Ladies and gentlemen, Gay Blade
TVSTRANGERTHINGS

❣ Chile in a Photography ❣
2025 on Tumblr: Trends That Defined the Year

Origami Around

pixel skylines
Xuebing Du

if i look back, i am lost
let's talk about Bridgerton tea, my ask is open
RMH
KIROKAZE
Monterey Bay Aquarium
Three Goblin Art

oozey mess
trying on a metaphor
NASA
occasionally subtle

titsay
PUT YOUR BEARD IN MY MOUTH
AnasAbdin

#extradirty
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@drdoomscrolling
Ladies and gentlemen, Gay Blade
A toast to all Captain Marvels <3
-The Avengers #250
mtg x marvel reveals 6/2
-The Avengers #233
hey btw
despite the everything else happening i like to think this is a continuation of jess ordering insane drinks as an intimidation tactic
The trouble with discussing player-hostile design in the Dark Souls series is that it legitimately does do some really interesting stuff with player-hostile design, but practically none of it is combat related. The series' reputation for player-hostile combat is almost entirely the product of people playing the games badly on purpose and acting like everybody else is doing it wrong.
I think that an interesting point of comparison is the Nioh series, which has the exact opposite approach to player-hostile design than Dark Souls. Nioh's combat is brutally difficult and much more punishing than Dark Souls' (and imo has more obnoxious enemy types and encouter placements), but the game is otherwise incredibly accommodating to the player. Every game mechanic is clearly explained and often introduced with a nice tutorial, changing your build has no limit and practically no cost, levels can be replayed at any time, the story is given through conventional cinematic cutscenes (that you can rewatch at any time), the game clearly communicates your current objective, the mission select screen tells you the difficulty, loot and number of collectibles so that you know what to expect before going in etc. It even has a nifty mechanic that lets you change the appearance of your armour and weapons, so that you can completly decouple aesthetics from utility and wear whatever you want with no penalty to defense or rolling speed. Nioh practically coddles the player - and because its difficulty almost exclusively comes from combat, that aspect of the game can be ramped up and very demanding of the player, without making the entire experience seem too unfair/bullshit. By contrast, so much of Dark Souls' difficulty comes from the opacity of its systems and narrative, but its combat is much slower, more simplistic and forgivable.
The best thing about Secret Wars was that The Lizard got to make a lot of new friends 💚🦎
-Marvel Super Heroes Secret Wars
NONSTOP BOMBING IN GAZA. MEDIA SILENCE. FEAR EVERYWHERE.
These should have been joyful Eid days, but my little siblings are terrified.
Please leave a small Eid gift for them… maybe your kindness will help us survive.
Chuffed - PayPal - Verified
unauthorized fucking thing!!!!!!
(warning: loud chirping throughout)
source: hellgate osprey cam
devastating: most misogynistic comic book writer you know accidentally made a really compelling female character
you all really hate chuck dixon huh
spider-woman (1978) #50 being my new favourite cover ever…. a photograph of lynn luckman as jessica drew with supporting marvel creators on the fire escape including ann nocenti dressed as tigra and mark greunwald as taterdemalian…
more behind the scenes
Literally the very first thing that Roger Stern establishes about Monica Rambeau is that she's drop-dead gorgeous. And he's 100% right
-The Amazing Spider-Man Annual #16
Eid in Karachi - Kamala Khan
i do think the concept of individual instances of male sexualization vs the pervasive sexualization of women in comics kicks peoples ass. because to be honest superhero comics have a long history of misogyny, and the way every female character is drawn as a pinup no matter the context of the panel is part of that. and there are plenty of cases where men are drawn to show off their ass or muscles, but its never to the same degree of objectification as it is to women. the costumes, the poses, the storylines, everything contributes to the disrespect female characters get in comics. not to mention, most times men are sexualized in a comic's art, its in a single panel and the rest of the book they are drawn normally. whereas with women, when an artist is sexualizing them, there are no panels in the book that dont have her arching her back or showing off her tits in some way. every time a man is sexualized its individual, and every time a woman is sexualized its contributing to a culture of misogyny
Classic Hawkeye was the kind of guy who watches Joe Rogan and complains about "DEI"
Guy who ditched his teammate in the middle of the Arctic because he "couldn't work with women around" after his gf dumped him
Classic Hawkeye was the kind of guy who watches Joe Rogan and complains about "DEI"