Hello again! I currently have comms open for chibi drawings. For more information, please send me a DM!
$LAYYYTER

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pixel skylines
YOU ARE THE REASON
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Sweet Seals For You, Always
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i don't do bad sauce passes
One Nice Bug Per Day
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祝日 / Permanent Vacation

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if i look back, i am lost
Today's Document
2025 on Tumblr: Trends That Defined the Year
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@rocketbyte
Hello again! I currently have comms open for chibi drawings. For more information, please send me a DM!
Hello again! I currently have comms open for chibi drawings. For more information, please send me a DM!
Hello again! I currently have comms open for chibi drawings. For more information, please send me a DM!
Hello again, tumblr! I’m directing a fashion styling visual novel with shop management elements (based around style savvy and similar games), and we're looking for an additional 3D artist, a rigging artist, a UI artist, and an additional concept artist in order to speed up production. Programmers will also be considered at this time.
Our goal is to release a demo and seek funding via kickstarter or a similar platform. Any work done before the kickstarter is unpaid/volunteer, though working hours will be logged so we can approximate the cost when we fundraise. If the kickstarter fails, we will shift to a dynamic revshare model based on how much time is contributed to the project (essentially, people contributing more time will receive a larger share of the revenue than those who contribute less time), seek other means of investment, proceed unpaid until release, or generally reevaluate the compensation plan. Anyone who supplies approved work for the project will be credited in the final release.
Additionally, there is a strict no-generative-ai policy in place for the duration of the project. Anyone under the age of 18 will not be considered at this time. If you are interested in joining the project or would like more information, please dm me on Discord @/ palcif! Thank you!
Hello again, tumblr! I’m directing a fashion styling visual novel with shop management elements (based around style savvy and similar games), and we're looking for an additional 3D artist, a rigging artist, a UI artist, and an additional concept artist in order to speed up production. Programmers will also be considered at this time.
Our goal is to release a demo and seek funding via kickstarter or a similar platform. Any work done before the kickstarter is unpaid/volunteer, though working hours will be logged so we can approximate the cost when we fundraise. If the kickstarter fails, we will shift to a dynamic revshare model based on how much time is contributed to the project (essentially, people contributing more time will receive a larger share of the revenue than those who contribute less time), seek other means of investment, proceed unpaid until release, or generally reevaluate the compensation plan. Anyone who supplies approved work for the project will be credited in the final release.
Additionally, there is a strict no-generative-ai policy in place for the duration of the project. Anyone under the age of 18 will not be considered at this time. If you are interested in joining the project or would like more information, please dm me on Discord @/ palcif! Thank you!
Hello again, tumblr! I’m directing a fashion styling visual novel with shop management elements (based around style savvy and similar games), and we're looking for an additional 3D artist, a rigging artist, a UI artist, and an additional concept artist in order to speed up production. Programmers will also be considered at this time.
Our goal is to release a demo and seek funding via kickstarter or a similar platform. Any work done before the kickstarter is unpaid/volunteer, though working hours will be logged so we can approximate the cost when we fundraise. If the kickstarter fails, we will shift to a dynamic revshare model based on how much time is contributed to the project (essentially, people contributing more time will receive a larger share of the revenue than those who contribute less time), seek other means of investment, proceed unpaid until release, or generally reevaluate the compensation plan. Anyone who supplies approved work for the project will be credited in the final release.
Additionally, there is a strict no-generative-ai policy in place for the duration of the project. Anyone under the age of 18 will not be considered at this time. If you are interested in joining the project or would like more information, please dm me on Discord @/ palcif! Thank you!
Hello, tumblr! It's been a while!
I’m directing a fashion styling visual novel with shop management elements, and we're looking for team members! We are currently working in Godot 4.3. So far, our work has primarily involved pre-production (prototype of features, style dev, game design, etc.), but we’re poised to start full production!
