"A mistake repeated more than once is a decision."
— Paulo Coelho
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Today's Document

Origami Around

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"I'm Dorothy Gale from Kansas"
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@superpoweredkryptonian
"A mistake repeated more than once is a decision."
— Paulo Coelho
a King & a Queen
Sakura Week 2018
↳ Day 2: Connections
Oh hoh hoh…This one is for all of you disappointed by the lack of smooching o3o My little dayish late Sasusaku month entry for the “games we play prompt”, which I think existed? I dunno, enjoy the fireworks hee hee, happy 4th :D
DO NOT repost with my permission! Thanks!
By you, I am forever undone.
oh my god, hello how are you welcome to my aquarium
Join Quietus discord, If you dare 👀👀 @sloshi @angel-chu
FOR THE LOVE OF HADES DO NOT JOIN THEY ARE ABSOLUTELY INSANE
PM ME TO JOIN THE MADNESS. IT'S NON STOP CHAT AND LAUGHS.
Quietus meme dump 4
@angel-chu
LMAOOO I LOVEEEE THE MEMES IN OUR GROUP.
Join us to see many more!
5/7/2018: Hey, aspiring fantasy writers!
Having trouble deciding what role is best to give your character(s)? Well then, here is a collection of medieval-fantasy type jobs (both historical and fictional) in alphabetical order that can help you choose the right one.
Abbot; Abbess
Academic/Professor
Actor
Adventurer
Adviser
Alchemist
Alienist
Almoner
Animal trainer
Antiquarian
Apothecary
Arbalest
Arcanist
Archer
Architect
Armorer
Artificer
Artist
Assassin
Astrologer
Auctioneer
Author, Nonfiction
Bailiff
Baker; Baxter
Bandit (Outlaw, Thug, Highwayman, Plunderer, Marauder)
Banker
Barbarian
Barber
Bard
Barkeeper
Bathhouse Attendant
Beast Tamer
Beastmaster
Beggar
Berserker
Bishop
Blacksmith
Bladesmith
Bodyguard
Bookbinder
Bounty Hunter
Brewer; Brewster
Broker
Butcher
Butler
Candlemaker
Captain
Cardinal
Caregiver
Carpenter
Carriage driver
Carter (Carrier)
Cataphract
Chainsmith
Chamberlain
Chandler
Chaplain
Chariot racer
Cheesemaker
Chimneysweep
City guard
Cleric
Clerk
Cobbler
Confectioner
Constable; Marshal
Convict
Cook; Pastry chef
Cooper (barrels/buckets)
Copyist/Scribe
Cordwainer (Shoemaker)
Crusader
Dancer
Deacon
Dentist
Deprived
Detective
Diplomat
Diva
Dockworker
Doctor
Dog trainer
Domestic Servants
Dragonrider
Dressmaker
Druid
Duelist
Dyer
Embroiderer
Emperor/Empress
Enforcer of Laws against Rich Clothes
Engineer
Escapist
Explorer
Falconer
Farmer
Farrier (horse shoes)
Fighter
Fighting Clerics
Fisherman
Fishmonger
Flagellant
Fletcher
Florist
Footman
Friar
Furniture maker
Gardener
Gladiator/arena fighter
Glazier
Goldsmith
Gong Farmer
Grave Robber
Gravedigger
Guardian
Guru
Hack driver
Harbormaster
Hatter
Hay seller
Headsman; Hangman
Healer; Midwife
Hellion
Herald
Herbalist
Hermit
Hero
Houndmaster
Housewife
Hunter
Illuminator
Illusionist
Importer; Exporter
Innkeeper
Inquisitor
Interpreter
Inventor
Investigator
Jester or Fool
Jeweler
Judge
King
Knife thrower
Knight
Lady’s maid
Lawyer
Leper
Locksmith
Logger
Loremaster
Mage
Magician
Maid
Man-at-Arms
Mapmaker (Cartographer)
Mason
Master of Ceremonies
Mayor
Medium
Mercenary
Merchant
Messenger
Miller
Miner
Minstrel; Jongleur
Money Changer
Monk, Nun
Musician
Necromancer
Noble
Noblewoman
Nurse
Nursemaid/wetnurse
Occultist
Official
Oracle
Page
Painter
Paladin
Papermaker
Parchment and Ink Seller
Pardoner
Parson
Peasant
Peddler
Philosopher
Pilgrim
Pirate
Playwright
Poet
Polymath
Pontiff
Pope
Porter
Potioneer
Potter
Priest
Prince
Princess
Prisoner (hard labor)
Produce vendor
Prophet
Prostitute; Courtesan
Provost
Pyromancer
Queen
Ranger
Rat catcher
Ringmaster
Rogue
Ropemaker
Saddler (Yo mama!)
