Squad 0: From Explosion to Burning Enemies! 💥🔥
Testing the new fire and destruction mechanics! Here is the chain reaction progression from the first explosive blast to the enemies catching fire.
seen from Italy

seen from Germany
seen from Germany
seen from Italy

seen from Australia
seen from China
seen from United States
seen from France
seen from Germany

seen from Netherlands
seen from Türkiye

seen from Canada
seen from Russia

seen from Türkiye

seen from United States
seen from Netherlands

seen from Malaysia
seen from United States

seen from Malaysia
seen from Russia
Squad 0: From Explosion to Burning Enemies! 💥🔥
Testing the new fire and destruction mechanics! Here is the chain reaction progression from the first explosive blast to the enemies catching fire.
"Guys... my lasersight is not doing well.." Had this weird bug but I actually managed to get it fixed :D oh btw I don't have follows yet, if you are interested you can follow me and see more about my projects and stuff :)
Psx indie games in CRT
I turned this broken PS1 into a retro mini PC for fun some time ago. It worked perfectly for playing the Twin Peaks demo by blueroseteamtp on a CRT. I really recommend it; the demo is excellent and is free in itchiogames . If you want the code or the 3D pieces, let me know. The ghostly Laura Palmer figurine from season 3 was made by kuato_toys
How to Create a Simple Wood Crate Material in Unreal Engine 5. Watch Now: https://youtu.be/V1s88d4PKyY
SUBSCRIBE: https://www.youtube.com/chidrestechtutorils
This week I ended up redesigning my game! Check out the devlog.
Five emerging Unreal Engine features and workflows unpacked. 💥 Chaos physics 🚕 Datasmith 🎞️ Sequencer 🔦 Ray tracing 🎬 Virtual production Explore them all with these useful video guides: 📺 https://t.co/4VislYl4w5 (via Twitter http://twitter.com/UnrealEngine/status/1276237663213928449) #UnrealEngine #UnrealEngine4 #GameEngine
Perplexus Shadow Open WebGL 3D maze gsme
“NODE” Epic still renders from our technical demo entry for Unity’s #NeonChallenge. You can watch it here: https://www.youtube.com/watch?v=znoC2rYn-mA click on HD 1080 60 THANKS! Workflow: Modelling in Autodesk Maya Textured in Substance Painter
RENDERED IN REAL TIME WITH UNITY