I'm Ren, I play FFXIV on Balmung and Mateus, and I have many alts.
• I've made a few FFXIV resources.
• I LOVE ask prompts but can be a lot slow with them. If you don't mind being patient, have a look at my #ask meme tag and send me stuff!
(One per message, and include the whole prompt, if you please, but feel free to send several! They don't expire - if it's in the tag, I'm accepting.)
• I LOVE #fact for fact asks! Please tell me about your characters!
Follows and likes come from @ren-roelanberry.
Here's my current roster! All links go to the character’s tag.
For posts about all/most of my characters that may not be tagged individually, see #all the characters.
Note: At the time of this writing (July 2023), I only have in-game access to my Balmung alts plus Strammund due to my current FFXIV subscription type. I'll still take asks for any of them, though!
Balmung Characters
Zhah’ra Savaptha (“Flower”) - Keeper of the Moon dancer and bodyworker – formerly in Ul'dah, Rhalgr’s Reach, and Limsa Lominsa, now staying at the Stray Inn in the Upper Paths of South Shroud.
Rhetzedyr Guldarensyn (Zedyr) - Sea Wolf farmboy-turned-artisan; co-owns Harvest Fountain Toys and Jewelry in Limsa Lominsa and is a founding member of the Elytra Concord artisan cooperative.
Renan Avnei’shoham (Renan) - chronologically-displaced magical chimera – a Nymian scholar and his Marine companion who were squashed together in a mishap aboard the Void Ark and subsequently entombed in a stasis coffin. They split their time between living with Negevs Ha'dov at Firefly Grove in Lower La Noscea and with Maayan in Limsa Lominsa.
Amande Desrochers (Amande) - Duskwight who grew up serving a (very) minor noble house in Ishgard, now in exile. Working as a retainer to Mama Dee’s husband, T'arik Tia.
Seselahi Rerelahi (Selah) - Dunesfolk scribe and calligrapher, currently working at Firefly Grove in Lower La Noscea as Secretary of the Elytra Concord artisan co-op.
Rhenbraen Helbsyn (Rhenbraen) - extremely prickly Hellsguard miner. “Not a swivin’ LASS, rocks-for-brains!” Currently apprenticed at Naldiq & Vymelli’s in Limsa Lominsa.
Silver Sage - Hellsguard elder from Svatn Byr, a small village in Abalathia's Spine. Formerly in Ul’dah to study at the alchemists’ guild, now returned home. (Temporarily on Sagittarius, Chaos datacenter)
Maayan Delafontaine (Maayan) - Wildwood researcher and alchemist; co-owns Harvest Fountain Toys and Jewelry with Zedyr. She handles the logistics/supply chain side of things, so she travels frequently to all three city-states.
Mateus Characters
Strammund Grehmerlsyn (Strammund) - former Lominsan sailor, abruptly “retired” due to illness. Currently consigned to Thanalan for his health; works occasionally as a caravan guard.
Mamaati Maati (Maati) - opinionated Dunesfolk bookworm. Philosopher-economist at the Milvaneth Sacrarium in Ul'dah.
Emerik Liubasch (Emerik) - Hrothgar city-boy from Ilsabard looking to recover lost family traditions. Currently seeking training with the botanists’ guild in Gridania.
Ryoku Kazemoto (Ryoku) - elegant Raen samurai from a mountain holding north of Doma. Currently traveling in Eorzea on a mission to find a sacred object that went missing from a shrine in his home village.
Danyell Dwynwen (Danyell) - Midlander minstrel from Coerthas, currently working the tavern circuit in the Shroud.
Raranen Sasanen (Raranen) - black sheep of a Dunesfolk merchant family (Maati’s cousin); breeds racing/hunting chocobos in the Shroud.
Iris Menuisier (Iris) - sardonic Wildwood bathhouse attendant at The Pools in the Goblet (and former coworker of Zhah'ra’s).
Mama Dee (Dee) - former leader of a miqo'te dance troupe in Ul'dah (and mentor to a young Zhah'ra), now retired and married to T'arik Tia, a wealthy ex-adventurer. Maintains that she is from Thavnair. (In-game name: N'dezhda Lev)
Zalera Characters
Maparhi Savaptha (Maparhi) - newly-invested Hearer at Stillglade Fane. Cousin to Zhah'ra.
