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ojovivo
Mike Driver
sheepfilms
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JBB: An Artblog!

#extradirty

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if i look back, i am lost
Cosmic Funnies
$LAYYYTER
Alisa U Zemlji Chuda
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Keni

blake kathryn

Andulka
Today's Document

ellievsbear

Product Placement
Stranger Things
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@ardentlythieving
Did you play AD&D? I can't remember how old you are, so hopefully that's not too offensive. If so, was a typical game really as hostile as people say it was?
That's one of those question where the answer hovers somewhere between "no, with a couple of massive caveats" and "yes, but not in the way most people think".
A lot of AD&D 1st Edition's GMing practices are pretty hardass by modern standards; however, they need to be understood in the context that the game's authors were writing for a target audience who mainly played the game in college wargaming clubs, where players would frequently transfer between groups and group sizes tended to be very large – six players per GM was considered a bare minimum, and up to a dozen player characters in a single party was by no means unheard of!
In particular, players would often bring their character sheets with them when hopping between groups, and it was considered a faux pas for a GM to reject an incoming player's existing character or request any substantive changes be made, so managing expectations could be quite challenging; even as late as 2nd Edition, the Dungeon Master's Guide contains extensive discussion of how to gracefully handle players bringing existing characters with them who aren't necessarily a good fit for the present game's tone or resource economy.
The upshot is that the culture of play these iterations of Dungeons & Dragons are targeting inherently obliges the GM to take a much firmer hand to keep things on track than a pickup game that draws players exclusively from within the GM's established friend group might – and to be sure, some GMs abused these expectations to act like petty tyrants, but some contemporary GMs do that, too.
A big part of the modern perception that 1E and 2E were extraordinarily player hostile, meanwhile, has nothing to do with the previously discussed GMing practices; rather, it emerges from the transition away from that culture of play in a slightly unexpected way.
In brief, back when D&D was mainly played by wargaming clubs, it was fashionable to run pre-written adventure modules competitively at conventions; the competition wasn't between players, but between parties, with multiple groups running the same adventure in parallel to contend for prizes. Tournament play sometimes chose its winners based on the fastest real-time completion of the module in question, or set specific objectives within the module which would award points when completed, a bit like speed-running or achievement-hunting in a video game (though neither practice existed yet at the time).
It was the survival module, however, that quickly emerged as the most popular tournament format. In a survival tournament, each player would provide or was furnished with a binder containing a fixed number of pre-generated character sheets, switching to the next character sheet in the set as each preceding character died; the winning group was the one whose last surviving character's corpse hit the dirt furthest from the dungeon entrance.
Many of 1E's most popular adventure modules, including the infamous Tomb of Horrors, were originally written as survival modules to be run at tournaments in conventions. As such, they were designed to kill off player characters both quickly and efficiently, so as to reduce the likelihood that the tournament would run overtime and get kicked out of the convention venue. When they were later cleanup and repackaged as commercial adventure modules, their text rarely bothered to explain any of this – who doesn't recognise a survival module when they see one?
The answer to that question, of course, is kids who didn't come up through the mentorship system of the college wargaming clubs, but taught themselves how to play D&D from first principles using books they bought at their local hobby stores – and when D&D's popularity unexpectedly exploded in the early 1980s, there were suddenly rather a lot of them!
These kids purchased the repackaged survival modules along with all their other D&D books; having no frame of reference, they assumed that these represented what a "standard" D&D adventure was supposed to look like – and since they weren't experienced players with whole binders full of pre-generated backup characters at their fingertips, the result was a lot of seemingly unfair total party kills, and a lot of kids concluding that the previous generation's GMs must have been objectively insane.
