Aether Timeline Gauntlet 1.5
Note: An easter egg not being required means that survival of the characters is irrelevant to the continuation of the timeline. (In the case of Classified on the last timeline it is more so a matter of the Easter Egg belonging before Alpha Omega and Classified itself belonging between Shangri-La and Moon.)
1. You start in {Timeline 1} on the first map and work all the way down.
2. In order to move to the next map you must complete the main Easter egg at the bare minimum. (Music easter eggs added for marginally additional difficulty.)
3. Each timeline is insular. Once you complete all the maps in one timeline it is set and you move on to the next one.
4. If you fail to complete the Easter Egg(s) before dying then you have lost the current run and must reset the current timeline. (Ex. You failed to complete the easter egg for Call of the Dead and died in {Timeline 4}. You would start again on the first map in {Timeline 4} rather than starting all of the timelines over again.)
5. No glitches, hacking, mods and no mega gobblegums.
{Timeline 1}
- Nacht Der Untoten (WaW)
|| NONE ||
- Verrückt (WaW)
|| Lullaby For a Deadman Music EE ||
- Shi No Numa (WaW)
|| The One Music EE ||
|| Laughing Bookcase (Doctor's Quarters) ||
- Der Riese (WaW)
|| Fly Trap ||
|| Beauty of Annihilation Music EE ||
- Kino Der Toten (BO1)
|| Film Reels and Radios ||
|| 115 Music EE ||
- "Five" (BO1)
|| NONE ||
- Ascension (BO1) {|4-Players Required|}
|| Casimir Mechanism ||
|| Abracadavre Music EE ||
- Call of the Dead (BO1) {|Take 2 Players whenever you can|}
|| Stand-in (Solo) || or || Ensemble Cast (Co-Op) ||
|| Not Ready to Die Music EE ||
- Shangri-La (BO1) {|4-Players Required|}
|| Time Travel Will Tell ||
|| Pareidolla Music EE ||
- Moon (BO1)
|| NONE ||
{Timeline 2}
- Nacht Der Untoten (BO1)
|| NONE ||
- Verrückt (BO1)
|| Lullaby For a Deadman Music EE ||
- Shi No Numa (BO1)
|| The One Music EE ||
|| Laughing Bookcase (Doctor's Quarters) ||
- Der Riese (BO1)
|| Fly Trap ||
|| Beauty of Annihilation Music EE ||
- Kino Der Toten (BO1)
|| Film Reels and Radios ||
|| 115 Music EE ||
- "Five" (BO1)
|| NONE ||
- Ascension (BO1) {|4-Players Required|}
|| Casimir Mechanism ||
|| Abracadavre Music EE ||
- Call of the Dead (BO1) {|Take 2 Players whenever you can|}
|| Stand-in (Solo) || or || Ensemble Cast (Co-Op) ||
|| Not Ready to Die Music EE ||
- Shangri-La (BO1) {|4-Players Required|}
|| Time Travel Will Tell ||
|| Pareidolla Music EE ||
- Moon (BO1) {|2-Players Required|}
|| Richtofen's Grand Scheme ||
|| Coming Home Music EE ||
{Timeline 3}
- Nacht Der Untoten (BO1)
|| NONE ||
- Verrückt (BO1)
| Lullaby For a Deadman Music EE ||
- Shi No Numa (BO1)
|| The One Music EE ||
|| Laughing Bookcase (Doctor's Quarters) ||
- Der Riese (BO1)
|| Fly Trap ||
|| Beauty of Annihilation Music EE ||
- Kino Der Toten (BO1)
|| Film Reels and Radios ||
|| 115 Music EE ||
- "Five" (BO1)
|| NONE ||
- Ascension (BO1) {|4-Players Required|}
|| Casimir Mechanism ||
|| Abracadavre Music EE ||
- Call of the Dead (BO1) {|Take 2 Players whenever you can|}
|| Stand-in (Solo) || or || Ensemble Cast (Co-Op) ||
|| Not Ready to Die Music EE ||
- Shangri-La (BO1) {|4-Players Required|}
|| Time Travel Will Tell ||
|| Pareidolla Music EE ||
- Moon (BO1) {|2-Players Required|}
|| Richtofen's Grand Scheme ||
|| Re-Damned Music EE ||
- Nuketown (BO2)
|| NONE ||
