(source)
Bonus:
ojovivo

No title available
dirt enthusiast
h
Peter Solarz
"I'm Dorothy Gale from Kansas"
TVSTRANGERTHINGS

titsay
Misplaced Lens Cap

Product Placement

Andulka
No title available

if i look back, i am lost

shark vs the universe

Janaina Medeiros
d e v o n
hello vonnie
Show & Tell
Alisa U Zemlji Chuda
cherry valley forever
seen from Greece
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seen from United States
seen from United States

seen from Austria

seen from Canada

seen from Italy

seen from Germany

seen from United States

seen from Italy

seen from Malaysia

seen from United States
seen from Germany
seen from Germany
seen from United States
seen from United States

seen from Belgium

seen from United States

seen from Malaysia
@maevsbeacn
(source)
Bonus:
I really like this pic I took, there’s a patch of moss that grows under a drain pipe at my work and I get shots every once and again. Here we have a little ant going about her little and chores.
Pixygarden, a 1999 Playstation game by Escot.
I can find almost nothing about this game in English, but it seems to be a sci-fi/fantasy take on an aquarium-sim where you raise groups of fairies on different planets, adjusting temperature and growing foliage. I’m not sure how playable it would be for someone who can’t read Japanese though.
Youtube only has an upload of the opening cutscene, but I did find some gameplay footage on Nico Video.
Worth noting that there’s also an early PC-98 game by the same name that seems to have a similar concept, though from what little I’ve seen I’m not completely sure if the PS1 game is a remake or something else entirely.
@lunaticobscurity @posthumanwanderings
Long shot but please message me if you have the menus or even just the manual translated!
Horror game with a madness/corruption mechanic which attempts to trigger sensory aversion in the player by making the menu sound effects increasingly gross as the meter rises.
the obvious choice is to make the sounds increasingly squishy and squelchy; i however propose that, at some point, it should start shifting into increasingly realistic bone-breaking noises
Oh, yeah, full on bad 90s hentai dub level schlorpf is only the midpoint of the meter. Past that point we start augmenting the squish with crunch.
About 3/4 of the meter its distinctly the sound of you chewing on rocks
I think I'm going to cite this thread the next time someone demands an example of how player-hostile game design is not necessarily identical with "difficulty".
Made another earring! This time added a small charm, it also acts as a wearable protection spell. Included a pic of the cute-ass top I found for a dollar.
Oh yeah I had to get some teeth removed so I made an earring. Gonna add wrapping to the roots tomorrow so I can make loops and do changeable charms, picked up a few for an on-the-go protection spell you can wear. It’s cute!
Absolutely crazy to me that the pro AI people nearly always think creative stuff is a chore that a machine needs to do instead of something that is actually fun.
I saw this sticker while going door dash an country kingdom hearts was all I could think (shitty watermark is for my fb page pls ignore)
A customer at work gave me a tiny duck in the drive through and I really don’t know how to handle this I love her so much
okay thats one heavyass borderline spell of a song where the hell is it from?
We All Lift Together - Warframe
This genuinely makes me feel better about going to work.
#song tinged with sadness because this is a robot debt colony :(
-from @titanicus-mechanicus
The video also cut off the start and end, which are the best parts:
Much better!!
I just found out VLC media player lets you do this????
It works in motion too!! Took me half an hour asdgfsadfghas
So I came out to one of my sisters the other day, first thing she asked is how it feels to have a middle name finally (I was the only kid who didn’t have one, just an initial). I think I made a good decision.