𔓎 System : spirit collective, the hollow, mausoleum, the crypt, resting place, the haunting, burial grounds, spirit garden, the cemetery, necropolis
𔓎 Alter/Headmate : spirits, ghosts, wraiths, hollows, echoes, apparitions, phantoms, souls, undead, haunts, wanderers, specters, presences, ghouls, groundskeeper, gravekeepers, caretakers, historians, mausoleum keepers, crypt keepers, keepers of remembrance, old souls
𔓎 Innerworld : a graveyard with a large mausoleum in the center; floating decrepit or old houses float into the sky as floating stone pathways lead to each individual residence, floating lanterns lighting up a large area where doors open and close on their own depending on who is fronting/near front, a bell tower used as a communication hub, the veil is an area where new spirits form and wander in from; this is also where old souls go to rest
𔓎 Extra terms : Fronting -> manifesting, materializing, crossing the veil, appearing, taking form, answering the call, wandering the grounds
Co-fronting -> shared haunt, sharing the veil, manifesting together, gathering in the mist
Switching -> crossing paths, fading in / fading out, trading places in the veil, passing through
New alters -> new lanterns, baby spirit, newly discovered soul, new wanderer, new presence
Internal communication -> veil talk, spirit chatters, seance, ghostline
Memory -> headstones, memorial, epitaphs, grave markers, spirit records
Dormancy -> at rest, beyond the veil, resting in the crypt
Positive triggers -> fresh flowers / candle light / warm memories
Negative triggers -> lost paths / broken headstones / heavy fog