- Tranzit (BO2) {|2-Players Required|}
|| Tower of Babble - Richtofen Ending ||
|| Make Nav Table and Acquire Nav Card ||
|| Carrion Music EE ||
- Die Rise (BO2) [Richtofen Ending] {|4-Players Required|}
|| High Matenance - Richtofen Ending ||
|| Make Nav Table, Acquire Nav Card and Deposit card from Tranzit ||
|| We All Fall Down Music EE ||
- Buried (BO2) {|4-Players Required|}
|| Mined Games - Richtofen Ending ||
|| Make Nav Table, Acquire Nav Card and Deposit card from Die Rise ||
|| Always Running Music EE ||
{Timeline 4}
- Nacht Der Untoten (BO1)
|| NONE ||
- Verrückt (BO1)
| Lullaby For a Deadman Music EE ||
- Shi No Numa (BO1)
|| The One Music EE (Doctor's Quarters) ||
|| Laughing Bookcase ||
- Der Riese (BO1)
|| Fly Trap ||
|| Beauty of Annihilation Music EE ||
- Kino Der Toten (BO1)
|| Film Reels and Radios ||
|| 115 Music EE ||
- "Five" (BO1)
|| NONE ||
- Ascension (BO1) {|4-Players Required|}
|| Casimir Mechanism ||
|| Abracadavre Music EE ||
- Call of the Dead (BO1) {|Take 2 Players whenever you can|}
|| Stand-in (Solo) || or || Ensemble Cast (Co-Op) ||
|| Not Ready to Die Music EE ||
- Shangri-La (BO1) {|4-Players Required|}
|| Time Travel Will Tell ||
|| Pareidolla Music EE ||
- Moon (BO1) {|2-Players Required|}
|| Richtofen's Grand Scheme ||
|| Nightmare Music EE ||
- Nuketown (BO2)
|| NONE ||
- Tranzit (BO2) {|2-Players Required|}
|| Tower of Babble - Maxis Ending ||
|| Deposit card from Buried ||
|| Carrion Music EE ||
- Die Rise (BO2) {|4-Players Required|}
|| High Matenance - Maxis Ending ||
|| We All Fall Down Music EE ||
- Buried (BO2) {|4-Players Required|}
|| Mined Games - Maxis Ending ||
|| Always Running Music EE ||
- Origins (BO2)
|| Little Lost Girl ||
|| Archangel Music EE ||
-- COD ZOMBIES COMIC ISSUE #1
- Mob of the Dead (BO2) {|2-Players Required|}
|| Pop Goes the Weasel - Mob Ending ||
|| Rusty Cage Music EE ||
- COD ZOMBIES COMIC ISSUE #2
- Shadows of Evil (BO3) {|4-Players Required|}
|| Apocalypse Averted ||
|| Snakeskin Boots Music EE ||
- COD ZOMBIES COMIC ISSUE #3
- The Giant (BO3)
|| Paradoxical Prologue ||
|| Beauty of Annihilation Music EE ||
- COD ZOMBIES COMIC ISSUE #4
- Der Eisendrache (BO3)
|| My Brother's Keeper ||
|| Dead Again Music EE ||
|| Samantha's Lullaby Music Box ||
- COD ZOMBIES COMIC ISSUE #5
- Zetsubou No Shima (BO3)
|| Seeds of Doubt ||
|| Dead Flowers Music EE ||
- COD ZOMBIES COMIC ISSUE #6
- Gorod Krovi (BO3)
|| Love and War ||
|| Dead Ended Music EE ||
|| Ace of Spades Music EE ||
|| Samantha's Sorrow Music EE ||
- Revelations (BO3)
|| For The Good Of All ||
|| The Gift Music EE ||
{Timeline 5} [Repeats the most of all the timelines]
- Nacht Der Untoten (BO3)
|| Samantha's Lullaby ||
- Verrückt (BO3)
|| Samantha's Sorrow ||
- Shi No Numa (BO3)
|| Samantha's Sorrow ||
- Der Riese (BO1)
|| Fly Trap ||
|| Beauty of Annihilation Music EE ||
- Kino Der Toten (BO3)
|| Film Reels and Radios ||
|| 115 Music EE ||
- "Five" (BO1)
|| NONE ||
- Ascension (BO3) {|4-Players Required|}
|| Casimir Mechanism ||
|| Abracadavre Music EE ||
- Call of the Dead (BO1) {|Take 2 Players whenever you can|}
|| Stand-in (Solo) || or || Ensemble Cast (Co-Op) ||
|| Not Ready to Die Music EE ||
- Shangri-La (BO3) {|4-Players Required|}
|| Time Travel Will Tell ||
|| Pareidolla Music EE ||
- Moon (BO3)
|| Richtofen's Grand Scheme ||
|| Damned Music EE ||
- Nuketown (BO2)
|| NONE ||
- Tranzit (BO2) {|2-Players Required|}
