ruins of St Andrews Cathedral in Fife, Scotland
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JVL

Discoholic 🪩
Claire Keane

@theartofmadeline
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if i look back, i am lost
Alisa U Zemlji Chuda

tannertan36

izzy's playlists!
sheepfilms

titsay

shark vs the universe
Peter Solarz
Aqua Utopia|海の底で記憶を紡ぐ
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@verecunda
ruins of St Andrews Cathedral in Fife, Scotland
Come, Frodo. Walk beside me, and let your thoughts find rest
I think what might help the whole "low engagement in fandom spaces driving creatives out because they don't see the point in sharing anything only to get crickets or critics" is not the shaming tone of "look this is how you get nothing, you entitled shits" that tends to be very pervasive, but rather pointing out how actually rewarding it can be to leave nice comments.
I like to leave very long rambling comments on people's fics and that has actually netted me some very real, genuine friendships and we've become cheerleaders for each other. My friend has a D&D Podcast that she doesn't get ANY sort of engagement out of, so I started listening to it at work and livereacting the things I enjoy about it and showing her my investment and it makes her very happy and it makes me happy that she's happy.
Being nice to people... is actually a good enough reason to do things, shockingly enough. You don't have to do it. No one should shame you for not doing it. But it doesn't actually cost anything to make other people happy, especially if they created something that made you happy.
@verecunda a human!halbrand thought before I go out: halbrand standing, blazingly angry in front of a Celebrimbor who has been tortured and taking Sauron out with the sheer fury of These Fucking Hands.
8DDD
being late getting into a piece of media or joining a ‘dead’ fandom is not that bad actually cause even if it seems like the party is over there will always be people still celebrating and the decoration is still up and there’s a piece of cake reserved especially for you in the fridge you just have to come and enjoy it.
Another laundromat drawing. Man this one tested me.
Missing Human Halbrand. ;____;
thinking something about annatar as a creation of sauron’s, crafted and tested and prototyped like any other work. cyborg annatar, if you will—a piece pulled from here, a piece from there; smile and arms not his own, eyes from an earlier model. his body is perfect and not quite right because being annatar is not quite right. he is every dead dissected thrall and in angband there are neatly numbered files of notes and sketches for his hair, his teeth, how he would walk, the exact cadence of his voice. a thousand calculations and years of blood went into the curve of his cheek; even his imperfections are precise, minute, terrible: at once the machine and the ghost living in it.
@verecunda
She got the idea for the study while walking with her advisor at Stanford to discuss her thesis topic, and the paper she eventually published in the Journal of Experimental Psychology in 2014 is sharp enough that it should have ended the seated meeting on the day it came out.
She ran 4 experiments on 176 people. Same person tested twice. Once sitting, once walking. The creativity tasks were the standard ones psychologists have used for decades to measure how good a brain is at generating novel useful ideas.
81% of participants in the first experiment produced more creative ideas while walking than while sitting. In the second experiment, 88%. In the third, 100%. Every single person walked into a more creative version of themselves. On average, people generated 60% more novel useful ideas the moment their legs started moving.
The skeptical question is the obvious one. Maybe it was the fresh air. Maybe it was the scenery passing by. Maybe it was the change of environment doing the work, not the walking itself.
Oppezzo killed every one of those explanations with one experimental decision. She put people on a treadmill facing a blank wall. No scenery. No fresh air. No environmental change. Just legs moving in place while staring at white drywall. The 60% boost held.
Then she ran the experiment that closed the case completely. She took participants outside in two conditions. Half of them walked through a Stanford courtyard. The other half were pushed through the exact same courtyard in a wheelchair. Same outdoor stimulation. Same scenery passing at the same speed. The only difference was whether the legs were moving.
The walkers produced dramatically more novel high-quality ideas than the wheelchair group. The outdoors did almost nothing on its own. The walking did everything.
She also tested the opposite kind of thinking. Convergent thinking. The kind where there is one right answer and you have to narrow down to it. Word puzzles where 3 words share a hidden fourth word that connects them. The seated participants did slightly better on these. Walkers got slightly worse.
Walking is not a general intelligence enhancer. It does one specific thing. It opens up the divergent search inside your brain. The part that generates options. The part that produces unexpected connections. The part that takes a problem and finds five ways into it instead of one.
When you need to converge on the single right answer, sit down. When you need to find the answer in the first place, get up.
The mechanism is now well understood. Walking selectively activates what neuroscientists call the default mode network, the system inside your brain that runs when you are not consciously focused on anything. The DMN is where mind-wandering happens. Where memories cross-reference each other. Where ideas that have been sitting in separate folders inside your head finally bump into each other.
When you sit at a desk and force yourself to concentrate, you suppress the DMN. When you walk at a natural pace, the executive part of your brain gets just busy enough handling the walking that the DMN comes online and starts doing the work that focus was blocking.
The most useful finding in the entire paper is the one almost nobody quotes. The boost did not turn off the moment people stopped walking. Participants who walked first and then sat back down stayed elevated. Their next round of seated creativity work was still significantly better than people who had been sitting the whole time. The rest lingered for at least several minutes after the legs stopped moving.
You do not need to do creative work while walking. You need to walk before the creative work. The brain holds the state.
Edited down a long tweet. (x)
Since I just searched it for myself: TED Talk link and link to the actual study article for anyone interested in further details
Well, what about if you're on a swing? Or a rocking chair? (being contrarian and sensory seeking)
anyway you look at it though this is a terrific argument against making kids sit still during schoolwork and I love it
just saw someone say "a fandom is small, so like only 1-3 fics posted per day" . you wouldnt survive a day in the place where im from
Disa 💛
Hii-chan!
i’m not procrastinating. i’m allowing the story to ferment. like kimchi. or a crime scene
the first of the Rules of Saint Benedict is to have fun and be yourself