Pash'a Khoroushi (Pasha) - former Imperial conscript from the East End. Previously stationed in northwestern Ilsabard; current fate unknown.
Firn Sjararstrok (Firn) - Veena spear-hunter, currently at loose ends in Revenant's Toll.
Ancient humans have been extinct for a really long time. The ruins of their civilization are everywhere... as are the traces of the mysterious disaster that befell them. And you? You're an ancient human who just materialized out of a cloud of pink magical energy.
Well, heck.
Does any of this describe you? If you...
Enjoy "cozy games" with an emphasis on cooperation and playing at your own pace — but with plenty of worldbuilding and a bit of existential mystery attached
Like MMORPGs at least in concept (lots of opportunities to meet new people organically, open zones to run around in, a storyline to play through), but you'd rather go pick flowers, explore, and go squirrel around with friends or new acquaintances than fight bosses, try not to aggro mobs, or worry about fall damage.
Thrive in farming sims and similar games where you set up systems for producing resources — either on a "just do whatever" level or, if you're like me, on a "tweak this within an inch of its life, involving the use of several spreadsheets to wring out every last bit of revenue" level
Have always wanted to romance EVERY NPC in a game at the same time (at least, the romance-eligible ones) — or just want to play in a world where polyamory is part of the established lore (but romance is never required gameplay)
Chafe at gender-locked ANYTHING (and maybe always wanted the ability to shapeshift). You can change anything about your character's appearance at will, and features like hairstyles, facial hair, and voice packs are not locked to your character's model type. All outfits, including all the free ones, are wearable by both body types, too.
Prefer a more cartoony visual style (but not Animal Crossing-level cartoony, more like Sims-level), with beautiful environments to run around in
Loved the science of "housing glitches" in FFXIV and want to try doing decor magic in another setting — with up to 3,500 item slots to play with, and no indoor/outdoor distinction
Want a game you can pick up and put down at will without having to make the most of a subscription or game time card. Palia is completely free to play all the way through, no paywalls on what you can do or where you can go. I'm a very active player, but I've got plenty of friends and acquaintances who pop back in every so often when the urge strikes them.
Have (and here's the disclaimer...) a reasonable tolerance for silly visual glitches, strange bugs, and a new game studio who are on a pretty steep learning curve as they tackle this weird, cross-genre game that they're building.
Despite being available on multiple platforms and having premium items and seasonal events, the game is very technically in open beta — and indeed, it plays like a game in beta in many respects. It gets regular patches in a typically-monthly rhythm, but I'm not gonna tout it as a perfectly-polished game. It's not. It's got foibles aplenty. I love the game enough to play it anyway, because it's the only game I've EVER played where I didn't feel like I was playing it "wrong."
...anyway, if a good chunk of that describes you, come check it out!
Why is NOW the time to get into the game?
(And why haven't I talked about this before now? Well, the answer to the second one is mostly "too busy playing the game for an embarrassing number of hours," tbh.)
As for the first...
Palia just hit 10 million players, and to celebrate, they are running a special 20-day event that is giving everyone two free mystery outfit gifts (random premium cosmetic set) for logging in for 10 days out of the 20. (April 22 is day 2!) You can claim the first one on your VERY FIRST day logging in.
Royal Highlands, a fourth area for the game, comes out on May 12, 2026 — and the patch will be introducing mounts that can be used in all zones. (Yes, for YEAR OF THE HONSE :D) Three weeks is probably enough time to play through the story so far if you hustle a bit, if you decide you'd like to start the new area on release (but, like with everything in Palia, there's really no rush, either).
Other things to know:
No aggressive enemies. No fall damage. No PvP. No currency-based player economy (operates on the "borrow a cup of sugar from a neighbor" principle). Crops do not wither even if ignored. Ranch animals never die (though they do grow old — and can then be turned into a baby again with a special cookie! lol)
In Palia, abundance is a problem to be solved by sharing with others, and the closest thing to a raid or a dungeon is a player-organized cooperative cooking party or bug-hunting event where players combine resources to mutual benefit.
The game is cross-platform: you can play on PC and all of the consoles it's available on (Switch, PS5, and the latest Xbox) without having to start a new save or account, as long as you link them all to one Palia login.
All platforms share the same in-game servers, with no separation, so you can play with friends (and meet new ones) no matter what they're using.
