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Sweet Seals For You, Always
2025 on Tumblr: Trends That Defined the Year
One Nice Bug Per Day

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if i look back, i am lost
noise dept.

Jar Jar Binks Fan Club
"I'm Dorothy Gale from Kansas"
Doug Jones
cherry valley forever
PUT YOUR BEARD IN MY MOUTH
official daine visual archive
Cosimo Galluzzi

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sheepfilms
let's talk about Bridgerton tea, my ask is open
🩵 avery cochrane 🩵

roma★
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@medieval-bohemia-corner
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While Sigi was nice to Henry the waiter, he was helpful enough to remind me why I hated him:
This game's dedication to make all the villains antisemitic makes it very easy for me to remind myself why Henry is angry and wants them dead. They burned his village and killed his family. Markvart talks later when you go to kill him of how he remeberes every person he kills. Bullshit:
All blood shed by men you assign is blood you shed, Markvart. Remember everyone you killed my ass, fuck you!
Unlike you Henry (player dependent) avoids killing innocents and if he has to he sure as hell not happy about it. (I mean, Henry is also a hypocrite about it, but at least he doesn't see himself as super righteous in everything he does and lies about remembering everyone he killed. Also, I like him so he is allowed)
More seriously, I do love this scene between Markvart and Sigismund. It shows real humanity in both of them and they are both facinating characters. Sigismund's angry image washing away completely when alone with Markvart and the waiter, letting his act of "King Sigismund" drop to leave behind the man, Sigismund, who laments how his father would have had all the answers:
Sigismund truly does see himself as in the right, as does Markvart, just like he would tell Henry later. Like Istvan, these two are fascinating villains.
(Unfortunately, I don't find Brabant or Erik as interesting as characters or as villains, they are just foul to me. So, assuming KCS is KCD3 and is happening, I can't really imagine Erik carrying the villain role, he is a mid game kill imo)
On the matter of how Sigismund sees himself, if you talk to the priest in the military camp about him, he tells you Sigismund sees him for confession:
Which is fascinating! Like Sigismund reveals his doubts to Markvart, he seems unsettled and to have more remorse and concern for his soul over the things he orders. Which is, again, fascinating for the implication. Especially with people like Zacharias from the monastery DLC being pushed by Sigismund into making poisons and harming people in a way he hates doing. And we know Wenceslas is far from being a saint and a good king. Just, how this game knows to humanize its villains while still making me empathize with Henry's vengeance is so good.
A wooden horse is all that's left
Henry entered his home in Rattay with heavy steps. His body feels numb. Every step feels like he's carrying a suit of armour weighing him down.
The house still feels the same. But it shouldn't. Not after....
Henry shakes his head. He needs the room to be darker. Quiter. The singing of the birds in the linden tree outside feeling like knifes digging into the emptiness in his chest. The bright sunlight feeling like poison in his gut. He needs it all to stop.
With quickened steps, fuelled by an old familiar instinct, Henry marches towards the window. He forcefully grabs the shutters, planning to keep the light and sounds of the world outside away. But as he goes to slam the shutter, his eyes fall on something laying on the windowsill, glinting in the light.
It was a small wooden horse. Beautifully carved and painted. Martin's old favourite toy. One of the first gifts his son received at his birth. A gift that Hans had spent days working on.
Henry still remembered Hans crooning as he had given the toy to the newborn Martin. How he had smiled so brightly when Martin's grabby hands had taken it and brought it to his mouth to drool on it. How Hans had pretended to be insulted by the behaviour, except his warm laughter showed his true feelings.
The horse now lays on his side. The paint faded, revealing the smooth wood underneath it in some spots. One of the ears was broken off. Years of play having taken its toll on the poor animal.
Henry picks it up and slides his thumb over the smooth sides.
He should probably store it somewhere else. Somewhere where no one could steal it. Where it could not be destroyed. The trunk near the wall seeming a better place for a prized horse than a windowsill. Henry walks towards it; the wooden toy kept tightly in his grip. The horse’s legs prodding into his hands, which Henry barely notices. He openes the trunk with his key, stumbling slightly while doing so. The inside was filled with daily utilities. Cleaning cloths, cooking equipment. Object of daily use. Henry went to lay the wooden horse inside a cooking pot, nestled in some cloth. But he couldn't.
Some part of him, the part that was filled with emptiness stops him. Makes him look at the little horse, it's grey paint a resemblance of old Pebbles. That part of him, that he tried to ignore up until now, makes him clutch the toy tighter and bring it to his chest.
Because Hans was gone.
