So this is my main blog, I'm a rather lamp obsessed artist who draws weird aliens and reblogs pictures of cute parrot. You can pretty much ask me anything about my projects and get an answer. Commissions are open
Hey, so your drawing super inspired me, I made a 3D version (which I also used to learn and train on some blender stuff i hadn’t tested before, lots of geo-nodes etc XD)
I’m working on an animated version, set to the original music too, coming… whenever irl leaves me time XD
does anyone know anyone who's good with body horror because i desperately need help figuring a design out but i've been having a hard time striking a balance between subtlety and overtness
Thought it be better if I added images (as I think better in them). not sure what your character looks like so I draw fish. First off since you said your character got pulled into the fourth dimension you have a few different ways that you could probably show it. You'll probably want to do less traditional body horror and more things that distort or twisted the body. think Junji Ito's Uzumaki or things like how video game modes break.
for example you could twist a body part in geometric patterns ether organic like above or inorganic like below
Clipping into other objects is something that you can use as well
also since you talked about how your character was forcible stabilize you could always have whatever that is be the horror, it being a digging inching wrong thing the character wants gone but knoes it's all that holds them together.
you'll probably want to be more subtly then any of these (messing up just one limb is always a "fun" choose and the asymmetry can add to the "wrongness" in the horror.)
if it helps at all here's the character in question- she'd have heavy scarring on her stomach and abdomen at this point but this should give you a bit of a better idea.
I'd probably go for the more geometry version then since she's got alot of soft rounded features, the hard sharp lines would end up looking very other since they would contract so much with the rest of her shape language.
In the distant future humanity fights for powerful warring 'gods' in cyborg bodies called vessels. Dubbed Inheritors, these pilots are inexplicably bound to their mechs.
---
Time to finally elaborate on my doomed mecha pilot headworld that has been occupying my brain for the past few months. Originally came up with these guys way back in Jan last year (what!!) and they've been through a lot of adjustments as I figured them out.
(The text is pretty small so if you don't wanna zoom in I've put the full transcript below the cut (minus the labels))
INTRODUCTION
Thousands of years into the future, in a decaying foreign universe, humans pilot biomechanical war machines known as vessels. Godlike beings command armies of pilots in an endless struggle for territory and resources.
The Gods once produced fully biological angels, but with their reservoirs becoming contaminated their bodies were emerging half-formed and mindless. Human pilots were implemented to operate the empty vessels - linked by mind and life force, these 'Inheritors' can control them as if they were their own bodies.
CHURCHES
Each God reigns over their respective Church, enormous space stations which serve as their main base of operations. The Gods themselves are immobile, sealed deep within these structures in secure chambers.
HEVSPACE
The Inheritor's universe. Though it bears many similarities to outer space, conceptually it is more akin to an ocean, saturated with invisible streams called hevcurrents which run at high speeds. The generators on their wings allow Inheritors to propel themselves through the void. The points of light are not stars, but 'splinters', scattered remnants of long-gone structures which have since eroded. These energy particles are small and bear some similarities to marine snow, though they become dangerous when swept into hevcurrent vortexes - colossal centrifuges which gather large amounts of splinters and spin them at incredible speeds, creating burning wheels of fire.
PILOTS
The active neural link between vessel and pilot is established when they connect the cord to their helmet. The only part of the vessel manually controlled by the pilot are the guns and tech systems. The rest is an extension of the pilots body - once linked, they can control it mentally. The passive link is always on in the background; pilots can sense minute changes in the vessel in their own body. They also experience any injuries to the vessel as intensely as if they themselves were injured.
The pilot is like a head connected to the rest of the body. One cannot survive without the other.
Sigils
All pilots are born with 'tattoos' which denote their Church and vessel type. These markings also act as RFID tags that store information about the pilot, as well as location and status.
DEVELOPMENT
Inheritor vessels are created in fabrication tanks. First the organic body is grown, encased in fluid and equipped with life support systems. Once it has finished maturing it is outfitted with engines, guns and final stage cybernetics. Until it is ready, cadets pilot disposable training vessels.
Every pilot is born via controlled external fertilisation, and develop in artificial wombs called pods. From the moment they are conceived they are tied to a vessel.
VESSEL TYPES
Vessels are divided into four main categories, each specialised for certain tasks. A pilot's role in the army is determined by their classification.
Standard
The vast majority of Inheritor armies are comprised of standard-class vessels. Built for sustained aerial combat but highly versatile.
Scout
Scout-class vessels are optimised for stealth and speed. Usually deployed for reconnaissance and special operations.
Surgeon
The smallest frametype, medic-class vessels have no guns but are equipped with tools essential for mechanical repair and magnets to latch onto other vessels.
The class symbol on their tail flukes mark them as noncombatants.
