Alt DWBI AU Yi outfits and some cute gijinka yi's
Show & Tell
$LAYYYTER
let's talk about Bridgerton tea, my ask is open
Jules of Nature
wallacepolsom
d e v o n
occasionally subtle
Sweet Seals For You, Always
I'd rather be in outer space 🛸
Xuebing Du
Claire Keane
Game of Thrones Daily

#extradirty

JBB: An Artblog!

izzy's playlists!

Love Begins

★
sheepfilms
2025 on Tumblr: Trends That Defined the Year

if i look back, i am lost
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@whatanartist
Alt DWBI AU Yi outfits and some cute gijinka yi's
SO, YI!! I made some yumeship fanart for my best friend and wanted to post it!
SO, YI!! I made some yumeship fanart for my best friend and wanted to post it!
fuuuuck i just realized that the future idealized version of myself cant exist without current me being the catalyst for change and doing hard things. has anybody heard about this
I got an opportunity to go to Mexico City for a songwriting camp!!!!! this June!!! with a bunch of other amazing artists… but also BIRDS, HELLO BIRDS OF MEXICO, I CAN’T WAIT TO MEET YOU
Im aware this page is meant for art but YOOO!!! MEXICO CITY!?!?? we are looking forward for ur visit!! just be careful with the weather since June is a weird time of the year here
Cock
Guys there are exactly as many Life Series members as there are Pokemon types.
Im gonna make something with this fact (maybe pokemon trainers??) but I have to first organize what type for what player
I just know Joel is bug type and Lizzie is fairy. Mayyybeeee Etho is acero (idk pokemon types in English sorry I think it's steel) and tango fire
duduls (doodles)
the post it is my brother, the eyes are weird no purpose, both zombies are because im obsessed with them at the moment and the one without colour is meant to be lizzie in last life cause I just finished watching it
BaKinG coOkies FOr my LuV I stIR and MIX!
Today is 11/11
or 11/11 if you are using a completely fucking barbaric system of keeping track of dates
finally, digital!
SCAR
secret life 'cause... I'm stuck in a sunflower field!
I forgot to add the sketch and tags soooo yeah
finally, digital!
SCAR
secret life 'cause... I'm stuck in a sunflower field!
Shopping! (weird little comic I did the other day)
"why is the text like that?" this is the original, its in my silly code thats easy to crack but not easy enough that my classmates read my stuff.
Yeah!
SEPTEMBER!!
yeahh more lazy art by the lazy artist
still no digital art, what an artist may say.
How I Animate
The Technique:
I draw the frames and then I use the liquify tool to push the lines into the next frame and redraw them where I need to. This allows me to keep the lines consistent, but gives me the control of frame by frame animation bc I am still making each frame manually! I also use 3d models as reference to help me with the angles! Super important to use reference while you animate (and with art in general), if youre no good handling 3d models then act it out and record yourself!
The Theory:
i think most people are at least loosely familiar with the 12 principles of animation (if youre not, heres a 2.5 minute video showcasing them!), but may not necessarily know how to employ them. the main 3 i tend to focus on when I animate is rhythm, telegraphing, and inertia so ill cover those there 👍
1. Timing & Rhythm
Timing is how you space out your frames both in how long an individual frame is held for, and also when you drawn an inbetween of two frames you can favour one frame slightly more than the other instead of drawing the exact average of the cels, giving the favoured cel more timing weight.
Left line has the cels evenly spaced out on the timeline, right holds the first cel for longer and the second cel slightly favours the last frame. It creates a more interesting rhythm to the animation! Rhythm is how I think of animation timing. Theres a beat like a song to every animation I make, and creating an interesting beat is what makes an animation fun to watch (for me, anyway):
2. Anticipation / Telegraphing
Before I animate a big change in movement, I like to telegraph that its coming. Usually this is doing a little counter movement in the opposite direction, but thats not the only way to telegraph a motion, e.g. eye movement can telegraph a head turn!
3. Follow-through / Overshoot / Inertia
Unless the movement is mechanical, it wont come to a hard stop and will have some level of bounce or easing out to it. How much "bounce" you add will have a big impact on how the animation feels, but a very subtle bounce will add a natural feeling to the end of a motion.
Secondary animations will use a lot of this, note that the head and the hand have a small amount of continuous motion (primary animation), and then the hair has a lot of bounce and inertia (secondary animation which reacts to the primary animation). Note the different amounts applied to the braid vs the sideburn vs the bangs
anyway! I hope this was insightful ❤️ if you like my art you can commission me by the by :)
Hello!
I still haven't done my presentation, but I'm not only an artist but also a procrastinator!!
In case you are interested tho, here are some whiteboard sketches!!