let's talk about Bridgerton tea, my ask is open
Cosmic Funnies
Three Goblin Art

Kaledo Art
Jules of Nature

No title available
Today's Document

blake kathryn
Sweet Seals For You, Always

ellievsbear
$LAYYYTER

Origami Around

@theartofmadeline
untitled

★
he wasn't even looking at me and he found me
TVSTRANGERTHINGS
PUT YOUR BEARD IN MY MOUTH
One Nice Bug Per Day

Andulka

seen from Canada
seen from United States

seen from Singapore

seen from United States
seen from Peru
seen from United States

seen from United States
seen from United Kingdom
seen from Türkiye

seen from T1

seen from Germany
seen from United States
seen from France
seen from Spain
seen from United States
seen from Germany

seen from United States

seen from Türkiye
seen from United Kingdom

seen from Malaysia
@zellsomy
Además del Chihuahua y el Xoloitzcuintle, hay otra raza mexicana de perros: «el Calupoh», un perro de gran tamaño color negro, con ojos amarillo o anaranjados, con rasgos muy distintivos.
El Calupoh es una raza híbrida que surgió de la cruza con lobos grises hace mucho tiempo.
Aunque el Calupoh ha vivido en territorio mexicano desde el periodo prehispánico, la Federación Canófila le puso atención hasta 1999.
Hasta entonces fue reconocido oficiamente como la tercera raza mexicana de perros, después del Chihuahua y el Xoloitzcuintle.
Esto se dio luego de múltiples trabajos de investigación, recuperación, crianza y conservación de esta especie.
Para las culturas prehispánicas, tanto perros como lobos eran símbolos de espiritualidad.
Por un lado, el lobo se relacionaba con los sacrificios y la guerra; por el otro, el perro se consideraba un animal de alta fecundidad y la buena fortuna.
Así, un descendiente de ambas especies poseía todas sus características, una dualidad de fortaleza y prosperidad.
Debido a esto, era ideal para ser parte de ritos relacionados con importantes actividades económicas: la guerra y la agricultura.
Sus restos se han encontrado en sitios ceremoniales como le Templo de Quetzalcóatl, en la Pirámide de la Luna y en el Tempo Mayor.
Hoy en día se le considera como un gran compañero, de gran tolerancia y nobleza que le ayudan a adaptarse a cualquier actividad.
También es catalogado como un perro ágil y dinámico que convive bien con otros perros y dispuesto a agradar a su dueño.
De igual forma, se sabe que muestra una actitud reservada ante los extraños.
¿Cómo distinguirlos?
El estudio realizado a finales del siglo pasado reveló claves para distinguir a un Calupoh de un perro común. En primera instancia, se considera un perro fuerte y ágil de gran tamaño, que guarda gran parecido con un lobo norteamericano. Con esta especie comparte la estructura del cráneo, una profundidad torácica marcada y la melena larga.
Los machos pueden medir de 62 a 75 centímetros de alto, mientras que las hembras miden de 58 a 70 centímetros.Y, pese a que en su mayoría es negro, también los hay blanco sable o con el pecho y las patas blancas, aunque es raro que existan en esos colores.
— Información tomada de “México Primero”
mom i can’t go to school today it’s a national holiday
FIVE YEARS AT FREDDY’S
FIVE YEARS AT FREDDY’S
FIVE YEARS AT FREDDY’S
Today’s the day! Join Sonic in an all-new epic crossover with KO at 4:45pm on Cartoon Network!
Una auténtica Jedi
EXCUSE ME WHAT THE FUCK
Holy shit.
I want to apologise to
- Britney for making fun of her when she had her breakdown
- Monica Lewinski for judging her when she was a 22year old temp sexually assaulted by the most powerful man in the world
- Ke$ha for ever thinking she was trashy when all she wanted to do was make party music
- Kristen Stewart for ever thinking she was dumb when she’s actually one of the coolest people ever
- Megan Fox for ever thinking she was just a slut when actually she was an actress being harassed by her employer.
- Hating all the women who made a career out of having a hot body. Being is shape is hard, beauty is a weapon and auto promotion is hard work.
- All the Mary-Sues, who exist because young girls everywhere want to be part of a story they love so much
- All the female characters I ever snobbed because they got in the way of my ship.
- Hating the color pink during my teenage years, when it’s actually a lovely color and what I resented was society’s pressure to perform femininity.
fun fact! google image search allows you to search for images that you are legally allowed to use for example as textures for your art or as assets for your blogs and websites
I keep forgetting that not everyone knows about this.
Got asked to redo the drawing from some time ago, the one based on Alexei Harlamoff’s painting. Didn’t work as neat as I could’ve, but atleast there’s a background ;P
18.7.2019
They’re listening.
sega: sonic is an orphan he has no parents
me, an intellectual:
rawr XD - Submitted by pegasi
#8028CA #0091E4 #48FFD1 #4AE67B #CDFFA0 #D12C78
I finally figured out how to log back onto my account here some sketches I never uploaded because i couldn’t remember my log-in details
faker!
the fake hedgehog around here!
me…? ha! you’re not even good enough to be my fake!
eat those words!
Father uses sons’ drawings as inspiration for anime transformations
By: Thomas Romain (twitter | instagram | youtube | patreon)
Wholesome and badass