There is an additional amusing point of order here, which is the answer to the following two questions. I once had a discussion with someone in Gary Gygax's gaming group, who was involved in early TSR work a bit. Allow me to paraphrase my questions and his answers.
Why publish survival modules as your primary format of published adventure?
"Because that's what we had -- they were already laid out for publication. Why not publish them and make some money off it?"
Did it ever occur to you at the time that publishing adventures like these would shape the larger D&D culture's expectations of what play was supposed to look like?
"No, why would it?"
One of my favorite anecdotes about early D&D, from Blog of Holding:
"It’s hard to get that context just from reading the original Dungeons and Dragons books. If nine groups learned D&D from the books, they’d end up playing nine different games.
"Mornard told us about an early D&D tournament game – possibly in the first Gen Con in Parkside in 1978? Gary Gygax was DMing nine tournament teams successively through the same module, and whoever got the furthest in the dungeon would win. You’d expect this to take all day, and so Mike was surprised to see Gary, looking shaken, wandering through the hallways at about 2 PM. Mike bought Gary a beer and asked him what had happened – wasn’t he supposed to be DMing right now?
“It’s over!” replied a stunned Gary Gygax.
"Gary described how the first group had fared. Walking down the first staircase into the dungeon, the first rank of fighters suddenly disappeared through a black wall. There was a quiet whoosh, and a quiet thud. The players conferred, and then they sent the second rank forward, who disappeared too. The rest of the players followed.
"The same thing happened to the next tournament team, and the next. Players filed into the unknown, one after another. And they were all killed. The wall was an illusion, and behind it was a pit. Eight out of the nine groups had thrown themselves like lemmings over a cliff; only one group had thought to tap around with a ten foot pole. That group passed the first obstacle, so they won the tournament.
"Gary and his players couldn’t believe that the tournament players had been so incautious. But, to be fair, none of those tournament groups had played in Gary Gygax’s game. They had learned the rules of D&D, but they had no experience of the milieu in which the book was written. Of those nine groups that had learned D&D from a book, only one played sufficiently like Gary’s group to survive thirty seconds in his dungeon."
#ngl survival module sounds fun as fuck. maybe i gotta torture my current group a bit (via @nadaismus)
It's worth bearing in mind that tournament-style survival mode developed in the context of a version of D&D where you can create a new character and hit the ground knowing everything you need to know to effectively play them in just a couple of minutes. 5E isn't structurally terribly well-suited for the binder-full-of-backup-PCs approach, and it's definitely a recipe for disaster in 3E or Pathfinder unless your entire group consists of a very particular flavour of high-effort masochists.
happy pride month.
in new zealand, our evil government are trying to legislate definitions of women and men, in ways that are legally incoherent but clearly trying to pave the way for more horrifically transphobic legislation. we have an election in a few months but our main opposition party, and all our mainstream news media, are so spineless and cooked that there's a good chance the ghouls will win reelection.
it took 2 whole months for local terf group 'speak up for women' to get 2,000 signatures on the petition that led to this new bill in our parliament.
it's taken five days for this pro-trans 'they don't speak for us' petition to get 17,000 signatures.
this is a show of support that is really heartening for a lot of trans people in our corner of the world.
cis/ish women, if you're from here but haven't signed yet, please do. and if you're not from here and you know any new zealanders, could you send them this petition? a full fifth of our population lives overseas, and there's a good chance they don't follow the news.
LINK
someone: this beauty standard was constructed with specific political purpose, and effectively dismantling the power structure that justifies itself through it requires us to give up using aspects of the body as a metaphor for morality or social worth
the notes:
it’s just a personal preference, it’s not that deep, go outside, touch grass, get married, work a hard job, have kids, stop thinking
so you’re saying I have to fuck people with [trait]? you’re going to show up at my apartment and force me to fuck strangers? your analysis of beauty standards is literally rape. OP wants to fuck me specifically, a random hostile stranger in their notes. they’re turned on because their body disgusts me! (no I have never seen them but I vividly imagine their body as disgusting because why else would they make a post like this)