Sage
Sailor
Salt seller
Salter or Daysalter
Schoolmaster; Teacher
Sculptor
Sentinel
Seraph
Serf
Servant (laundry, kitchen, cleaner)
Shaman
Sheriff
Shieldmaiden
Shipwright
Shopowner
Silversmith
Skald
Slave
Slave trader
Smelter
Smuggler
Sniper
Soldier
Sorcerer/Sorceress
Spinster; Spinner
Spy
Squire
Stable hand
Stablemaster
Stained-Glass Artist
Steward
Stonemason
Street Cleaner
Strongman (or woman)
Summoner
Surgeon
Swashbuckler
Sweet maker
Tailor
Tanner (leather)
Taxman
Templar
Thatcher (thatched roofs)
Thief
Thrall
Torturer
Town Crier
Toymaker
Trapper
Traveling Merchant
Treasure hunter
Trickster
Troubadour
Tutor
Undertaker
Vestal
Viking
Wagoneer
Walker or Fuller
Wanderer
Warlock
Warlord
Warrior
Weapons instructor
Weaver; Webster (fabric, rugs, baskets)
Wheelwright
Wisewoman
Witch/Wizard
Witch Hunter
Wood-carver
Wool-carder
Yeoman
If there are more you want to add to the list, feel free to reblog and share your suggestions. The more the merrier!
(Note: Some jobs listed here are probably the same as certain others but with a different title.)
Hello! I'm reading your advices and they are really great. I wanted to ask if you have any pointiers about how to make people root for a character who may not always be active, interested, involved. I want my characters to have struggles and characteristics we all have, this mean that among pro active "yes adventure" types there will be depressed ones, shy, introverted - I'm afraid of people thinking they are bland or irritating. I see characters like that being hated in media too often.
That’s because the people who aren’t generally active, interested, or involved tend not to be well liked in real life and that’s going to affect reception in fiction. That said, depressed, shy, or introverted people don’t necessarily have the same fate because they aren’t really the same thing.
You’re equating a way of acting with a personality trait, and while they can overlap, they aren’t the same things and part of the answer to your question is in the difference. A depressed person can still be interested to help a friend. A shy person can find a way to get involved, even if it means only working with the one person they’re comfortable with. An introverted character can be active behind the scenes in more social situations.
Now, (and you note this with your wording of “not always be”) there’s a difference between a character who has some bad days vs ones that are always bringing the mood down. Even depressed people have good and bad days so it’s important that you show that variety to help avoid the main annoyance factor of “that character doesn’t do anything”.
It’s fine to want to include people from all walks of life but you need to ask yourself if it makes any sense to put them in a specific story at all. Not all stories can use certain characters, so when wanting to include a less proactive character, you always want to as “Why is this person there?” Not in context of why you want to include them, but what do they have to offer the story? What are they doing to help the plot? Why have they chosen to participate in this story and why do they matter to it? You never want a regularly appearing character to be useless because that’s a near guarantee to inciting audience hatred. (Though sometimes the uselessness can be a good point of comedy, it takes a certain kind of story and a certain kind of humor to pull that off.)
Every character should have motivation and a goal, and those need to align with the overall story. Those less active characters need a reason to be included in the plot and they need to participate, even if it isn’t shoved in the reader’s face like with more proactive characters.
Representation “just because” works when it’s about something like including a variety of skin tones or body types, the things that don’t affect how the story plays out. People and personalities affect the story. In the end, a character need to pull their weight in a story or else they’re going to be disliked or are unnecessary and shouldn’t have been included.
There are going to be a lot of people who find those kind of traits to be irritating and a writer can’t really fix that, but “bland” is something the writer has direct control over. If the character is the narrator and protagonist then you’ll have an easier time getting readers on their side (link embedded). But ultimately you just need to show the characters to be well-rounded and useful. Less active characters tend not to be automatically hated unless they fail to pull their weight in a story or are reduced to their “inactive” traits.
So,
Make sure they’re genuinely useful to the story.
Show them as well-rounded characters.
This other post on getting readers to root for someone who isn’t the narrator might help (link embedded).