|| Tower of Babble - Maxis Ending ||
|| Carrion Music EE ||
- Die Rise (BO2) {|4-Players Required|}
|| High Matenance - Maxis Ending ||
|| We All Fall Down Music EE ||
- Buried (BO2) {|4-Players Required|}
|| Mined Games - Maxis Ending ||
|| Always Running Music EE ||
- Origins (BO3)
|| Little Lost Girl ||
|| Shepard of Fire Music EE ||
- COD ZOMBIES COMIC ISSUE #1
- Mob of the Dead (BO2) {|2-Players Required|}
|| Pop Goes the Weasel - Mob Ending ||
|| Rusty Cage Music EE ||
- COD ZOMBIES COMIC ISSUE #2
- Shadows of Evil (BO3) {|4-Players Required|}
|| Apocalypse Averted ||
|| Snakeskin Boots Music EE ||
- COD ZOMBIES COMIC ISSUE #3
- The Giant (BO3)
|| Paradoxical Prologue ||
|| Beauty of Annihilation Music EE ||
- COD ZOMBIES COMIC ISSUE #4
- Der Eisendrache (BO3)
|| My Brother's Keeper ||
|| Dead Again Music EE ||
|| Samantha's Lullaby Music Box ||
- COD ZOMBIES COMIC ISSUE #5
- Zetsubou No Shima (BO3)
|| Seeds of Doubt ||
|| Dead Flowers Music EE ||
- COD ZOMBIES COMIC ISSUE #6
- Gorod Krovi (BO3)
|| Love and War ||
|| Dead Ended Music EE ||
|| Ace of Spades Music EE ||
|| Samantha's Sorrow Music EE ||
- Revelations (BO3)
|| For The Good Of All ||
|| The Gift Music EE ||
{Timeline 6}
- Nacht Der Untoten (BO3)
|| Samantha's Lullaby ||
- Verrückt (BO3)
|| Samantha's Sorrow ||
- Shi No Numa (BO3)
|| Samantha's Sorrow ||
- Der Riese (BO1)
|| Fly Trap ||
|| Beauty of Annihilation Music EE ||
- Kino Der Toten (BO3)
|| Samantha's Sorrow ||
- "Five" (BO1)
|| NONE ||
- Ascension (BO3) {|4-Players Required|}
|| Casimir Mechanism ||
|| Abracadavre Music EE ||
- Call of the Dead (BO1) {|Take 2 Players whenever you can|}
|| Stand-in (Solo) || or || Ensemble Cast (Co-Op) ||
|| Not Ready to Die Music EE ||
- Shangri-La (BO3) {|4-Players Required|}
|| Time Travel Will Tell ||
|| Pareidolla Music EE ||
- Classified (BO4)
|| NONE ||
- Moon (BO3)
|| Richtofen's Grand Scheme ||
|| 8-bit Pareidolla Music EE ||
- Nuketown (BO2)
|| NONE ||
- Tranzit (BO2) {|2-Players Required|}
|| Tower of Babble - Richtofen Ending ||
|| Carrion Music EE ||
- Die Rise (BO2) {|4-Players Required|}
|| High Matenance - Maxis Ending ||
|| We All Fall Down Music EE ||
- Buried (BO2) {|4-Players Required|}
|| Mined Games - Maxis Ending ||
|| Always Running Music EE ||
- Origins (BO3)
|| Little Lost Girl ||
|| Aether Music EE ||
|| Remember Forever Music EE ||
- COD ZOMBIES COMIC ISSUE #1
- Mob of the Dead (BO2) {|2-Players Required|}
|| Pop Goes the Weasel - Weasel Ending ||
|| Where Are We Going Music EE ||
- COD ZOMBIES COMIC ISSUE #2
- Shadows of Evil (BO3) {|4-Players Required|}
|| Apocalypse Averted ||
|| Cold Hard Cash Music EE ||
- COD ZOMBIES COMIC ISSUE #3
- The Giant (BO3)
|| Paradoxical Prologue ||
|| Beauty of Annihilation Music EE ||
- COD ZOMBIES COMIC ISSUE #4
- Der Eisendrache (BO3)
|| My Brother's Keeper ||
|| Dies Irae Music EE ||
|| Control Room Disco ||
- COD ZOMBIES COMIC ISSUE #5
- Zetsubou No Shima (BO3)
|| Seeds of Doubt ||
|| Samantha's Lullaby (Magic Mix) ||
- COD ZOMBIES COMIC ISSUE #6
- Blood of the Dead (BO4)
|| Most Escape Alive ||
|| Where Are We Going Music EE ||
- Classified (BO4)
|| Reach Round 150 ||
|| Shockwave Music EE ||
- Alpha Omega (BO4)
|| Electromagnetic Awakening Party ||
|| I Am The Well Music EE ||
- Tag Der Toten (BO4)
|| Salvation Lies Above ||
|| A Light From the Shore Music EE ||
|| Reflections Music EE ||