And this little horse is one of the few things that was left of him. A lump forms is his throat, not leaving no matter how hard he swallows. The emptiness inside his chest suddenly feeling like a stone dragging him under water. Hans was gone.
Henry had not cried during the burial. It hadn't felt real. The person in the shroud had felt like a stranger. As if he had been awake in the middle of a nightmare, not knowing how he got there. His body and voice going through the motions. Hugging Martin and Hynce, being a shoulder for Jitka. Saying words that rung hollow around the church, echoing meaningless in the emptiness inside him. But Hans was gone.
And Henry had no strength left to hold back the tears. He falls to his knees, hand clutching the wooden horse to his chest. Trying to put it where his heart had been. Sobs racking his body as the world became blurry. Nothing felt real except that one horrible, painful fact. Hans was dead.
Never more could Henry see his smile. Never more could he hear his laughter. Nevermore his singing, his teasing, his complaining. They wouldn't go hunting anymore, or wake eachother up with kisses in mornings. They couldn't play dice anymore or draw blades against eachother. Never more would he see the stars reflected in those eyes. Nevermore... A pair of arms hugs Henry for behind. Holding him, like a rope to hold on while he's sinking.
"It's alright, pa," said Martin, his voice thick with grief. "It's alright."
But it wasn't alright. Hans was dead. He had gone to where Henry could not follow. And Henry's broken promise surrounded the hole in his chest where Hans would lay his head.
it is arguably a little bit funny to do the monastery dlc before the rest of the main game, especially when you come across albich and the abbott in the italian court when you're stealing the silver. they're probably like, "look it's henry!" and then two seconds later the realization hits that he's with this group who are about to hold everyone hostage.
Recreated my hike in game and like.
Please tell me I'm not the only one who thinks this is absolutely insane game design.
More in "conversations I missed in Raborsh in my first playthrough":
I did not copy the whole conversation between Botschek and Zizka but it had many gems. The first of which Botschek calling out Zizka and Dry Devil as behaving like an old married couple above, the second:
Zizka defending Hynek as a proper knight who fights for conviction unlike his Botschek. For all he warned Henry about Hynek, it's clear from how the two interact that they are good friends who trust each other more than almost anyone else (Katherine is Hynek's only competition), and Zizka defends Hynek to anyone he doesn't like. It's very sweet actually. I like their friendship.
the game told me we were moving on but i just stayed right here
More in "conversations I missed in Raborsh in my first playthrough":
I love Sam so much. He is incredibly rightfully angry and whenever he is angry and says stuff like the following that show his anger, as he does when you speak to him and Liechtenstein:
He reminds me so much of Henry. Sam has that same piss and vinegar that got Henry up and running after Skalitz burned. The same anger and desire to see justice served.
And he mocks the nobility in much the same way Henry does. Of course, it is different, as jews interacted with the general noble hierarchy differently, but still. They both mock the "worthy gentlemen" and how the nobility view themselves.
Sam is also 100% right, being a jew in Europe in the Middle Ages sucked kinda everywhere, there were times and places it was better or worse, but it really dependent on who was king at the moment and the state of the place at the time, as Sam says a little later in the same conversation:
Because that is kinda it. When things were shitty, a lot of times, the local Jewish community got hit regardless of whether they were involved or not (usually they weren't, it didn't matter). A pattern that continues to this day really.
You silly doggie!
Just two alcoholic divas enjoying the wine and drama
The most beautiful part of kcd1 is how out of place Henry looks at every mission, he is not trained for any of this but boy he will do it with pure stubbornness and with his big sad blue eyes
I am eavesdropping on a lot of conversations I missed last time, and I am not sure the game would let me do something to Aldar and Martin Oderin who are both antisemitic and mean about Sam specifically and will be catching these hands:
and I also find it somewhat amusing he is named Haman considering the association of the name (To anyone unfamiliar, long story short: Haman is the name of an advisor of King Ahasuerus in the Book of Ester in the bible who hates jews after one didn't bow to him and convinces the king to kill all the jews in Persia (many Jews were taken from Judea to Persia during the Babylonian Exile). Haman himself ended up executed instead thanks to Queen Ester who is Jewish)
I’m sorry, Hanush said what
What initially was just a Kingdom Come Deliverance obsession has now grown into a medieval obsession in general, so now I'm creating my personal curriculum to understand and research medieval art and history more deeply
How I love it when silly hyperfixations actually motivate you to learn something new and you're passionate about it!
A smooch a day keeps nay sayers away |27072026 - You want to see WIPs, exclusive content and artworks earlier? Consider supporting me on Patreon ✨
Kettle hat LOSER!1!!1!!! (doodlin henry is fr fuelling me breaking my artblock streak)
colored that one sketch