some characters from Phobies
seen from United States

seen from United States
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seen from South Korea
seen from United States

seen from T1
seen from Singapore
seen from Italy
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seen from United States
seen from Malaysia
seen from China
seen from China

seen from United States
seen from United States

seen from Australia
seen from United States
seen from China
seen from China
seen from Malaysia
some characters from Phobies
I really enjoy created my postcard design for the senior exhibition I'll be part of! I'll be showing my animation project and maybe I'll post the official post design in the future
I've been thinking about Snood a lot lately. Never did I expect I would suddenly become so Snoodpilled! Exactly one week ago, I decided I didn't want to talk about each Snood individually. But I can't help it. I'm gonna do it! I'm about to Snood! I could go on and on about the history of Snood but other people have done that already and you can find it if you're interested. I am just going to explore the designs of each of these little disembodied heads (they are officially referred to as such. I don't know where their bodies went) and you're going to watch! I want you to imagine this happening physically. You sitting in a room while someone plays a slideshow of Snoods while analyzing them. That's what we do here!
Jake is the Main Snood! The simplest, the most straightforward. He is sort of just a face, and I know all the Snoods are, but this is even more straightforward than most! He is pretty striking, though, with his deep blue and intense stare, compared to the more expected yellow smiling face. Despite his simplicity, Jake has served as the mascot of Snood from the beginning, and I guess he's a good choice for that. I don't actively enjoy the designs of many Snoods, so maybe I would say that about any one declared as the mascot, though.
Zod is already much more of a freak than Jake! He's angry, his sclerae turn cyan, and he bares his sharp teeth. My favorite part is that his nostrils glow! What's going on in there? Little creatures throwing a raging party? Or maybe it means it works as an electrical outlet! Most of all, Zod's most interesting feature is his shape. He has four flat-looking protrusions, as if he could easily stand on any of them. Or maybe they're suction cups. Or maybe they're open holes! Stick your arm in and wave at someone from through a Zod! If you cover all but the top one, you could drink a beverage out of him!
Midoribe heard someone say "be there or be square", and let me tell you. He was not there. He is the Snood who fills up most of the space of his sprite, which gives him an interesting vibe of being the Biggest One. I feel like the characters all being radically different shapes would lead to aiming being a bit more difficult depending on which one you're launching. There could be a Snood Visual Clarity tier list! Awesome. Midoribe's face isn't all that interesting, besides his fascinating nose. The bridge is oh so thin, but the nostrils so builbous, looking almost like two tunicates attached to a stactite! Pretty cool of his nose!
Geji is my favorite Snood! The face isn't that exciting compared to the other Snoods', though I like how happy she looks in the standard expression. I say "she" because Snood HD made Geji a very standard Girl Snood design, but look at this original one and tell me that isn't an awesome and epic girl. The best part is all her tendrils! Geji is like a bacterium or something, with all these cilia emerging from her relatively small main body, and filling out the space of her sprite! I bet those could catch plankton if they needed to. They even droop like mammal ears when Geji is sad. But Geji has much reason to smile, and that includes her very interesting widely-placed but tall teeth. Look at them!
I realize I've had a similar idea in the past, but please consider: reverse isekai protagonist Desmond who is the only human left in the world after touching the isu device because everyone else was transported into a bunch of different parallel universes (/=crossovers of your choice), each containing one of his ancestors.
He must now convince his ancestors to undo their parallel universes an de-isekai the world before reality collapses in on itself.
Oh, and he has no idea how to contact them, all he can do is get into the Animus and see what they're doing.
No preassure.
(+extra points if we get some cameos from the modern day protagonists. Maybe they're the key to fixing the world?)
You know what would be funny?
If everyone was transported into universes connected to their voices and the modern day Assassins are there for the ride and have no idea what the fuck is happening.