However, I DO recommend playing on PC if you can. The console experience is serviceable, but the Switch in particular tends to struggle, and — as is frequently the case on consoles — it's much harder to communicate in-game. (There is no built-in voice chat, but players often use Discord to coordinate.) Despite that, I know multiple people who have played exclusively on Switch since 2023.
The game also offers cross-region play, so if you've got friends elsewhere in the world, you can join their region (or vice versa) to play together. It's seamless, and you stay on the region you've synced to until you exit the game, even if your friend logs out — they don't have to "host" or anything. My friends list is full of people from the EU and APAC regions whom I met fairly organically!
Feel free to send me an ask or a DM with questions!
I'll happily talk your ear off about the game given half a chance XD
And, totally optionally, if you'd like a complimentary fruit basket decoration upon starting the game (which you will learn to craft later! no pressure), you can sign up using my referral link. (Using the link does not tell me anything about the people who sign up or link our accounts in any meaningful way, either.)
Discover a welcoming world in Palia, a free-to-play fantasy life sim adventure where you can craft, explore, and create the life and home of
P.S. The game made it onto one of those lists of "woke games to avoid," if that speaks to you at all 😂
Apparently one "yes, but" vote and agonizing to a friend about it was enough to talk myself into it, and I'm now the proud caretaker of
FIFTEEN
brand-new Palia accounts, each with a default character design*, a nonsense name**, and one free premium outfit each (hopefully will be two free premium outfits each, in 10 days).
* can be completely redesigned at will, for free
** name changes are also free and self-service
Ancient humans have been extinct for a really long time. The ruins of their civilization are everywhere... as are the traces of the mysterious disaster that befell them. And you? You're an ancient human who just materialized out of a cloud of pink magical energy.
Well, heck.
Does any of this describe you? If you...
Enjoy "cozy games" with an emphasis on cooperation and playing at your own pace — but with plenty of worldbuilding and a bit of existential mystery attached
Like MMORPGs at least in concept (lots of opportunities to meet new people organically, open zones to run around in, a storyline to play through), but you'd rather go pick flowers, explore, and go squirrel around with friends or new acquaintances than fight bosses, try not to aggro mobs, or worry about fall damage.
Thrive in farming sims and similar games where you set up systems for producing resources — either on a "just do whatever" level or, if you're like me, on a "tweak this within an inch of its life, involving the use of several spreadsheets to wring out every last bit of revenue" level
Have always wanted to romance EVERY NPC in a game at the same time (at least, the romance-eligible ones) — or just want to play in a world where polyamory is part of the established lore (but romance is never required gameplay)
Chafe at gender-locked ANYTHING (and maybe always wanted the ability to shapeshift). You can change anything about your character's appearance at will, and features like hairstyles, facial hair, and voice packs are not locked to your character's model type. All outfits, including all the free ones, are wearable by both body types, too.
Prefer a more cartoony visual style (but not Animal Crossing-level cartoony, more like Sims-level), with beautiful environments to run around in
Loved the science of "housing glitches" in FFXIV and want to try doing decor magic in another setting — with up to 3,500 item slots to play with, and no indoor/outdoor distinction
Want a game you can pick up and put down at will without having to make the most of a subscription or game time card. Palia is completely free to play all the way through, no paywalls on what you can do or where you can go. I'm a very active player, but I've got plenty of friends and acquaintances who pop back in every so often when the urge strikes them.
Have (and here's the disclaimer...) a reasonable tolerance for silly visual glitches, strange bugs, and a new game studio who are on a pretty steep learning curve as they tackle this weird, cross-genre game that they're building.
Despite being available on multiple platforms and having premium items and seasonal events, the game is very technically in open beta — and indeed, it plays like a game in beta in many respects. It gets regular patches in a typically-monthly rhythm, but I'm not gonna tout it as a perfectly-polished game. It's not. It's got foibles aplenty. I love the game enough to play it anyway, because it's the only game I've EVER played where I didn't feel like I was playing it "wrong."
...anyway, if a good chunk of that describes you, come check it out!
Why is NOW the time to get into the game?
(And why haven't I talked about this before now? Well, the answer to the second one is mostly "too busy playing the game for an embarrassing number of hours," tbh.)
As for the first...
