thebardstalerpg:
We’re very excited to show you this The Bard’s Tale IV In-Engine Video! Share the word and support us on Kickstarter
This... is so exciting! So many memories flowing back. And I love the visualization of MAFL!
art blog(derogatory)
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Aqua Utopia|海の底で記憶を紡ぐ

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Today's Document

shark vs the universe
dirt enthusiast
styofa doing anything
Claire Keane
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JVL

Andulka

@theartofmadeline
we're not kids anymore.

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Stranger Things
i don't do bad sauce passes

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@tbnet
thebardstalerpg:
We’re very excited to show you this The Bard’s Tale IV In-Engine Video! Share the word and support us on Kickstarter
This... is so exciting! So many memories flowing back. And I love the visualization of MAFL!
Help revive the dungeon crawl: The Bard’s Tale IV is on Kickstarter now!
It’s live! Get over there and show your support. Lots of goodies and tiers - digital and physical, and in the game proposal!
~follow thebardstalerpg
Much squee! Very excite!
Day 29: What would the best day of geocaching look like?
[Sandcastles, a daily writing exercise]
"I am looking for someone to share in an adventure that I am arranging, and it's very difficult to find anyone." "I should think so — in these parts! We are plain quiet folk and have no use for adventures. Nasty disturbing uncomfortable things! Make you late for dinner!"
~ J.R.R. Tolkien, The Hobbit
Late for dinner indeed. This post is a little late. Why? Because of geocaching! (I will post a 2nd topic, today's, later today) Yes, I set out in the evening to head towards an "Earthcache" in town so I could continue to qualify for another geocache - a challenge cache - that requires logging an Earthcache every month for 12 months. Two more months to go! With Earthcaches now few and far between in my area, this one required a long walk to get to, and it was already late. Suffice to say, it was a cool, chilly evening, but also serene and peaceful. It was an enjoyable night. But 'nice weather' is merely one aspect of what the best day of geocaching might look like. I chose this topic a day before intending to write it, so it was very neat that I came across an article yesterday (when I intended to write it) that really spoke towards why geocaching is such a wonderful pastime, and what would help to make "the best day" of geocaching. Get ready for WHY the "best day of geocaching" would be the "best day of geocaching"! From The Atlantic - The importance of sharing experiences A "recent Psychological Science study...found that sharing experiences—even with a complete stranger—makes people rate those experiences as more intense than people who underwent them alone." Geocaching, while enjoyable as a solo pastime, is by far more enjoyable when shared with other people, especially with friends. Whether or not you go to amazing locations or just search for a few simple, uninspired containers in boring places. People make all the difference in the world. There have been times I was out caching alone and crossed paths with strangers, people I'd never met before doing the same thing as I; and suddenly we had a shared experience, something to talk about, a common connection that made it feel like we'd known each other for a very, very long time. Then we'd search together, and sign the log in the film can together, chat a bit, and head on our way. More commonly though, I head out with certain groups of friends whom I've formed through geocaching. People I head out with regularly, and with whom I enjoy spending time. Different groups have different caching styles and preferences. Some enjoy high-energy, high adventure, challenging physical exertion; some enjoy long trips and hikes and puzzle-braining; some don't enjoy long periods of geocaching at all and just enjoy finding a few and calling it a day. There's a time and place for each. This reported study "suggests that unusual experiences have a social cost, in that they alienate us from our peers." Oh, how often I want to talk about my adventures with other people, then how often their eyes glaze over. I'm not really a conversational story-teller; I don't recall things easily and verbalize them as well as other people I know. So I often feel like if the person I'm talking to isn't super-excited about what I'm sharing, then I'd better wrap it up quick - that they're just not interested. I do, often, feel alienated from non-geocacher friends and peers when it comes to my geocaching hobby. And so it's awesome when occasionally there are people who do express an excitement and interest! Because it is exciting and interesting! It's not a "geek" thing, it's not "nerdy", which may be the first impression some people get - it's a fun outdoor thing to do that anyone and everyone can enjoy, whether it's finding one cache here and there, or living the fun 24/7 (not I, but there are many who do!) That doesn't mean it's for everyone, of course, but when you get this feeling of alienation when trying to express your experiences and enjoyment because they can't relate, it can be discouraging. "In social interactions, people aim for relatability, not impressiveness. More important than having undergone something, it seems, is having someone understand." As this diagram illustrates from an experiment performed using two groups - four friends separated, one person who was shown a video with exciting and extraordinary content, and three people together shown a video with underwhelming, relatively boring content - then regrouped to talk about their experiences. Guess the result...
The person who had the better experience felt worse after trying to connect with the other friends who shared a less interesting experience but enjoyed it together; they felt alienated and in a sense, misunderstood. "The joy from an unusual experience fades quickly, but the sting of not fitting in because we didn’t share an experience with our peers—even a crappy one—lingers...In other words, you had to be there." Check. And so, when it comes to geocaching, I can certainly enjoy it alone - but it's so much better with friends! Whether it's four guys packed into a car finding boring containers in parking lots around the city all day, or a road trip for wilderness hiking, cave diving, 100ft tree climbing, precarious beam walking, or anything crazy adventurous - it's all better because of people. When people ask me about geocaching, I get excited, but then I may hold back because I fear that disconnect - that my excitement doesn't translate, and isn't shared; that my enjoyment would be foreign, and not understood. And yet, it's a hobby I would absolutely love to share and have more people experience. "You have to be there!" Similar to geocaching, I'm often now also spending time visiting places and events to play board games. For one, it's a nice casual way to pass time; it's also intriguing to learn and try out new games. But one of the coolest things about it, is randomly connecting with strangers, people you've never met who are interested in doing the same things. I visit a cafe occasionally (I try for once or twice a week) to sit down and play games with people. Whoever is there, whoever also wants to play a game with people. I don't really care what game it is; but there's fun in the playing, in sharing the experience, meeting people, and having that common ground and connection. It's liberating. The same is true, even with faith; of most any religion. This is why we have churches, denominations. Many share the same intricacies in doctrines and fundamental beliefs, but each individual church body or congregation is typically made up of like-minded people; those who think and act similarly, who can understand each other better, and who strive for the same goals and purposes. Two churches whose religious beliefs are virtually identical may appear completely different on the inside, because they have a personality and characteristics that differ. Churches sometimes split, amicably, hopefully for a greater good, because of this divide. We're wired this way, with the desire to be accepted, understood, agreed with, comfortable. And this happens through more shared experiences. The alternative is the feeling of alienation and of being ridiculed by people who just don't understand, or don't care to understand. "When people think of shared experience, what usually comes to mind is being close with others, such as friends or family, and talking with them ... We don't realize the extent to which we are influenced by people around us." Hey, want to see if we can come up with a really cool crazy tower idea that we can both build into our sandcastles? We've both got some good tools, let's have some fun! So, what would the best day of geocaching look like? Well, I'd hope for a number of things to help boost the fun and enjoyable of what geocaching itself is:
At least a few geocaches successfully found, even if any others are all failed searches
I'd love a little bit of adventure at least, like a high tree climb, or some climbing through caves or crevices
I love exploring, so visiting or discovering at least one new place would be wonderful
A decent amount of walking or hiking would be beneficial and a healthy touch
I enjoy the exileration of completing a challenge or task as well, so completing a difficult target cache or series would be nice
If at night, experiencing a very cool technical setup and finding a solution to a field puzzle is always fun
But, absolutely paramount to the best day of geocaching -- it could not be the best if it did not have this -- Time spent with friends; no fear of judgement; no fear of someone not enjoying themselves; knowing that everyone there wants to be there and wants to have an enjoyable time - whatever the day ends up looking like.
Let's go find some tupperware in the woods! I don't care where or how big it is. Let's just go!
“Would you tell me, please, which way I ought to go from here?" "That depends a good deal on where you want to get to." "I don't much care where –" "Then it doesn't matter which way you go.”
~ Lewis Carroll, Alice in Wonderland
Read the full article from TheAtlantic: The importance of sharing experiences
< Day 28 | Day 30 >
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Day 28: If you knew you only had one day left to live, how would you spend it?
[Sandcastles, a daily writing exercise]
Don't cry because it's over, smile because it happened.