We are primarily looking for people with skills in any of the following disciplines:
-Environment & Prop Art (primarily interior scenes)
-Programming
-UI/UX
-Graphic design
-Lighting/Rendering
-Environment/set concept art
-Writing (primarily dialogue, as well as helping out with story progression)
-Storyboarding and Layout
-Marketing & social media
If you also have skills in the following, please let us know:
-Hand-painted textures
-Costume design (contemporary)
-Game design and balancing
Skills that we will need in the future:
-Audio
-Music
-VFX
-Testing
Our goal is to release a demo and seek funding via kickstarter or a similar platform. Any work done before the kickstarter is unpaid/volunteer, though working hours will be logged so we can approximate the cost when we fundraise. If the kickstarter fails, we will shift to a dynamic revshare model based on how much time is contributed to the project (essentially, people contributing more time will receive a larger share of the revenue than those who contribute less time), seek other means of investment, proceed unpaid until release, or generally reevaluate the compensation plan. Anyone who supplies approved work for the project will be credited in the final release.
A no-generative-AI policy is in place for the entirety of this project. We are aiming to release the game on itch and steam. Additionally, you must be willing and able to sign a contract that allows for the publishing of the game on various platforms, as well as outlines the terms of volunteering.
If you are interested, please DM me on Discord @/ palcif with examples of your work and a description of what you would like to contribute, as well as any questions you may have. Anyone under the age of 18 will not be considered at this time. Thank you!
Reblogging again to note that our primary areas of recruiting are UI, Graphic Design, Lighting/Rendering, and Writing. (Music and VFX as well, but we likely won't require those services for at least two months.)
If you are interested in any of the other positions listed, we are looking for individuals with skills in multiple listed areas.
Hello, tumblr! It's been a while!
I’m directing a fashion styling visual novel with shop management elements, and we're looking for team members! We are currently working in Godot 4.3. So far, our work has primarily involved pre-production (prototype of features, style dev, game design, etc.), but we’re poised to start full production!
We are primarily looking for people with skills in any of the following disciplines:
-Environment & Prop Art (primarily interior scenes)
-Programming
-UI/UX
-Graphic design
-Lighting/Rendering
-Environment/set concept art
-Writing (primarily dialogue, as well as helping out with story progression)
-Storyboarding and Layout
-Marketing & social media
If you also have skills in the following, please let us know:
-Hand-painted textures
-Costume design (contemporary)
-Game design and balancing
Skills that we will need in the future:
-Audio
-Music
-VFX
-Testing
Our goal is to release a demo and seek funding via kickstarter or a similar platform. Any work done before the kickstarter is unpaid/volunteer, though working hours will be logged so we can approximate the cost when we fundraise. If the kickstarter fails, we will shift to a dynamic revshare model based on how much time is contributed to the project (essentially, people contributing more time will receive a larger share of the revenue than those who contribute less time), seek other means of investment, proceed unpaid until release, or generally reevaluate the compensation plan. Anyone who supplies approved work for the project will be credited in the final release.
A no-generative-AI policy is in place for the entirety of this project. We are aiming to release the game on itch and steam. Additionally, you must be willing and able to sign a contract that allows for the publishing of the game on various platforms, as well as outlines the terms of volunteering.
If you are interested, please DM me on Discord @/ palcif with examples of your work and a description of what you would like to contribute, as well as any questions you may have. Anyone under the age of 18 will not be considered at this time. Thank you!
Reblogging again to note that our primary areas of recruiting are UI, Graphic Design, Lighting/Rendering, and Writing. (Music and VFX as well, but we likely won't require those services for at least two months.)
If you are interested in any of the other positions listed, we are looking for individuals with skills in multiple listed areas.
Hello, tumblr! It's been a while!
I’m directing a fashion styling visual novel with shop management elements, and we're looking for team members! We are currently working in Godot 4.3. So far, our work has primarily involved pre-production (prototype of features, style dev, game design, etc.), but we’re poised to start full production!
