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2025 on Tumblr: Trends That Defined the Year

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@sourplumfairy
my boss accidentally added a wrong number to our group chat 😭
A slightly deranged review from a long time Dragon Age fan.
What this game promised to be in terms of a Dragon Age game: - Most romantic - Offer a few key world state choices that would have great plot impact, which emphasis on wanting to give players choices that have a visual impact, not just codex. - The most complex, deep companions yet. - Choices that matter.
What I got: [SPOILERS] - The shortest, chastest romances I've ever seen, where the end goal is quite literally sex. The final romance scene is the sex scene, after you've been locked in for some time. No sex before marriage, lol. Even the shortest romance in DAI is longer than the longest romance in this game. It's probably the least sex positive game out of them all. - The only choice that has visual impact is the Solas option, and even that doesn't really give anything major. Solas has maybe one unique line? Otherwise, there is no major change. The other two choices (Did you disband the Inquisition? Did you vow to save or stop Solas?) have no difference, either. It's a matter of do you want your Inquisitor to say "comrade" or "friend." The Inquisition doesn't matter. The South gets nuked off-screen anyway. In codex. So two of the three world state choices we get are mostly represented in codexes anyway. - I have nothing against the companions in Veilguard, but to call them the most complex is somewhat... false. Solas is a complex character. Thom Ranier is complex. Vivienne de Fer is complex. Fenris, Anders, Merrill, Isabela, Morrigan, and Sten are complex characters. They are characters who contain complexities that are not easily swept away. ALL the Veilguard companions are your next door neighbors. They're normal. There's nothing wrong about that, but they don't challenge you. There's nothing to think about. Lucanis isn't going to make you seriously consider your morality, despite being the "prince" of the Crows - hired killers. Neve's standing and possible privilege as a human mage in a magocracy is never commented on. These are just two examples, but the same applies for the rest of the companions. None of them are HIDING anything. I will reiterate that there's not anything necessarily WRONG with that, but it does mean they lack the flare of drama that previous companions had that made them brain-scratchers. - Choices don't matter. No matter what Rook does or says, you're railroaded into a scrappy, heroic person who is always right. The worst thing you can do in this game is just NOT do the companion quests. - Despite being a RPG, there is no roleplaying. It's more action/adventure. But it gets a little slow in places for an action/adventure. And it doesn't have enough roleplay value to be a satisfying RPG. - Pretty much the only reason I can see replaying this game is to see the opposite city routes. You don't have to finish the game to get the full romance, either. - No lore continuity. Elves, qunari, dwarves, and humans just living in peace in Tevinter. Some fantasy where poor communities aren't racist doesn't explain this away. - Orientalism in Rivain? - Reducing what was originally a story about slave liberation and rebellion to "love and murder" over Solas' ex situationship. - The game can understand gender that exists outside a binary but somehow can't understand multiculturalism. - Why does Bellara, a Dalish elf, have white guilt?
Some disorganized additions:
- Tonal whiplash. You go from losing a supposedly beloved companion to the final romance scene (the sex scene) in the space of 5 second. - You can't speak to your companions outside cutscenes. However, you can go around the Lighthouse snooping on your companions having nice conversations amongst themselves. - Not a SINGLE companion bothers to check in on the PC even once. You played as a Grey Warden who lost Weisshaupt? No one cares. Emmrich will check in on Davrin but not you. The only point in the game where they show even a smidgeon of care for you is after the Regret Prison, but they don't actually show it. You're pulled out and it immediately cuts to a war table scene. No emotional reunions. - This is Found Family - but only for the companions. Bellara has the opportunity to see Neve as a sister figure, but not you. This could roll into the lack of roleplay value in this game, but it really adds to the lonely element of this game. - "Okay guys, we lost the big game. Let's all take a step back and do some self-care exercises." But the game is Weisshaupt and the South is getting nuked. - Characters often feel like caricatures of themselves. Oftentimes this game feels like a fanfiction of the story and characters it's representing. Some of the things the characters say are not things that normal people would say. Because Rook never builds more than an entirely superficial relationship with their coworkers, it's entirely believable that the most moving thing Rook can think to say, whenever the obligatory Sad Moment happens to a companion, is "[Insert Name Here], I'm so sorry." - You could replace the Inquisitior with a cardboard cut out and it would have more life. - We already had a story about a disapproving parent who is hurtful to their queer child with Dorian. There was a missed opportunity with Shathann to explore the Qunari's view on gender, but only the Tevinter characters are allowed to talk to Taash about different gender identities. When Shathann talks about qunari gender identity, it's oppression. This game's handle on cultural identity is awful. And then they fridged Shathann. - Did you know Elgar'nan and Ghilan'nain, the ancient elven gods (we won't say Evanuris even though that's shorter and more believable to Andrastians who might balk at the idea of ELVEN gods), have escaped from their prison and are blighting the world? The elven gods escaped and they're blighting the world, because they're blighted and escaped prison and are elven gods and are blighting the world, Elgar'nan and Ghilan'nain, those gods, who are elven, and escaped and are blighting the world. - This game is Young Adult. This game is YA with all the darker, grittier elements from the previous game filed away, presented as "politically correct" with "ethical piracy" with no continuity in characterization because Isabela Dragon Age 2 would NOT say any of that. It's if Genshin Impact was a Dragon Age game, complete with the canned body language (cross arms). - The villains are one-dimensional. Aelia's "Minrathous dark truth" AKA Batman villain, Butcher dies after 1 moment of glory, the Dragon King is nothing sauce, if Elgar'nan was just a little bit more intelligent he'd have just smashed that moon into Thedas and called it a day, Illario's speech is ripped right from the Lion King. Gone are the days where antagonists had complex reasons for their actions. Gone are the days where characters were put into situations were there was NO good choice for them to make and we could judge them with the nuance they deserved. - Also did you know: Whatever it takes?