~ Dr. Seuss
Phillip Brande If I had one day left to live... If I knew my final hours were at hand... I want to be honest. I have to be honest with myself. I believe my last day would differ depending on whether I knew how it would end; whether in a silent joy, or a final agony. If I knew my last moments would be painful... I would be anxious. I would be nervous. For the whole day, I would probably not be able to stop thinking about what was to come. I'd pray any pain would be short-lived. No one wants to be in pain. I'd also pray that this knowledge wouldn't have any other effect on how I'd live the last day of my life - no different than if I knew my last moments would be peaceful. If I knew my last moments would be peaceful... I would have no fear. I wouldn't want to sleep. I would want to live every minute awake - from even the darkest, earliest moments of the night. I would walk. I would breath. I would listen. I would search for the moon in the sky as it lights my way. If it were cloudy, I would gaze at the glow of lights in the slow swirling of the clouds; that water hovering in the air. Water, floating in the air. Wondrous creation. I would watch the horizon until the deep glimmering fingers of sunlight begin to sneak up, under the clouds; wisps of light wrapping around the curvature of the Earth to meet my lowly gaze before the sun is even visible - relentless heralds of its expected arrival. And then would appear the full beauty of the rising sun, its persistent, impeccable glory. As the world comes alive, I would seek people. I would find people whom I've wronged, and ask forgiveness - for their sake, not mine. I would find people who've wronged me, and forgive them - for my sake, and theirs. I would find those I love, and tell them how much I love them. I would find those I felt were hard to love, and tell them how much I failed to love them as I should have. I would tell all of them how much they are loved. I would find my brother. I would think of Caroline. I would remember my parents. I would close up loose ends. I'd round out responsibilities - To the best of my ability. I would write comments throughout my code. I would want as few of my burdens persisting as possible beyond my ability to carry them, only to be taken up by another. I would label things. My things. My parents' and family's things. Sticky notes. So many sticky notes. I would label things fragile if they were easily breakable heirlooms. I would label things fragile if they were easily forgotten memories. I would think about what I could give to people to help their need, and what could be given to people who help those in need. I would write a will. I wouldn't be able to believe I was writing a will. I would think of all the things I could have done that I didn't do - Not other things I could have done for myself, but things I myself could have done for or said to others... But I was afraid. I was intimidated. I cared what others would think, and let that get in the way. I would compare the love I showed others with the love that I profess, the love which I was shown. I would probably be heart-broken; not for the little time I have left, but for how much time I'd wasted. Then I would pray. I would pray that what little I did do, what miniscule effect I feel like I had on people in my life, in the grand scheme of things, whether for better or for worse to my sight would be used, would be turned around and made beneficial in some manner, for another steadfast glory. A perfect glory. More glorious than that of my final sunrise. As the sun sets toward the horizon, I would open the front gate of my sandcastle to let the waning light - those momentary beams of brilliant colour - pierce the entryway and light its interior. All its cracks, all the imperfections, all the dirty, ugly mistakes would be clearly visible; I'd see my wretched sandcastle, but bathed in the sun's glory, one final time. I would leave the gate open. As the light dissipates, I would pick up my guitar. I'd touch the strings, I'd feel their tuning, sense their vibrations; how they communicate and coordinate with each other. I'd adjust them, listening for a harmony in their tuning I'd never heard before, or would hear again. Then I would play. I'd probably play a song I know dearly - a musical interpretation of the Lord's Prayer, composed by Michael W. Smith. I'd listened to it so much that it's the first that comes to mind. I would sing my heart out.
For thine is the kingdom and all the power - and the glory forever Thy will be done - on earth as it is in heaven
I would hope that I wouldn't be alone, here in this moment. I'd hope that someone would be with me, celebrating and worshiping with me. But if not, I'd still know that I'm not alone. Never alone. In the final hours of my final day, I would find a quiet spot. I would want to fall asleep. But I would want to fall asleep with my final thoughts directed at the one on whom my eternal hope lies. So I would continue to pray, for everyone in my life. Like counting sheep, I would continue to name people, praying for their salvation and their joy; that if they haven't already, that they would come to know the Lord, my Lord, and the joy, hope, and love that he promises - for all our sakes, so that we could meet again. And I would have no fear. ... Now, I have to ask myself another question: How do I know that tomorrow won't be the last day of my life?
If you live each day as if it were your last, someday you'll be right.
~ Steve Jobs
< Day 27 | Day 29 >
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Day 27: 101 ways to eat bacon or just “bacon”
[Sandcastles, a daily writing exercise]
Hope is a good breakfast, but it is a bad supper.
~ Francis Bacon
Jason Mecier
There are so many ways to interpret a simple, plain "bacon" topic. How many "bacon" references can you think of? Anywhere from Kevin Bacon to Barium Cobalt Nitrogen, to serving bacon on a platter from your sandcastle*. At first, I contemplated twisting my interpretation of the topic a bit to make it much easier - like treating 101 as binary and supplying 5 ways to eat bacon. But I think that I've bent the rules enough recently to warrant a true challenge. So, let me see if I can actually deliver 101 ways to eat bacon.
Bacon and eggs Mushroom and bacon cheeseburger Caesar salad with bacon bits Fried, standing on your head On a maple-bacon Voodoo Donut Peanut butter and bacon sandwich McDonalds' Bacon Egg McMuffin Bacon double cheeseburger Deep Fried Bacon Salted Caramel Shake'n Bacon Poutine with bacon Pizza with bacon Scallops and bacon Shepherd's pie Breakfast omelet Cheese ball with bacon Candied bacon Bacon wrapped chicken Bacon wrapped pork chops Bacon wrapped sushi Bacon wrapped potato/tater-tots Mac and cheese with bacon Bacon pancackes Hash browns with bacon Brussel sprouts and bacon Bacon wrapped egg cups Bacon flavoured popcorn Chocolate with bacon Maple bacon cupcakes Bacon flavoured cotton candy (it's a thing!) Quiche Deep fried bacon wrapped hot dogs "Mad dogs" Baconwrapped peppers Croissants with bacon Bacon ice cream Bacon popcorn Baked beans and bacon Caramel and bacon Tomato bacon soup Borsht with bacon Bacon wrapped asparagus Bacon wrapped dates Meatloaf with bacon Bacon wrapped meatballs Bacon wrapped bacon wrapped bacon Bacon wrapped butternut squash Bacon wrapped corn on the cob Maple bacon chocolate chip cookies Bacon spaghetti Bacon wrapped bratwurst Bacon wrapped green beans Bacon wrapped pineapple Sweet bacon crackers Bacon wrapped grilled elk Brown sugar bacon waffles Bacon pumpkin pie Maple praline bacon brittle Bacon fried bananas Bacon dumplings Bacon wrapped shrimp Jalapeno poppers wrapped in bacon Bacon wrapped salmon Bacon wrapped duck breast Stuffed cod wrapped in bacon Pigs in a blanket Bacon onion rings Bacon wrapped avocado fries Drumsticks and bacon Apple pie with a bacon crust Bacon wrapped trout Almonds and dates wrapped bacon Cinnamon buns with bacon Pastry twists with bacon Strawberries and bacon with aged balsamic Bacon taco shell with egg and pepper breakfast Roasted pears and bacon with goat cheese Roast tomatoes wrapped in bacon Bacon wrapped Jack Daniels churro Roast bacon wrapped cherry tomatoes with mozzarella Bacon wrapped ribs Bacon guacamole Lasagna with bacon layers Bacon-beer mussels Bacon fried rice Bacon wrapped steak Bacon banana bread Oatmeal with bacon Bacon and cheese french toast Bacon jam Maple bacon cookie dough truffles Bacon butter Maple bacon cupcakes Sourdough bacon muffins Maple bacon chocolate brownies Angles on horseback Bacon martini The Baconator Cobb salad Mitch Morgan Rouladen And the last but not least: The BACON EXPLOSION
* Hey, I tried. I couldn't for the life of me figure out how to meaningfully tie in sandcastles to the topic of bacon!
< Day 26 | Day 28 >
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Certainly, it is heaven upon earth, to have a man's mind move in charity, rest in providence, and turn upon the poles of truth.
~ Francis Bacon
Day 26: Try to tell a story without using the letter E
[Sandcastles, a daily writing exercise]
I often fantasize about torturing some of the lazier letters of the alphabet, like C, U, and E, because together they only manage to accomplish as much as the solitary letter Q.
~ Jarod Kintz
We take letters for granted. So first, to acquaint you with this English essential, please enjoy this exploration of the letter: E
flickr
Now, I'm no Ernest Vincent Wright, so I couldn't possibly fathom writing a 50,000 word book that does not contain the letter E. But in reading an excerpt from the writing, one thing stood out - there were numerous fallbacks to idioms, cliches, quotes, less common terms and nicknames, in order to say or express something that would otherwise have contained an E. It's a cheeky trick, but it's not as if there was a specific rule to abide by. Nonetheless, the challenge set forth was for me to tell a story without using the letter E. I'd probably have an easier time building a sandcastl-- sandbuilding without using a pale. Anyway, here goes...