The father’s artistic talent is clearly on display here, but I’m actually really impressed with this kid’s wild imagination. Many of his drawings are both conceptually unique and coherent.
I have no words, the kid have a creativity so awesome, and the father have a fantastic style, they are a great team!!!!
Yo, I have some questions about the IDW Sonic comic character design if you don't mind! When you're designing characters like, say, Dr. Starline or Tangle, how much creative freedom do you have? Are characters' abilities determined before or while you're creating design concepts? If their powers are determined beforehand, do you get to pick the species or do others get a say? Lastly, roughly how many versions do you go through before the final design is picked?
Hello! Sure, I can take a stab at it.
First off, I should clarify that so far I have designed Starline and Whisper for IDW but I didn’t design Tangle-- that was Tyson Hesse.
In my experience with Sonic books, I’ve always been working with one or two editors, and Ian Flynn as the writer (or me as the writer, but checking my creative decisions with Ian to make sure I wasn’t contradicting his future plans for the world). The material I’m given to work with can range from a short bio blurb to a rough design and reference sheet (drawn by either Ian, the editor, or Aleah Baker, Ian’s wife and collaborator). They almost always contain a few key points:
-Character’s name, approx. age, and their species
-Their immediate role in the story (usually not backstory)
-A rough description of their personality
-Their abilities, and any special requirements in the design (such as Starline’s glove with the Warp Topaz on it, or Whisper’s Variable Wispon)
Other than that, I’m left to my own devices to gather inspirational material and start roughing things out. I’ll draw not just from pre-existing Sonic media, but from any outside source that feels interesting to me.
I’ll usually to one initial pass to send in, then everybody involved gets to throw in their two cents and I’ll split the design off into a few variants, combining and including as many ideas as possible. Then we reconvene and pick the one or ones we all like, and I’ll mush those together. A round or two of that usually gets us something good, then we send that off to Sega/Sonic Team to see what they think! They’ll give us some notes on changes to make sure it fits in with the world and doesn’t break any of their design preferences. Once their notes are applied, I’ll make a detailed reference sheet and we’re good to go!
Here’s how it went with Starline:
STEP 0: Collect reference! Starline's original style inspiration board. I also looked at real-life platypuses, and references from other Sonic media.
STEP 1: The first pass! I was angling for a mad scientist thing, I didn’t know he was more of a psychologist type of doctor. I’m throwing all the spaghetti at the wall at this stage.
STEP 2-3: Diversify! After checking with the crew, I reeled it way back towards normal Sonic-y proportions and made variants emphasizing different elements of his personality. There are pages and pages of ideation sketches that lead to these. Note that I label everything clearly, so we can call them out easily in email conversations.
(Version 3 consisted of different combos and color palettes, and testing them alongside Eggman. 1C down there is my favorite from this pass, but it doesn’t really fit Starline as we know him in the books)
STEP 4: Refocus! After batting around the design above and nobody really feeling it, I took a couple steps back and pulled some of the energy from the original into the later designs. I also knew his character better at this point, and I knew how I liked to draw it. As you can see, this is really close!
Oh, Sega gave some suggestions on version 2-3 that led to this one. You can actually see their suggestions listed by me on the sketch: pallid complexion, thin/tall build, intellectual-shorthand props, and a sleeker glove. I realized that these notes were leading back to the first pass, so I went with my gut and leaned into that!
(This is when he got his signature Benjamin Franklin/Jareth the Goblin King energy. Very important.)
STEP 5: Cleanup! Sega gave some more minor notes on do’s and don’ts to tidy up the design, and I did a few final fixes of my own. He was gonna have the zigzag-cut boots but they were HELL to draw so I made new ones at the last second. Also, fixed some color stuff and put the hair stripe back in.
This whole process can take a while, with stuff getting bounced around so much. It’ll often take several weeks to wrap it all up. My last few designs have gone through around 4-5 iterations, though certain elements may get more attention than others; I like to pick a few features that won’t get changed with every go-round, so the design stays focused.
Sometimes I get to have some input into the character’s backstory or personality, depending on how I design them-- this happens organically as we’re brainstorming design options. Whisper is a great example of this; in the design prompt, she didn’t have a mask at all. That was something I added as a costume option, and Ian, and I came up with the idea that it’s a tool that she uses alongside her Variable Wispon. It’s also become a huge part of how she expresses herself, and emblematic of the character in general!
I hope that helps!
I’ve fallen in love, and it’s better this time than ever before