UK 1987
seen from China
seen from United States
seen from United States

seen from Malaysia
seen from Türkiye
seen from United States

seen from United States

seen from United States
seen from China
seen from Pakistan
seen from Russia
seen from Kuwait
seen from United States

seen from Kuwait
seen from Russia

seen from Türkiye
seen from Italy
seen from Malaysia
seen from Singapore
seen from Singapore
UK 1987
‘Activision - ‘Statue of Liberty’‘ [’Pitfall!’, ‘Pitfall II: Lost Caverns’, ‘H.E.R.O.’, ‘Beamrider’, ‘The Activision Decathlon’, ‘Zenji’]
[VARIOUS] [ITALY] [MAGAZINE] [1984]
Computer Games (IT), September 1984 (#05)
Scanned by Bultro, via The Internet Archive
‘Pitfall II: The Lost Caverns’
[DOS / APPLE2 / ATARI 8-BIT / C64] [USA] [MAGAZINE] [1984]
Electronic Games, December 1984
Scanned by Jason Scott, via The Internet Archive
Pitfall II video game ad (from Jonni Thunder A.K.A. Thunderbolt #1 circa February 1985)
Pitfall II retrospective: Get Lost | Metroidvania Works #007
The sequel to Pitfall! gives us an even more expansive world to explore than pioneers like Montezuma's Revenge: A system of underground caverns comprising roughly 250 screens of virtual real estate. Sure, about 50 of those screens amount to columns of empty air, but the underlying concept has merit. Pitfall II downplayed white-knuckle action in favor of unraveling the pathways and interconnections of its subterranean world in order to explore every corner, score points, and complete an objective.
Also in this episode, we check in on the progress of the action RPG genre with Falcom's Dragon Slayer and T&E Soft's Hydlide.
Pitfall 2 coleco box art by retroreloads
Atari VCS 2600 nostalgia