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So we have Altaïr and his voice actor Philip Shahbaz has been in a lot of films and tv series. Considering how I write Altaïr, I would suggest we punt him to one of the crime procedural series that his voice actor guest starred in. We can go for SEAL Team because the episode Philip Shahbaz is in for that series is set in Syria so we can have Altaïr see what his homeland has become in this possible future. Alternatively, we can kick him to NCIS instead and it would be a case of Altaïr having to deal with both the modern day world and hiding himself from the NCIS team who is looking into the death of a military personnel that, coincidentally, was nearby when Altaïr was transferred into their world. Since you want one of the modern day protagonists as a cameo, how about instead of being a cameo, they become the main Assassins’ sidekick? The Watson to their Holmes, some may say. We’re pairing Altaïr with the initiate of Unity and Syndicate (there is a possibility that they’re not the same person but I normally just make them the same person because they’re meant to be us in those games). The initiate would know how the Brotherhood operates so they serve more as Altaïr’s assistant that he calls ‘novice’. The recruit is actually the one who realizes they’re in a tv show because they watch criminal procedural shows while grinding (because, according to them, Arno’s rank system is a grindy piece of shit)
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For Ezio… now, Roger Craig Smith has done a lot of character voices BUT there is one specific character that we’re going to choose because (1) it will confuse the hell out of Ezio and (2) the characters share the same birthday: Sonic the Hedgehog. And he would have the lovely Layla assisting him for this predicament. Layla is just as confused as him but the best part of this entire thing is that Layla grew up playing Sonic the Hedgehog so they’re not going in blind. Sonic absolutely mimics Ezio’s voice whenever he wants to mess with the man XD
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Okay. So for Ratonhnhaké:ton… he voiced a multiplayer character in Red Dead Redemption and that is all the excuse I need to kick him to RDR. Normally, he’d be punted to RDR1 but if you want to punt him to RDR2 instead, be my guest. Regardless of which game he gets kicked into, the main premise is the same. Ratonhnhaké:ton tries to find the Brotherhood but sees none and gets roped into the Van der Linde gang’s ‘shenanigans’ (RDR2) or entangled with Dutch’s Gang (RDR1). For this one, he gets stuck with Numbskull and it’s a very tense partnership because Numbskull admits that they’re a Templar (whether by choice or because they were coerced would remain vague until later on) but they’re both in the same mess so they’re gonna try and make the best of it.
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And now we come to Haytham. I am sooooo tempted to put him in a Hallmark movie called Christmas at Holly Lodge just to fuck with him. BUT if we really want to fuck with him, we kick him to Riverdale and let him suffer through the batshit crazy plot that series had. And, just to rub salt to the wound, he’s stuck with Noob who is starting to Bleed Edward Kenway. Haytham gets roped into Riverdale’s plot because Noob believes that’s the key to how they can return to their own world. The problem? Noob only watched the first season of Riverdale so they’re both flying blind XD
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In post-apocalyptic world where Desmond is the only human left…
Instead of the Animus, he finds out what his ancestors are doing because the Apple connected to TVs from a random mall that Desmond went to for a supply run.
He’s still working out on how to contact his ancestors.
But his phone… strangely enough… has four new contacts that he doesn’t recognize.
Desmond still needs to find a signal though XD
The many configurations of the gateway to Hell (Part 12)...
(In the near future, where AI has become completely self aware and thus can be corrupted and pulled into Hell, just as the humans that created it can be, this Configuration is alive and represents the first known crossover of a Configuration with a living being. It pulls people into its spell by temporarily changing their "shell", using its power to make someone look different, perhaps as the person they wish to be, and then eventually taking it away, so that the holder of the Configuration tries to solve it, completing their "destiny" by opening the Gateway to Hell, providing for the emergence of the Cenobites.)
Search "Horror" on my page and you will see just how crazy this horror collection has grown & accumulated.
The Larua Configuration:
Monster Trio
The Beano Archives, particularly the Numbskulls comic series, are a great source of inspiration for creative projects, including game design. The comics focus on tiny characters living inside a human body, cleverly turning everyday situations into imaginative adventures. For video games, studying Numbskulls can help with world-building and narrative design, showing how to take familiar settings and make them feel unique, fun, and full of hidden details. The exaggerated, cartoonish art style also offers ideas for character design, visual humour, and expressive storytelling, which can make gameplay more engaging. This ties directly into the 'secret life of' concept because, like the Numbskulls living unseen inside a human.
Source: ThunderCats [2011]