my first and probably only PHM fanart

No title available

JBB: An Artblog!
RMH

@theartofmadeline
Misplaced Lens Cap
DEAR READER
Lint Roller? I Barely Know Her
2025 on Tumblr: Trends That Defined the Year

Love Begins
styofa doing anything

#extradirty
Today's Document
YOU ARE THE REASON
Cosmic Funnies
cherry valley forever
art blog(derogatory)
TVSTRANGERTHINGS
i don't do bad sauce passes

❣ Chile in a Photography ❣

if i look back, i am lost

seen from United States
seen from United States
seen from United States

seen from Germany
seen from Netherlands
seen from Germany

seen from Türkiye
seen from United States

seen from Malaysia

seen from Canada

seen from Türkiye

seen from Malaysia

seen from United States
seen from Netherlands
seen from United Kingdom

seen from Australia

seen from United States

seen from United States
seen from Brazil

seen from Canada
@sgrumby
my first and probably only PHM fanart
I wish I could have heard you sing this… I bet you have a beautiful voice
i love how weird kids are. they make up the most bizarre stuff when left to their own devices and it's never what an adult would naively predict a kid would do in their imaginative play
my friend's 5 year old recently got a toy veterinary medicine set - it's super cool, like one of those mini play kitchens a lot of kids have, but it's set up to pretend to be a vet (it's this thing) - it has stuffed animals and things to weigh them, give them medicine, take x-rays, write on their charts, etc.
so this kid, who is five and to my knowledge has no experience in the administrative bureaucracy of modern healthcare, puts a stuffed pig named Piggy on the exam table. she pretends to draw blood from Piggy using a fake syringe, and the blood goes into a toy test tube vial that she calls "the resulter"
i'm playing with her, right, so i'm like, awesome, what are the results of Piggy's blood test? and she says "we have to send it to the scientists." so we send the vial to the scientists (put it in her bedroom) and when we get back to the vet playset i'm like awesome what did the scientists say? and she says they have not gotten back to us yet
so she rolls her eyes, exasperated, and says we have to call the scientists. she pretends to call them. apparently, they tell her that Piggy's blood test is "at the bottom of the list" and "we have to WAIT." she frowns. we wait a bit longer and call them back. they tell us it will be a while! she says we should go ask the scientists in person so we go back to her bedroom and she inquires at this imaginary lab, at which point the scientists yell at her and tell her now they will make us wait even longer!
keep in mind she is 100% directing this play. she is making all this up. she is fully in control of this game, and she has decided that what we are going to pretend is that we are dealing with this exhausting nonsense, not actually treating Piggy.
finally the blood tests come back. they are inconclusive. the scientists do not know what is wrong with Piggy. the little girl walks back to the stuffed pig on the exam table, sighs deeply, and says in a very serious voice "we can never help you."
i'm obsessed with this kid. when given complete control over a make believe scenario, instead of becoming the heroic rescuer administering effective cures, she is instead a beleaguered vet making multiple calls to an overworked lab only to be left unable to help her patient.
10/10 no notes. kids are amazing
I’m sorry I support all jokes but cave johnson would not be supportive of trans women
Due to a recent accident in the labs, the boys downstairs have found a way to turn men into women. Amazing breakthrough, and we wish you all luck on your transition. And your job hunt. You’re all fired. Sorry boys, nothing against you. We just don’t need women around here trying to clean up the lab while the men are trying to do real work. Cave out.
hey. hey what the fuck.
Did you play AD&D? I can't remember how old you are, so hopefully that's not too offensive. If so, was a typical game really as hostile as people say it was?
That's one of those question where the answer hovers somewhere between "no, with a couple of massive caveats" and "yes, but not in the way most people think".
A lot of AD&D 1st Edition's GMing practices are pretty hardass by modern standards; however, they need to be understood in the context that the game's authors were writing for a target audience who mainly played the game in college wargaming clubs, where players would frequently transfer between groups and group sizes tended to be very large – six players per GM was considered a bare minimum, and up to a dozen player characters in a single party was by no means unheard of!
In particular, players would often bring their character sheets with them when hopping between groups, and it was considered a faux pas for a GM to reject an incoming player's existing character or request any substantive changes be made, so managing expectations could be quite challenging; even as late as 2nd Edition, the Dungeon Master's Guide contains extensive discussion of how to gracefully handle players bringing existing characters with them who aren't necessarily a good fit for the present game's tone or resource economy.
The upshot is that the culture of play these iterations of Dungeons & Dragons are targeting inherently obliges the GM to take a much firmer hand to keep things on track than a pickup game that draws players exclusively from within the GM's established friend group might – and to be sure, some GMs abused these expectations to act like petty tyrants, but some contemporary GMs do that, too.
A big part of the modern perception that 1E and 2E were extraordinarily player hostile, meanwhile, has nothing to do with the previously discussed GMing practices; rather, it emerges from the transition away from that culture of play in a slightly unexpected way.
In brief, back when D&D was mainly played by wargaming clubs, it was fashionable to run pre-written adventure modules competitively at conventions; the competition wasn't between players, but between parties, with multiple groups running the same adventure in parallel to contend for prizes. Tournament play sometimes chose its winners based on the fastest real-time completion of the module in question, or set specific objectives within the module which would award points when completed, a bit like speed-running or achievement-hunting in a video game (though neither practice existed yet at the time).
It was the survival module, however, that quickly emerged as the most popular tournament format. In a survival tournament, each player would provide or was furnished with a binder containing a fixed number of pre-generated character sheets, switching to the next character sheet in the set as each preceding character died; the winning group was the one whose last surviving character's corpse hit the dirt furthest from the dungeon entrance.