On the bright side, the CC is great.
that one part in all that remains where hawke can spew the most venomous vitriolic shit about blood magic/magic just in general to merrill and anders and they just take it like they dont get mad or try to start an argument because they know hawke is speaking from grief. it clearly hurts merrills feelings but she still calmly and emphatically tells hawke she's sorry and offers them space. anders sits down and straight up tells them they can take it out on him if it makes them feel better. can anyone hear me
The soft retconning of spirit healers is genuinely the weirdest thing that dragon age has ever done. Like why did they do that.
They hated that little blond freak so much that they wiped the very concept of his job clean offa the face of the earth.
there's a really funny 3d printing controversy going on btw.
if you don't know, there's a very popular 3d printing model out there called "benchy". this is used for benchmarking your 3d printer because it's a difficult print and will help test it out.
this is so widely used that people make their own little versions of it, remixing the 3d model to make benchy look cooler and stuff. however, a new company owns the benchy license. they are sending copyright takedowns to all those who wrongfully uploaded the benchy model.
of course, this is pissing off the 3d printing community greatly. everyone loved benchy and have used it for years. so someone on reddit decided to make a new model that is designed as a 3d printing stress test. one that works a lot like benchy, and people are freely able to edit it as they please. you know what they called it?
boaty.
BABA IS FUCKING GET YOU
I think if you put someone from 2005 onto a website from 2025 without the slow creep we've lived through, they'd think they had malware
Something that really stuck with me while I was playing Mass Effect 2, and that I feel was so important to understanding the relationship between Shepard and Garrus, whether you romance him or not, is that Garrus is your only companion from ME1 who never moved on.
You died. The crew watched you die. Assumedly they grieved you, there was a funeral service, there were tears and all five stages of grief. Things were rough, but eventually life took on a shade of normalcy again.
Kaiden/Ashley got reassigned and continued their work for the alliance. Liara fights tooth and nail to get your body to Cerberus, but then it’s out of her hands and she becomes an information broker. Tali goes back to the Floatilla, like she was always supposed to. Wrex becomes a clan leader. And yes, they’re all fundamentally changed by their time on the Normandy, but no one seems as stuck as Garrus Vakarian.
Because he doesn’t go back to the Citadel. He doesn’t join the Turian Hierarchy. He ships himself off to Omega, one of the most dangerous places he could be, and makes a life out of pissing off the most dangerous people there. It’s kind of a suicide mission, especially after what happened with Sidonis. He kind of figures he’s going to die doing this, but what else can he do?
There is no normalcy for Garrus in a world without Shepard, and I think that’s why he’s always immediately ready to come back to the Normandy. The Normandy, and Shepard, are home for Garrus and that’s why I think romancing him feels like the natural conclusion for so many femme Sheps, because Shepard feels that way too.
Of all the companions, no one needs Shepard to live more than Garrus, and no one needs Garrus more than Shepard. They’re perfectly matched, as lovers, as friends, as soldiers, as whatever they are in your universe and when you’re that perfectly matched with someone, you never quite feel whole without them.
No Shepard without Vakarian.
Markiplier not partnering with Honey because he didn't understand how its business model was profitable with how much it spent on advertising demonstrates a level of thoughtfulness that seems absent in a lot of youtubers.