My interpretation of the slendermansion- a brief overview.
The mansion itself is a imposing and daunting figure. It's very old; and intrinsically decrepit- you can't tell exactly what century it's from; or what country its style is from- an amalgamation of 18th century Federal style architecture characterized by symmetry, central doorways, balanced windows, and classical elements like cornices; but also holding a sort of alignment to French architecture from the early 16th century, often characterized by symmetrical facades, large windows, and elaborate decoration, with bits here and there of Spanish Colonial style architecture from the late 19th century. The outside is not kept in order- vines of ivy and grape and whatever had been cultivated but let to squander now having overtaken the outside of the mansion; the stone having turned dark with the caking of frothy moss and layers of mud and grime. The pathways are overgrown with thorny rosebushes and grass.
The slender mansion- in all its glory is an almost imposing entity, with its spanning surrounding landscape. Acres of lush, unkept greenery hidden within the forbodding forests- ivy and grape and different colonized plants galore, all forgotten and left to grow amok.
Surprisingly, the interior is unaffected by the desolate state of the outside. The entrance has a long hallway- enter to the foyer. The flooring is lavish. With polished, chestnut and walnut in swirling square patterns. The wallpaper is a warm, soft sort of yellowish white- not the original wallpaper, but something that doesn't contrast from the beauty of the house. The foyer is decked with deep brown leather couches and a old wood fireplace; and places to take off your shoes and other stuff that's been collected there through the years of the mansions life, and forgotten. Not many people hang out in the foyer. The foyer spans both left and right of the hallway exit- a room that spans about that of a medium sized bedroom; before it leads to the decadent central staircase; and the abridging hallways. The staircase is grand in size; able to fit maybe four to five proxies shoulder to shoulder comfortably; with intricate designs carved into the spindle at the bottom of the railing, and a carpet down the middle and dust corners lining the staircase itself.
The interior is as one would expect for a manor of this size and age; a bit drafty, a bit cold; but with such a vast amount of intricacies due to the attention to detail at the time of its making, whenever it may have been.
The mansion also seems to have a mind of its own- it almost feels like it breathes in tandem with its residents; plays tricks when the lights are off. The hallways change constantly- by the hour, and never by schedule. You have to memorize little defining markers, but even those get changed. Bedrooms move when no one is watching. things disappear- soft wailing comes from unoccupied halls at random hours- ghosts of people in clothes from distant eras sweep down the halls if you watch closely, like they have somewhere to be, but disappear just as quickly. The sink screams in agony at random moments. The cabinets mourn something forgotten to time. The windows, from the outside view, on specific days and times, weep blood of those long passed. The proxies know what days the mansion mourns- when it scourns its new friends, and when it is merely playful misguidance. You must always know, lest you get lost in the maze of it.
The manor is vast- taking up almost 2-3 acres just the building itself; not including the countless daunting floors.
The ground floor- holds the entrance, the foyer, the kitchens and dining room, and sitting room and the gym.
If you go down you get the basement; where the infirmary is set up.
then the dungeons, which span two more levels under the basement- both held for work purposes. Industrial sized burners for the bodies and freezers.
If we go up the stairs, back to the ground floor and up one; we have the first level of the library, another sitting room, as well as a cluster of bedrooms, as well as the game room.
The third floor holds more bedrooms, the second floor of the library, a sitting room.
The fourth floor holds all the offices for the proxies, slenderman's personal "en house" office.
The attic doesn't hold anything in particular- the top of it is reinforced glass, so many do enjoy going up there and stargazing, and have turned it into a cozy hangout place for such occasions.
The mansion changes position on the map every few weeks, but has a tendency to stay in the northern Appalachian mountains, ural mountains, and the Cascadia range; but the mansion is also known to frequent any place that's been untouched by man for more than a month at a time, although it prefers mountainous regions. The proxies and Slenderman do not control where the mansion goes- it has a mind of its own.
A/N: lemme know if I missed anything, if if you wanna hear more about something! I put this together quick because I didn't have anything to do, and I was home from school due to medical issues but my heads hurting now 🫠🫠 ANYWAYS please ask about my thoughts ok thanks!!!! Also link to my Pinterest board for it here!!!