Many of 1E's most popular adventure modules, including the infamous Tomb of Horrors, were originally written as survival modules to be run at tournaments in conventions. As such, they were designed to kill off player characters both quickly and efficiently, so as to reduce the likelihood that the tournament would run overtime and get kicked out of the convention venue. When they were later cleanup and repackaged as commercial adventure modules, their text rarely bothered to explain any of this – who doesn't recognise a survival module when they see one?
The answer to that question, of course, is kids who didn't come up through the mentorship system of the college wargaming clubs, but taught themselves how to play D&D from first principles using books they bought at their local hobby stores – and when D&D's popularity unexpectedly exploded in the early 1980s, there were suddenly rather a lot of them!
These kids purchased the repackaged survival modules along with all their other D&D books; having no frame of reference, they assumed that these represented what a "standard" D&D adventure was supposed to look like – and since they weren't experienced players with whole binders full of pre-generated backup characters at their fingertips, the result was a lot of seemingly unfair total party kills, and a lot of kids concluding that the previous generation's GMs must have been objectively insane.
There is an additional amusing point of order here, which is the answer to the following two questions. I once had a discussion with someone in Gary Gygax's gaming group, who was involved in early TSR work a bit. Allow me to paraphrase my questions and his answers.
Why publish survival modules as your primary format of published adventure?
"Because that's what we had -- they were already laid out for publication. Why not publish them and make some money off it?"
Did it ever occur to you at the time that publishing adventures like these would shape the larger D&D culture's expectations of what play was supposed to look like?
"No, why would it?"
One of my favorite anecdotes about early D&D, from Blog of Holding:
"It’s hard to get that context just from reading the original Dungeons and Dragons books. If nine groups learned D&D from the books, they’d end up playing nine different games.
"Mornard told us about an early D&D tournament game – possibly in the first Gen Con in Parkside in 1978? Gary Gygax was DMing nine tournament teams successively through the same module, and whoever got the furthest in the dungeon would win. You’d expect this to take all day, and so Mike was surprised to see Gary, looking shaken, wandering through the hallways at about 2 PM. Mike bought Gary a beer and asked him what had happened – wasn’t he supposed to be DMing right now?
“It’s over!” replied a stunned Gary Gygax.
"Gary described how the first group had fared. Walking down the first staircase into the dungeon, the first rank of fighters suddenly disappeared through a black wall. There was a quiet whoosh, and a quiet thud. The players conferred, and then they sent the second rank forward, who disappeared too. The rest of the players followed.
"The same thing happened to the next tournament team, and the next. Players filed into the unknown, one after another. And they were all killed. The wall was an illusion, and behind it was a pit. Eight out of the nine groups had thrown themselves like lemmings over a cliff; only one group had thought to tap around with a ten foot pole. That group passed the first obstacle, so they won the tournament.
"Gary and his players couldn’t believe that the tournament players had been so incautious. But, to be fair, none of those tournament groups had played in Gary Gygax’s game. They had learned the rules of D&D, but they had no experience of the milieu in which the book was written. Of those nine groups that had learned D&D from a book, only one played sufficiently like Gary’s group to survive thirty seconds in his dungeon."
“Ugh can’t stand babies they cry so much!”
That tiny Human spirit has shat himself 4 times today if you’d shat yourself 4 times by noon you’d be in hysterics too
He fell asleep in his bed, at home, and woke up at the goddamn grocery store with an overhead light in his face if that happened to you you’d become The Joker
Poor guy’s only been here for like a dozen weeks he doesn’t even have a favorite show to distract him yet he’s just raw-dogging reality unfiltered with no goddamn Blorbos to rotate whatsoever
Dude has, at this point, one communication signal.
Fortunately for him, it is a very important communication signal, especially given what he's going through right now. It says, "This is, in some way, unsatisfactory." Unfortunately, it's not very specific and he doesn't understand much about how to deploy it.
You have to understand, the stomach ache that he has right now is the worst stomach ache in the universe, because as far as he's concerned, the universe is maybe a month old and there's been a limited number of stomach aches in it. Or, the loneliness and anguish he felt when he couldn't see you was the most terrifying isolation in the universe, akin to being adrift in the Boötes Void, for the very same reason. He does not have guidelines to cope with these things. He has barely accumulated enough of a dataset to start evaluating things like, "Most times, when people I know go away, they will reappear eventually," or, "that particular stomach ache will go away if I eat something." He doesn't even know which particular problems can be cured and which can't. He just knows that "technique: scream like fucking banshee" does have some sort of a success rate.
And it's his only move, you think he's not gonna spam it? Get real.
SEIS fag sex? En esta economia?
its terrible for any number of reasons, but i think if we invent immortality there should be an extreme sport called civilizational speedrunning where teams of 20 go into the wilderness somewhere and try and be the fastest build the first internal combustion engine. i bet you could get it down to like 3 years tops
The real trick is to eat seed heavy food before the speedrun starts so your first poops are halfway to agriculture already
i want you on my team holy shit
He is my princess diana
There is… a lot going on here.
Dude has a death wish
Delighted to announce this bird is real and is a corvid.
Truly the family that just keeps giving.
I haven’t seen it in the notes yet, so afaik, here’s the source of that video! So now you can see the funny poison bird much more clearly.
It was taken by a biologist that studies birds so it seems like he knows what he’s doing. For the most part. Here’s his caption:
You all know that he 100% licked his fingers after handling that bird
imagine cloth mother and wire mother in family court competing for custody of the baby monkey
I Have Softness For You
i have milk for you
Stop.
Cut the baby monkey in half
Can’t wait to hit the lone and level sands which stretch far away this summer? Then you’re going to love our new beach fashions!