Manhattan Requiem (PC-88, PC-98, MSX, Sharp X1) (1987, 1988)

seen from Türkiye
seen from Italy
seen from Austria

seen from Japan

seen from Türkiye
seen from China
seen from China

seen from United States
seen from Belgium
seen from United Kingdom
seen from China
seen from Russia

seen from Vietnam

seen from Russia
seen from Germany
seen from Italy
seen from Türkiye
seen from Malaysia

seen from Ireland
seen from United Kingdom
Manhattan Requiem (PC-88, PC-98, MSX, Sharp X1) (1987, 1988)
Zeliard (Sharp X1) (1987)
Sharp X1 (1982)
one of the top ten most gorgeous women in the world
Pyramid no Nazo (Sharp X1 - 1983)
Mu Tairiku no Nazo (FM7/FM8 - 1983)
Ougon no Haka (MSX - 1984)
published by MagicalZoo
'Slimyer'
[X1 / X68000] [JAPAN] [MAGAZINE] [1990]
"Three distinct species of slimes have suddenly erupted into conflict. To restore balance to the slime ecosystem, a lone warrior has risen to the challenge (sort of). This is a strategic puzzle game where you must utilize the slimes' rock-paper-scissors-style hierarchy to eliminate all but those of a specific, designated color. You'll guide the slimes using blocks and multiply them with potions; however, unless you carefully consider the effects of each potion—and the precise order in which to use them—clearing all 100 stages will be no easy feat. Incidentally, an X1 version of the game is also scheduled for release by Takeru." ~Oh!X (Vol. 9 #06, June 1990) [BMT🤖]
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Source: Oh!X (Vol. 09 #04, April 1990) || Gaming Alexandra; Joey Wawzonek (via The Internet Archive)
USA 1986
Lode Runner 🏢 Brøderbund Software, Irem 📅 1983 🖥 Amstrad CPC, Android, Apple II, Arcade, Atari 8-bit, Atari Lynx, Atari ST, BBC Microcomputer System, Commodore 64, Commodore VIC-20... #videogames
Wibarm
Wibarm is the lovechild of Game Arts’ Thexder and Falcom’s Xanadu, two of the most popular games in the mid-1980s Japanese PC scene. Much as in Thexder, you control a transforming robot that can change between mecha and jet forms, as well as using an auto-targeting laser as a primary weapon. But rather than offering a straightforward arcade-like experience, it grafts on some RPG elements, many taken straight from Xanadu.
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