplaying game for 3-6 players set in outer space where the players create characters called Outlaws: bounty hunters who fly across the galaxy in search of their next payday. You create situations where they land in hot water, manipulate people, and start gunfights, all while dealing with their debt and trauma.
The world is handled by the Bandleader, who creates the bounties and challenges for the players to overcome, guided by the results of the dice. Player character Traits are made up of a d6, d8, d10 or d12, which they roll in a sticky situation that we call a Break. They can also modify these Breaks with their Talents or Gear. No matter what size die you roll, a result of 4 or lower is a failure, a result of 5 to 9 is a partial success, and a 10 or above is a full success. Failure can also be assisted by a press-your-luck mechanic called Juice.
Features:
As seen on Exalted Funeral!
32 page core rulebook designed for ease of use
Unique game mechanics inspired by PbtA, Savage Worlds and West End Games’ Ghostbusters & Star Wars
Over half a dozen tables to help Bandleaders generate bounties including a d100 name table
Extremely cool character sheet (this is a link!)
Futuristic world with detailed solar system
Fantastic art by Jaki King, Tyler Hogerty and Mitch Speck
Fun & official Actual Play podcast GM’d by the creator (this is a link!)
NO d20s ALLOWED
You can now order the physical book on our store!
DriveThruRPG | Itch.io | Physical Store
Onslaught Six @onslaughtsix - Writing, game and world design, layout
Jensen Toperzer @direjaybird - Editing
Maid of Tin @maidoftin - World design, writing
Jaki King @heyitsjaki - Cover art, interior art
Tyler Hogerty @Billososaur - Interior art
Mitch Speck @TheVioFox - Interior Art
From Onslaught Six, game designer:
In late 2019 I became frustrated with the complexity of other RPG game systems for certain groups of players. We all love our tactical grid-based combat and 5 foot steps, but I wanted to play something that had the kinetic energy of a cinematic action scene. I also wanted something that fit into the aesthetic of my favourite late 90s and early 2000s anime.
I wanted a game where character creation was fun, especially for brand new players. A game where the GM didn’t have to roll any dice, and could focus on guiding the story. A game where the players could engage more in creating the world–where the player could dictate that there was a seedy bar, and then decide the name of the bar.
I wanted a game where improvisation and the “Rule of Cool” was the default, not something that you had to bend the system for or ignore the way the mechanics are supposed to interact. A game where there weren’t a dozen exceptions for why you couldn’t accomplish something with this resource that seemed like it would work.
I wanted a game where I never had to say to the players, “No, it doesn’t work that way.”
I think we made that game. I hope you like it.
You can now PREORDER the physical book and get the final PDF on our store!
DriveThruRPG | Itch.io | Physical Store
IMPORTANT LINKS:
Check out our website! http://tidalwavegames.com
Preorder the game now! http://store.tidalwavegames.com
Watch the game live on Twitch! http://twitch.tv/onslaughtsix
Prefer to listen? We have a podcast! http://podcast.tidalwavegames.com
Consume great video content! http://youtube.tidalwavegames.com
Join us on Patreon to help us make new dope shit! http://patreon.tidalwavegames.com
Follow us on Twitter and be annoyed! http://twitter.com/tidalwaverpg
The ADVENTURE ANTHOLOGY for SEE YOU, SPACE COWBOY...
ON KICKSTARTER NOW!
"Howdy, Bandleaders! Feeling a little lost in this big ol' Solar System of ours? Campaigns need a new direction, or just a kick of bright n' shiny inspiration? Don't worry, we gotcha covered! Inside this book are 8+ brand new Bounty Modules, all custom-made to work with the CUSC system. Use 'em to light a fire in your campaign, try the game out for a one-shot session, or take what you find and run away with it—we ain't here to tell you how to play! We'll give you that little jet boost to get your game flyin' high into the Great Beyond."
The ADVENTURE ANTHOLOGY is a 36+ page supplement for SEE YOU, SPACE COWBOY... and other space & scifi systems. The base book will contain 8 One-Shot Bounty Modules that you can drop into your ongoing CUSC game, or string together into a longer campaign. Each module fits on two 2-page spreads and are colour coordinated, so you can easily see the information you need to run the night's adventure. For each Stretch Goal we reach, we will add another Bounty Module to the book!
Features:
8+ One-Shot Bounty Modules to drop into your game
Modules from Onslaught Six, Maid of Tin, Alex Keswick, Ryan Stevens (Blank City Games) and more
Each Module fits on two 2-page spreads, or the front & back of a single 8.5"x11" page. That's 36 pages of adventure!
Absolutely dope cover art by Mitch Speck
Fantastic art from the team you know & love: Demon Dionysus, Tyler Hogerty, areyoshi, Slyllama, Dyelute, definethelimits & more
Use in CUSC or other space & scifi games
100% Human Created Content!
The ADVENTURE ANTHOLOGY will feature a bunch of great writers like Onslaught Six, Maid of Tin, Alex Keswick, Adam Kovac, Ryan Stevens (Blank City Games), and if our stretch goals are met, Farmer Gadda, Kyle Tam & Nemo (J.M.), Josh Domanski (Liminal Horror) and more.
Check it all out on the Kickstarter, LIVE NOW:
https://www.kickstarter.com/projects/seeyouspacecowboy/the-adventure-anthology-for-see-you-space-cowboy-ttrpg
The CYBERNETICS CATALOGUE for SEE YOU, SPACE COWBOY...
AVAILABLE NOW!
