Hey. This one just got fired. if anyone can throw some spare cash its way, that would be greatly appreciated. Its venmo is @Trixter_bitch

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tannertan36
🪼

Origami Around
Noah Kahan

@theartofmadeline
Cosmic Funnies
"I'm Dorothy Gale from Kansas"

JVL
Peter Solarz

oozey mess

roma★

★
untitled

pixel skylines
let's talk about Bridgerton tea, my ask is open
he wasn't even looking at me and he found me
d e v o n
wallacepolsom
Aqua Utopia|海の底で記憶を紡ぐ
seen from Jordan

seen from United States

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seen from United States

seen from China

seen from Italy
seen from Puerto Rico
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seen from United States

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seen from United States
@random-transfem-witch-punk
Hey. This one just got fired. if anyone can throw some spare cash its way, that would be greatly appreciated. Its venmo is @Trixter_bitch
Another public service announcement. This time it’s air quality. Some of you are probably in it already if you’re in eastern Canada, New England or New York, but it’s sliding south, a huge mass of wildfire smoke. Please be careful. When it starts getting bad, especially, like when the sky gets orange or brownish, it’s best to run air purifiers in the house and wear N95 or KN95 masks when you have to go outside.
It harms your lungs and it’s especially bad for children (and pets!) or anyone with health problems. There are all kinds of chemicals in that smoke. It’s not only trees that are burning. The heat already makes it harder to breath. This makes it worse.
If any of you are experiencing it, feel free to tell about it in the comments. 💚
Also, throw out the mask every day and shower before you get in bed if you’ve been out or you’ll be breathing the particles all night. Stuff like that. It gets all over you, your skin, your hair, your clothes.
It's a large smoke plume, so stay safe, folks. Look up how to make a "Corsi-Rosenthal Box" if you need an air purifier inside.
A cut transgirl romance comic by Garun
This just restored my faith in humanity
Honey are you OK? You rebloged Garun’s comics 5 times today
Aight time to cry and reblog trans girl yuri again
Paul of Scotland, Destiny Is In Your Hands, 2020 pencil on white paper, 11.69"x16.54"
DO NOT SCROLL AWAY. THIS IS NOT A PHOTO. THIS IS NOT OIL ON CANVAS. THIS ISN’T EVEN ACRYLIC ON CANVAS. THIS IS PENCIL ON WHITE PAPER!
PENCIL?!?
I keep saying there are literally millions of good reasons to wear a respie in public, and people keep ignoring me.
The binturong of succulent mangos
Being Transmasc is wild because first you’re a girl and you’re weak whiny emotional irrational annoying and uppity and “on your period” and you’d be prettier if you smiled and stopped making everything about feminism all the damn time
and then all of a sudden you’re a man and you’re ‘the problem’ and you just want to oppress girls and talk over women to validate yourself and make it all about you because all men ever do is take over the conversation and be abusive and use their toxic masculinity to bludgeon everyone around them and like
The whole time you’ve always just been you
Hate to tell you this teaboot but it's the same in reverse for us trans femmes
Solidarity in always "doing it wrong", eh?
Masc spectrum 🤝 Femme spectrum
Being reduced to the worst gender stereotypes when we just want to be human people
It’s not that a prison can’t be nice sometimes, it’s just that you can’t leave
you ever realize how able bodied people just are not expected to do things that cause them excruciating physical pain? like they’re just. not
if i shouldn’t use my cane because i can sometimes technically walk without it, it would just hurt like a motherfucker then abled people should no longer be allowed to use potholders to take things out of the oven because i mean
well they could technically pick up a hot pan with their bare hands. it would just hurt like a motherfucker
*sees an abled person using potholders*
i just think it’s really sad that you’re giving up on yourself like that
if you use potholders how will you ever build up the calluses necessary to pick up scalding hot metal without burning yourself so severely? it’s like you’re not even trying to get better
I mean, my mother uses potholders, but she’s in her 70s. You’re just… too YOUNG to be resorting to potholders at your age.
If you start using potholders, your inability to hold hot metal will only get worse.
As a professional cook I was, and still am, able to pick most stuff up out of an oven without a pot holder. I might get blisters and maybe it will hurt, but usually it won’t
AMAZING! based on this one specific individual’s experiences i will now safely assume that it’s possible for anyone to overcome hand pain & leave potholders behind for good!!! as long as you want it bad enough, anything is possible!! make this story go viral so that all those self pitying losers who still use potholders know that there’s no excuse
☆♡LIKE & SHARE IF YOU WERE INSPIRED!!!♡☆
did someone say something
i can't be the only person who hates being called neurospicy. it's such a weird term. i'm neurodivergent. i'm disabled. call me that.
LONG MOSTLY UNEDITED POST AHEAD! tl;dr Eureka’s devs made the unconventional choice to create an imbalanced, volatile, and deadly tabletop combat system, and it helps make the game really good at telling detective stories. If you’re ever making a game that’s inspired by genre fiction, you shouldn’t be afraid to copy tropes that other games don’t normally use. Also, check out Eureka! It’s incredibly fun to read and play, and a master class in thoughtful game design. Full write up below.
One underrated aspect of @anim-ttrpgs’s Eureka: Investigative Urban Fantasy that I think tabletop designers should look to for inspiration is the fact that it doesn’t shy away from the conventions of its genre, even if they conflict with the conventional wisdom of how TTRPGs usually work. Eureka wants to be a toolkit for mystery stories in the vein of Agatha Christie-style mystery novels, film noir, or detective TV shows like Columbo and Kolchak, and it’s willing to bend tabletop gaming tradition to do that in a way that seems limiting, but actually increases the potential for compelling and appropriate stories.
