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@eirninsforge
Haven’t had a chance to watch the tutorial yet, but I’m seriously considering making this for my gf’s niece
I need to make one for work...
"Oh yeah, we have an outdoor Corgi, he just gets so bored cooped up inside all day. He knows to stay off the road. Don't worry, he's way too smart for coyotes and the neighbor's know to look out when they drive past."
"Us? Oh, of *course* our Dachshund sleeps inside- we just let him out in the morning and make sure he comes back for dinner. He just does his own thing, no worries."
"Um, you know it's not humane to keep a chihuahua confined to an apartment? They're dogs, they're natural predators. They need to experience hunting behaviors or they get depressed. No we don't leash ours, he absolutely hates it, we just let him come and go whenever."
Yall get how fucking stupid that sounds, right? So stop letting your goddamn cats get eaten and attacked and infected and hit by cars
A toddler would probably love full unattended access to the neighborhood too, but we don't do that either, do we
It's 2026, "keep your damn pet in a house or in your view" should not be controversial
How is it is supposed to work: your emotions are a response to your situation and surroundings. It is OK to feel the emotion. Now take that emotion and use your logical brain to decide which parts of the emotion fit the facts of the situation and which do not and why, and how you’re going to respond to said emotions (which is what tweet said, and what therapists say)
How people seem to interpret it: any emotional reaction is perfectly fine and I am not responsible for what I do out of emotion.
The “How it is supposed to work” part is really great, took me long enough and a therapist to figure that.
Brook and jinbei join the cuddle pile !! <33
close ups!
Strawhat cuddle piles are my favourite genre.
I absolutely adore dogs but I think dog haters are (usually) more justified than cat haters wrt their reasoning
your average cat hater: I don't like how they r bitchy and ignore me/ won't let me manhandle them
your average dog hater: I have been mortally endangered by an ill-trained dog
The Least Intimidating bakery in the village has closed for good so now I’ve got to go to the Intimidating Bakery, it’s awful. If you don’t have a PhD in being French I don’t recommend going to that bakery, here’s the humiliating account of the 3 times I’ve visited it so far:
the first time I went in there I pointed at one of those extra-skinny baguettes and said “a flute, please” feeling pretty sure of myself, and the baker said “… that’s a ficelle” (you idiot) (was implied) “a flute is twice as large as a baguette.”
That’s insane, first of all, a flute is a skinny instrument. Call your fat baguette a bassoon, lady—I made some timid remark about how it would make more sense for a flute to be a skinny bread and the baker said, “In Paris it is. I thought you were from the South?”
oh, that hurt
I guess I’m from the part of the South that’s so close to Italy the bread’s waist size matters less than whether it’s got olives in it, but I left the bakery having an existential crisis over whether living in Paris had made me forget my roots
the Least Intimidating Bakery just had normal baguettes vs. seedy baguettes vs. horny baguettes (easy mode, some have seeds, some have horns), while the new bakery has breads that are only different on a molecular level—there’s a good old loaf and then another, identical loaf called a bastard? google told me a bastard is “halfway between a baguette and a bread” but denouncing them like “those are not regulation-sized bastards” would get me banned from the bakery for life
on my 2nd visit (while I stood in line discreetly googling baguette terminology) there was an English tourist who asked for a baguette while pointing at what was either a rustique or a sesame and I felt a bit worried for them, but the baker just clarified “this one?” to waive any responsibility if they found out later it wasn’t a classic baguette, then handed them the bread without educating them in a judgmental tone and I felt envious
I know it’s because she thinks the English are beyond saving but still it made me want to come back with a fake moustache and an English accent so I wouldn’t be expected to play bakery on expert mode just because I’m French. I asked for a pastry this time and the baker asked “no bread with that?” which felt cruel, like she wanted me to sprinkle myself with ashes and admit out loud that my level of bread proficiency isn’t as advanced as I once believed it was
The third time I went, I had lost all self-confidence and I hesitantly pointed at a bread and said “I’d like this, uh—what is it called?” and the baker looked at me in disbelief and said “That’s a baguette.”
God.
for the record, if that stupid bread had been flanked by a skinny bread (ficelle) and a fat one (flute) then yeah of course I would have known to call it a baguette, but in the absence of reference points I now felt lost and scared of being called a Parisian again
it’s hard to express the depth of my suffering so I’ll just let the facts speak for themselves: this morning a French person (me) stood in a French bakery in France surrounded by French people and pointed at a baguette and said “what is this called”
"accessibility" needs to stop meaning "low-engagement"
"we are making our TTRPG more accessible!"
