Set of holographic stickers dedicated to The Holy Trinity.

ellievsbear
No title available
Game of Thrones Daily
AnasAbdin
h
No title available
sheepfilms

JBB: An Artblog!
TVSTRANGERTHINGS
Misplaced Lens Cap
Alisa U Zemlji Chuda
almost home
KIROKAZE
trying on a metaphor

blake kathryn

祝日 / Permanent Vacation
we're not kids anymore.
Cosmic Funnies
One Nice Bug Per Day
dirt enthusiast

seen from United States

seen from T1

seen from France

seen from Japan
seen from Mexico

seen from Malaysia
seen from United States
seen from United Kingdom
seen from United Kingdom
seen from Lithuania
seen from New Zealand
seen from Indonesia

seen from United States

seen from United States
seen from United States

seen from United States
seen from United States

seen from Singapore
seen from United States

seen from United States
@thewinterotter
Set of holographic stickers dedicated to The Holy Trinity.
It’s review time! Eldet demo v2 review!
At the beginning of the month, @eldet-development released an updated version of Eldet’s demo, two years after the initial one that was launched for the project’s Kickstarter. This update brought quite a lot of neat changes, which I will talk about in a little while.
Eldet is a medieval fantasy, LGBT+ visual novel by Marccus Ehren, in which you play as Kunal, a young man who, after years of studying magic and yet not having awakened any magical ability, decides to work with a mysterious duo of “tomb raiders” who require a mage for their explorations. Along the way, Kunal meets a variety of characters, some of which he can befriend or romance.
Characters
Kunal is Eldet’s player character. A man in his early-20′s from a family of famous mages who studied magic for 16 years, yet was never able to actually use magic. Kunal’s personality will be shaped by your choices throughout the game, but he starts out green and quite unsure of himself and his abilities. He can act charming, cunning or intimidating depending on the dialogue options.
Since demo V2, you can customize Kunal’s hair, body, and pronouns, which impact every CG or sprite he/they appear in.
Aadita is a close friend of Kunal’s and studies in the same college as him. She expresses deep concern over Kunal’s safety in his imminent journey, yet still respects his decision, lends him her mage stone, and helps him teleport to southern Andalusia where he meets…
Tariq is the man who offered Kunal to work as a mage for his tomb explorations. He is a cunning, cultivated man who has worked for years with his sister into this whole tomb raiding business. Tariq appears friendly and welcoming at first, but he seems to hide something, and will act cold should Kunal press the issue.
Kahina is Tariq’s sister and just as well-versed in exploring tombs as he is. Unlike him, she’s blunt and straight-to-the-point, and doesn’t seem very enchanted by Kunal’s recent recruitment. Kahina seems to have her own secrets and motivations, separate from her brothers’.
Faaron is a gigantic Elven mercenary hired to keep the group safe during their journey. He never says a word throughout the demo (all of his lines are “…”!), yet seems quick to concern himself over Kunal’s well-being. He’s kind of like a big, pointy-eared teddy bear.
We don’t know much about Akwasi, aside from the fact that he’s Tariq’s brother and that Tariq hates his guts. He seems intrigued by Kunal, and apparently carries a mage stone like him– despite not being a mage himself.
Writing and characterization
As you can see, Eldet features quite a diverse cast, and that’s just the beginning. Not only there will be characters from various races, ethnicities, but Kunal will be able to meet and possibly romance nonbinary characters as well.
Now, one major complaint I hear about inclusive games is how some creators seem to content themselves with making their cast diverse, but yet forget to work towards making the plot actually intriguing and making said characters grow throughout the story. While you can’t say much from a demo about the latter, I was pleasantly surprised by how colorful, and yet three-dimensional each introduced character in the Eldet demo was.
Perhaps the most interesting character in this demo is Tariq, who display two dramatically different sides of himself You just can’t figure the man out with just one set of choices, and I found myself going back to previous saves to see how he would respond to Kunal’s different dialogue choices. Tariq blows hot and cold with Kunal, warmly welcoming him into his group one moment and in the next leaving him to face an incoming scary situation, confusing him greatly.
Faaron, on the other hand, is quite fun to interact with. He doesn’t say anything, and he doesn’t seem fluent in Kunal and Tariq’ language, which leads to some awkward, yet amusing interactions. Yet you can say his various actions and attempts at helping Kunal speak for him and hint at a “gentle giant” personality.
With that said, I’d like to point out how gorgeous Eldet’s backgrounds are, some of which are animated:
Animated trees!
Animated waterfall!
Animated magic circle! (+ cool pillars)
The animations look simple, but they further add to the immersion into Eldet’s universe. A nice bonus to already gorgeous hand-drawn backgrounds.
That, plus everything I said earlier, plus the zillion different sprites each character has depending on the scene and clothes they wear, plus the fact that Marccus has been working on Eldeton his own since the beginning –writing, illustrating and composing each soundtrack– shows just how much work and love was poured into this project.
That level of dedication is quite humbling, but at the same time, a little terrifying.
In conclusion… I’m not going to lie, this is the most beautiful VN I’ve played all year, and this is only the demo. Eldet not only aims to be inclusive but also feature a variety of complex, charismatic characters and an engaging story with a solid prose that is a pleasure to read. We haven’t met half of the cast but all the introduced characters were interesting in their own ways, and I look forward to reading Kunal’s exciting people-meeting and tomb-raiding adventures.
