re: the warrior cats name wheels and your tags
i cannot emphasize enough that warrior cats is, functionally, game of thrones for children
with all of the violence, politicking, and poor writing decisions that implies
whatever level of brutality that RP had was probably on par with the actual series
Hmm... The RP wasn't as heavy on the GOT-Style Politicking, and it didn't have much interpersonal violence (the cat colony was a very cooperative group for reasons that will become obvious in a minute) buuuut I think it might have been worse because the RP was a different Genre of Horror: Being A Small Mammal In The Wild. Disease. Predators. Hurricanes and other natural disasters. Urbanization and Pollution. The threat of starvation vs. the risk of the hunt. The balance of how much you were doing for the colony vs. how much it benefited you.
It wasn't a forum-type freeform RP, it was more of a chatgroup-based TTRPG where everyone played multiple characters and there was a lot of interpersonal RP, but there were very much encounters/combats/puzzles that were governed with the rules of a game called Mouseguard, which is very much from the school of early D&D where you'd show up with a binder full of characters you'd rolled up, because you were expecting most of them to die. Some sessions could involve multiple generations of cats.
The Game Master of that RPG was a former Hackmaster player of mine, and when she was busy with grad school, it was convenient for her to have me come in and play an antagonist for her players, instead of making her play ALL the NPCs. Some of the Antagonists I played were:
A female cougar that systematically hunted the colony to drive them to extreme paranoia so they'd fragment and be easier for her to hunt as her pregnancy progressed and she became less mobile/her cubs demanded more from her body. She was based on real-life events where a female cougar destroyed a large and controversial local cat colony over the course of a winter. The party did not defeat her, they had to leave and re-settle outside of her territory.
A Rabid Bat, and the subsequent Rabies Outbreak, with me taking over Player Characters as they succumbed to the disease. I remember a deliciously tragic post by the player who was the medicine cat. They decided their PC was so devastated by the outbreak that they consciously decided to go insane and join the rest of the rabid despite not actually being infected.
A Great-Horned Owl that should have been a fairly moderate encounter for the colony but somehow ended up killing like 80% of the PCs before they finally got it? RIP Horohoro, you were a wonderfully stupid menace to play.
A Team of human Trap-Neuter-Release volunteers, which got really existential and traumatic really fast. We kind of agreed halfway through that this was actually too depressing and moved onto my next, less tragic and Much funnier antagonist:
A Horse With A Phobia Of Cats. Cats had a 20% chance of encountering The Horse if they crossed a specific meadow, which they had to cross All The Time, because the only two sources of water and the fucking moonpool were in the meadow. It presented a severe logistical nightmare with a countdown- the cats had to figure out how to deal with the horse before the next half-moon or risk getting cut off from the starclan, and every day they didn't deal with the horse they had to roll for complications for dehydration. It took them five deaths and 26 days to figure out they could just Open The Gate.
Assisted in playing some natural disasters including a Hurricaine (and resulting flooding) , an 8.0 earthquake (and resulting tsunami), and a wildfire (and resulting famine).
Just A Fucking Alligator, who the players weren't actually supposed to fight, it was just there to prevent them from crossing a river at a convenient place on the map that the DM didn't want them to use, but Getting a 12AM Text from a friend asking me "Hey, wanna be an alligator?" When I was zooted on cold meds was really fun if somewhat disappointing in that I wanted to be magically transformed into The Objectively Best Reptile.
An Escaped Serval, who was actually perfectly friendly towards the PCs but *massively* disrupted the social and political dynamics of the colony because he was just so extremely fuckable. He got murdered in an ides-of-march style uprising by the male cats who felt they had been cucked, which lead to a full-on civil war event.
An Outbreak of Rabbit Papilloma Virus that had mutated to effect cats as well. Don't google that after dark. That arc lead to a shitload of political fuckery and the ascension of the new clanleader: Stageye, who became a very bitter believer in Nominative Determinism.
Since the Players enjoyed the Mountain Lion Psychological Horror so much (and everyone was playing too many characters and wanted a die-off event), I returned as another systemic colony-killer: A pack of similarly magical and hyperintelligent Feral Dogs. The Ash River Cemetery Pack were some of the best antagonists I've every played. I'm trying to find my RP notes but I remember Streetmeat, Third-Rail Racer, Overhead-Underhand, Two-Buck Luck, Darkstar, and Magenta, son of Tangerine (the medicine dogs were all named after different shades of red/purple/orange, AKA colors dogs normally can't see). I should draw them sometime. IIRC, the cats killed at least three of the eight dogs but ended up having to cede a lot of their territory to them and make an alliance with a previous rival colony to survive the winter.
Garfield, Eldritch Entity (Joke session modeled on a Simpson's Halloween Episode)
Like I said, I'm not very familiar with Canon Warrior Cats Lore, but my god is it fun to come in and play A Fucking Problem while everyone applauds you for being Such A Devastating Fucking Problem.
Yeah, a lot of those sound pretty par for the course for Warriors, actually. A few fun tidbits from warriors canon:
Cats disembowel 'on-screen'
There actually was a cougar menacing the cats
for a while everyone thought one of the clan's leaders had rabies. Turns out he was possessed by his wife's dead stalker(I stopped reading before this happened)
Cat heaven and cat hell decided to duke it out and dragged the living cats into it
One noteable character got her face ripped off by dogs
A cat learned how to control dogs
fire
The second series was about the cats having to move because humans had decided they needed to bulldoze the forest they started in
disease outbreaks. So many disease outbreaks.
