Underrated Cartoon Marathon Round 4:
Which cartoon are you watching?
Redwall
Kipo and the Age of Wonderbeasts
Redwall propaganda
Kipo propaganda
seen from Philippines
seen from France

seen from India
seen from India

seen from United States
seen from Brazil

seen from United States
seen from United States
seen from United States

seen from United States
seen from China
seen from United States
seen from Malaysia

seen from Malaysia
seen from United States

seen from Malaysia
seen from Sweden
seen from United States

seen from Malaysia

seen from United Kingdom
Underrated Cartoon Marathon Round 4:
Which cartoon are you watching?
Redwall
Kipo and the Age of Wonderbeasts
Redwall propaganda
Kipo propaganda
Underrated Cartoon Marathon Round 4:
Which cartoon are you watching?
We Bare Bears
Motorcity
ThunderCats
We Bare Bears propaganda
Tiebreaker
Which is better?
The Lion and the Mouse
Trapiche
The Lion and the Mouse is one of Aesop's Fables, numbered 150 in the Perry Index. There are also Eastern variants of the story, all of which demonstrate mutual dependence regardless of size or status. In the Renaissance the fable was provided with a sequel condemning social ambition.
In the oldest versions, a lion threatens a mouse that wakes it from sleep. The mouse begs forgiveness and makes the point that such unworthy prey would bring the lion no honour. The lion agrees and sets the mouse free. Later, the lion is netted by hunters. Hearing it roaring, the mouse remembers its clemency and frees it by gnawing through the ropes. The moral of the story is that mercy brings its reward and that there is no being so small that it cannot help a greater. Later English versions reinforce this by having the mouse promise to return the lion's favor, to its sceptical amusement.
A trapiche is a mill made of wooden rollers used to extract juice from fruit, originally olives, and since the Middle Ages, sugar cane as well. By extension the word is also sometimes applied to the location of the mill, whether the workshop or the entire plantation.
Sonata Arctica Bracket - Quarter Finals A
Please listen to both songs before voting!
Which song do you prefer?
As If the World Wasn't Ending
White Pearl, Black Oceans...
Sonata Arctica Bracket - Quarter Finals A
Please listen to both songs before voting!
Which song do you prefer?
San Sebastian
Don't Say a Word
Zmey Gorynych (Three Heroes) vs Batman (DC Comics)
Zmey Gorynych (Three Heroes)
Batman (DC Comics)
Please let me know if I used the wrong image or tags for either character! I do my best, but I'm not in every fandom.
Propaganda for Zmey Gorynych:
Being a three-headed dragon, the boys are canonically mentioned to be plural by their best friend Dobrynya in their debut movie (Dobrynya Nikitich and Zmey Gorynych). They don't have designated roles, but the left head is often seen as the youngest in the crew (mentally), while the right head is the protector, often standing up for others or his mates when they get hurt. That leaves the center, who's the quiet (mostly) and very sensitive presumed host. One things for sure: he's the collective's CNS and pain holder (spoiler alert!).
Propaganda for Batman:
When Wonderwoman uses the lasso of truth on him, he says his name is "Batman". While this is often read as 'oh, Batman is the real person, Bruce is the mask' I think it could also very easily be interpreted as a separate person altogether. Bruce is the dad and the microcelebrity and Bats is the vigilante. Also the Lego Batman movie with the whole bit where Bruce and Bats are co-parenting Robin. ALSO Zur-En-Arrh was remade to be an alter of Bats in one of the comic series so it's canon in that universe.
Mike (Total Drama) vs The Shifting Mound (Slay the Princess)
Mike (Total Drama)
The Shifting Mound (Slay the Princess)
Please let me know if I used the wrong image or tags for either character! I do my best, but I'm not in every fandom.
No propaganda was provided for Mike.
Propaganda for the Shifting Mound:
"There are few things more terrifying than one's own heart, and there is almost nothing more terrifying than sharing it with another. But the most terrifying thing of all is to leave one's heart unshared."
"My masses mob you. There is no beginning to them, nor is there an end. There is only the flood of bodies. In every moment you hold every possible sensation at once, and then you hold them all again. And in the end, you returned it to me. For a brief moment, you were everything. A chaos that needed ordering. But without chaos, there is no reason."
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The Shifting Mound is an embodiment of change that has experienced every possible outcome of the plot of the game and views the parts of her that the player interacted with throughout it as valuable perspectives. additionally, some of these princesses are shown to fight against being taken by her and express desires (most famously, "She asks that I tell you to remember her. You won't."). Also she's cool as fuck and since all of the princesses are parts of her, all of really plural experiences the princesses have are also experiences the Shifting Mound has had.
Sam (Look Outside) vs The Vestige (The Elder Scrolls: Online)
Sam (Look Outside)
The Vestige (The Elder Scrolls: Online)
Please let me know if I used the wrong image or tags for either character! I do my best, but I'm not in every fandom.
Propaganda for Sam:
Sam is an extremely mentally ill man who loves to talk to himself in his mirror which is of course a normal and singlet activity. Also, being a protagonist of a video game, his narration uses you/your pronouns which is always a distinctly plural feeling thing to happen. Sam DEFINITELY is unaware of his plurality but it's 100% there. Seriously the scenes where he talks to himself in the mirror sound like whoever is in front is getting lambasted by another guy. And he always ends them with "what? why are you doing this??? Stop it." And then acts like it's fine. Ok man
Uhm reasons he should win is that he's one of the most kind and tirelessly caring characters I've ever seen and extremely awfully relatable and i love him.
Propaganda for the Vestige:
I would like to note that I have NOT played through the entire main questline so I don't know exactly what happens. The game's explanation is possession, I'm pretty sure. Like. The character you made gets sacrificed to Molag Bal immediately and the heart of Nirn creates an entity to possess the body and assist in the defense against the whole Planemeld thing that is the central conflict of the game. So now you're a different person than you used to be and one of your secondary goals is getting that soul back. (I mean frankly not much happens when you do). Anyway. whatever aspect of former host-death so now there's a new host win I guess. I do enjoy reading the Vestige as plural but it is Incredibly Mundane. Additional consideration is Vestiges who are werewolves, as the werewolf thing has always been the attachment of a wolf spirit. So now we've got three spirits in one body: one mortal, one immortal, and a wolf.