The party, while on their travels, encounter a rhino.
For some inexplicable reason, everyone refers to it specifically as a "land rhino".

Janaina Medeiros
ojovivo
wallacepolsom
Mike Driver

roma★
Keni
RMH
let's talk about Bridgerton tea, my ask is open

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Jules of Nature

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$LAYYYTER

pixel skylines
Sweet Seals For You, Always
Today's Document
occasionally subtle
Aqua Utopia|海の底で記憶を紡ぐ
Sade Olutola
Show & Tell
d e v o n
seen from Chile
seen from Chile
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seen from Chile
seen from United States
seen from United States
seen from Mexico
seen from United States
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seen from India

seen from Malaysia
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seen from Malaysia
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@sunmaybedoesthings
The party, while on their travels, encounter a rhino.
For some inexplicable reason, everyone refers to it specifically as a "land rhino".
Pornographic dating sim where all the sex scenes have typically arcane unlock conditions, except instead of gating them behind the developer's peculiar ideas about the transactionality of human relationships, all the NPCs are just doing that maiden-from-Irish-folklore thing where they make potential paramours complete oddly specific labours and solve strange riddles before they'll fuck you. Each NPC's appearance, personality, and challenges are directly based on the conventions and clichés of a specific genre of indie puzzle games, ranging from the obligatory Sokoban Girl With Big Boobs to the mysterious enby whose fuck challenges can only be solved via a real-life Discord ARG.
(The sex scenes themselves of course follow suit from their bearers' themes; what exactly a sokoban-themed sex scene would entail in practice is left as an exercise for the reader.)
what could possibly be unexpected about a sokoban themed sex scene?? its a game about filling holes. come on
Well, yes, but the fact that sex scenes are (often) about filling holes anyway means filling holes is not, in itself, sufficient to establish a sex scene as distinctively sokoban-themed. You've gotta step up your game!
There's a woman whose native genre is those games where you're forced to operate a Device and if you don't pull the levers correctly a monster eats you. Her sex scene is the only one that counts toward the "All Bad Endings" achievement.
Somniloquium Serenum stickers
well other than that mrs. kennedy how was the drive
put in an early endorsement: Rock in the Shoe for OpenMW
I love it when media fucks up the wording of the Rasputin disclaimer and ends up with shit like "any resemblance to people or locations living or dead is coincidental". I'd love to know what committing libel against a dead location would entail.
Fuck the Fiesta Mall in Mesa, AZ. I heard it ate someone once.
this sea sucks shit. it doesnt even have any scrolls im sure
#Sorry what do you mean “rasputin disclaimer” (via @big-condiments-official)
For once I'm not actually doing a bit; those "any resemblance to real persons living or dead" disclaimers genuinely exist because of Rasputin.
(In brief, the 1932 MGM Studios film Rasputin and the Empress is a dramatisation of the life and times of Grigori Rasputin which is partially adapted from the personal memoirs of Felix Yusupov, one of the principal conspirators responsible for Rasputin's assassination. The film, which was heavily marketed as being based on real events, falsely claims that Rasputin fucked Yusupov's wife, Princess Irina Alexandrovna. As both Yusupov and Princess Irina were still alive at the time, they jointly sued MGM for libel – and won. This is actually, literally the reason the practice of including those disclaimers was taken up.)
Ra Ra Rasputin Life adapted to the screen But doing so they slandered a prince Ra Ra Rasputin Felix hatched a legal scheme And MGM was thoroughly rinsed
ct my friend im moving soon whats the scariest painting i can put in the bathroom
Francis Bacon portrait of Innocent X
You may think this was brazilians reaction to the winning goal but nope this was brazilians reaction when Germany got eliminated by Paraguay
I do think the ability to emoji-react is a net win for human communication. not only does it give you an outlet for 'I see and acknowledge this but don't have a verbal response' but it also adds a pleasing alethiometer element to things
my coworker announces that he's off to the dentist. someone reacts with a tooth emoji. is this a statement of dentist solidarity? a wish for my coworker to return with more (or fewer?) teeth than he set out with? simple word association? who can say
A genie who will always twist your wish in a way that somehow manages to screw over one specific person the genie has personal beef with
People always get so weird about my participation in the Flat Earth Advocacy Group. For the last time, we aren't cranks, we aren't conspiracy theorists, we're definitely not geocentrists, and our policy think tank is fully aware of what shape the planet currently is
i love sending people my totaled car as a reaction image it’s so funny
this is how it feels to watch some old bullshit, talk it up here and then go over to anilist and give it a 5
One of my personal game design white whales is an OSR game that takes the modern roguelike "core advancement schema is constrained to single runs, plus some sort of auxiliary metaprogression based on rewards for completing runs" and cross-breeds it with the "dungeons are mythic underworlds/fragments of other worlds/living creatures parasitising our reality" conceit that some contemporary OSR games go for to produce a game where the core rules furnish robust character creation procedures but simply have no concept of advancement, incremental or otherwise, and then each individual adventure module has its own context-specific advancement schema which is only effective inside that particular dungeon, and goes away outside of it.
e.g., one dungeon might allow characters to advance by progressively enbodying mythic archetypes to produce something resembling a conventional class-and-level system, save that the "character classes" are specific to that dungeon, and a different dungeon which nominally has the same advancement schema would have a totally different set of playbooks; another might have fully randomised advancement in which player characters acquire weird body-horror mutations that grant mildly game-breaking super powers with no ability to influence which ones they get; and a third might have wholly extrinsic advancement based on acquiring golf-bags full of magic items with oddly specific functions. In each case, progression through the relevant advancement schema would be extremely rapid, such that exploring its full gamut in the span of a single adventure module is feasible, and player characters would "reset to level 1" once that module is complete.
However – and this is the keystone of the entire exercise – we're explicitly not obliging GMs to basically design a whole new game every time they want to roll their own adventure module, because 90% of the text would consist of a long list of modular pieces of advancement schemas which can be plugged together like Lego bricks to produce whatever the dungeon at hand uses, tied together with some sort of monstrous set of Big Stupid Tables which enable advancement schemas to be randomly generated, with the GM's only obligatory responsibility being to invent an aesthetic for the dungeon which justifies these particular elements coming together in this particular configuration.
To pose a particularly silly example, imagine rolling up a new dungeon and getting the schema elements "randomised, non-hierarchical upgrades", "upgrades are intrinsic modifications to the affected character's mind, body, or soul", and "each upgrade is a self-willed NPC and accessing its advanced functions requires persuasion, negotiation, and/or bribery". Is it a biopunk dungeon where characters advance by acquiring talkative parasites with incongruous goofy accents? Is it like a Disco Elysium thing where you advance by learning skills, but the skills are alive? Do you have ghosts in your blood?
Thinking about the kinds of characters who would do that for a living is extremely fun.
The core book's character creation chapter would of course include a Big Stupid Table of potential explanations for why you're doing this to yourself.
@evilweirdo replied:
The cheap lethality of some of these games would absolutely work better in a roguelite kinda thing
Dungeon where the only advancement trigger is "dying".
little known fact about me i was actually isekai'd into this world from the video game world. i used to be a peggle orb
vn writers when they introduce a female character's friends
when the ogre I hired to guard the castle complains that the longsword I gave him requires a level of control and finesse he isn't used to