Durga's Dil3mma Th3r3 onc3 was a cat nam3d Durga, who on a cold and dark night 3scap3d th3 confin3s of h3r hom3. Sh3'd n3v3r b33n to th3 outsid3 world fr33 from all shackl3s, and so it was vast and wondrous to h3r 3y3s. Sh3 kn3w sh3 had tim3 to 3xplor3 b3for3 h3r own3r would com3 s3arching. So sh3 snuck around hith3r and thith3r, to and fro. Sh3 hugg3d th3 bush lin3 towards th3 long str3tch of pav3m3nt sh3'd s33n from th3 porch insid3 h3r hom3. It was cool, and hard to th3 touch. Sh3 s3t out, slowly st3pping, paw by paw, away from th3 soft grass and land sh3'd always call3d hom3. Looking back sh3 saw th3 3normous structur3 sh3'd com3 from. So larg3. So many rooms. So much sh3 hadn't y3t s3t paw in. Sudd3nly, h3r world lit up. Sh3 saw h3r shadow b3isid3 h3rs3lf, and watch3d as it slowly shrunk in towards h3r paws. A hum gr3w loud3r and loud3r until sh3 turn3d h3r h3ad and blindingly bright lights w3r3 right ov3r h3r! Sh3 spun and dodg3d out of th3 way just in tim3! H3r h3art pound3d as sh3 crouch3d in th3 cool grass onc3 again, h3r hair standing on 3nd, claws dug into th3 dirt instinctiv3ly to 3nsur3 sh3 was low, stabl3, hidd3n and prot3ct3d. Onc3 sh3 caught h3r br3ath, sh3 r3aliz3d wh3r3 sh3 was. Sh3 was on th3 oth3r sid3. Sh3 look3d up and saw h3r hom3, so far away on th3 oth3r sid3 of that hard, cold ground that tri3d to kill h3r. Sh3 couldn't mov3. Sh3 couldn't convinc3 h3r f33t to tak3 h3r back ov3r that land. Sh3 look3d around, and it f3lt lik3 th3 world was sudd3nly an 3n3my, with 3y3s watching from afar; as if th3 darkn3ss all around and all of that stuff sh3 hadn't y3t s33n h3ld unimaginabl3 dang3rs and 3n3mi3s. Sh3 back3d up, and found h3rs3lf at th3 bas3 of som3 stairs, much lik3 thos3 back hom3. Sh3 climb3d up, hiding in th3 shadow of a porch, and curl3d up into a ball, facing hom3, watching and waiting for h3r own3r to com3 looking. Th3 front door op3n3d, and sh3 saw him looking around, p33ring into th3 darkn3ss, looking l3ft and right. Sh3 want3d to mak3 a nois3, want3d to cry out "h3r3 I am!" but sh3 couldn't risk making h3rs3lf known to th3 dang3rous world. It was quit3 a dil3mma. But th3n sh3 notic3d - h3'd stopp3d s3arching. H3 was looking right at h3r. B3for3 sh3 kn3w it, h3 had cross3d th3 dang3rous land, risking his own lif3, to com3 and tak3 h3r in his arms again, cold and scar3d, and r3turn h3r hom3 to warmth and saf3ty. Th3y cross3d th3 land wh3r3 sh3 was almost kill3d. It wasn't so scary from up h3r3. Back at hom3, back in th3 warmth, sh3 f3lt saf3, s3cur3, lov3d. Sh3 oft3n looks out th3 window now, ov3r wh3r3 sh3 sat huddl3d up in th3 cool darkn3ss, r3m3mb3ring that tim3 of f3ar, having fac3d th3 world fr33 from any binds, rul3s, or shackl3s. R3al fr33dom. Sh3 was glad sh3 did it though, b3caus3 now sh3 can choos3 n3v3r to do it again. N3v3r.
< Day 25 | Day 27 >
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Day 25: Why you can eat a tuna sandwich but not a fancy feast sandwich
[Sandcastles, a daily writing exercise]
When engaged in eating, the brain should be the servant of the stomach.
~ Agatha Christie
Well today was entirely co-opted by a road trip, and so I had to choose a topic that wouldn't require a whole lot of writing, otherwise I'd fall asleep. Thankfully, after a quick bit of research, the answer to this topic is quite clear. Oh, but you can eat a Fancy Feast sandwich! The question should not be can you, but should you. Of course now it's firmly in the realm of subjectivity.
One could also ask, why can you construct a sandcastle out of sand but not out of dirt. I'm reminded of the time when I was a child (when I was a child!) and out of curiosity I tried a pet treat. I think it was a cat treat, if I recall; I don't think it was a dog treat. But, as much as your stomach might church thinking about it, it wasn't actually disgusting. And surprisingly, this dude won his dare. You can, actually, eat cat food. There may be a significant difference between dry and wet food, however it really depends on the ingredients of the dish, and how your body chooses to react. Like eating a food you don't like, you might vomit it up again, but technically there is nothing truly poisonous being ingested. That's not to say it's healthy to eat. As a matter of fact, and quite unfortunately, cat and dog food is a food choice that some destitute people turn to. It can provide mild nutrition, but contains many things such as a much higher mineral content that while not deadly, isn't beneficial for the human body over long periods. Heck, we all know of the film Super Size Me, eating only McDonalds for a month. I would wager something very similar could occur in this case. Now, we can eat a tuna sandwich because our bodies can handle tuna, and any types of processing ingredients that may be within due to civilized society, commercial practices, and buying in-store. It's safe and tasty. We can also eat fancy feast - it's not poisonous, but it's not healthy in sustained ingestion. But the topic is why you can't eat a fancy feast sandwich. It may be more palatable in sandwich form, but the only reason of which I can think is like Agatha Christie said - that you are not thinking straight!
< Day 24 | Day 26 >
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Day 24: What would you say to bullies? What would you say to those being bullied?
[Sandcastles, a daily writing exercise]
One's dignity may be assaulted, vandalized and cruelly mocked, but it can never be taken away unless it is surrendered.
~ Michael J. Fox
Well, I forgot it was supposed to be for the 23rd, yesterday, so I made sure to work on it for today's. This is a sensitive topic. Disclaimer: I'm no psychologist, I'm not a parent or a teacher, and I don't have experience dealing with either bullies or the bullied, in any manner. My only experience is having been bullied as a child, and so the context is only as it pertains to my own life, and how I grew up. I believe I'm fortunate, considering many reports of bullying I've seen over the years, to have had the circumstances and environment I did. Even so, I would not wish even what I went through on anyone. There are also so many different forms of bullying, many of which I never experienced. It can be anything from name-calling, to physical abuse, to family conflicts, to cyber-bullying, and more - and they can vary dramatically depending on whether you're a guy or girl. The only way I can deal with this topic, is by what I would say to the bullies in my life, and what I would choose to say to someone who's bullied, very carefully balanced by all the above factors. Everyone is different. Everyone's life circumstances are different. And the way people are bullied varies from person to person. I can't presume to have any certain practical answers to specific situations. I can only speak for my own life, and my own thoughts. First, I would explain the state I'm in now. I would tell both that who I am today was very strongly formed from what I experienced as a child. I was afraid to step out, I was afraid to gain attention. I was uncertain of myself, of my presence, of my appearance, and I always felt that people thought I was less than who I was. I felt hated, ignored, ridiculed, because I was beaten up, mocked, and people stood by at those times to watch - whether out of fear or they were entertained. But, that was all on the outside. That was who I was from the outside looking in. On the inside, I grew strong. I grew independent. I found ways to just be without requiring the connections with the outside, without feeling I needed people to like me. The friends that I made were few, but they were strong. One still is. And I'm forever grateful for that friendship. I would say to someone being bullied - it may be hard to push through, however it is you're suffering. But your value is not in what other people think of you. Your value is not as low as what the person who hates you thinks - your value is the best that anyone thinks of you. Find that person in your life who loves you. Remember that person. Think of your best friend. Think of your parents, or your brother or sister. But even better, know that God loves you, more than anything or anyone else in your life - he loves you infinitely. Fix your eyes and your heart on that. Even when things are going rough, remember that it's temporary. Bullies will come and go. They may or may not even "get what they deserve" in the long run, but realize that just as they are hurting you, that's their way of lashing out because they've been hurt in their life. Remember that - they're hurt just as much as they are hurting you, even though they most likely won't admit it. Don't hate them. Love them. Like the one you think of who loves you the most. That doesn't necessarily mean to go and tell them you love them, that you care about them, or that you think they need a hug. That might not be what's needed at the time. It just means that in your heart, don't build up bitterness or resentment. Don't shore up hatred. It is ok to be afraid - but it's what we do with that fear that matters. So talk to someone you trust. Talk to your parents, a teacher, a friend, a coworker - someone. Find support. Find protection if you need to. But find someone. You aren't alone. Don't make yourself alone.
To my bullies, I would say... How has your life been treating you? I don't know if your life is good or bad right now, if you've done well for yourself or if things have turned out worse than you expected. But, I hope you've had times and moments where you've reflected on your past. I hope that difficult times in your life have gone away, even as new difficulties and challenges arise as an adult. I hope that, in general, life has treated you kindly. But - you need to know that you hurt me. I need you to know that. You, and others. You weren't the only one. But I also need you to know that I still turned out ok. Whatever you were trying to do then, you didn't win. But those things in the past - we were young, we were naive, impressionable. We didn't have the maturity and perspective on life that we have now. I was hurt. But those scars have become a part of who I am today. Like a burn hurts at first, eventually it cools and heals, even though it might leave a scar. My hurt stopped burning long ago. I've moved on. I forgive you. I hope that with the years, you've come to your own crossroads. Maybe you've forgiven yourself, maybe you still live with regret, or maybe you're laughing and gawking at what I'm saying. In any case, I wish you the best, and I truly hope that the example you set now for those younger than us is one of respect, maturity, and compassion. Most of all, I pray that you come to the same realization - that your value is not set by those who hate you or hurt you; it's not set by your opinion of yourself. Your value is infinite, for you are loved in God's eyes. If there is hurt still in your life, I pray you find resolution, healing, and hope for your future. No one deserves to be bullied, and no bully deserves the pain that makes them into one. Those walls you kicked over in my sandcastle ages ago have long since been rebuilt and strengthened. They may not have been otherwise. You're welcome to come and visit any time. Would you let me visit yours? I believe that we are all the same. Bullies are victims in their own way of another form of bullying. We all have struggles and pains in our lives, but some of us hold it in while others project it outwards. Neither is helpful, beneficial, or good. So this is next part is for both of you: The past is the past. Today, I find rest in the comfort of knowing my place, of knowing my value, and having a hope for my future; that I'm not alone, and that I am loved so much more than those who try to pull me down and try to make me believe worse. But no matter how alone I may feel when surrounded by enemies, or by people who don't care enough to help in those times, I know that what I experience is nothing when compared to two things: When compared to the torturous things that Jesus, who did nothing wrong, endured in the past when he was betrayed by friends, denied, taken, beaten, ridiculed, taunted, and insulted; And also when compared to the surpassing worth of knowing this Jesus, who endured all that for my sake. And for yours - for both the bullied, and the bully. There is no greater love than that. And nothing can separate us from that love, nothing can take it away. And once you know that love, you won't be able to help but celebrate it, to show it, towards your friends, and even those who hate you. Finally, if you are the victim of bullying, in whatever form that may be taking, the least I can say for now is to remind yourself that you are as valuable as the one who loves you the most, not the least. Nor are you ever alone, no matter how much at times it may feel like it. Please, find someone to talk to whom you trust and get further real advice in dealing with your specific situation. And hey, there is so much more to say... so, if you want to talk to me, I'm also ready to listen. I'm here for you too. Whichever side you're on, just don't let the bully win.