Palia just hit 10 million players, and to celebrate, they are running a special 20-day event that is giving everyone two free mystery outfit gifts (random premium cosmetic set) for logging in for 10 days out of the 20. (April 22 is day 2!) You can claim the first one on your VERY FIRST day logging in.
Royal Highlands, a fourth area for the game, comes out on May 12, 2026 — and the patch will be introducing mounts that can be used in all zones. (Yes, for YEAR OF THE HONSE :D) Three weeks is probably enough time to play through the story so far if you hustle a bit, if you decide you'd like to start the new area on release (but, like with everything in Palia, there's really no rush, either).
Other things to know:
No aggressive enemies. No fall damage. No PvP. No currency-based player economy (operates on the "borrow a cup of sugar from a neighbor" principle). Crops do not wither even if ignored. Ranch animals never die (though they do grow old — and can then be turned into a baby again with a special cookie! lol)
In Palia, abundance is a problem to be solved by sharing with others, and the closest thing to a raid or a dungeon is a player-organized cooperative cooking party or bug-hunting event where players combine resources to mutual benefit.
The game is cross-platform: you can play on PC and all of the consoles it's available on (Switch, PS5, and the latest Xbox) without having to start a new save or account, as long as you link them all to one Palia login.
All platforms share the same in-game servers, with no separation, so you can play with friends (and meet new ones) no matter what they're using.
However, I DO recommend playing on PC if you can. The console experience is serviceable, but the Switch in particular tends to struggle, and — as is frequently the case on consoles — it's much harder to communicate in-game. (There is no built-in voice chat, but players often use Discord to coordinate.) Despite that, I know multiple people who have played exclusively on Switch since 2023.
The game also offers cross-region play, so if you've got friends elsewhere in the world, you can join their region (or vice versa) to play together. It's seamless, and you stay on the region you've synced to until you exit the game, even if your friend logs out — they don't have to "host" or anything. My friends list is full of people from the EU and APAC regions whom I met fairly organically!
Feel free to send me an ask or a DM with questions!
I'll happily talk your ear off about the game given half a chance XD
And, totally optionally, if you'd like a complimentary fruit basket decoration upon starting the game (which you will learn to craft later! no pressure), you can sign up using my referral link. (Using the link does not tell me anything about the people who sign up or link our accounts in any meaningful way, either.)
Discover a welcoming world in Palia, a free-to-play fantasy life sim adventure where you can craft, explore, and create the life and home of
P.S. The game made it onto one of those lists of "woke games to avoid," if that speaks to you at all 😂
Should I roll up a bunch of characters on the accounts I already made for recruit-a-friend purposes, JUST for the 10M player celebration rewards?
(Note: this carries the hazard of them turning into real characters...)
Yes
No
Yes, but... (elaborate in tags)
No, but.. (please elaborate in tags)
Other / Show Results
Voting ended onApr 27
3-day poll because today (April 24) is day 4 of 20, and you have to log in for 10 days out of 20 to get both outfits
Ancient humans have been extinct for a really long time. The ruins of their civilization are everywhere... as are the traces of the mysterious disaster that befell them. And you? You're an ancient human who just materialized out of a cloud of pink magical energy.
Well, heck.
Does any of this describe you? If you...
Enjoy "cozy games" with an emphasis on cooperation and playing at your own pace — but with plenty of worldbuilding and a bit of existential mystery attached
Like MMORPGs at least in concept (lots of opportunities to meet new people organically, open zones to run around in, a storyline to play through), but you'd rather go pick flowers, explore, and go squirrel around with friends or new acquaintances than fight bosses, try not to aggro mobs, or worry about fall damage.
Thrive in farming sims and similar games where you set up systems for producing resources — either on a "just do whatever" level or, if you're like me, on a "tweak this within an inch of its life, involving the use of several spreadsheets to wring out every last bit of revenue" level
Have always wanted to romance EVERY NPC in a game at the same time (at least, the romance-eligible ones) — or just want to play in a world where polyamory is part of the established lore (but romance is never required gameplay)
Chafe at gender-locked ANYTHING (and maybe always wanted the ability to shapeshift). You can change anything about your character's appearance at will, and features like hairstyles, facial hair, and voice packs are not locked to your character's model type. All outfits, including all the free ones, are wearable by both body types, too.