"oh, did you make the font bigger and more legible?"
"no we're just doing the next edition in D&D5e"
"we're making our video game more accessible!"
"oh did you add an option to remap the controls?"
"no we just added an option to remove combat so the game is just a bunch of cutscenes"
"we made it accessible!"
"which part? what did you make accessible?"
"why, not playing the game at all of course! games are much better when they don't have any pesky game in them, especially for the disabled, who typically access the game parts even less."
To further elaborate (very long)
it is a very popular trend right now to add, like, features that skip the engagement with an interactive work of art, such as skipping combat or making combat impossible to lose in a combat-focused video game, or in the scene of TTRPGs making your TTRPG completely dumbed down or just hastily and mindlessly making it a D&D5e hack "because people already know how to play D&D5e and I want it to be accessible" instead of expecting people to actually read and learn and engage with a set of specific rules, and call all of that "accessibility" instead of adding "accessibility" features that would actually help disabled people access the "meat" of whatever the interactive art is.
If it's a combat-focused video game, some examples would be helping them engage with the full depth of the combat by allowing the controls to be fully remapped to something easier for their hands(or lack of hands), or the option to disable flashing lights or reduce the intensity muzzle flashes on the guns or something.
I think I have come up with a good example to illustrate this point. Let's say there is an FPS where you shoot aliens. Pretend it's, like, Halo but not specifically Halo.
And let’s say there’s a group of disabled gamers who are excited for this video game.
Missing Finger Guy, Deaf Guy, Colorblind Guy, and Poor Eyesight Guy.
Missing Finger Guy is missing at least one finger that corresponds to the Dodge button, he can’t reliably press it especially on short notice when aliens are coming at his character. So, he can’t really play the game because dodging is required to beat the levels. The game devs provide an “acccessibility” easy mode that turns off combat or makes the enemies do so little damage that he never needs to use the Dodge button. So, Missing Finger Guy can play the game now, right? Wrong. Dodging enemies *is* the game, and he still never gets to play with the Dodge button, or engage with any of the other elements of the game that are watered down by making enemy attacks not matter. To make the fun gameplay of dodging enemies accessible to this player, the answer is to allow remapping the Dodge action to a button that he can reach.
Deaf Guy
The game expects the player to rely on audio cues to know when enemies are sneaking up behind them or when a grenade lands at their feet or when an enemy is about to do a specific attack. Obviously the deaf player can’t hear these and can’t play the game because he’ll just die all the time to attacks which are literally impossible for him to predict. Again, this could be “fixed” by a mode that makes it so it doesn’t matter if he doesn’t hear a grenade land at his character’s feet by removing the consequence of death for failing to notice the grenade, or you could add the option to turn on subtitles for both story dialogue and sound effects like “[grenade beep]” and “[screatchure scream].” One of these allows the deaf gamer to play on roughly the same playing field as other players and react to threats the same way that hearing people can do that he can engage with the meat of the game, and the other doesn’t.
Colorblind Guy
The video game features enemies that are identifiable by their red and blue armor. Red aliens throw red grenades that you can catch and throw back, and blue aliens throw blue grenades that explode by proximity and you just have to fully avoid. Obviously, a colorblind player cannot reliably tell these apart, and would either have to try to throw back grenades at random and hope for the best, or just avoid all grenades to be safe. You could “fix” this by removing the consequence of death for getting exploded by a grenade, or you could fix it by adding a togglable colorblindness mode that switches the color distinction to something visible or adds some other distinctive feature besides color to one of those grenade types. One of these allows the colorblind player to engage with the intended gameplay of the game by taking informed risks by trying to throw back certain grenades, and one of them doesn’t, making it just not matter what decision he makes.
Poor Eyesight Guy
You get the formula by now. The *actually* accessible feature would be allowing him to adjust the text to be more readable instead of making it not matter if he can read the directions that tell him how to get through the minefield safety by removing the consequences for stepping on a mine.
A mode that simply removes consequences for failing to engage with and react appropriately to the threats the game presents is, at best, appealing only to people who don’t actually *like* the gameplay in the first place, while still shutting out the people who *want* to engage with the full depth of the gameplay but can’t because of some disability that prevents them from doing so as intended.