< Day 23 | Day 25 >
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What did the sandcastle ever do to you?!
Day 23: A duck!
[Sandcastles, a daily writing exercise]
If she weighs the same as a duck... she's made of wood!
~ Peasant, Monty Python and the Holy Grail
There are many things that float in water. But strangely, the duck is the only one usable in determining if a with a wart is a witch. Apparently. According to Sir Vladamir. What's so special about a duck? It's a very common bird, it migrates, it quacks, and it's not usually all that pleasant to be around when in massive numbers. It poops. But then again, we have Daffy Duck Howard the Duck Donald Duck and the McDuck family Ferdinand the Duck Duck Tales! Rubber Ducky from Sesame Street Scrooge McDuck There was Joey and Chandler's duck "DUCK!" The AFLAC duck "If it looks like a duck, walks like a duck, and quacks like a duck..." Duck duck goose There were even the ducks that I killed last weekend -- playing Duck Hunt! We have a fascination with the duck, it seems. And it's a weird word; the more you say it, the stranger it gets. Thankfully it's not menacing at all, because it contains no "R". Unlike the word "murder". Murder wouldn't be nearly as menacing if it were called muckduck. Even worse - in many cases, what people call a duck is not actually a duck, but a mallard.
I see ducks-- mallards every day as I commute to and from work. The neighboring park is home to many. Usually friendly, but in mating season they can have quite an attitude, especially when there are families all grazing and enjoying the grass (and leaving their park offerings). I need to be careful not to get my ducks and geese mixed up though. If you have all your geese in a row, you probably don't have all your ducks in a row. Also, geese just crowd, they're not organized like the duck. Mallard. Now that is a stranger word. And even a little more menacing than duck. In closing, I have two pieces of advice: First, don't build doorways into your sandcastle that force you to duck. It gets quite uncomfortable and it's easy to forget or misjudge. I know this first-hand. Secondly, always check for and fix any quacks in your walls. Thank you and good night!
< Day 22 | Day 24 >
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Day 22: What my day would be like if my name was Geoff
[Sandcastles, a daily writing exercise]
The life so brief, the art so long in the learning, the attempt so hard, the conquest so sharp, the fearful joy that ever slips away so quickly - by all this I mean love, which so sorely astounds my feeling with its wondrous operation, that when I think upon it I scarce know whether I wake or sleep.
~ Geoffrey Chaucer
Peace. The etymology of the name "Geoffrey" isn't really rock solid. The 2nd half of the name is formed from the Germanic "frid", meaning peace, while the first half is considered a Norman French form meaning territory (gawia), stranger (walah), or hostage (gisil). How would you like the name Gawiafrid, Walahfrid, or Gisilfrid? So, it seems that most resources fall on the stronger, more simplistic meaning, "peace". The name is also an English variant of Godfrey, which means "Peace of God". But, while I've had my difficulties with the name "Geoffrey", You're glad your parents chose that over Godfrey.
There aren't many well-known Geoff(rey)s in history, but there are a few. Geoffrey Chaucer (see quote) being one. And who could forget Geoffrey the Giraffe of Toys 'R Us fame? If you were to google your name, you'd also seem to be competing for prominence with a bike racer of the same name. Right now, he's winning. However, if I were to describe what a day would be like if your name was Geoff, I can only speak from my own experience. And generally speaking, it hasn't been all that amazing. You can't blame your bullied childhood on your name, but the name you had didn't help you much at all. In fact the name became an easy target for silly jesting, and of which to make fun. It's not a phonetic name. Saying it wrong became a childish insult. Goof. Groff. Gee-off especially - having no meaning, the way it was spat at you became your torture. Today, you're used to the difficulties with the name - when you give it, it's now habit to say it then spell it, because the one writing it always - always starts with a J, and you don't want them to have to scratch out the first letter or two and start over on an official form. Occasionally you get called another name, which strangely enough is about the only wrong name you're ever called, and it's always the same: Greg. You now laugh ironically whenever someone calls you Greg, and inform them of how unbelievably common it is that people mistake you for a Greg. And no other name.
It ain't what they call you, it's what you answer to.
~ W.C. Fields
Perhaps that is one reason you have latched on to the nickname 'Bruce'. It's completely random. It makes no sense. Everyone asks why the alias you present online is 'thebruce'. It's actually a great alias, because there is zero connection with your real name. The reason: A few friends when you first met them thought you looked like a Bruce. So they called you Bruce. It wasn't insulting. It wasn't a personal jab. It was just another real name. You grew up with a signature based on a cursive script writing of the name. And so you used that as your legal signature. And it's a pain. You never write it the same way, if you write the proper cursive capital G. You've occasionally attempted a print capital G then continue normally, which works much better. But you keep falling back into the habitual cursive name. Hey - you I found another pet peeve! But your name is Geoff. It's English, and so it's not as common in North America where Jeff(rey) is far more prevalent. You smile, appreciating when someone knows that spelling, or even knows someone of the same name and spelling. Your name is one of the properties of the sand with which you build your sandcastle. If your name were Geoff, your sandcastle was constructed on a patch of slightly different coloured sand. Maybe you occasionally find a stone when gathering sand, and you've had to throw it out to continue using the sand without difficulty. But the colour of your sand doesn't change your sandcastle construction. It's merely a surfacy outward appearance, and some people may not like or just don't understand how it looks. It's the sand you were given. You can try to hide it, fix it, or build your castle embracing it. If someone destroys a wall, you rebuild it and make it stronger than before. In another way, you're fortunate to have the name Geoff, as there are certainly worse names out there, whether tongue-in-cheek or sincere, whether intentionally given by parents, or somehow they missed a connection, or difficulties arise later in life. But the things you've gone through with the name "Geoff" provide some perspective, allowing you a level of empathy for people who have experienced far worse because of their namesake. Imagine having a name meaning salvation. [M1:21] Amor vincit omnia. ~"Geoff" Chaucer
< Day 21 | Day 23 >
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Day 21: A piece of technology that has created more bad in the world than good
[Sandcastles, a daily writing exercise]
First we thought the PC was a calculator. Then we found out how to turn numbers into letters with ASCII — and we thought it was a typewriter. Then we discovered graphics, and we thought it was a television. With the World Wide Web, we've realized it's a brochure.
