Tbh if we ever get a "banjo threeie" I don't want it to be an "open zone" style game like Sonic Frontiers, Mario Odyssey and DK Bonanza. Like don't get me wrong I love those games but they just feel too....bloated? Like I don't find myself replaying these games too often because of the sheer amount of content. I prefer shorter games that I can replay over and over instead of games that make a single playthrough feel like a marathon.
I do eventually want to see a Banjo game in that style. Just I think for what they should do for Banjo Kazooie's return is hire a larger indie team or a smaller 3rd party studio to make a 6th generation style banjo game. Like for PS2/GameCube/XBOX cross released on modern systems and have it be a direct follow up to Banjo Tooie. Like have it take place in between the events of Tooie and Nuts and Bolts and have it be in the same style of gameplay as Tooie just with modern QoL features and new creative levels to explore with interconnected quests. While also bringing back the 100 solo notes (that are collected permanently) and mumbo tokens from the first game.
Then if that game sells well enough you can do a modern day "open zone" style Banjo on Switch 2, Xbox Series X and PS5 which takes place 20 years after Nuts and Bolts.
I also would love to see remakes of Kazooie and Tooie similar to the Crash N Sane Trilogy and Spyro Reignited Trilogy but I dont think Microsoft is currently working on that due to releasing both ganes on NSO and the evercade in October (which i am 100% picking up the evercade nexus in October)