Good luck with your characters!
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“If you have been brutally broken, but still have the courage to be gentle to others then you deserve a love deeper than the ocean itself.”
— Nikita Gill
Dogs are too pure honestly
How to Write Stakes in Storytelling
I’ve been wanting to revisit the concept of stakes, as I’ve been trying to think of new ways to explain it to writers. It’s super important to make sure you actually have stakes stated on the page, but not all stakes are equal. You need to have *significant* stakes. Here is how to do all that.
I’ll be honest, back in the beginning, it was kind of hard for me to wrap my head around “stakes.” Something about the term itself felt elusive, then when I started to get it, it felt too restrictive creatively.
What do I mean by stakes? And why are they important?
Stakes are essentially what is at risk in the story.
But still, for newer writers, I think that definition leaves them wanting.
Because the concept of “risk” can seem vague as well. Or the risk seems so obvious, that the writer never states it in the text.
Writer: Well, obviously the protagonist’s life is at risk! THAT’S THE RISK!! Why do you keep asking me for the stakes???
Lately I’ve found it more helpful to think of stakes like this.
Stakes = Potential Consequences
Consequences. That’s a word that is creeping into my mind more and more as an editor and a writer.
State potential consequences in the text.
Remember how I have been talking on and off for months about how audiences want to look forward in the story? And that tension and hooks work by getting the audience to look forward? Readers keep turning pages, because we’ve gotten them consider what could happen. Now they need to find out if it does happen.
It’s not just about the consequences.
It’s about the potential consequences.
Often in the industry you’ll hear people say “Raise the stakes!”
But what does that mean?
It means raising/growing/increasing/amplifying what is at risk.
It means strengthening, deepening, broadening potential consequences.
And the audience wants and needs those potential consequences in the text, either stated directly or implied powerfully.
If you took English classes in college, you may have had your professor talk about the “So what?” question when it came to writing essays. Maybe you were writing an essay about animal rights in factory farming. Well, so what? Why do we care about that? Or maybe you were writing an essay about how eating dinner as a family has a positive impact on children. Well, so what? Maybe you were writing an essay that compared Dr. Faustus to Dr. Jekyll. Well, so what? Why do we care?
Stories where the stakes (aka, potential consequences) don’t make it onto the page may result in similar responses from others.
So what?
Why do we care?
Why do I care what happens to this character?
Make me care!
How do we fix that?
I’ve been thinking about how one of the keys to fixing this is making sure the potential consequences, the stakes, are on the page.
You can take this back to my essay examples. When we include the potential consequences in our essays, we answer the “So what?” question. What are the consequences of factory farming on animals and humans? What are the potential consequences of eating dinner as a family? What are the consequences of Dr. Faustus and Dr. Jekyll and what conclusions can we draw from their stories?
When we talk about potential consequences, we talk about what is at risk and why we should care.
Say in the beginning of your story, your protagonist is given the task of delivering an invitation for a royal wedding to her Aunt Sadie.
Well, so what?
Why do we care?
It’s your job as a writer to convey the potential consequences that will satisfy those reactions.
Consider this.
If Aunt Sadie doesn’t receive the royal invitation, then a rift will come between the royal family and the protagonist’s, resulting in financial and familial devastation (let’s say the set up explains why this is so).
Okay, so now I’m starting to care about the wedding invitation–and whether or not Aunt Sadie gets it.
We now have financial and familial wellbeing at risk, or in other words, at stake.
But this also works in the opposite direction, which it seems like everyone in the industry forgets to talk about.
Consider the positive potential consequences as well.
If Aunt Sadie gets the invitation, then she can go to the wedding, where she hopes to network with someone of high prestige in order to start her new business, a bakery chain, that our protagonist is dreaming and dying to work in–baking is her passion.
Okay, now I’m caring about the invitation even more. Because whatever happens to it will either bring really good consequences or really bad consequences. Not only are family and finances at risk, but the protagonist’s dream is affected as well.
To take it even a step further, you can sometimes add potential consequences to potential consequences.
If our protagonist isn’t able to help her aunt get the bakery going within the year, then she’ll be doomed to work for her father as a stenographer, which she’d hate.
Keep reading
Sherri Stoner and Joshua Finkel’s live-action reference for The Little Mermaid
“Before the truth can set you free you need to recognize which lie is holding you hostage.”
— Unknown
Drogon being a good boy to his mommy.