Prefer a more cartoony visual style (but not Animal Crossing-level cartoony, more like Sims-level), with beautiful environments to run around in
Loved the science of "housing glitches" in FFXIV and want to try doing decor magic in another setting — with up to 3,500 item slots to play with, and no indoor/outdoor distinction
Want a game you can pick up and put down at will without having to make the most of a subscription or game time card. Palia is completely free to play all the way through, no paywalls on what you can do or where you can go. I'm a very active player, but I've got plenty of friends and acquaintances who pop back in every so often when the urge strikes them.
Have (and here's the disclaimer...) a reasonable tolerance for silly visual glitches, strange bugs, and a new game studio who are on a pretty steep learning curve as they tackle this weird, cross-genre game that they're building.
Despite being available on multiple platforms and having premium items and seasonal events, the game is very technically in open beta — and indeed, it plays like a game in beta in many respects. It gets regular patches in a typically-monthly rhythm, but I'm not gonna tout it as a perfectly-polished game. It's not. It's got foibles aplenty. I love the game enough to play it anyway, because it's the only game I've EVER played where I didn't feel like I was playing it "wrong."
...anyway, if a good chunk of that describes you, come check it out!
Why is NOW the time to get into the game?
(And why haven't I talked about this before now? Well, the answer to the second one is mostly "too busy playing the game for an embarrassing number of hours," tbh.)
As for the first...
Palia just hit 10 million players, and to celebrate, they are running a special 20-day event that is giving everyone two free mystery outfit gifts (random premium cosmetic set) for logging in for 10 days out of the 20. (April 22 is day 2!) You can claim the first one on your VERY FIRST day logging in.
Royal Highlands, a fourth area for the game, comes out on May 12, 2026 — and the patch will be introducing mounts that can be used in all zones. (Yes, for YEAR OF THE HONSE :D) Three weeks is probably enough time to play through the story so far if you hustle a bit, if you decide you'd like to start the new area on release (but, like with everything in Palia, there's really no rush, either).
Other things to know:
No aggressive enemies. No fall damage. No PvP. No currency-based player economy (operates on the "borrow a cup of sugar from a neighbor" principle). Crops do not wither even if ignored. Ranch animals never die (though they do grow old — and can then be turned into a baby again with a special cookie! lol)
In Palia, abundance is a problem to be solved by sharing with others, and the closest thing to a raid or a dungeon is a player-organized cooperative cooking party or bug-hunting event where players combine resources to mutual benefit.
The game is cross-platform: you can play on PC and all of the consoles it's available on (Switch, PS5, and the latest Xbox) without having to start a new save or account, as long as you link them all to one Palia login.
All platforms share the same in-game servers, with no separation, so you can play with friends (and meet new ones) no matter what they're using.
However, I DO recommend playing on PC if you can. The console experience is serviceable, but the Switch in particular tends to struggle, and — as is frequently the case on consoles — it's much harder to communicate in-game. (There is no built-in voice chat, but players often use Discord to coordinate.) Despite that, I know multiple people who have played exclusively on Switch since 2023.
The game also offers cross-region play, so if you've got friends elsewhere in the world, you can join their region (or vice versa) to play together. It's seamless, and you stay on the region you've synced to until you exit the game, even if your friend logs out — they don't have to "host" or anything. My friends list is full of people from the EU and APAC regions whom I met fairly organically!
Feel free to send me an ask or a DM with questions!
I'll happily talk your ear off about the game given half a chance XD
And, totally optionally, if you'd like a complimentary fruit basket decoration upon starting the game (which you will learn to craft later! no pressure), you can sign up using my referral link. (Using the link does not tell me anything about the people who sign up or link our accounts in any meaningful way, either.)
Discover a welcoming world in Palia, a free-to-play fantasy life sim adventure where you can craft, explore, and create the life and home of
P.S. The game made it onto one of those lists of "woke games to avoid," if that speaks to you at all 😂
Wilred always hits me like. He's a highlander but they used a midlander model for him bc he's not done growing. He was full of righteous fury and it got his friends killed. He decided he wanted to be better. He looked up to you. He saw a chance to do something, and took it. He's so earnest when you ask him. He was just a little too wise. Wise enough to notice something was off (Before we did!) but not wise enough to avoid his death. He should have seen his home liberated. He should have grown up.
i love u knocking ur head against someones shoulder. i love u gently biting someone. i love u saying "hey what if i licked you rn" and then doing it. i love u hand gestures. i love u non verbal forms of affection. i love u sitting in a room together quietly. i love u walking together. i love u different ways of showing someone u care abt them
Rules: post the last sentence you wrote and tag as many people as there are words.