~ Douglas Adams
This is a tricky topic. How do I define 'good' and 'bad', and to what level of authority can I determine world-wide effect? Really, I can only consider this question as a matter from my perspective and perception. I think the easiest answer, and probably the one that would first come to mind would be the overly generic "guns". But if I think about guns, I'd first keep in mind that guns are equipment - high tech or basic mechanics - and not inherently good or bad. So, have they created more good or bad in the world? If we remove guns from the picture, what might the world look like? We would still have wars, we would still have crime. But it would look different than it does now, I would think. So unique effect have guns had, specifically? There are arguments on both sides - they are beneficial to end conflict and dissuade pain and suffering, even without being used, and they are tools to assuage hunger, and provide enjoyment when used safely. When they are used with the intent of good, any result that's not desirable is usually considered necessary for "the greater good". On the other hand, clearly guns can be misused and treated as tools to further what's generally considered bad and evil, such as theft, physical harm, intimidation for personal gain, and other things all the way to of course equipping masses of troops with the intention of advancement in war and political gain, or repression of any who may disagree, or eradication spawning from hatred. But if I look at the state of the world today -- despite wars, and rumours of wars; despite major conflicts and genocidal leadership; despite this constant level of fear, hatred, and warmongering in various nations around the world, I personally believe that the world as a whole is at this point more stable and good, when it comes to the existence of guns, than otherwise. Even though the world is filled with evil, from the farthest land to the land next door. You may ask: "But guns have been the cause of so much bad and evil in the world, how could you say that guns have created more good than bad?!" Well, I certainly don't mean to diminish the awful, horrendous wrongs that have been accomplished by means of such a devastating automated weapon when used by the such a class of people. But imagine if such guns had only ever existed in the hands of "bad people". What sort of world might we see today? I believe that the fact that guns are equally in the hands of "good people" has led to much good being done and created, to the point that there exist more places in the world where people can be free from such fear, such imminent threat to life and safety -- in the context of gun use. (And this is not a political statement about any countries' implementations of gun control - please do not interpret it as such, nor make it into that) So. I still need a technology that has created more bad in the world than good. Wow. I even think of the Atom Bomb. Never used explicitly for good - that is, with zero negative consequence or collateral damage, it has however been tested in 'neutral' remote areas of the world (and certainly killing some life in the process). I want at first to say that it's destroyed far more many lives than it's saved. But then I can't say what the world would be like had the bomb not been invented or used on humanity. How many lives were saved in the longer run? Was the catastrophic and horrid result of its use sufficiently countered by the long term 'greater good' in the resulting world we live in today? Could there have been other ways to end conflicts to which the bomb was employed, with far less of the 'bad', and still have provided us with a world at least in the state of which we have now? I can't answer that. I won't answer that. Much of this comparison is quite subjective, based on my opinion of today's "world", and that it is generally more good than bad. And we do know now, for the better, how awful that technology is - on either side of war, no one wants to use it; and so, is that result a 'good' that counters the 'bad'? I think, for the purpose of this topic, I have to stick with non-weaponized technology. Actually, I think I just thought of something. While it may offend some people, and I certainly don't mean to insult, I think they'll also realize how it's ultimately creating more bad than good. Technology doesn't have to be electronic or electrical... Cigarettes. Sure, cigarettes can provide a period of satisfaction and delight for those who regularly partake of them, but the direction of its effect on a person long term is always downhill. Ultimately, it has a net negative effect on all who use them, and quite often to those in close proximity to them. It causes addictions, it causes physical ailments, has health consequences, and can certainly kill. Yet the positives, for many, outweigh that risk of negatives. I can't personally consider that good more weighty than the bad in this case. And so I think that, as much as it is anyone's right to smoke, as long as local government allows it, it would have to be a technology that has created more bad in the world than good. I don't personally mind the smell of smoke, generally speaking. I don't like the feel of inhaling 2nd hand smoke, but occasionally the scent of an area frequented for smoking can be somewhat pleasant. Even so, I wouldn't consider that a 'good' to counter the 'bad'. And I won't be lighting any cigarettes in my sandcastle, or future sandcastle, and ideally if another joins with mine that one will also be smoke free! But maybe I'll build a little out-door patio in my sandcastle for any friends who want to smoke. (How big of a sandcastle am I building here?) Oh! Also - those prize-grabby coin-operated claw arcade game booths. There's definitely been more bad frustration created with those than winners. There's the winner.
Quora
< Day 20 | Day 22 >
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Day 20: Favorite food and why
[Sandcastles, a daily writing exercise]
"Fried fish and chips served by S. Gamgee. You couldn't say no to that."
~ Samwise Gamgee, Lord of the Rings: The Two Towers
Favourite food? You know, I could ask for more specifics, but I think this is a question that, generally speaking, doesn't change its answer very much in different circumstances. I would eat any of the items listed below, even if I were in the middle of constructing a new addition to a sandcastle. Heck, I'd build an oven into the sandcastle so I could make some of these dishes and share when guests are over! When asked this question though, I've always answered the same way -- although I've always given more than one answer. Nonetheless, let's see if I can reduce my regular selection to a single favourite. Hot dogs The go-to, quick & easy meal. Minute and a half nuked with some condiments and it's a great late night snack. It's very flexible for experimenting with different flavours and toppings - and as a bachelor, there's no one around to judge or make comments! The best hotdogs come with a melted dressing of cheese. Whether sauce, melted real cheese, or yes, even cheese slices. It's all flavour! Pizza I don't think there's any doubt this would be on a list such as this. I try not to indulge in pizza too much, but oh man is it ever good. As a big fan of cheese (as this list quite demonstrates), a good fresh and cheesy pizza is a sure thing. It's not often I won't enjoy pizza from any place, but I do have favourites. I frequent a Pizza Pizza joint downtown quite often, especially if I'm coming home from work very late - close to 1am. If I'm hankering for some sustenance, that's about the only place still open and offering fresh food - and then I walk it off as I head home after. It's beautifully convenient. However there are times when I do go for cheaper pizza. And as lesser quality as "Two-for-one" style pizza places are, I actually often prefer their pizza over some of the other larger franchises others favour. Their dip is different, and so the experience of the 2/1 pizza deal is fairly different from Pizza Pizza's. But there's a time and place for everything. And, I don't know whether to be proud or afraid that I can eat a large pizza in one sitting and not feel full. Lasagna Me and Garfield, we share one mind. We're buds. If I could, I would totally sit down with him and share a lasagna. That's one cool cat that really appreciates flat layered cheesy pasta goodness. Thinking about so many organized ingredients tickles my OCD fancy. A good lasagna is laid out nicely and evenly; it's got layers, and when you cut into it, you know you're going to get a piece that's of the same composition in every bite. I often buy a full 2.1kg lasagna from the grocery store when it's on sale for $8, and once cooked at work it's good for 3 or 4 average meals. It's usually gone in two, though. Hey, if I have to sit and work right beside the office kitchen and deal with everyone else's cooking, I think I'm justified in stinking up the office with the amazing aroma of freshly baked meat, tomatoe sauce, spice, and of course cheeeeeese. Garlic Bread If there's any food that smells the most though, it's the garlic bread. This is a side dish that goes with anything. At least, I will gladly take it with anything. I even have it as a meal occasionally. There's something about that moist garlicy butter spread; and it must have melted cheese to complete the experience. It could also come in the form of bruschetta. Swiss Chalet serves an exquisite garlic home loaf, with a bruschetta mix over a hot baked bun with melted cheese and drenched in a garlic sauce garnish. My mouth is watering. The only thing place that one-ups that is Jack Astor's and their cheesy garlic pan bread. Infamous for its soppingly, soaking delivery - a four lump bun sitting in a pan, with the bottom covered in garlicy grease and flavouring, simmering in wondrous taste. The bun lifts the sauce into itself, permeating the bread, which pulls apart with gentle simplicity. Easy to share, or easy to horde for yourself. Nothing beats Jack Astor's cheesy garlic pan bread. Caesar Salad Healthy for a change! This is probably the easiest salad ever to make, and the minimum ingredients are already done and ready to go for the most simple, and yet flavour-filled salad, for the amount of work required. Washed Lettuce? Check. Caesar dressing? Check. 1. Tear it up. 2. Pour it in. 3. Mix. 4. Enjoy! Seriously, to counter-balance all the above foods, a caesar salad, like garlic bread, is so very versatile as a side dish or main meal. Play with it, try different ingredients and dashes of flavour. Bacon or chicken bits, a pinch of garlic, cheeeeese, spices, pepper, lemon squirts, different types of lettuce, cheeeeese, a mix of other veggies can also give the salad a bit of variety, oh and you can't forget the cheeeeese. Quick and easy, simple and potentially very healthy! And I do prefer the caesar over the garden. Sub sandwich Ok, this one is a very vague, ambiguous classification. I mean, it's really just a "sandwich", but with style. So when I say a sub sandwich, in my mind I'm thinking a sub sandwich restaurant. Specifically, Subway. I've tried other sub shacks, but I'm very serious when I say nothing else lives up to the Subway. Sub creation is an art form. And if you're employed at a sub shop, you really need to take that responsibility seriously! Like lasagna, there's a layered composition to a sub which is most optimal in order to have each bite equally flavourful for the taste you chose. I don't want lumps of different flavours where one ingredient overwhelms another in one bite, then it reverses in the next. But this is the main reason I prefer subs over pitas. Pitas are enormous and quite stuffed - but you can't take a bite and get everything without the pita squeezing so much that it rips and spews its contents everywhere (or drips through your fingers). No, I appreciate a well composed Subway sandwich. Perfect size for your hands and mouth. And Subway provides a great assortment of toppings. I do realize they don't have every topping, as some sub stores have additional toppings Subway doesn't. But I have noticed that Subway as a franchise allows some stores to try different toppings occasionally. The latest regular addition to the franchise selection was spinach, and I now include that regularly. The sub is utilitarian. It's cheap, you can fill it to your heart's content, and it's mobile - you can eat it on the go or open it up and partake casually. I often say, it's the best deal you can get for a relatively healthy meal. Most subs now are as low as $6 for a foot long, but filled with toppings that's a good 2 meals right there. My typical sub: Ham or cold-cut trio, on parmesan-oregano or wheat bread, swiss or cheddar cheeeeese, maybe toasted, with everything but olives and hot peppers. That is the premium meal selection, especially for work. What then could I consider my favourite food? It's so hard to choose! However, I just realized a point that should make things easier. All the things listed above would be a selection of my favourite meals or snacks. So what is my favourite food? I think that answer is self-evident: CHEEEEESE And only because I do also quite often eat it on its own. (but I'm no cheese connoisseur) Now to zap up a hotdog for tonight's snack.
