Sketch artwork of Marine from āSonic Rush Adventureā, from the collection room in āSonic Generationsā on the Nintendo 3DS.
I'd rather be in outer space šø

shark vs the universe
NASA
Sweet Seals For You, Always
will byers stan first human second
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One Nice Bug Per Day
The Stonewall Inn
Show & Tell

Love Begins
"I'm Dorothy Gale from Kansas"
d e v o n

bliss lane
No title available
we're not kids anymore.
todays bird
tumblr dot com
EXPECTATIONS

ā
Claire Keane
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@sonicartresources
Sketch artwork of Marine from āSonic Rush Adventureā, from the collection room in āSonic Generationsā on the Nintendo 3DS.
He doesnāt look back; he doesnāt need to because Sonicās the Sonic Channel character for June! Naturally!
Tiara the Manx ArtPile
Tiara B. is supposed to be a spunky, self-assured, outgoing, smart and witty character and with the information that she āmatchā Sonic, I visualize her to be a sporty girl with a lot of energy. And energy itās something that she share with Manx cats.
I really like to think that each character of the Sonic world has a distinctive color of the spectrum, so this time I chose a reddish brown as the signature color of Tiara, because Tikal, Marine and Sticks already have orange or orange with brown. And we donāt have an entirely reddish brown character in the games yet.
I tried to exaggerate round forms in design thinking in the round features of Manx cats.
In one of the original designs of Tiara, she have the power jewel in her hair like a hair pin/ornament instead of being a scepter and I think that is very convenient to her if sheāll be an athletic character, so I decided to blend that idea with the Rings of Order.
Tiara Boobowski is a character of the cancelled game Sonic X-treme/Mars 1996 The original designs of course belong to Chris Senn and the team of Sonic X-treme.
Artwork of Mecha Knuckles, the boss Angel Island Zone, from āSonic Advanceā on the GBA.
į( į )į AYYY. HAVE SOME REFERENCES AND FEEL FREE TO TRACE/EDIT IT.Ā
(ļ¾āļ¾)ā Some people got upset because i donāt let them to trace my art, so there it is, i have something for them (and some short tutorials too). Still, iām donāt like reposts, make sure to ask me if you want to repost it. Anyways, if you use it and want to show me your art, feel free to.
Artwork of the enemies from Angel Island Zone, from āSonic Advanceā on the GBA.
PREVIEWS OF TEAM SONIC RACINGāS CARTOON!
TSR Overdrive Concept Art for Sonic!
Ink Drawing Tutorial byĀ Bryan Schiavone
For more: artwoonz.com
I did a Hand Tutorial!!! Let me know if this helps!!!
Some of the enemies from āSonic Adventureā on the Sega Dreamcast.
hi! iv been meaning to figure out how to color like the old sonic art, and you pulled it off so well in that classic amy drawing. do you have any tips on how you did that?
Hi! Iām not very good at making tutorials and that Amy picture was my first attempt at classic style, but Iāll try my best to share my process;
First, the sketch;
After that, I made the flats underneath. A more tidy way to do this (and will probably give you a better result) is to lineart the sketch and then use the fill tool to fill in the shapes, but my process is rather messy so I went with this way.
Afterwards, youāre left with this result.
What you do next is, you may either clip layers for shading on to your flats, or you can work on the 1 layer (your flats) by locking the layer transparency. Since this was experimental for me I decided to use clips.
For the majority of this I mostly used a mix between a soft airbrush and a hard airbrush
^ Above there is pretty basic soft shadows, then next we use the flatās colour to make a soft edge on the outline like so;
For other areas I would make soft shading
And then on a new layer, use a hard brush to give some edges a sharp edge like so.
Itās the same principal repeated for the dark shades/highlights.Ā
As for a final note, classic style art has some dithering. Youāll want to add it to your drawing like so;
^ Youāll end up with this kind of a result.
Sorry itās not super in depth, but I hope it was helpful in some way!
Official Christmas artwork from Sonic The Screen Saver.
Merry Christmas Everyone! -Mod. Miko.
just quickly cleaning up some Fish Sonic Fan characters i had around,:)
i really like the first 3 ones, the fourth one not much XD
how to draw arms ? ?Ā
holy fuck
holy fuck is right⦠but⦠does it work with legs???
yes !!
but how much extend
^^^^^^^^^^
I NEARLY CHOKED
ENJFDFNFATFVFDF
finally. i can be accurate
This is too fucking great to not reblog
I give it MASCLES
BIG MACHO
š¤£š¤£
LMAOOOOOO
Okay but for anyone who legit wants to know how to calculate it correctly:
The elbow joint on average rests a couple inches higher than the navel, so if you measure how long the distance is from the middle of the shoulder to that point then you have the length of the upper and fore arms!
So if anyoneās wondering about legs too, the simplest rule of thumb is that the length from the top of the leg to the knee is equal to the distance between the top of the leg and the bottom of the pectorals:
And I wanna stress that when i sayĀ ātop of the legā iām not talking about the crotch (please donāt flag me tumblr itās an anatomical term) iām talking about the point where the femur connects to the pelvis, which is higher up on the hips:
Itās easier to see what Iām talking about in this photo of a man squatting:Ā
So yeah if you use that measurement when using this technique you should get fairly realistically proportioned legs:
But remember! messing with proportions is an important and fun part of character design! Know the rules first so you can then break them however you please!
HOW THE HELL DID I FIND THIS POST OMG
@astrobatt
Nsio Explains: Advanced Dynamism by Nsio