lower back is sore. suggestions ?
Monterey Bay Aquarium
šŖ¼
will byers stan first human second

Andulka
Cosmic Funnies

Love Begins
AnasAbdin
we're not kids anymore.

titsay
Stranger Things
Lint Roller? I Barely Know Her
Today's Document

Kaledo Art
Claire Keane
almost home
he wasn't even looking at me and he found me
I'd rather be in outer space šø
Aqua Utopiaļ½ęµ·ć®åŗć§čØę¶ćē“”ć

PR's Tumblrdome

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@krankon
lower back is sore. suggestions ?
Imagine me popping bubble wrap inside your brain bp bp bp bp bpĀ
Puki get the fuck outta there
I am eating your neuronsĀ
You gon starve m8
thank you scherz et al. for bringing us the frogs Mini ature, Mini mum and of course, the Mini scule
Glad to see we made one scientist very happy
Do yāall think siblings in medieval times would look at the little beasts in illuminated manuscripts and point at each other like āha! āTis thou!ā
being delusional is the key to peace and happiness when youāre in *insert the show/book/movieās title* fandom
How to write good horror.
1- DON'T EXPLAIN WHAT THE HORROR IS. DON'T EXPLAIN ANYTHING. no context = more scary. "oh but it is just a ghost- " YES. you know that, I know that, but things are way more scary if you don't explain it. let your audience scare themselves trying to figure it out! the first FNAF game didn't explain anything it was just "ok these machines are kind aggro". that is part of what made it popular! (And truthfully this reason is why i dislike the other games in the series) i can't name how many horror movies i immediately lost interest in because it was explained. "oh no! there is blood dripping from the walls! " its demons or ghosts or whatever. you explained it. it isn't scary now that you explained the joke. if you have to explain what it is, explain it at the END of the story or near the climax at best. (or better yet, don't explain at all) 2- restraint is key i know it is tempting to show organs and blood dripping from the walls and someone eating out a corpse or whatever but don't outright show that kind of stuff ALL THE TIME or else your audience becomes desensitized to it, and if horror fans are reading/watching your work, chances are they are going to think this is weaksauce. you need to be SUBTLE when building up suspense in your story. don't show the real scary bits until the end of the buildup/ 3- normalicy and familiarity is key i am going to use bugsnax as an example. bugsnax has no gore and can be considered child friendly, but what made bugsnax scare people is that it has the facaude of a cutesy little game. doki doki lit club has a simmular principle where its like a normal dating sim but you are caught off guard and things feel off. this is a valuable tool. 4- be original and understand why the more popular ones are popular in the first place everyone has done analogue horror. why ? because we are all so used to modern technology that older televisions and tech seem kinda creepy. Blue_channel by gooseworks is one of my favorites. It gets right to the point, and while it DOES explain what the product is, it doesn't go "oooh death and scary!!! oooooooh!" it lets the audience make up their own horrifying reason as to what is happening here. saying "oooooooh look murder your parents ooooh!" isn't scary, and putting a glitchy tv filter over it isn't going to make it more scary. and finally 5- describe the unfamiliar i know i just said familiarity is key but that is only 1/2 of the equation. Everywhere at the end of time depicts the sounds of memory degrading in an alzheimers patients. this is an experience that no one could relate to except for those who are experiencing it (and sadly, those people are either dead or mentally comatose) this is also why lovecraft horror is loved, because we can only imagine so much before the lack of understanding drives you insane. hope this helps, for the love of all that is good, please stop writing bad horror.

This photo, taken in a forest, looks like an eye.
odd, weird, strange and unusual
Had a dream about a thing that looked like this recently and I thought they were perfect for the season!
Alright, hear me out
Behold, a sword
Hilt? ā
Guard? ā
Used for cutting? ā
Infinitely long blade? ā
Dust kitties :)
[ID: fist image: a digital drawing of a black fur ball with tiny triangular legs, triangle kitty ears, one cat eye in the middle of itās face and a small tail.
second image: the same creature as described before drawn with pencil, there are five of them, in the upper left corner it is yawning, showing off the sharp cat teeth it has, in the upper right corner it is looking up, looking interested, in the middle it has aĀ āsmilingā eye, lower left corner itās playing with a yarn ball, pupil dilated, lower right corner it is sleeping, curled up, eye closed. end of ID]
@rukafais @tamisdava2
Art by Ian Worrel (@iworrel on Instagram)
That's a guy
I will consider this suggestion
"try ranged battle" Yeah Right
transcript
Unmute !
For those who canāt see/hear:
The video opens a door to an outside industrial plant-like area. Snow is on the ground and there is otherwise some miscellaneous noise of factory work going on.
Then the person behind the camera lets off anĀ āOooOOO AH AHā ie the typical monkey sound.
Suddenly the air is filled with the cries of the humans imitating this monkey sound. No one is seen this entire time. You just hear the cries of people imitating monkeys.