< Day 19 | Day 21 >
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Day 19: What do you predict the world would be like if bees became extinct?
[Sandcastles, a daily writing exercise]
If the bee disappeared off the face of the earth, man would only have four years left to live.
~ Maurice Maeterlinck
Well, that was an easy topic! Ok, just kidding. Here's a better quote.
Everything takes time. Bees have to move very fast to stay still.
~ David Foster Wallace
BBC
Bees are metaphors. Bees get stuff done. Bees are also very literal, physical, real, and essential! What would the world be like without bees? I could attempt to picture the grand scheme of things, looking at world economy, world health, the effect on the world's food supply, and other concepts far beyond my reach, or I could just look at the little things. Honey. No more honey. Well, no more natural honey. Certainly someone would come up with some synthetic alternative with artificial flavouring and various consistencies. But it wouldn't be the same. It would only serve to remind us that the original creators of that which we loved to pour and spread on our sandwiches, or flavour our teas with, have vanished from existence. It would be devastating, daily. No more macro bee photography. All we amateur photographers playing with our photo toys and experimenting with composition in light and colour, and braving the risk of close quarters with a bee, would be out of luck. Certainly some people would still pose bee figurines in place to mimic a real photo. Or digital artists would create 3D models or artistic representations of the bee overlaid on flowers. The final images would merely serve to remind us of the natural beauty that once was, but is no longer available. Flowers would be lonely. That iconic buzz would belong only to the wasp, that predator. It would become a proud species. Prouder and more pompous than they already are. We would hate wasps more, for trying to fills the shoes of the bee, but failing. They could not wear the bees' shoes. In memory of the bee, I think I will plant a small flower garden in my sandcastle. I will make a little home for the busy bee, who just wants to collect pollen, return to the hive, make honey, and live life. Winnie the Pooh would starve. Why'd you give me this topic, Kelso?! It's so sad! :( SAVE THE BEES!
< Day 18 | Day 20 >
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Day 18: Procrastination
[Sandcastles, a daily writing exercise]
You can't just turn on creativity like a faucet. You have to be in the right mood. What mood is that? Last-minute panic.
~ Bill Watterson
Wow, what a great topic to choose for a day when I barely have any time at home. I've been finding my phone very useful this month, as occasionally I find myself having to write on the go, and in segments. And then, the procrastination hits - I have to copy those phone-typed jumbles into tumblr, proof-read, add html, find an image and a quote (at least one each) and then publish. If you've noticed, I tend to publish the previous day's post at noon the next day. This is mainly because I don't get done editing until either very late (2am or later) or early morning, and want to hold off posting until there are more people who won't miss it because they were asleep. (You know, that filtered Facebook feed and all). So noonish is a good time, and hopefully more will catch the post. But this is all totally because I have a big problem with procrastination. Well, "problem" or "blessing", I don't really know. I usually find that the "last minute" is actually when I work best; under extreme pressure. Suddenly all that creativity and clarity of thought shows itself, where before then it's "oh there's still time," or other thoughts take priority ("I'm getting hungry; I should get food first, then come back to this")
If it weren't for the last minute, nothing would get done.
~ Rita Mae Brown
And so as I whip up this blog entry, I'm already thinking - I'm not going to finish composing this in time. I need to get up in the morning. I won't get this posted until tomorrow afternoon. But I'm still typing. And I haven't posted yesterday's topic yet either. Procrastination gets stuff done! But it's dangerous. It's a big risk. There is no cure. Procrastination is always justified, in your mind (otherwise it's not procrastination!). But it's never necessary. If it's ever necessary, it's not procrastination, it's legitimate priorities. The worst procrastination is the procrastination that you convince yourself is a decision because of legitimate priorities. One of these days I'll get that moat around the sandcastle dug. Thanks for the topic, Debbie! (ETA 19th: Isn't that picture I chose perfect? ;)
< Day 17 | Day 19 >
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Day 17: Metaphors
[Sandcastles, a daily writing exercise]
Metaphors have a way of holding the most truth in the least space.
~ Orson Scott Card
Metaphors are wonderful. Metaphors are colorized black and white photos. Metaphors are fun. Metaphors are the pebbles lining the walls and pathways in a sandcastle. Metaphors are imperfect. Metaphors are everywhere. Metaphors are not like analogies. Metaphors are marketing Metaphors is a weird word. Metaphors. Metaphors are poetry. Metaphors are little stories. Words. Words are metaphors. Sokath, his eyes uncovered. Mirab, with sails unfurled.
< Day 16 | Day 18 >
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Day 16: Make your own top 10 or top 20 best video games of all time!
[Sandcastles, a daily writing exercise]
A WINNER IS YOU
~ Pro Wrestling
I have to say that this has been the most fun topic I've sat down to research so far. I began to consider some my favourite games, starting with the obvious, and slowly more and more came to mind, connecting further and further back into memory. Childhood memories. Fearing I might miss very significant games of my childhood, I began looking up lists of classic games; PC games, Nintendo, Atari, C64. Top lists of the best games of the 2000's, 90's, 80's, even 70's. It never really hit me how much of the world of computers was shared so far and wide. We're spoiled today by the ease of connectivity with people via the internet. Many of the games I played I thought were simple little things downloaded from local BBS's; there was no world beyond the local network of computer nerds. And these were small, tiny, simple games! And yet, wow. It's amazing to be reminded of how far-reaching and influential some of these games were back in the day, how vastly they seem to have spread, and how many people share the very same nostalgic feelings as I about the games we adored in youth. There are just too many to list! I thought finding 10 would be difficult. But limiting the list to 20 was hard! So I'll just focus on 20, and just give the rest props as honourable mentions (at least, the ones I can remember! I know there a few I've missed, memories buried away)
#20
Pacman (that table-top arcade version)
As a child, my parents often went out to a little cafe called the Hayloft. They loved the coffee there, and for a few years that was their place for evening coffee. Quite often I went with them, and I remember that the place had this table top game. That was my hangout while my parents relaxed each night. And we always left the 'loft drenched in the smell of cigarette smoke (this was long before any public smoking laws).
#19
Arkanoid (Amiga/PC)
So many colours! Logical and predictable action! Except for those pesky floating enemies... Power ups! This game would keep me engaged for so long (I want to say hours, but I don't think time translates properly from childhood memories). Doh!
#18
Legends of Murder: Volume 1 - Stonedale Castle (DOS)
You have NO IDEA how hard it was to recall this game! This was such an obscure title, and I spent much of the night trying to remember the name. Googling and search classic game sites, looking for phrases like investigator, murder, mansion, house, mystery. Then "castle" came to mind - something was clicking. But still no name hits (I had to forcefully put out of mind "Castle Wolfenstein"). But soon, another click - "stone". I was actually getting excited, I felt so close! Stone..Stone..Stoned..d..dall...dale? STONEDALE! Castle Stonedale! BOOM! Suddenly the world opened up and the game was everywhere. Finding this CGA classic prompted me to download the latest DOSBox emulator and the (now abandonware) game. You see, this game was, as far as I can remember, the first real 'adult' style overhead mystery game I played. It had riddles, trivia, exploration, secrets, traps, monsters. And it is still a game I have not beaten. If I recall, there was a spelling mistake in one of the riddle answers. This, ironically, also taught me a thing or two about 'hacking' game executables. I fixed the mistake, but became fascinated with the file's contents. I think I peeked at other answers, I can't remember. But at that point I'd moved on. Thus, it remains an incomplete game. I will finish it now. Oh yes, I will!
#17
Super Mario Land (Gameboy)
There was a brief period of time shortly after the Gameboy was released where I repeatedly asked to borrow a friend's Gameboy. And there was always one go-to game for me (not Tetris) - Super Mario Land. I could play on long trips, and the gameplay was simple and fun, many neat environments and strategies. I was eventually able to complete the game in one sitting. The most memorable thing I take away from this game is the music from the final scene and credits. For a Gameboy, the musical theme was an epic finale score. I'd just listen and let it loop endlessly. I still love it!
#16
Fuzion Frenzy (Xbox)
One of the must-have games for the original Xbox, never updated for later generations. Apart from another game mentioned below, this was one game that my friend Jon and I kept returning to. Dagnabbit, it was just good clean hysterical fun! There was one arena mini-game we couldn't get enough of, and that was the spiral ramp shown to the right. It spins faster and faster and you have you jump and duck to avoid the obstacles and to be the last one standing. It's frantic and the sounds of tripping and getting knocked in the head by hollow poles were absolutely hilarious! We had one session where we couldn't stop laughing, and that distraction made the sounds that much more entertaining, it was a vicious cycle! Totally unforgettable. Fuzion Frenzy 2 just couldn't compare.
#15
Golden Axe (arcade)
In another youth phase, I occasionally frequented a local arcade. And it had a Golden Axe box. I don't know why it was so addictive, but the game drew me in. Friends and I would go with pockets of quarters and do our best to beat the game, regularly. We got good. There's something about the collecting of the potions and food, the kicking of thieves, the riding of dragons, and the dodging of giant swords and axes that was impossible to get away from.