did you know that another society/culture/time period had a different set of beauty standards? I bet OP didn’t even realize this
actually beauty standards are evolutionary instinct and you’re anti-science. you want us to ignore biology?
I actually WANT to fuck people with [currently devalued trait]
we should remind people that [currently devalued trait] was valued in a different society with another brutal hierarchy based on bodily ideals as proof that [currently devalued trait] is good actually. this definitely does not replicate the exact politics OP is challenging
once I met someone with a stigmatized bodily trait and they were a bad person. I’m sharing this anecdote absent any context so others can draw their own conclusions. if you go to my blog every single post is me sharing totally real stories of people with this trait doing mean things. I’m not saying certain bodily traits create inferior morals, I’m just compulsively curating an entire blog to imply it over and over and over
I used to think [stigmatized trait] was disgusting but I’m trying to unlearn it right now. I assume anyone with that trait would feel me saying this publicly is an act of kindness I’m bestowing upon them rather than a casual cruelty just like all the other comments about how disgusting the trait is
I'm imagining a world where RPGMaker somehow made it as the de facto codebase for software and you have to navigate your banking app by walking around in a huge room full of NPCs named "make deposit" and "make withdrawal" etc and there's loud as fuck stock music playing
imagine cloth mother and wire mother in family court competing for custody of the baby monkey
I Have Softness For You
i have milk for you
Stop.
Cut the baby monkey in half
world of ultimate music
this one is unironically, genuinely 1. what it says on the tin and 2. good
i know nothing of durance so far but why is he serving 'the orlans are putting adra in the water to make the forest trolls gay' vibes
“bits to use in everyday conversations”
The Odyssey but retold as a low-stakes modern adventure of one guy out with his girlfriend leaving the bar with his buddies to do just one (1) simple thing real quick, it'll take like 15 minutes tops, he'll be right back, but then some bullshit happens and the trip keeps getting more complicated as more bullshit keeps happening while he just tries to get back to the bar because he promised his girlfriend that he'd get back and he knows that she's still there because she told him she'd wait there.
And by the time he finally gets back it's almost 3 am and the bar is about to close while she's sitting there stone cold sober, surrounded by 5 drunk guys unsuccessfully trying to convince her to give up on waiting for him and go home with one of them instead. And the guy shows up to proceed to beat the shit out of them before explaining himself to her like hey sorry bullshit kept happening, my phone fell into a storm drain and my wallet got stolen when I was trying to find someone who'd borrow me a phone so I could call and
His girlfriend had been fending off the 5 drunk guys for most of the evening by explaining that even if she was going to ditch her boyfriend, she can't possibly leave without finishing her beer, which she is keeping perpetually full via careful sleight of hand where she's just pouring it back and forth into and out of the pitcher.
However the drunk guys are also drinking, and eventually she can't afford to buy another pitcher for the table so she can't keep up the ever-full beer glass trick. At this point she has to resort to setting up the pool trick shot that she's never seen anyone but her boyfriend pull off, and says she'll leave with whoever manages the shot first.
That buys her another hour or so and then, finally, her boyfriend makes it back. He looks like shit, hair down and just a mess, he's wearing an entirely different jacket that he got from an alley, and barely recognizable—especially to 5 guys who've been drunk for hours now. He lurks for a minute, finds out what's going on, and proceeds to pull off the trick shot first try. Throws the jacket off, fixes his hair with a hair tie his girlfriend lends him, finally looks like himself again, and THEN beats the shit out of them with the pool cue.
yuh i was there, that's how it happened
The History Channel at 3 AM
you really do turn thirty and everything is different and sometimes better. if you're in line for thirty stay in line bro
Need him. Who said that
I hope he’s in the cell next to mine in the old-timey Wild West saloon jail
stand_down.mp4
we're moving to an internet where children would be banned from reaching out for help and friendship online but abusive parents can post their children's every second online to humiliate and expose them for money with no pushback
another wesker and sherry comic... (the idea of) their relationship is Important 2 Me :`)