On top of the gargantuan workload that illustrating and programming the game implies, my major concern for the full game will be the writing, which I hope, will stay consistent. I’m weak for good writing, more than good art.
If you haven’t backed Eldet’s Kickstarter, you can still support Marccus on Patreon if you like. The available reward tiers are much cheaper than they should be, but even $1 would be appreciated.
And that closes this review. Thanks for reading! :D
Relevant links:
Eldet demo
Marccus patreon
rnarccus tumblr
Eldet development blog
Eldet Kickstarter
A wonderfully thoughtful review of the new demo!
from Janine Schmidt
on Pinterest
I decided to give myself thirty minutes went over a little oops to draw something… so here’s Steve being ridiculous.
there’s a decent amt of neurologists who’ve called the sleep schedules we’re obligated to be on despite flagrant conflict with our natural circadian rhythms “borderline torture” and the work hours we’re expected to put in despite the fact that the average person can only maintain maximal efficiency and focus for 3 hours at a time “nearly inhumane” and i think about that a lot
yup. It’s a gREAT way to keep people compliant isn’t it?
Sleep deprived and over-worked people don’t have time to learn new things and make large social networks. No threat from the poor and working-poor.
Got money?.. spend it on distractions/drugs/entertainment to numb your pain.
BEDTIME!!!!!!!!!!!!!!!!!!!! FUCKING: YES IT’S TIME.TO GET UNCONSCIOUS
Meanwhile, in Canadian News… Otter Drama Turns Vancouver Upside Down
This is the greatest thing Ive ever seen
A Japanese artist who goes by monde has made a series of wooden bookend dioramas that replicate the back alleys of his hometown of Tokyo.
Sources: x x
@stick-arms @lunaticobscurity
these are SO COOL
Relatable.
Seriously, why did they take this scene from the final cut? It is so very important! And not only to explain why Steve lacked the cowl in the end of the movie, but because this tiny moment is extremely important to Steve’s development as a character. He came to be seen as a fascist, as exactly that which he fought to destroy. Captain America, who sought to fight bullies his whole life, is now seen as one. Imagine the impact that had on his head. The meaning of his actions after he saw this. Steve began to give up the Captain America identity right here. This is why in Civil War he has no problems giving up the shield. He and Captain America have long been drifting apart. In fact, they were never one to begin with:
Steve went through his whole life trying to show people he wasn’t what they thought of him. Becoming Captain America was one way to do it, and giving this identity up is another one.
Steve isn’t unaware of the symbolism Captain America entails. For good and for bad. In The First Avenger he uses the symbol in his favour, transforming it. In The Winter Soldier he owns the symbol he became, working in favour of the greater good through his public image. However, in Civil War he has to give the symbol up, for it has come to represent something he is not.
When Tony tells him he doesn’t deserve the shield, Steve is tired of having to “prove” that his actions are those of Captain America. People put Captain America in a box that doesn’t fit Steve Rogers. Tony tells him he is not worthy of being Captain America, of carrying the shield his father made, as if he had betrayed what Howard Stark worked for, as if somehow Howard was responsible for the making of Captain America, and Steve became unworthy to be part of Howard’s legacy. This is just one way people created a general idea about who Captain America is, forgetting the man behind the shield.
Steve will be that which he has to be. That which he feels in his heart and head to be his duty, the right thing. He became Captain America for that reason, and for that same reason he threw cowl and shield aside.
THIS IS SO IMPORTANT!!!!!!
SEBASTIAN STAN © L'Officiel Hommes Thailand (May 2018)
Michael B. Jordan and Tessa Thompson Interview Each Other
Unrestrained summer fun
I love Sam and Bucky’s pissy little relationship so much, it sustains me, it ascends me, every time Bucky kicks the back of Sam’s seat and pretends it was an accident, a stress wrinkle disappears from my face and appears on Sam’s
“Sorry, man,” Sam says as he keeps jamming his seat back into Bucky’s, “I don’t know why this keeps happening.”
“No problem, bro,” Bucky replies, trying to roundhouse kick while still safely buckled up. “It happens, bro.”
“Haha, buddy,” Sam says reclining straight into Bucky’s lap because this is the only way he is allowed to headbutt Bucky in the dick. “We’re so clumsy.”
“Haha,” Bucky replies, his eye gently twitching.
“It’s weird you guys are saying ‘haha’ aloud instead of just laughing,” Steve says, but no one is listening to him. He is very incidental to this car ride. There are two nemeses growing in this car. They are going to meet at some point on a plain during a thunderstorm. They’re going to die at each other’s hands, or at the very least Bucky is gonna drink Sam’s last Gatorade and Sam is gonna leave a very passive-aggressive note for him to find.
#I AM WEEPING#honestly the best thing to come out of cacw#cap 3#Bucky’s rehabilitation through snark#forget tenderness and feels and Sam’s experience with therapy#he’s just going to ANNOY Bucky back into being a person again#poor Steve just standing helplessly by as all his integrity and honesty and golden boy earnestness does almost nothing#and Sam just relentlessly annoying Bucky eventually brings back the Brooklyn drawl and a guy who can actually speak in complete sentences#mostly to tell Sam Fuck you
reblogging for @avelera‘s quality tags
Bucky Barnes tweet meme, part two
(part one)
i’m team “i don’t care who the fuck tops as long as the fanfic is good”
who’s with me