Heavy infantry
Heavy-class vessels are flightless and specialise in terrain-based combat. Large and sturdy, they are able to withstand more hits.
does anyone know anyone who's good with body horror because i desperately need help figuring a design out but i've been having a hard time striking a balance between subtlety and overtness
Thought it be better if I added images (as I think better in them). not sure what your character looks like so I draw fish. First off since you said your character got pulled into the fourth dimension you have a few different ways that you could probably show it. You'll probably want to do less traditional body horror and more things that distort or twisted the body. think Junji Ito's Uzumaki or things like how video game modes break.
for example you could twist a body part in geometric patterns ether organic like above or inorganic like below
Clipping into other objects is something that you can use as well
also since you talked about how your character was forcible stabilize you could always have whatever that is be the horror, it being a digging inching wrong thing the character wants gone but knoes it's all that holds them together.
you'll probably want to be more subtly then any of these (messing up just one limb is always a "fun" choose and the asymmetry can add to the "wrongness" in the horror.)
I find it kinda "funny" that given how every company is trying to steal all ones data to server targeted ad. The only time I get ads that seem actually targeted are pretty much after I have go out to Google the thing I'm thinking of buying.
Like I'm thinking of getting a new drawing tablet so Google it. Now suddenly instead of endless shitty ai ads and ads about using ai for my business (that I don't have, and wouldn't want to use ai with if I did).
I got actually ads about a product I might want to buy, said drawing tablet ads even just listed what the product did, with specs! How novel!
All I had to do was go research the product myself to be served ads to tell me about the product I was researching anyway. Truly target ads.
everyone on replies is terrified of this fact but i just think it's so sweet and heartwarming. she's holding our hand and leading us somewhere secret and we're both giggling like kids. i love her
There's a paint pigment that can be used as post-exposure treatment for radiation but frustratingly I have NO IDEA how this was discovered so alas I can't write an amazing essay about it
I am HAUNTED by this connection, by the way. This same paint pigment is ALSO the world's first (modern) synthetic pigment. (I guess there was an ancient Egyptian synthetic blue pigment, but anyways).
A rich true blue paint color used to be insanely expensive, because people made it from lapis lazuli (producing true ultramarine blue pigment). Lapis lazuli was SUPER BLUE and precious and rare.
Everyone fucking loved this blue, okay? In basically every generation and every culture this was THE blue.
Lapis lazuli natural ultramarine was THAT bitch.
Anyways it's expensive as fuck. And other blues just don't have as much staying power.
Eventually we make a synthetic blue pigment. Or rather, a German paint maker named Johann Jacob Diesbach seems to have accidentally made a synthetic ultramarine blue pigment, now commonly called Prussian Blue (Preußisch blau).
It's ALSO a fucking good blue!
You might know it from this:
BUT ALSO SOMEWHERE BETWEEN ACCIDENTALLY INVENTING PRUSSIAN BLUE FOR PAINT, AND TODAY, I GUESS WE FIGURED OUT IT'S REALLY IMPORTANT MEDICALLY.
It's literally on the World Health Organization's list of ESSENTIAL medicines:
How in the FUCK did we figure out Prussian Blue can be an antidote to (some) heavy metal poisoning and deal with like ...radioactive isotopes of caesium??
HOW DID THIS HAPPEN. WHO FIRST ATE PAINT AS A CAESIUM ISOTOPE ANTIDOTE??
important edit: do not try to eat Prussian Blue paint pigment at random. Science like...refined a specific medical version of PB specifically for medical purposes and artist paint pigments shouldn't be eaten.
I am one step closer to figuring this mystery out thanks to the FDA approving Prussian blue for medical use (Radiogardase) in response to 9/11 and the fear of dirty bombs.
In 1968, 7 physicians (two of whom authored the study, from what I can tell) decided to ingest radioactive isotope cesium-137 with a Prussian blue chaser because they were "encouraged by the observation that neither rats nor dogs showed any ill effects which could be thought to be toxic effects of Prussian blue, [so] we determined to try it on ourselves."
Babes they just fucking....ATE radioactive isotopes for science.
Now I just need to figure out whose idea it was to feed Prussian blue to rats and dogs.
Follow up to the FDA commentary that these guys maybe didn't know eating cesium-137 was a bad idea...
They reference multiple papers, and at least one of them begins thusly:
So at the VERY LEAST they knew they were consuming a potentially hazardous radionuclide.
Also small correction to my previous tags, I maybe got confused. It seems the people who ate cesium were publishing in Norway, the people who fed cesium to rats and dogs (frankly much more normal) were publishing in Germany and Russia, and I think I said the German scientists ate the cesium.
My bad.
ANYWAYS: If anyone on here has expertise in, or knows what kind of library or librarian/archives to reach out to or perhaps browse online regarding any of the following:
Radiochemistry
Radiation biology (seems to be largely Cold war history related)
Iron ferrocyanide (Prussian blue) in history
Explaining iron ferrocyanide chemistry in general
Cold war radiation research
Russian radiochemistry journals
Hit me up I have a mystery to solve and also I almost failed high school chemistry because of the math involved so my understanding of chemistry is um. Well it could be better.