this is great. slowly we will build a house
Thats crazy dude mind if i join you

shark vs the universe

Love Begins
occasionally subtle

if i look back, i am lost
PUT YOUR BEARD IN MY MOUTH
Aqua Utopia|海の底で記憶を紡ぐ

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pixel skylines
I'd rather be in outer space 🛸
RMH

oozey mess
cherry valley forever

gracie abrams

Origami Around
Xuebing Du
will byers stan first human second

Discoholic 🪩
taylor price
Mike Driver
Fai_Ryy

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@pyr0clast
this is great. slowly we will build a house
Thats crazy dude mind if i join you
i hear a good lyric and start mentally holding up blorbos like im in the home depot paint aisle comparing swatches
Hide in Plain Sight is a weird, WEIRD ability. HIPS lets you use Stealth in situations where you otherwise couldn't. Unfortunately, not all HIPSes are created equal, and there are a bunch of different versions floating around. These are the ones I could find with a quick AON search:
RANGER CLASS FEATURES Camouflage (Ex): A ranger of 12th level or higher can use the Stealth skill to hide in any of his favored terrains, even if the terrain doesn't grant cover or concealment. + Hide in Plain Sight (Ex): While in any of his favorite terrains, a ranger of 17th level or higher can use the Stealth skill even while being observed.
ROGUE ADVANCED TALENT (10th level minimum) Hide in Plain Sight (Ex): A rogue with this talent can select a single terrain from the ranger’s favored terrain list. She is a master at hiding in that terrain, and while within that terrain, she can use the Stealth skill to hide, even while being observed. A rogue may take this advanced talent more than once, each time selecting a different terrain from the favored terrain list.
VIGILANTE TALENT Hide in Plain Sight (Ex): The vigilante can use Stealth to hide even when being observed. As long as he is within 10 feet of dim light (his own shadow doesn’t count), he can hide without anything to actually hide behind. Only a stalker vigilante of at least 8th level can select this talent.
FORESTER HUNTER ARCHETYPE Camouflage (Ex): At 7th level, a forester can use the Stealth skill to hide in any of her favored terrains, even if the terrain doesn’t grant cover or concealment. + Hide in Plain Sight (Ex): At 14th level, while in any of her favored terrains, a forester can use the Stealth skill even while being observed.
ASSASSIN PRESTIGE CLASS Hide in Plain Sight (Su): At 8th level, an assassin can use the Stealth skill even while being observed. As long as he is within 10 feet of an area of dim light, an assassin can hide himself from view in the open without having anything to actually hide behind. He cannot, however, hide in his own shadow.
SHADOWDANCER PRESTIGE CLASS Hide in Plain Sight (Su): A shadowdancer can use the Stealth skill even while being observed. As long as she is within 10 feet of an area of dim light, a shadowdancer can hide herself from view in the open without anything to actually hide behind. She cannot, however, hide in her own shadow.
SHADOW ORACLE REVELATION Stealth Mastery (Ex): You gain Skill Focus with the Stealth skill. At 8th level, you gain Signature Skill with the Stealth skill, even if you don’t meet the feat’s prerequisites. At 16th level, you gain the hide in plain sight shadowdancer class feature.
CLOAK OF STONE FEAT Prerequisites: Wis 17, Stone Cover, Stone Shroud, Stealth 11 ranks, dwarf, stonecunning racial trait. Benefit: You can use the Stealth skill to hide even while being observed while you are in areas of rocky terrain or while underground. You can hide yourself from view in the open without anything to actually hide behind as long as you are within 10 feet of rocky terrain, or at any time while you are underground.
CIPHER INVESTIGATOR ARCHETYPE Hide in Plain Sight (Su): At 7th level, a cipher can use the Stealth skill to hide even while being observed; as long as his observer is within range of his inattention blindness ability (even if it is not affected by inattention blindness), he can hide without anything to actually hide behind.
COMMANDO GUNSLINGER ARCHETYPE Camouflage (Ex): At 11th level, as long as the commando has 1 point of grit, she gains the camouflage ranger class feature. + Hide in Plain Sight (Ex): At 15th level, as long as the commando has 1 point of grit, she gains the hide in plain sight ranger class feature.
CULT LEADER WARPRIEST ARCHETYPE Hide in Plain Sight (Su): At 12th level, a cult leader can use the Stealth skill even while being observed. As long as he is within 10 feet of an area of dim light, a cult leader can hide himself from view in the open without anything to actually hide behind. He cannot, however, hide in his own shadow.
SABOTEUR ALCHEMIST DISCOVERY Greater Chameleon Mutagen: The saboteur’s chameleon mutagen now also grants the saboteur the hide in plain sight ability, as the ranger ability of the same name, but it functions in any terrain. The saboteur must be at least 12th level to select this discovery.
SHADOW CALLER SPIRITUALIST ARCHETYPE Umbral Aura (Su, Sp): At 10th level, a shadow caller is wreathed in an aura of darkness while her shade inhabits her shadow, gaining 50% concealment against creatures without darkvision or the see in darkness ability. Additionally, the shadow caller’s square and all adjacent squares are treated as areas of dim illumination while she benefits from this ability; this second effect counts as a 4th-level darkness spell for the purpose of adjudicating light and darkness effects. While her shade inhabits her shadow, the shadow caller can hide in plain sight, even if an observing creature has darkvision or see in darkness.
Broadly speaking, HIPS tends to come in two flavors: ranger-style, and shadowdancer-style. Ranger HIPS usually requires you to be in a Favored Terrain, while shadowdancer HIPS usually requires you to be within 10 ft of an area of dim light. FT is, like so many other ranger things, extremely feast or famine--you're either in your FT or you're not--so without a bit of finagling, it can be cumbersome to manage. The terrain bond spell lets you treat your current terrain as your MOST favored FT, which is nice for the higher bonuses, but it's SL4 and therefore somewhat annoying if you're in and out of different environments frequently. I prefer to just have a bunch of boots of friendly terrain, since they're cheap and stack with your real FT bonuses.