#14
Warcraft 2
Ah, high school memories. A bunch of us computer nerds would often stick around after school and make use of the network to link up and play some LAN games. Warcraft 2 was one of those games. Peasants and Peons, of course, are by far the most entertaining characters with the best voice overs. "Ooo-kaay" "Daah-bu!" "Ready to work" "Job's done!" Man, I've got to load that one up again. Anyone want to play?
#13
ShadowGate
Yet another incomplete game. One of those screen-clicking mystery and puzzle solvers; perhaps a sort of ancestor to the room escape game concept, only working your way in. While looking this one up again, I also discovered that there is a modern remake! Updated graphics, and mostly identical gameplay. I watched a bit of a review video, and there were some elements of the update that weren't positive, but for the most part quite respectful to the original. This would be another that I should sit down and solve to completion at some points!
#12
System Shock
When the era of first person 3D games was blasting open, System Shock made a name for itself. There were games like Wolfenstein 3D, but SS combined elements of RPG, puzzlers, and FPS's into a sci-fi horror action thriller, and it actually worked. It was complicated, but it was engrossing, and tense. I don't remember if I completed it, but I know I spent a very long time playing it!
#11,10,9,8,7
In order up the scale:
Halo 3: ODST Halo 2 Halo 3 Halo 4 Halo: Reach
Was there any doubt that Halos would make this list? It's not easy for me to rate individual games in the franchise, so I've grouped them together and just ordered them incrementally up to my favourite of these five. It's odd that I put Halo 3: ODST first - I tend to praise the game for going against the flow, and trying something new in the franchise. With 1, 2 and 3 each being far more action oriented, in ODST you played an average Joe. Well, relatively speaking. Not a Spartan. Half the game was low-key, slow-paced, set in a very noire style environment. Rain, night, quiet, jazzy soundtrack. You don't run and gun, you conserve, hide, and sneak. It had more of an open map for exploration, while making your way to target waypoints to progress the plot. the other half occurred in flashbacks, event that occurred in the past through other characters - in daylight, with classic Halo action. Throughout, you were attempting to unravel the mystery of what was happening at the city, and why the Covenant were interested in the location. Additionally, there were hidden bits of a side story you could seek out and piece together, if you wanted. It was a bold move trying something different, as an interim release between major games. I praise it for its storytelling and creativity, in comparison to other releases. But the gameplay itself wasn't my favourite. Halo 2 was another release that had a significant game mechanic difference - in this game there were some weapons of which you could wield two simultaneously. This was a love it / hate it feature. I was on the fence. Its difficulty was also dramatically increased compared to its predecessor. And of course, its infamous cliff-hanger ending didn't do it any favours. I wasn't all that into online multiplayer, but Halo 2 set the bar for console-based FPS online multiplayer. And many still stand by it as the standard to beat, having mourned the day Microsoft powered down its dedicated gaming servers. Halo 2 is dear to me, however, for another reason - that is because of the promotional campaign that led up to its release, which began almost 6 months prior: I Love Bees. Halo 3 was fun, but to me doesn't really stand out from the rest. My interest was certainly in the rounding out of the Chief's story through the trilogy. And the graphics boost from being the first native Xbox 360 Halo game was wonderful. I have to say that Halo 4 may well be my favourite major Halo release centered on the Master Chief, behind the one I mention later. The music, graphics, story, online components, and addition of Spartan Ops as an ongoing episodic story arc playing out as a multiplayer co-op arena pull it ahead of the rest. Halo: Reach, however, just barely pulled ahead in this Halo list. The gameplay to me felt rounded out, and it told a story on its own, not including the Chief, but made heroes out of another team of Spartans while dropping you into another faceless character and a set of fresh Mjolnir armour. Its ending I will say may well be the best so far in my opinion, of any current Halo game. And - you get to fly a Sabre fighter in space. In Halo. Throughout each Halo iteration, however, one common thread remains strong and tight - and that was the soundtrack. Marty O'Donnell did a fantastic job discovering a theme for the franchise that would flavour the entire series of games. A style, theme, a set of instruments, and the iconic Halo monk vocals. I have each soundtrack, all loaded in a playlist, and the orchestral compositions are perfect for brain-inspiring background music. Great to work to, to walk to, to sleep to. Just great all around. And even with Halo 4, when Marty was no longer working on the Halo franchise, Neil Davidge took over and still managed to follow in Marty's footsteps to provide a soundtrack that remained "Halo" at its core. My brother fanatically loved the Star Trek universe and franchise. Halo is my Star Trek!
#6
Dragon Wars
Rolling back to the classic RPG era, Dragon Wars is a little recognized game from Interplay released follow on the coat tails of the Bard's Tale Trilogy. A grid-based dungeon crawler with a very similar structure, battling foes with a dynamic team of characters as you level up and increase stats, explore, try to survive, and beat the bad guys, saving the land. I still have my graph paper pad with all the maps drawn out for each level. I even spent time seeing if I could sketch what the maps might look like realistically from above. Tents, castle walls, trees, shorelines. Imagination at work!
#5
Commander Keen
I still can't believe that id Software created Commander Keen. Those were some different days! The Keen series was a cute, cuddly, space-based side-scrolling arcade platformer, with cute aliens, cartoon blasters, strange colourful levels and lands, and it was just an amazingly fun series! These were released during the shareware craze - limited games released for free, prompting you to buy the full game to get the rest of it. So it was always frustrating downloading the latest free shareware release from a BBS, playing through, and getting to that road block. Nooooooo! Keen had six (plus one) episodes in all. The first three formed a trilogy, with an interim release "Keen Dreams", and then the other three were published. The series progressed in technical and graphical quality, and each one had a slightly different style to it. What satisfied me most in the series, however, was discovering secret areas in the game, and seeking out encoded messages hidden throughout all the levels, in the alien alphabet (which of course translated as English).
#4
Bard's Tale Trilogy
This. This was the series that had most everything I loved about games. I was young, impressionable, and Bard's Tale provided a empty slate of discovery. An epic story you unravel as you play. Simplistic characters you can name, equip, and build up as you explore the local town. An environment that was geometrical - a grid navigation system that was easy to copy down on to paper. Explore and map! Discover buildings with secrets, mysterious creatures, traps. An Indiana Jones-like delve into dangerous caverns. Solve puzzles and riddles, figure out tricks and strategies to not get your characters killed. It was wonderful. But it was the mapping that I loved the most. Visually uncovering a story and a history. The ability to navigate complex locations by using real-world material. It was new to me and amazingly fun. Bard's Tale 2 and 3 were subsequently released, and each improved over the other. In BT1, Tales of the Unknown, you were freeing the city of Skara Brae from evil, constantly returning to the Adventurer's Guild for restoration, and the Bard was the star of the show. In BT2, The Destiny Knight, evil had spread across the realm, over seven cities, and the Knight was the star of the show. In BT3, The Thief of Fate, the story was most epic as you returned to the ruins of Skara Brae, soon discovering that multiple dimensions are in trouble and you must retrieve artifacts from each, and of course the Thief is the star of this show. It ends in an epic battle showdown. I cite this series as a bar-raising standard for grid-based dungeon crawler RPGs. It's spawned numerous other offshoots and inspired other games, and a similar release from Interplay shortly after BT3 was Dragon Wars, which I mentioned earlier. A modern version of Bard's Tale was also created in recent years, called The Bard's Tale; but in a very very different style to the original trilogy, as a bird's eye 3D action RPG. To its credit though, it was designed to be humorous, tongue-in-cheek, and quirky entertainment. The Bard's Tale classic trilogy led me to launch a fan site, and has a special place in my heart :)
#3
Doom
The next generation in first person 3D shooters! Back in the days when graphics were merely sufficient to put you into a bland, simplistic environment, your imagination would light up filling in the gaps, bridging the void between flat polygons, textures and sprites, and a realistic environment that you existed in, fighting to survive. Doom was a huge technological marvel, a leap beyond Castle Wolfenstein 3D, because suddenly there were angled walls! Multi-level floors! Outdoor spaces! Vast, enormous rooms! You were crawling around cramped space outposts and running out on the planet surface, fighting monsters and creatures and eventually diving into the (supposed) pits of hell fighting demons and evil baddies. It was scary, it was freaky, it was frantic and fun. It was also released during the growth of LAN gaming, and this was another after-school special for us. Fast-paced running and gunning. You could also download maps, or create your own maps. There were add-ons and expansions people had made. Typing IDSPISPOPD would let you pass through walls and still fight. IDDQD gave you "god" mode invincibility so you could run up to those ginormous monsters and blast away at their knees while being sprayed with rockets, until you inevitably won. This game required at minimum a whopping 4 MEGABYTES of RAM! This was a demanding game. Everyone just had to upgrade if they had the money to do so. It also spawned a novel series, where the first was a literal description of your character making his way through Doom 1's levels and mazes. You were reading the game being played, and could even attempt to follow along in the game while reading. Fascinating. The books that followed started being a little less restrained to video gameplay content, and more like a regular videogame-inspired book. Oh the memories with this game. Suffice to say, Doom (and its followups) from id Software was a groundbreaker on multiple fronts.