Assassinations
TNR's been alluded to
The very first main character joined the clan cats for the sake of his fireballs(IYKYK)
One of the cats travels to the past and meets a possibly eldritch cat being
Sometimes a bird snatches a cat and they just have to deal with it
Also kitty bigotry. So much kitty bigotry.
This series was for middle schoolers by the way.
Oh ok so Warrior Cats is to Gen Z what Animorphs was to millennials, EXCELLENT.
I'm honestly genuinely pleased at the level of gritty realism about the horrors of being an outdoor cat because that's the sort of thing that embeds itself in a young person's mind and makes them never let their own cats out.
Actually the RP might have been nicer than the books because the Trashcan (it was trashcan after all) was getting hit with mass death so often they literally could not afford to do Cat Bigotry, and had plenty of external threats to hate on.
I'm not sure what the timescale of WC is because I am curious about the relative death tolls of each.
There were about 12 players playing an average of 5 characters at any time, but I was called in when the average got over 8 PCs per player, so like, I'd start with a colony of 100-120 PCs and was expected to bring that number down to like, 20. Each antagonist arc I did played out over one week to three months in-game, and I think I calculated the average death rate to be a little over 21 cats per week across all of them. The Horse had the highest kill rate at 26 cats in 3 days (I was on dental surgery drugs last night and couldn't do math), but the Dogs had the highest total kill count, taking a colony of 150 cats down to 8 over the span of three months, with one session spanning one month in-game and running through 100 total/3 entire generations of cats.
My antagonists weren't meant to be defeated, they were meant to be dealt with- by leaving the area, coming to a truce, changing the way the colony operates etc. The Game Master's antagonists were meant to be killed or dealt with without as serious a death toll, but sometimes the dice would decide otherwise, which was part of the fun. She made some great ones like:
Trashclan was looking for a new home when they found this beautiful woodland area and abandoned factory thing full of slow, dim-witted prey and absolutely no humans for miles and miles. Paradise, really, except for the ghost cats that looked like rotting corpses that seemed absolutely determined to not let them settle in the area, causing disasters, possessing PCs and general terrorism. Trashclan tried to hold their ground against what they thought were cats that had been banished to cat hell, until one of the medicine cats managed to commune with one of the ghosts to ask what their fucking problem was. Best in-game use of the "This is not a place of honor" warning ever.
The game was taking place in a post-apocalyptic New Jersey. Like, far enough after the apocalypse that there were cities and civilization again, but there very much had been a major apocalypse.
The Moonpool develops a Carbon Monoxide leak from vegetation rotting under the mud.
Just straight-up Growltiger from Andrew Lloyd Webber's CATS. Years before the movie, so look up the stage musical.
Also the Great Rumpus Cat from the same musical
She used a lot of the characters from CATS as NPCs. And the lore as the basis for the afterlife lore of the American warrior cats. So rather than going to the star place, Trashclan believed they would go to the Heavyside Lair.
An Alien Invasion Force lands and the cats save Earth when they eat the 6-inch tall would-be colonizers. There were a lot of them and they had laser guns, but there were a lot of very hungry cats too. Some of the PCs developed alien mutations from eating too many aliens tho.
Not an antagonist per se, but the GM and two of the players got very, very deep into the science of feline inbreeding so they could have a realistic incest mechanic and I think one of them ended up publishing a scientific paper about it because they had done all that research, they might as well get that grant money.
Godzilla, who actually turned out to be a major boon for Trashclan because he laid waste to the city with the TNR volunteers and opened up a bunch of new territory for them. He was grated godhood and ascended to part of their panthe(r)on.
I should get in touch with her again.
1.
PROFOUNDLY DISAPPOINTED WITH THIS SERIES NOW.
2. Guess who might be playing a next generation of the Ash River Pack?
:)
It's me
:)
Rebecca (not her real name) has apparently been continuously running this RP since 2006, and my last participation in it was in 2016. Becca manages this by having an in-game clock where players need to finish encounters/make decisions/accomplish goals by an IRL date so ten years have also passed in the Trashclan RP.
As it stands, there is some Three Houses bullshit going on where the MASSIVE Trashclan (15 players and over 200 PCs!!) is threatening to split into three smaller clans, which would make sense in-game, but none of the players actually want to do that because it's a huge logistical hassle.
So when I texted Becca earlier today, she was DELIGHTED to hear from me because "They've had it too good for too long."
:D
She's setting up a proposal for a Decimation Event, and I'm skimming the timeline channel to catch up, but there's a very real possibility that I'll get to cry havoc and release the dogs of war upon an RP server again.
Oh no. There is ONE player character left who remembers the Ash River Massacre.
Oh No. She's in dubious standing with all three factions.
OH NO. Trashclan hasn't actually *seen* a dog in over 3 years because of their magically shielded location. The majority of the current population doesn't even know what a dog looks like.
OH NOOOOO
The vote is tomorrow but I'm making up lore and rolling horrible dogs now I can feel the evil growing within me again >:D
