Shadowdancer HIPS's dim light proximity requirement is a different kind of fussy. Your own shadow isn't enough, but that specific carve-out implies that someone else's shadow might be. Or, like, environmental shadows. If so, how big of a shadow do you need? And how does low-light vision affect it, given that LLV, from the perspective of the person who has it, extends the "normal light" band of any existing light source twice as far? Light levels are not absolute or global, so whose POV are we using to decide whether or not there's any dim light nearby? The sneaker? The enemy they're trying to sneak past? An unaided human standing where the sneaker currently is? If LLV makes that torch bring the whole room up to normal light from Eric the Elf shadowdancer's perspective, but not from Hannah the Human shadowdancer's, is Eric just screwed, or can he, like, use Hannah's shadow as a fallback? In short: WHAT?
But wait! There's more!
There are two conditions that must be met in order to start sneaking/use Stealth: you must have either cover or concealment, and you must not be observed. Shadowdancer HIPS waives both at once; ranger HIPS only waives the observation requirement, requiring other abilities to waive the cover/concealment requirement (usually, Camouflage, which ranger-likes get earlier).
Cover/concealment is pretty easy to parse. Both are relative, so you just check if a prospective sneaker has cover or concealment from the viewpoint of the enemy. Shelving unit between them? Cover. Foggy morning? Concealment.
But observation is … awful. What it means to be observed is pretty fuzzy. Ultimate Intrigue's rules for stealth and detection HELP, but they don't entirely fix the problem. And in a game without facing, even concepts like precise vs imprecise senses and undetected/hidden/concealed/observed can get wibbly.
Ultimate Intrigue pg. 188 says "The reason a character usually needs cover or concealment to use Stealth is tied to the fact that characters can't use Stealth while being observed," implying that breaking line of sight (or other precise sense) via cover or concealment is itself enough to satisfy the observation condition. It goes on to say "The hide in plain sight class ability allows a creature to use Stealth while being observed and thus avoids this whole situation," and this is, strictly speaking, TRUE, and for the purposes of shadowdancer-style HIPS that's enough because it deals with both observation and cover/concealment … but ranger-style HIPS is split in half across two separate abilities. And this is grandfathered in from at least D&D 3.5 so clearly it's on purpose and it's supposed to DO something.
What, then, is the point of Camouflage? It only waives the cover/concealment condition, not the observation condition. So a ranger with Camouflage but not HIPS does not need cover/concealment to hide, but they DO need to not be observed, but cover/concealment are necessary precisely BECAUSE they impede observation, so … again, WHAT? Under what circumstances would Camo be helpful without HIPS? Say there's a Camo ranger in their favored terrain with clear line of sight to a sentry--does Camo let them skulk around so long as the sentry hasn't noticed them at all yet (i.e., the sentry is "unaware"), only to collapse entirely if the sentry ever does realize they're around (i.e., the sentry is "aware of presence" and that instantly upgrades past "aware of location" straight to "observing")? If so, when does the ranger roll that first Stealth check? Does Camo let them hang out in the open at the end of a Stealth-movement instead of needing to dart from obstruction to obstruction?
(Nota bene: I briefly thought that this confusion might be a casualty of the Hide/Move Silently skill consolidation during the 3.5 -> PF1 transition, but nope; the Camouflage and HIPS abilities for 3.5's ranger both specify Hide.)
… In conclusion I really want to know what RAI is, here, because right now I have no goddamn clue.
I heart prey animal rage I love when characters are fucking insane with terror
When they're not dangerous like a hunter but dangerous like a spooked horse kicking your skull in
Let's hear it for prey animal rage let's hear it for killing everyone else in the world before you'll let them catch you
half agony, half hope
Jedi ability names are like ‘force healing :)’ ‘wisdom’ ‘judicious lightsaber usage’ and Sith ability names are like ‘DEATH INCARNATE’ ‘UNYIELDING SLAUGHTER’ ‘STRANGULATION’
Murder is scary bc a lot of video games are about doing murders, so if someone does murders irl then it could lead to them becoming a gamer. You're literally becoming desensitized to gaming when you do murders.
isnt it really cool how your memories can just physically attack you at random
having free control over our endrocrine systems and the ability to change our genitals is currently inextricably tied to trans rights, and for good reason, but frankly i don't think it even needs to be. it should just be a matter of bodily autonomy, and that should be universal. if a cis dude wants tits and a pussy i think that would be fine. if cis women want a dick or nothing at all that should be allowed i think. people shouldn't need to be transgender to be allowed to change their bodies. free the nipple, enlarge the nipple, remove the nipple. whatever the fuck you want. i dont know if there's a term for this belief but i hold it very strongly. everybody biohack yourselves NOW
i will never risk saying this in an actual gaming server but I don't think constantly screaming out of anger when you're playing is good
if a game is making you so angry that you have to scream, dusturbing the whole house and distressing your teammates maybe close the game and go cool your head and i mean this in the nicest most literal way possible
it's got solitaire btw. if you even care
oh my god it's got smallitaire
tumblr needs a "don't show me this user unless they're getting owned on a post" kind of block function
Bornean Peacock-Pheasant (Polyplectron schleiermacheri), male displaying to a fine ass female, family Phasianidae, order Galliformes, Borneo
ENDANGERED.
photograph by Megh Roy Choudhury
woah this character is so cool i wish they were covered in blood their whole body trembling with a look of absolute horror on their face as theyre struggling to breathe in panic