Guy Gardner Reborn #2 (Signed by Joe Staton at the 2025 Baltimore Comic Con)
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Guy Gardner Reborn #2 (Signed by Joe Staton at the 2025 Baltimore Comic Con)
Thunder
Gil Kane
Every time qward shows up in my silver or bronze age comics I get insufferably nitpicky
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There's actually not that much of my Justice League Canada stuff left. But this might be the last post I can make on it for a bit, both because i'm feeling extremely tired from copying and pasting all this, and also because I now need to get all my notes on the Crime Syndicate to be shared.
Issues #65-66: Guy Gardner returns to the team! And a new, secondary storyline is emerging: that of the threat of the Anti-Matter Universe and of the Anti-Monitor stirring and causing a new crisis and of the Lords of Order and Lords of Chaos manipulating things for their own ends. So the story of Saturn/Kronos and Gaea and their mythological armies is still a story i plan on resolving, but it's going to get shunted over to other books for a while. Because for the next 5-10 issues (at least), the Justice League Canada is going to be focusing on the Anti-Matter Universe. Saturn's evil becomes more of a focus in books like The Protectors, or in the Justice Society book (since kronos/saturn takes Hourman for his new host body).
But now to discuss the actual story of these three issues: Guy Gardner returns to the team with a space spanning saga in issues #65 and #66. Strange things are happening in space, so the guardians made him take a leave of absence as a school teacher so he could investigate up in space. To make a long story short: he finds the source of the disruption, but he gets himself trapped and captured. Barely able to get a message sent out to the other Green Lanterns of Earth in the Corps (just Hal Jordan and John Stewart at this point), these two go to the Justice League Canada and ask them for help rescuing Guy.
So the league has to go into space and find Guy Gardner. And they find him on a deserted asteroid… a trap by Sinestro and the Weaponers of Qward! The positive matter universe is revolting to them, so they planned to lure the Green Lanterns here so they could drain the energy from them, and use that energy to open a doorway from the anti-matter universe into the positive matter universe.
The Justice League (plus the three green lanterns) are all now trapped in a fortified jail built by the weaponers of qward. There's no way out, because the jail is built using the finest materials known to the anti-matter universe. Stuck in jail, this issue is an excuse for a lot of exposition. Jemm gets to exposit again about his dealings with beings in space, yet his bafflement at the qwardians.
Guy Gardner, Hal Jordan and John Stewart get to explain how the Green Lantern Corps has been dealing with the qwardians for years. But as Hal points out, other members of the Corps have found them even more aggressive than usual lately. What Hal and the other Corps members don't know (but the guardians do know) is that the qwardians have been more agitated ever since the crisis. The crisis was a failure, an attempted destruction of the multiverse that succeeded only in soft resetting the cosmos. The Anti-Monitor is still angry that it happened, and his people are agitated alongside him.
But after a good chunk of issue #65 is spent on exposition, we finally get to the important part of the story at the end: Sinestro gets betrayed by the Weaponers. He's another filthy positive matter being, and he's just as useful as the Justice League is to them. They can add his energy to the league's energy to help open an even bigger portal from the anti-matter universe to the positive matter universe.
And this takes us to issue #66. Sinestro has been double-crossed, so now he reluctantly teams up with the Justice League and the Green Lanterns to stop the Weaponers of Qward. Successfully breaking free of the Weaponers prison, our group of fighters successfully manage to stop the Qwardians in their tracks. But in a last ditch effort to save their own skins, the Qwardians blast Sinestro into hyperspace (which causes him to hurtle to earth, as a fiery artificial meteorite), and then duck back through a portal to return to Qward.
But now the dilemma: the teams have to split up to deal with both Sinestro and the Qwardians. So the Justice League Canada and ex-justice league canada member Guy Gardner decide to follow the Qwardians into the Anti-Matter Universe, while Hal Jordan and John Stewart tail Sinestro to earth.
1. Jemm, Son of Saturn
2. The Question (Vic Sage)
3. William Nielsen
4. Willow/Mantis
5. The Admiral (Sam Heartsea)
6. Booster Gold (Michael Jon Carter)
7. Nubia of Themyscira
8. Green Lantern III (Guy Gardner)
9. Green Lantern I (Hal Jordan)
10. Green Lantern II (John Stewart)
11. Thaal Sinestro
Issue #67: The Justice League Canada have pursued the Weaponers of Qward back into the Anti-Matter Universe they call home, after the weaponers tried to kill them and lead an invasion of the positive matter universe last issue. Now teleported directly onto the capital city of Qward, the leaguers have to try and flee for their lives before they're taken prisoner and/or tortured for information.
But before they can manage to think of an escape route, they end up finding and helping some good qwardian rebels try to overthrow their tyrannical government. These qwardians all die in the fight against the weaponers, but they sacrifice themselves to give the justice league time to steal a vessel from out of the weaponers citadel and fly to freedom. So the issue ends with the league promising to give the brave qwardian warriors proper burials once they get back to their universe.
1. Jemm, Son of Saturn
2. The Question (Vic Sage)
3. William Nielsen
4. Willow/Mantis
5. The Admiral (Sam Heartsea)
6. Booster Gold (Michael Jon Carter)
7. Nubia of Themyscira
8. Green Lantern III (Guy Gardner)
Issue #68: Successfully managing to escape from the planet of Qward, the league now realizes they're trapped in the Anti-Matter Universe, with not a hint of where to go. But making a logical assumption that a negative replica of their universe would have it's own negative copies of the solar system, the league heads for earth. Along the way to earth, i'd throw in a marvel comics reference by having the league encounter and deal with Annihilus. Because the Negative Zone really is just the same thing as DC's Anti-Matter Universe, and I want to see Annihilus face off against the League.
But after successfully escaping from Qward and fighting off Annihilus, the League proceeds to head for the Anti-Matter Universe's version of Earth. And that story will be so big that it's getting coverage as a double or triple sized feature in annual #3.
1. Jemm, Son of Saturn
2. The Question (Vic Sage)
3. William Nielsen
4. Willow/Mantis
5. The Admiral (Sam Heartsea)
6. Booster Gold (Michael Jon Carter)
7. Nubia of Themyscira
8. Green Lantern III (Guy Gardner)
the anti-green lantern corps central was used as inspiration for the sinestro corps
(1980)
Qward info page
art by Gil Kane