We are primarily looking for people with skills in any of the following disciplines:
-Environment & Prop Art (primarily interior scenes)
-Programming
-UI/UX
-Graphic design
-Lighting/Rendering
-Environment/set concept art
-Writing (primarily dialogue, as well as helping out with story progression)
-Storyboarding and Layout
-Marketing & social media
If you also have skills in the following, please let us know:
-Hand-painted textures
-Costume design (contemporary)
-Game design and balancing
Skills that we will need in the future:
-Audio
-Music
-VFX
-Testing
Our goal is to release a demo and seek funding via kickstarter or a similar platform. Any work done before the kickstarter is unpaid/volunteer, though working hours will be logged so we can approximate the cost when we fundraise. If the kickstarter fails, we will shift to a dynamic revshare model based on how much time is contributed to the project (essentially, people contributing more time will receive a larger share of the revenue than those who contribute less time), seek other means of investment, proceed unpaid until release, or generally reevaluate the compensation plan. Anyone who supplies approved work for the project will be credited in the final release.
A no-generative-AI policy is in place for the entirety of this project. We are aiming to release the game on itch and steam. Additionally, you must be willing and able to sign a contract that allows for the publishing of the game on various platforms, as well as outlines the terms of volunteering.
If you are interested, please DM me on Discord @/ palcif with examples of your work and a description of what you would like to contribute, as well as any questions you may have. Anyone under the age of 18 will not be considered at this time. Thank you!
Hello, tumblr! It's been a while!
I’m directing a fashion styling visual novel with shop management elements, and we're looking for team members! We are currently working in Godot 4.3. So far, our work has primarily involved pre-production (prototype of features, style dev, game design, etc.), but we’re poised to start full production!
We are primarily looking for people with skills in any of the following disciplines:
-Environment & Prop Art (primarily interior scenes)
-Programming
-UI/UX
-Graphic design
-Lighting/Rendering
-Environment/set concept art
-Writing (primarily dialogue, as well as helping out with story progression)
-Storyboarding and Layout
-Marketing & social media
If you also have skills in the following, please let us know:
-Hand-painted textures
-Costume design (contemporary)
-Game design and balancing
Skills that we will need in the future:
-Audio
-Music
-VFX
-Testing
Our goal is to release a demo and seek funding via kickstarter or a similar platform. Any work done before the kickstarter is unpaid/volunteer, though working hours will be logged so we can approximate the cost when we fundraise. If the kickstarter fails, we will shift to a dynamic revshare model based on how much time is contributed to the project (essentially, people contributing more time will receive a larger share of the revenue than those who contribute less time), seek other means of investment, proceed unpaid until release, or generally reevaluate the compensation plan. Anyone who supplies approved work for the project will be credited in the final release.
A no-generative-AI policy is in place for the entirety of this project. We are aiming to release the game on itch and steam. Additionally, you must be willing and able to sign a contract that allows for the publishing of the game on various platforms, as well as outlines the terms of volunteering.
If you are interested, please DM me on Discord @/ palcif with examples of your work and a description of what you would like to contribute, as well as any questions you may have. Anyone under the age of 18 will not be considered at this time. Thank you!
I promise that I’ll see a CR piece to finish at some point but rn my schedule just won’t allow for it ;_; Thank you @ the entire cast for such an amazing episode
Hey guys--
Just wanted to take the time to thank everyone who sent me kind messages over the past couple months. I can’t describe how thankful I am, and quite honestly how shocked I was to see them. I’ve been feeling pretty down about my work recently, so being greeted with your sentiments really helped me get through it.
I also wanted to let y’all know that I’m probably not going to be posting here much because I always feel too nervous. I post more frequently on my twitter (which is @ rocketbyte_), so if you want to see the same stuff I post here-- as well as more doodles and sketches-- give it a follow.
Again, thank you so much, and I won’t soon forget your kindness.
Doodle of my fave
So I may be obsessed with Critical Role
OOF sorry I haven’t posted in a while
Here’s my first assignment for color theory! It’s not exactly finished, but it’s finished enough lol
Sorry I haven’t posted in a while
My girlfriend shared a song with me and I doodled some characters based around it. There are some of my favorites!