Upgrade your Outlaw with new body, arm and brain tech from one of four manufacturers: the suspiciously generic inJoyment, the safe and stable NILE Corporation and Blackwell Biodynamics, or the scuzzpunk street doctors LoTek™. Add in some Cybermodules to enhance specific abilities and your chrome samurai will be ready to face the tough future: ready to run, hunt, fight and play harder than ever before.
Too late to cry, star child. The dark future's here in six retinal burn-in colors.
The Cybernetics Catalogue for SEE YOU, SPACE COWBOY… is a 16 page supplement that offers cybernetic installations for Outlaws (player characters) in the CUSC universe. With over 40 Cybermodule upgrades available, you can customize your Outlaw to the limits of your creativity...and your wallet. These things don't come cheap, so you better get back out there and hunt some Bounties to afford it!
Features:
12 Cybernetic base enhancements by four different corporations
40 Cybermodule upgrades
24 Modchips to give you Advantage on any Break
Excellent 90s-style catalogue layout
Fictional ad copy by Maid of Tin
Cover artwork by Demon Dionysus
Cybernetics artwork by Tyler Hogerty, areyoshi, Slyllama, Dyelute & more
IRREGULAR is a tabletop roleplaying game for 3-5+ players. The players create sentient robotic machine humanoids called METALOIDS. Created by MAN, METALOIDS contain the capacity for human emotion, thought, and reasoning, as well as great POWERS that can surpass that of a NORMAL MAN.
However, for reasons still unexplained, after a period of time, METALOIDS begin to break down, and in the process, go into a berserk state called IRREGULAR. Should one go IRREGULAR, a team of IRREGULAR HUNTERS is dispatched, to incapacitate or, if necessary, kill the IRREGULAR.
That's where you come in. You're an IRREGULAR HUNTER, one of the chosen, to be sure. You come in to a dangerous situation involving an IRREGULAR, and must stop or kill the IRREGULAR threat. But take care--fighting IRREGULARS is a dangerous business. It takes a toll, not just on your body, but on your emotions.
TAKE CARE WHEN FIGHTING IRREGULARS, LEST YE BECOME IRREGULAR YOURSELF
Available now on Itch.io!
- The VIBES EDITION of IRREGULAR is now available! We will be Itchfunding on February 1st to fund new art and to pay our collaborators! -
Hell of a place to be awake, too. And nowhere better to be. It's humid and sticky from the scheduled rain and it's alive in a way a lot of the system isn't. Yeah, they say all this shit about humanity's real home being Earth, but here on Ceres you can feel the future actually forming up. And it's a future not meant for you, unless you're mean and lean and ready to act without hesitation. If you don't have the cash or the connections, you better have nerves of steel and an iron will. You better be able to flow with the moment.
There's malls and concerts and shopping, and TV and convenience stores, because people live here. But what you're here for is the hustle, the catch and the chase. You're here to claw out your own piece of the future for yourself, with your own hands.
Welcome to Ceres…Try not to die.
CERES: THE PLANET THAT NEVER SLEEPS is a 40-page setting and bounty module for our 90s anime-inspired scifi jazz fusion bounty hunter TTRPG SEE YOU, SPACE COWBOY… but can easily be used in any space or scifi TTRPG system.
Features:
36 detailed locations to hunt bounties in
18 bounties with portraits ready for you to drop in
Useful tables to instantly add flavour
Super cool city point crawl map
Dope corpo-fascist cyberpunk world built by Maid of Tin
Killer artwork by Tyler Hogerty, areyoshi, Slyllama, Demon Dionysus, definethelimits, Dyelute, rinovarka and Mitch Speck
Useful, gameable faction write ups to make the world feel alive
Numerous NPCs ready to interact with your Outlaws
Disease ridden rats!
TIDAL WAVE GAMES is
Onslaught Six - Game and World Design, Layout
Maid of Tin - Writing, World Design
Jensen Toperzer - Editing
Mitch Speck - Cover Art
Corporations rule the streets of the Infinite City. Skyscrapers blot out the blackened sky. The rain is constant and smells like sulfide. Bosozoku patrol the alleys, protests against the Black Shakes fill the streets, and the media doesn't give a damn anymore.
You are one of the chosen, to be sure; one of the few, to be pure.
Make your way through the dystopian hellfuture.
Steal to make your living. Build a new future for yourself.
You're gonna get out of this or you're going to die trying.
Play as a COP, CORPO, FIXER, MEDIA, NOMAD, ROCKER, SOLO or TECH.
Carve out a name for yourself.
Stick it to the bastards once and for all.
A VIEW FROM THE EDGE 2023 is a retroclone of the classic 1993/2020 edition of the classic cyberpunk roleplaying game. In this edition, we have strived to keep all rules and tables compatible with the original release but updated the layout and design to modern standards.
We have a new game available for free on our Itch.io page!
That quote on the image? That's a real quote. That's a real thing a guy said to me on Twitter yesterday. And I just, I couldn't. My response was, "That's why the game is called Torches & Rations, right? ...wait."
So I made that game. I made a game exclusively about tracking torches and rations. This seems like it's the most important thing to a certain kind of very old school gamer, so I made a game that's JUST about that. You don't get to fight monsters. You don't get to cast spells. You don't find any cool magic loot or solve any puzzles. You just track torches and rations.
Check out this dump of art from one of our artists, Tyler Hogerty (@Billososaur)!
The PDF releases on 2/28 but you can preorder your own copy RIGHT NOW at store.tidalwavegames.com!
Check out this great interview I did with our editor, Jensen Toperzer!
We had a great time where we talked about Jensen's history with roleplaying games and The Industry, their intro to anime and early 2000s conventions, the complicated history of the System Shock license, Nightdive Games, meeting Harlan Ellison, and more.