I also answered this over on my anime fandom blog, but since Sam tagged this blog specifically, I figured I'd do this here, too. XD
The last things I wrote for FFXIV were...
to be held, handled, looked at, chipped away and burned up
and, bonus:
However, seeds often sell very slowly or infrequently compared to other items. Check your server's sale history.
(The latter is from a guide I was working on a while back for FFXIV Gardening. It's about choosing an optimal set of crosses for your needs when you are trying to get Thavnairian onion seeds!)
Since Endwalker is there still no way to cast black magic without a soul stone? Argument with a friend. Sadu and Y'shtola seem to be able to use black magic without one?
I'll answer both since I talk about this on discord a lot, so I'd like to talk about it here too.
First, to quickly clear up a small misconception, neither Y'shtola nor Sadu are Black Mages. Y'shtola is a thaumaturge and Sadu is a practitioner of a type of magic unique to the Xaela tribes of the Steppe. The game mechanically treats them like BLMs sometimes, but that's game limitations not so much in line with their lore.
Y'shtola: “I never did tell you why I chose to take up thaumaturgy, did I? As you will no doubt have noticed, life here in the First can be exceedingly unforgiving. Brutal, in a word. I had not long been in Norvrandt when I realized my mastery of conjuring magicks would not suffice to protect the people. 'Twas a struggle at first to embrace the change, but I confess the path of the thaumaturge suits me rather well... Lest you worry, I’ve not forgotten my healing spells. Be it restoration or destruction, this sorceress can command whatever magicks the situation requires.”
Encyclopedia Eorzea II - Eldritch Secrets of the Au Ra: “Among the Xaela of the Azim Steppe, there is a multitude of tribes who have preserved the ways of ancient magicks. In typical Xaela fashion, the manner of their teaching, not to mention the content of the lesson itself, varies wildly from tribe to tribe. There are shamans who claim to hear the voice of the gods themselves, while yet others boast the ability to see into the future.
Whilst research into these magicks of eld has progressed but little, a respected aetherologist has documented instances of other phenomenon - blasts of fire, curative touches, and the like - which prove the Xaela capable of casting the equivalent of most rudimentary spells. Distinct amongst their knowledge, however, is a rite wherein pattern engraved into specially prepared stone result in a biddable golem. These stone faces, or ‘khun chuluu’ in the Xaela’s native tongue, can serve as a focus which amplifies arcane energies, enabling the manifestation of falling comets and other such spells of devastation and ruin.”
To quickly answer the second question: Yes, there are many disciplines of magic which utilize external aether: Black Magic and White Magic, Blue Magic, Conjury, Astromancy, and Geomancy.
You can learn more about how all of the magic classes work, here!
You can learn more about the history of Black Mage, here!
There's even a section about BLMs in the modern day at the bottom.
Soul Crystals & Roleplay
tl;dr - Can I RP a job without a soul crystal? Absolutely! *But, there's no need to do so unless not having a soul crystal is somehow important narratively to your character.
More in depth talk below the cut!
No soul crystal should be more difficult to obtain than it is for your character to learn about that job's existence.
In every job quest scenario, the WoL bumblefucks their way into obtaining a soul crystal almost immediately in the first quest. There's not an instance where they don't. And detractors will likely say: "Yeah but they're the WoL! They're special!" Sure, but in none of those aforementioned questlines does the WoL get handed a soul crystal because they're the WoL. Circumstances just happens. And they can for your characters just as easily too.
I've noticed a lot of people in the community seem to think these soul crystals are rare or nigh-unobtainable (I can only assume it has to do with the half-dozen Job Tier Lists floating around that I just cannot in good conscience recommend), but that just isn't the case. Soul crystals have been in use for at least the last 6,000 years. Nearly every known civilization on Hydaelyn has made and used soul crystals. Even in the modern day, it is known how to craft new, blank ones. It's never imparted how to us, the players, but its known how in universe. Both Stephanivien (MCH) and Martyn (BLU) mass produce blank ones, two characters from wildly different economic means.
Here's a few suggestions you can tailor to yours or any character:
Passed down as a family heirloom. Maybe for generations, waiting for the right person to come along.