Because the gameplay isnt just seeing the cutscenes and getting a “level cleared” achievement, it is dodging the enemies, throwing back the grenades, listening for the screatchure screams, etc..
If there is an enemy who is super tough from the front and will kill you if you can’t get around behind him, you don’t make the game more “accessible” by making him so weak from the front that it doesn’t matter where you shoot him, or making his attacks so weak that you can shrug them off long enough to whittle him down from the front, youve actually removed this enemy from the game by making him just like the common enemies that can be shot from the front. You have actually made the element of the gameplay provided by this enemy inaccessible by doing this, because the quick thinking and tactical usage of the game’s features required to get behind him *is* the gameplay.
It’s much easier to explain this via video games but it goes for tabletop games as well. A TTRPG is more truly accessible for having big easy-to-read font and clear explanations so that players that want to engage with that game’s rules can do so even if they have reading difficulties, than if it just went “eh it doesn’t matter if you read the rules or not.”
NAILED IT
The live-TV interpreter who said "Sag mal, wie lange wollt ihr bei dem Scheiß bleiben?!" has made a statement. I admire him hugely for not apologizing for what he said, or even technically retracting it, at any point in this statement. Instead, he takes the opportunity to make a jab at Trump's inability to put a reasonable sentence together:
Jetzt reagiert auch Dolmetscher Frank Deja, der für den Fauxpas gesorgt hatte. "Ich war überzeugt, ich hätte mich stumm geschaltet. Ich habe aber im Eifer des Gefechts die falsche Taste gedrückt. Wir haben als Dolmetscher sogenannte Räusper-Tasten, mit denen wir uns stummschalten können. Dann geht das eben nicht über den Sender – und meine Aussage sollte natürlich auch nicht über den Sender gehen", erklärt er "n-tv". Seinen Zwischenruf solle man nicht als politisches Statement deuten. "Nein, das wäre ganz verfehlt. Die politischen Inhalte sind nicht das Problem", meint Deja und fügt hinzu: "Ich dolmetsche ständig Leute, mit deren politischen Inhalten ich nicht einverstanden bin. Das Problem bei Trump war, dass er auf einmal anfing, frei zu assoziieren oder dreimal hintereinander dasselbe zu sagen. Diesen wirren Gedankensprüngen zu folgen, ist die Schwierigkeit beim Dolmetschen." Er erklärt: "Wenn ein Redner mit geordneten Gedanken redet, dann kann man, sobald der Satz angefangen hat, schon ungefähr erahnen, wie es weitergeht. Man kann auf dieser Welle weiter surfen. Aber bei Trump ist das unmöglich."
(source)
I didn't think I'd have the energy to make a translation, but what the heck, I guess I will.
Background for the non-Germans: a German professional interpreter was live-interpreting the TV broadcast of the Trump inauguration when he suddenly broke off in the middle of his interpreting and said loudly, "Tell me, how long do we have to watch this shit?!"
Of course they immediately cut his mic after that, but it was too late :D
Anyway here's my rough translation of the article excerpt above:
Interpreter Frank Deja, who committed this faux pas, has now made a statement. "I could have sworn I'd muted myself. However, in the heat of the moment, it appears I pressed the wrong button. We interpreters have what's known as a 'cough cut' button on the interpreter console, which we can use to briefly mute ourselves. Then, whatever we say next doesn't get broadcasted – and obviously that sentence wasn't supposed to be broadcasted," he explained to n-tv. His exclamation is not intended to be understood as a political statement. "No, that's not it at all. The political content is not the problem," says Deja, adding, "I often interpret for people whose politics I don't agree with. The problem with Trump was that he suddenly started free-associating or saying the same thing three times in a row. Following these incoherent mental leaps is quite a challenge for an interpreter." He explains: "When a speaker presents their thoughts in an organized way, the interpreter can more or less guess where each new sentence is going as soon as it's begun. You can surf that wave. But with Trump, this is impossible."
i love drawing oppy with my fav pokemon
Oh boy, a complex character who's a woman! I love messy characters who hurt everyone around them and continue the cycles that hurt them!! Can't wait to share this joy with fellow fans– why's everyone calling her a bitch
"incurious" still GOAT insult. You could be better but you're not. You could learn but you won't, and for no good reason, just a base dispositional apathy. Get fucked