âď¸
Lint Roller? I Barely Know Her
Phantogram Three
The Stonewall Inn

@theartofmadeline

shark vs the universe
Sade Olutola
I'd rather be in outer space đ¸
taylor price

pixel skylines
Not today Justin

gracie abrams

No title available
let's talk about Bridgerton tea, my ask is open
No title available
cherry valley forever
occasionally subtle

ellievsbear
đ
untitled
"I'm Dorothy Gale from Kansas"
seen from United States
seen from United States

seen from Spain
seen from United States

seen from Indonesia

seen from T1

seen from United States
seen from India

seen from Moldova
seen from United Kingdom

seen from United States
seen from Colombia
seen from Canada
seen from United States
seen from Bangladesh
seen from United States

seen from Australia

seen from Netherlands

seen from Kosovo

seen from United States
@ohcrow
âď¸
You got me on this lindworm shit. It's good shit. Curse you
I wrote this during my lunch break and itâs less fun but more, uh, personal?Â
â-
Heâd been a monster, once. Abhorrent. Unnatural. Grotesque. He was a thing that should not be. There had been a perverse pleasure in knowing that, and he had reveled in the fear and disgust he inspired even as he hated himself. The mere sight of his physique had been enough to send battle-seasoned warriors running in terror at the sight of it, tripping over their boots to escape the horror of his flesh.Â
Yard after yard of sinewy coils gleamed blue-black in the sunlight, a great and terrible nakedness trailing behind him when he stretched himself across a road to bask in the full heat of the day. No man nor beast dared to touch him even when he drowsed with his head in his arms, and no brave knight had ever wounded him with spear or sword. His armored body could crush both horse and rider in a single embrace. He was a blight, a reckoning, a mutilation upon the body of the world, and the softness and sweetness of humanity that should have been his birthright were denied to him.
Heâd been a monster, once, and he was a monster still. The strength he had commanded was lost, the weapon of his body discarded on the floor. Now he was weak, with limbs that trembled and skin that split at the slightest pressure of a blade. There was a tender thing between his legs that twitched and swayed and promised pain and never, ever went away. He loathed itâthe whole shivering, aching, sweating, stinking heap of his new containment. He had always been a captive of his flesh, but now he was tormented by a dreadful vulnerability he had never known before. Anyone with a will to hurt him could do so now, easily. A single lucky bodkin in his belly would end his life. Even a child could gut him with a knife.
âHow do you bear it?â he asked the woman who had remade him, when she held his fragile body in her arms and kissed away the water that leaked from his eyes. Her body was smaller and no less vulgar than his own, but she wore it fiercely, as though beneath her thin and fragile skin writhed the fearless majesty of a wyrm.
âItâs not all bad,â she said, and touched his lips, his throat, his belly, his thigh. She touched the whole revolting carcass and did not flinch. He hoped, madly, that she might command him to peel back the layers of his flesh once more and free the thing inside, the thing that was purely himânot monster, not man, but him. It was there, he knew, blazing somewhere behind the bars of his ribcage.
The command did not come. Instead, her order was simple: âKiss me,â she said. âLove me. Be good to me, forever and always.â
And so he kissed her, and he loved her, and he was good to her in every way he knew. He learned how to make her laugh, how to dress her wounds, how to knead the soreness from her muscles with his own small soft clawless hands. He learned to use the suffering instrument of his body to make good thingsâa garden, a meal, a treaty of peaceâand that was almost enough.
There were always days in which he shuddered and cringed and thought only of monstrosity and decay, but there were also days in which he danced and held small children in his arms. She was right, he realized. It was not all bad.
Yoshitomo Nara it doesnât matter if the new millennium comes or not (1992-2000)
Into the new decade mood
pink rat and azalea commission for Paula
soon as my fangs & antlers grow in and i learn how to open all seven of my eyes at once itâs over for u hoes
GO WATCH A MOVIE
Next up on Worth Reading: The other team should just fucking let me win when I play baseball.Â
well this isnât necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who donât necessarily have the dexterity to finish a game but would still like to be able to.
optional âcakewalkâ modes arenât that bad of an idea.
what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode
iâm a games developer and an avid gamer and i really really think games should let you skip combat
honestly one of my favourite things about la noire was when you failed a sequence twice the game was like âyo do you just wanna skip this bit?â the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. itâs why i always put a game on easy/casual when Iâm replaying unless iâm specifically going for difficulty based achievements. not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes itâd honestly improve the gameplay to just skip them altogether
Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK IâM ON FIRE SLIDE PUZZLE.Â
Yeah. Skipping combat might seem like a not bad idea then.
Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: âChoose Your Experienceâ, showing the options âactionâ, ârole playingâ and âstoryâ.]
âActionâ makes most story choices for you and conversations become straight up cutscenes. âRole playingâ is the default experience, both challenging gameplay and character/story building. And âstoryâ has the roleplaying but very easy combat, letting you breeze through it. (You also have a âcasualâ difficulty setting thatâs a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And Iâve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games arenât always about winning, or being good at it. Itâs about having fun. This is kindergarten education here.
Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldnât games let you skip combat if you want to? Why shouldnât there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you donât want to! Continue to be as hardcore as you like!
I just donât understand the resistance at all. What weâre talking about is simply having more options for gamers. Youâre adding something that would make games more accessible and fun for loads of new fans, and youâre not taking ANYTHING away from existing fans.
LikeâŚdo youâŚnot want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that youâll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??
I am *horrifically* bad at gaming, but itâs a genre that Iâm intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.Â
Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, donât fight.
Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right? Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So Iâm all about making gaming accessible for everyone in the first place. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.
Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.
Do you know what I like to do on the internet? I like to look at photos of black cats /amorphous furry shadow blobs with yellow orbs and fangs.
do you think youâd actually notice if someone didnât cast a shadow? or if their limbs were just slightly too long? or if they had just a little too many teeth? like how many times have you passed Something on the street and you just didnât Notice It
I think about this every day i want to live inside this video
Entry Log, Jonny Bolduc
just found this comic i drew in 2012
Nice Suburban Neighborhood
Hey. Reach out your hand I got something for ya.
Let me see it
Go into the dark tonight. Walk through the white. Wear blazing red. Sing to sleeping things, or sing things to sleep. The night will shudder in ecstasis and ring in crepuscular song. Spectral chorus heralds a flame, a drop of blood, a pinecone. Listen and sing it for an art, for it shall ring the night long, for Nothing is Silent on a Holy Night.Â