I'm happy to announce that the first version of my next game project is public!
Set within the confines of a stuffy bus, the game muses on character dynamics, unsolicited advice, and the places that the mind goes to when it's allowed to wander.
https://omch.itch.io/do-you-miss-it
My many thanks to my dear friend Emily Kelsall, who acted as narrative consultant for this project, and who informed much of its humour.