The example that made this observation come up for me is the choice to create a crunchy, tactical combat system where guns and explosives absolutely break the power curve. Usually, in games that are heavily opinionated about combat and dangerous situations, the goal is for the player characters to fight with finesse and skill, often growing in power over time, and to that end there are many viable strategies that all scale massively as the players upgrade them. This is a great way to allow for fights that feel balanced, larger than life, and satisfyingly heroic. It’s also not remotely what Eureka does.
Eureka’s combat isn’t meant to emulate a modern action film, a high fantasy adventure, or a shonen anime. It aims to emulate the deadly, fast paced, environmentally driven heightened realism of action scenes in classic film noir, and to do that, it’s brave enough to ask its players to change their expectations about what a crunchy combat system looks like. Combat moves quickly, it’s physically and mentally taxing on the people involved, it’s character driven, and it is supremely dangerous. That’s abstract, but it’s pretty clear from the rules about weaponry: any bullet can incapacitate an average person in one shot, and explosives instantly kill people within their blast radius.
That’s of course not the only thing driving the danger of Eureka’s combat — another fun figure is that it only takes ten good punches or kicks to incapacitate or kill someone — but I think it’s a good way to get at the core of what Eureka tries to do: it forces you to consider what options actually make sense and create opportunities for interesting stories.
Eureka doesn’t want investigators valiantly charging across a battlefield to push up against their assailants or anything, because the stories it tries to produce are very grounded in depicting how unlikely that is to work. (If a character in a vintage noir film gets shot anywhere in their torso or head, they aren’t likely to survive without intensive medical attention, and Eureka is faithful to that!) Eureka wants people to scope out the location to improve their strategy, make smart use of ambushes and weaponry to get an advantage on people who threaten them, and run away or avoid combat if they come across someone they can’t handle.
This extreme volatility massively limits the reliability of characters’ abilities and ensures that far fewer options are available in combat, which seems like it would be less fun, but it’s quite the opposite. The action sequences that Eureka produces are incredibly engaging and fun to play out, because it makes smart use of tried and true tropes to make fights in mystery stories feel compelling and relevant. Heightened realism, danger, and desperation are important to mystery genre fiction, and Eureka seeks to put the players in that headspace. Fights are swift, violent, and often primarily decided by who had better plans and supplies. That’s by design.
There are a lot of great interactions that are enabled by this design philosophy — if a mafia goon pulls aside his jacket to reveal a handgun in his waistband, Eureka encourages the players and characters to take it seriously, because using a gun is seriously raising the stakes! That’s a trope that’s commonly used in all sorts of media, but if guns were easy to deal with, it would make no sense to worry about it. Creating a system that reflects how threatening guns can be in mystery stories and real life is a great way to avoid ludonarrative dissonance and encourage genuine character interactions, and Eureka is oozing with other design tidbits that accomplish similar things. (Hell, half the trait list is basically just there to allow investigators to embody classic genre tropes, and it’s awesome.)
(Deadly weapons in Eureka are balanced by the fact that they and the training needed to use them effectively are often challenging and expensive to get, especially by legal means — which also allows for some interesting social commentary on how violence is exceedingly easily enacted by the wealthy and powerful, while the self defense of marginalized people is criminalized and villainized — but there’s enough there for a whole other post, and this one is long enough as is.)
All that to say, if Eureka had blindly gone with the prevailing approaches taken by popular RPGs in this area (and many others), it would not be half as good at what it does — it would just feel like a reskin of some other game, but marketed as investigative urban fantasy. Instead, it’s a wholly original toolkit that lets writers, GMs, and players create their own spins on a classic plot structure in a fun and engaging way. Taking risks, thinking about incentive structures, and comparing the stories you want to tell with other media that creates a similar vibe is what takes an RPG from being just good to being great. If you’re designing a game, you can accomplish a lot by knowing what stories you want to create and honing in on why you enjoy them. And don’t be afraid to adapt ideas wholesale, either. Eureka cites multiple full pages of inspirations for the vibes, stories, and mechanics that make up its identities, and it’s a better game for it.
And, I must add, if you’re looking for a game that’s fun, good at telling stories about people investigating mysteries, has a friendly and active community, and doesn’t funnel money to Wizards of the Coast, a subsidiary of Hasbro, then absolutely consider taking Eureka out for a spin! It’s a brilliant take on the mystery genre that gives players and GMs the tools to explore deep, realistic, and sometimes supernatural situations in an easy and character driven package.
WAIT, I NEED TO FIX THIS.
Every time I see this I think it’s about CURSING instead of SWEARING. And you know what it works for both.
researching the history of education in japan and learning that, pre–Meiji Restoration, peasants/commoners formed their own schools to become educated because it was the best way of fighting tax fraud.
That is, when an official told you, a rice farmer, that you owed more taxes than you really did, it was very useful if you were good enough at math to know he was lying (and could prove it) and if you were good enough at writing to write a letter to your government defending your case.
all of which is to say it's crazy that mega-corporations are now pushing education to be "what if you paid us whatever we tell you to for the rest of your life and never do math or write anything ever again"
do you have any friends that are 4x your age or more?
Do you have any friends that are 4x your age or more?
Yes
No
I still think pregnancy and childbirth should be degendered. we stopped talking about that and I need us to pick it back up pls