Handlers and "Humans" Mechanics Masterpost
Here's a relatively complete masterpost of the mechanics/technologies of Handlers and Humans, as well as a few of the new players.
SPOILER WARNING for Handlers and "Humans" and Armored Core 6
C Wave Mutation: General term for sapient consciousnesses within the Coral, spontaneously generating from it.
Coral Flow: A phenomenon where the Coral microorganism was altered in the circumstances surrounding Rubicon III and Raven. Poorly understood, but hypothesized to be a link between as-of-yet uncounted disparate universes.
Coral Colony: A self-sustaining source of Coral, filtering in material from its surrounding environment and producing new Coral. Rarely forms C-Wave Mutations unless connected to larger bodies of Coral.
Liquid Coral: Coral that does not self-propagate unless connected to a living Coral Colony. Can still be used as fuel.
Inert Coral: Coral that has expended its energy, hardening into a crystalline substance that can be extremely toxic if inhaled or touched with bare skin. Hypotheses suggest that certain ways of burning Coral may cause harmless variants of Inert Coral.
Coral Combustion: The process of burning Coral to generate power. Can be done with liquid Coral, but with a Coral Colony it can be performed indefinitely provided that the Colony can access the necessary materials to grow.
Coral Siphoning: An alternative Coral Energy Source, generates power from the growth of Coral Colonies. Less powerful energy output than Coral Combustion, but considerably more humane.
Coral-Augmented Human: A human that has had their capabilities enhanced by Coral-sourced technology, allowing for a vast variability of enhanced capabilities. These include: Enhanced data processing, piloting aptitude, and memory recall; longevity due to replacement of organic tissues with more stable elements; theorized telepathy.
C-Weapon: Any weaponized vehicle or regular weapon made possible by the use of Coral. Does not have to be Coral-firing or Coral-based (Ex: Weevil Drones and Ghost/Antigen/KITE mechs) but merely has to incorporate Coral-sourced technology.
Stomata Facility: Clandestine facilities built by the Rubicon III Research institute for the storing of specially designed C-Weapons and for operational command.
IC Craft: A C-Weapon created with a similar design ethos to the modern Armored Core, designed to function piloted and unpiloted.
Interconnected Human: A project by Hal Schrafer, former head of the RRI. Stated goals were to create highly-augmented humans/humanoids suited to various high-criticality tasks related to the defense of Rubicon III. In actuality, the Interconnected Humans were designed to "tap in" to the Coral Flow phenomenon, theoretically allowing abilities such as precognition and analysis of alternate timelines.
IB-C02-MMP (Manned Mobile Platform): The 2nd set of IBIS series crafts, possessing high levels of airborne prowess and large loads of ranged weaponry. Bears a red-black design schema, oftentimes abandoning any humanoid shape.
IB-04-LLD (Last Line of Defense): A custom-built IBIS series designed for IH-18 Percolozoa. Bears a chrome and blue-silver color scheme, often employing stylized designs intended for use over long periods of time. Interestingly, the 04 line was never built, yet it exists in Stomata Facility Iota, including two that are modern ACs in everything but internal design. Radiocarbon dating suggests they were built before the modern parts that make them up were even designed.
IB-06-ECHO (External Coral Handling Operations): An odd set of IBIS craft, consisting of pink-white frames and an Ephemera headpiece on each. None of these crafts possess cockpits, and close analysis of the internals may cause nausea, vomiting, dizziness, stroke, internal bleeding, [DATA REDACTED ON ORDERS OF DR. SCHRAFER], reddening and peeling of the skin, open sores, acute Coral Exposure even while wearing proper PPE, and purpura in the eyes. IB-06: ECHO-4999999999999999999 possesses an anomalous resistance to damage and the strange property of creating 9-based imagery in areas around it. Further study required.
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Characters unique to Handlers and "Humans":
Hal Schrafer: Ex-head of the Rubicon III Research institute and father of Walter Schrafer, now Walter Nagai.
Celyria: A C-Wave Mutation encountered by Hal with knowledge of alternate timelines.
IH-04 Columbidae: An Interconnected Human with less invasive augmentation/design than the others. Possesses significant abilities in the departments of: Debate, Societal Planning, Social Interaction, and Infrastructure management. Nickname: Loverboy.
IH-09 Mantodea: An Interconnected Human that was never human in the first place. Instead a complex, Coral-based Artificial intelligence has been built into an android with realistic human features. Designed for Espionage, Assassination, Corporate and Governmental Warfare, and Advanced Planning. Nickname: Ghost.
IH-18 Percolozoa: An Interconnected Human blending human and mechanical parts, gone beyond the measures of standard human augmentation. Designed for Long-Term Combat, Tactical Command, Psychological Warfare, Advanced Hacking, and Piloting Skill. Nickname: Sweet-Tooth.
IH-27: Eurypharynx: A Coral Colony that has had human neurons grafted into it, housed within a humanoid robotic suit/shell/android. Designed for Advanced Combat Planning, Advanced Piloting Skill, Advanced Martial Capabilities, and Team Tactics. Nickname: Firebrand.
For Members of Overseer, that list will be created another time.
