#2
SimCity
Remember that grid-based gaming style I mentioned earlier? SimCity was another strategy jackpot. The original in Maxis' Sims franchise, this game gave you a grid-based open land with some very basic environmental and construction options in a complex sandbox with a simple UI, and let you build a city to your heart's content, trying to figure out how to keep up a steady growth and combat typical city problems - such as crime, fires, traffic congestion, population growth and decline, earthquakes, tornadoes, and gigantic monsters. Its grid format was perfect for my growing stack of graph paper pads, so in my SimCity phase, when I wasn't at a computer playing the game, I was pre-planning my next city on graph paper. Drawing out those R, C, and I squares, attempting to pre-balance all the pollution, entertainment and park land with nice residence areas and commercial plazas; attempting to begin with Nuclear power, far away from town so there wouldn't be nuclear fallout if it became overstressed. I'd begin a new map, pause right away, and lay out the entire map trying to keep within budget. Without giving the people and community a chance to grow naturally, I hit Play and watch the result unfold in fast forward, watching the years tick by. If I ever managed to build a relatively stable city, I'd let it run overnight. I'd watch centuries roll on just to see what happened. The budget would end up unbelievably in the red, roads would fall into disrepair, towers and buildings would grow and disappear in a flash. And then, of course, you can't play SimCity and not purposefully unleash every catastrophic disaster on the people, just for the fun of destruction. It's a classic, well-balanced resource management game at its core for its time. Now, if only it were as easy to receive money as typing Shift+F-U-N-D (without causing earthquakes).
#1
Pong HALO: Combat Evolved
Was there any question what would be #1? It's no secret that Halo is my all time favourite video game. It launched my foray into console gaming, around the same time I first moved into my own place. There was a console war heating up in the 21st century consoles - between the PS2 and Microsoft's Xbox. It was Halo that stayed my wallet for an extra year past PS2's release, waiting and saving for Xbox. Halo promised what to me was a truly next-generation gaming experience, in a unique sci-fi universe. MS was hyping their product above and beyond in order to compete with gaming giant Sony, as well as Nintendo. Suffice to say, they delivered. When I got the Xbox, I endured the typical jabs and taunts from the Sony PS2 'fanboys', and played Halo to my heart's content. Then a friend started playing, and we played together. Then others started playing. Other friends bought an Xbox and bought Halo. Then we had Halo parties. Then LAN parties. And then my skill started to wane as others became more passionate and focused on improving their game. I slowly went to the wayside, but continued to enjoy my Halo campaign and story. I was never that good in multiplayer, especially online. From there though, the rest is history. When you put me and video games together in the same thought, Halo should be the first thing that comes to mind!
Honourable Mentions
There were FAR more than 20 games in this collection of memorable experiences throughout life. As I was digging through lists of classics, more and more memories came flooding back. And so I absolutely must add a little list of a bunch of other games that I noted before tearing myself away from the research - whether classics, or modern which didn't quite make the top 20 cut! There are so... many... games... In no particular order: Halflife // StarCraft // Turrican // Moon Patrol // Donkey Kong Jr. // Battle Chess // Dune 2000 // Hero's Quest // Moonbase // Captain Comic // Shadow Warrior // Myst // Unreal // Unreal Tournament // Night Mission Pinball // Pharaoh's Tomb // Alley Cat // Enclave // Zaxxon // Descent // Rockford // Duke Nukem // Crystal Caves // Bubble Bobble (that song!) // Styx // Qix // Dino Balls // Populous // Raptor: Call of the Shadows // Impossible Mission // Dangerous Dave! // The Lion King // Dark Ages // Ghost 'n Goblins // Terminal Velocity // Prehistorik // Sopwith // Q-bert // Rainbow Islands // Scorched Earth // The Adventures of Captain Comic // Galaga // Silent Service // Quest For Glory // Missile Command // Centipede // Crazy Climber // Joust // Crystal Castles // Mille Bornes // Arctic Adventures // Cosmo's Cosmic Adventure // Kung Fu Master // Final Fantasy I // Monuments of Mars // Laser Chess // Zeliard // Quake // Galactix // Bouncing Babies // Rampage // Hexen // Marble Madness // Alone in the Dark // (and so much more) It's clear that I'm not as much of a gamer as I used to be. And my list isn't composed of what most people would consider "best" games. But they are the games inspired some of the floor patterns in my sandcastle. I Mean hey, why not decorate? Thanks for the topic, Jared!
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Mechanic: Somebody set up us the bomb. Operator: Main screen turn on. CATS: All your base are belong to us. CATS: You have no chance to survive make your time. Captain: Move 'ZIG'. Captain: For great justice.
~ Zero Wing
Day 15: Hanging on to Hopes & Dreams vs. Focusing on being realistic
[Sandcastles, a daily writing exercise]
If you have built castles in the air, your work need not be lost; that is where they should be. Now put the foundations under them.
~ Henry David Thoreau
What are we, if not the architects of our own hopes and dreams?
Mareddy Sai Kiran, Wallpaperswide.com When I decide I want to cook something (as rare as that is!), it's usually because I've imagined some delicious meal, and it's prompted in me a hunger and a desire to get that meal in my hands - somehow. First thing's first... If I have a recipe, I'll lay it out in front of me. If not, I'll find one. I can sit there and stare at it, but the food won't make itself. I look at the photo - a beautiful, wonderful, idealistic image of the deliciousness of which I imagine eventually partaking. My tummy rumbles in anticipation. I scan down and examine all the ingredients. So many ingredients. It looks daunting. But I see what the end result will be; all those little bits of things mix together to create the thing I desire. Yet still, nothing is made in front of me. I decide it's worth a shot, so I take the list and purchase everything I need. It's not cheap, but then I remember that photo and any cost seems negligible. It'll be worth it. The instructions are long, look time consuming. It won't take 10 minutes - there are steps that take hours, requiring patience and timing. This isn't going to be easy - my tummy is thumping, impatient. I prepare, I work, I wait, I toil, I watch, I mix, I combine, I call a friend for tips, I work, I cook, I wait, I watch. *ding* Opening the oven in anticipation, I pull out... well, it's not perfect. Close, but not quite there. I look at the picture again. Then I eat. It's good. It could be better. But it's good. I look at the picture again. The next day, I do it all over again. This time, it's better. Oh, it's so much better. Not quite there yet, but it's so much better. I do this a few more times. But I begin to wonder, will it ever be as good as what I imagined the one in the picture would be like? The next day, I do something different; I try something new, of my own design. A secret ingredient. *ding* I taste it... Ok that wasn't a good idea. It's awful. I'm a little discouraged. I can't quite make what I'd hoped to make, and I tried something myself and failed. That photo though, it lingers in my mind. But I move on. The next few days I return to simpler, easier food. I buy a couple of pre-made meals. A burger. A pizza. Or I whip up something that needs little work. Mac & Cheese. Still the picture lingers. I wake up one morning, eyes wide - I have an idea. I try my secret ingredient again, just a little differently this time. I wait. I watch. *ding* I taste it... oooooooh, now that is good. I memorize the recipe. I remember the secret ingredient. I cook it much more, I practice it, I make more; now I can feed other people, and spread the joy. Hopefully they'll like it! Keep calm and cook on! As rough an analogy as that is, I think it's a great image of how prevalent, and how common this idea of "hopes and dreams" is in our lives. What are they? Where do they come from? Do they have to be epically huge, or can they just be little things barely beyond our reach? They are anchors we set ahead of us, locked into our mind and imagination, directing and guiding our lives. They're not easily given up, and rarely are they impossible - but rarely also are they easily achieved. Our lives are filled with recipes - we dream of destinations and goals, and we build our hopes on the collections of ingredients. But the reality is, we need to work to make them come to life. Whether it's cooking a delicious meal, building a home, shaping a sandcastle, or painting a masterpiece - we set our sights on what we envision, on what we put ahead of us, on what isn't yet a reality. "Being realistic" is as subjective as an obstacle to that journey can get. It usually takes the shape of an opinion from an outside observer, someone who can't see your dream, someone who may not have the whole recipe. It can also be formed from our own doubts and fears, uncertainty - that we are unable to combine the ingredients in the way that's needed, or that our inability to determine the proper ingredients could spoil the batch. It means that someone doesn't see the instructions from one step to the next, and equates that with certain failure, sprinkling it with a touch of the luring flavour of giving up. But "being realistic" itself is never a true barrier to achieving a dream. In being realistic, we forge our way around challenges, around difficulties, if we remain fixed on achieving those goals. If there is a missing step, a missing instruction or ingredient, we can either end the journey there (there are indeed times when that may be the only option), or we can keep trying to find another way to accomplish it, some other resolution to let us continue pushing on. We choose the manner in which we remain realistic. And when we make that choice, we're one step closer to a destination, whatever it may be. We may decide to give up on a dream, or we may be fortunate enough to eventually realize our dream. But I think that most often what we accomplish comes to life in a different form than that which we'd originally dreamed. Our lives are composed of and directed by our hopes and dreams. And being realistic is merely the series of choices we make daily on our journey to seeing them emerge into reality.
I dream my painting and I paint my dream.
~ Vincent van Gogh
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Had I the heavens' embroidered cloths, Enwrought with golden and silver light, The blue and the dim and the dark cloths Of night and light and the half light, I would spread the cloths under your feet: But I, being poor, have only my dreams; I have spread my dreams under your feet; Tread softly because you tread on my dreams.
~ W.B. Yeats