It belonged to your character's parent and they gave it to your character (like Alphinaud).
Bought it on the black market.
Looted off a corpse (on the battlefield, in the belly of a beast you killed, in the slums, on the front doorstep of the Supreme Sacred Tribunal of Halonic Inquisitory Doctrine...).
Pickpocketed off of an adventurer.
Found in a river / dumpster / attic / treasure chest / dungeon crawl / new FC house.
Won as a prize from a tournament or RP event!
From an RP partner who is also that job. If they teach you about the job also just have them give you a soul crystal too.
Make an RP event out of it! Do a dungeon crawl (say U'Ghamaro) and at the end find a soul crystal (on a dead padjal far from home).
Make a blank soul crystal! It may not contain knowledge of past wielders, but it will satisfy that "requires soul crystal" requirement.
Or, you can ignore all of that and just not have one if you really don't want one. There's no real reason not to have one, unless your not having one is part of some specific narrative, but that option is on the table for you.
Doesn't this job say I need one or else I'll explode!? (No.) There are some job quests that will say a soul crystal is required. (SMN, AST, etc) Or in many cases, that soul crystals have a secondary function that serves the wielder in some way (this makes sense because these jobs were invented with soul crystal use in mind). Like a SCH faerie's memories being stored inside the crystal, or a MCH's aetherotransformer being powered by your soul crystal, etc.
You can choose to ignore that, of course, but there's no real need to. You can just say you have a soul crystal. As a given. You can just do that! No explanation needed.
So what does a soul crystal actually do for you? It's a means of learning an art which no longer has any living practitioners. Or just any practitioners in your part of the world. It teaches you through the memories of past practitioners, helping your own journey. Sometimes it aids you in performing that art.
Some might see this as a short cut or speedrunning the process of learning these jobs. But I feel like it must be said that you, the roleplayer, ultimately and always have control on how fast your character learns something. Instead, ask how quick of a learner is your character? How gifted are they with magic? Are they a neophyte caster? Then having a black magic soul crystal probably won't do much for them, if anything. What's their access to education, books, research materials, tutors, foci and other materials necessary to preform the job in question? All of these things can drastically affect how quickly your character learns a new skill. And they're all under your control! Whether you choose to learn a job like black mage from a soul crystal, a tutor, or from ancient tomes sealed away in a forbidden library you ultimately decide how fast and how well your character learns or masters something.
Aren't soul crystals SUPER rare? Not as much as people seem to think they are. Miqo'te and Viera are "rare" in Eorzean lore, but we ignore that don't we. So why do we fanatically gatekeep a soul crystal's rarity? Sure, Samurai might be hard to come by in Eorzea, but if your character is from Far Eastern Doma or Hingashi they and their crystals are likely a dime-a-dozen.
Where could I find a black mage soul crystal? Where couldn't you? Mhach was a nation full of black magic practitioners. Shatotto, the first BLM, its inventor, had a soul crystal. It's safe to assume they (successive black mages) all or most all did. Why wouldn't they? We've established they're simple to mass produce. They conquered a good portion of Eorzea, and waged war on the places they hadn't conquered. Mhachi survivors fled to Gyr Abania where they lived and continued to speak Mhachi until the 10th century 6AE. Mhachi descendants wandered the southern half of Eorzea for nigh 700 years before founding Belah'dia keeping Mhachi traditions like their magic and forehead gems alive. There's a lot of fertile ground in the lore for creative ideas, don't be too afraid of community stigmas to try.
I don't like the idea that people should be gatekept from roleplaying what they want because someone deemed a bit of crystal hard to get in a Final Fantasy game. By all means, roleplay jobs as having the gravitas and obscurity their lore suggests, but "rarity" is subjective and a fake community construct that has little bearing on one's roleplay.
AKA: Ohno I need to prepare for next month's bills & I gotta manifest 💲2️⃣0️⃣0️⃣ before November & October has gone by way too fast. If you choose Halloween theme option, your sketch will be done before the big day. Boosts are SUPER appreciated! ♥
Humanoid, Anthro, & Critter original characters are all welcome!
And to sweeten the pot a bit, anyone that signal boosts the post below will get entered into a giveaway for a free slot! On the 29th, I'll throw all the names into a rando scrambler to determine the winner. Bonus entries if you're signal boosting on multiple platforms ♥