Happy low opacity elrond day to all who celebrate it

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Aqua Utopia|海の底で記憶を紡ぐ
hello vonnie
dirt enthusiast
h
NASA
trying on a metaphor
Jules of Nature
cherry valley forever

Kaledo Art
will byers stan first human second
almost home
I'd rather be in outer space 🛸

pixel skylines

oozey mess
Lint Roller? I Barely Know Her
noise dept.
he wasn't even looking at me and he found me
Alisa U Zemlji Chuda
occasionally subtle

seen from United States
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@peschesefone
Happy low opacity elrond day to all who celebrate it
Hey y’all, I’ve decided to be a little more structured about my commission prices. Please see below the cut for more details. Warning for some spicy art examples, but most everything is cropped in.
"A MOST MEMORABLE SUMMER" | created for the Witcher Big Bang 2021 for @icannotreadcursive‘s work, “The First Annual Family of Promise Roadtrip” (links out to AO3)
live laugh love? nah. languish lament lay down
feeling this
FINAL FANTASY VII REMAKE: INTERGRADE
If you’re wondering what the whole drama regarding tieflings is in the Dungeons & Dragons fandom: basically, capitalism ruined tieflings, and for once that’s not even slightly a joke.
Tieflings were first introduced as a playable species in Dungeons & Dragons 2nd Edition, via the Planescape campaign in 1994. At the time, there were no particular rules regarding what a tiefling was supposed to look like. The text explicitly stated that their basic physiology could vary wildly depending on what their fiendish ancestor was, and one of the first major Planescape supplements even included a table for randomly generating your tiefling’s appearance, if you were into that sort of thing.
This continued to be the case up through the game’s Third Edition. However, when the Fourth Edition rolled around in 2008, the game’s text suddenly became very particular about insisting that all tieflings looked pretty much the same. Some campaign settings even provided iin-character explanations for why all tieflings now had a standardised appearance. Understandably, this made a lot of people very annoyed.
There was naturally a great deal of speculation concerning what had motivated this change. It was widely cited as “proof” that Dungeons & Dragons was trying to appeal to the World of Warcraft fanbase – which was nonsense, of course; nearly all of the Fourth Edition’s allegedly MMO-like features were things that popular MMOs had borrowed from Dungeons & Dragons in the first place, and to the extent that tieflings’ new look resembled a particular WoW race, it was in that they were both extraordinarily generic.
In reality, it was a change that had been lurking for some time. Though Dungeons & Dragons is directly published by Wizards of the Coast, Wizards of the Coast is in turn owned by Hasbro, and Hasbro has long regarded the D&D core rulebooks as a vehicle for promoting D&D-branded merch – in particular, licensed miniature figures.
This was a bugbear that had reared its head before. When the Third Edition received major revisions in 2003, Hasbro corporate had ordered the game’s editors to completely remove any discussion of how to improvise minifigs for large battles, and replace it with an advertisement for the then-current Dungeons & Dragons Heroes product line. Implying that purchasing licensed minis wasn’t 100% mandatory simply would not do.
If you’ve gotten this far, you’ve probably already guessed where this is going: tieflings having no standard appearance made it difficult to sell tiefling minifigs, as any given minifig design would only be suitable for a small subset of tiefling characters. In the brutally reductive logic of the corporate mind, Hasbro reasoned: well, if we tell tiefling players that all of their characters now look the same, we can sell them all the same minifigs. So that’s what the game did, going so far as to write justifications into several published settings for magically transforming all existing tiefling characters to fit the new mould!
This worked about as well as anyone who isn’t a corporate drone would naturally anticipate – and that’s the story of how capitalism ruined tieflings.
Here’s that table, btw. I really dig the art in the old Planescape books.
I already made a post talking about how varied Pathfinder allows/encourages Tieflings to be, but this seemed like a good excuse to just post a bunch of the official Tiefling art that really shows it off
There’s so much variety and flavor :D
And now every player simply ignores the new rules, as is the true way of D&D
LOKI | Episode 3 Lamentis
‘I thought of an answer… to your question.’
Okay so I’m definitely not a fic writer, but that criminal!AU has been plaguing my brain and I gotta scream about it somewhere. Do note that all the concepts presented in my blog (all the AUs, witcher vampir lore etc) are free to be used! So if any of you guys want to do your own spin about this criminal!AU you’re more than welcomed to!
Do keep in mind this is 100% super self-indulgent crap and treat it as such! Also, I know some parts of this plotline need more work, but ehhhhh I wanna scream about it now and not later…
TLDR version: contract killer criminal asshole is sick and tired of his horrible life choices but doesn’t know how to change his life, until he gets in deep shit and is dragged out of it by a witcher, and ends up being kinda decent person under all the crap.
Keep reading
Loki, the TVA employee
- Episode 3: Lamentis
either I have a clear favorite, or one of them is really, really hard for me to draw
(Thank you, @doragonfruit, for your ask about who I like to draw!)
It’s definitely not just you. Regis’ features are very strong and clear, and OK, so are Geralt’s, but there’s a reason that all my Regises are like, “OK, render for six hours”
and all my Geralts are… uh…
(I think this was his face when I tried to squawk, “It’s an exercise in simplification, OK?!”)
Thank you for sharing your art, @trulycertain! Glad I’m not the only one…
[quote from book under cut if anyone doesn’t know what Regis is talking about in the comic]
Keep reading
hazmat suit with “JUICY” bedazzled on the ass
Posts that hit different spring 2020
Ki-jung – the facts are she’s the baby in the family, and she does sometimes come off as the most adventurous and progressive, but also very realistic out of the four Kim family members. But in reality, she’s very saddening, sometimes, and very heart-aching, because the amount of tests and exams, and the cuts that she didn’t make. She seems like someone who’d never complain about it: Her only outlet was the little pouch that she hid on top of the toilet, with the cigarette case and the money. But she is definitely someone who would never talk to other people about her problems, and in that sense that’s why it was heartbreaking, because she felt that her only outlet was that cigarette box and nothing else. But when Ki-jung starts going to the rich house, and takes on the role of Jessica, it was very cathartic as someone who was playing that role, because she was finally able to utilise every single skill that she had, and finally was able to use the tools that she’s been wanting to, but was never given the platform to do so.
PARK SO-DAM as Kim Ki-jung/Jessica in PARASITE (2019)
It’s all fun and games until you fall in love with that video game character
Roberta Toma
what she says: im fine
what she means: IM STILL PISSED THEY CANCELLED PUSHING DAISES