brrrrr
DEAR READER
No title available
we're not kids anymore.
One Nice Bug Per Day
I'd rather be in outer space šø
ojovivo
noise dept.
YOU ARE THE REASON

@theartofmadeline

izzy's playlists!

shark vs the universe

No title available
trying on a metaphor

No title available

No title available
Alisa U Zemlji Chuda

Andulka
RMH

romaā

Janaina Medeiros
seen from Peru
seen from United States
seen from United States

seen from United States
seen from Russia

seen from United States

seen from Saudi Arabia

seen from United States

seen from Malaysia
seen from India
seen from United States
seen from India

seen from Canada
seen from Malaysia
seen from United States
seen from Hong Kong SAR China
seen from United States

seen from United States

seen from Malaysia
seen from United States
@uoouaquarium
brrrrr
Abstracting ART: An Analysis of Fan Designs of Perihelion
I find trends in how fans depict canon characters in fanart to be fascinating; how fans interpret the same information, what becomes a popular trend, how some fans deviate from the norm, and so on. The Murderbot Diaries fandom has this in spades with the original material being largely text where most characters get minimal visual descriptions.
In the realm of fandom designs, the character that interests me the most is ART/Perihelion (who I will be primarily referring to as Perihelion to reduce confusion with the word art). Perihelion is canonically a giant spaceship and sometimes also a much smaller drone. However, most fans do not portray it as such in fanart. Nothing in the books suggests Perihelion has a visible presence in the feed or can perform human-like actions beyond speaking in words, yet this is common in fanart.
For this essay, Iāll be examining the trends in how the fandom visually portrays Perihelion by looking at a sample of fanart depicting it, cataloguing their features, examining what these depictions convey, and speculating on why certain trends exist.
Methodology
All images surveyed were from Tumblr. While Tumblr is a major hub for TMBD fans and creators, itās far from the only place fans heavily congregate or post fanart. I really just chose this site because I was familiar with it.Ā
To gather images, I searched the Perihelion and Asshole Research Transport tags. I only included an image if it featured Perihelion's physical form, a feed representation, or a design that performed the same function as a feed representation. Once I had gathered links to 220 posts into a spreadsheet, I went back through, removed any accidental duplicates, searched each artistās blog for other art of Perihelion and placed any posts with a different form or design into the spreadsheet. Essentially, my goal was to gather as few posts as I could to get a full idea of how each artist portrays it. My final sample size was 251 posts from 150 different artists. Using my best judgement, I determined there to be 240 distinct designs for Perihelion. All images were gathered before the release of Platform Decay.
When evaluating each design, I took note of the number of forms and types of bodies (feed, ship, etc.) in each post. I then wrote a brief description of each form. I then classified each one into groups based on common features like number of eyes, shape, type of animal, and so on. Most of the classifications are not mutually exclusive.
I then noted the flat colors of Perihelion's from each image, recorded as hex color codes. Pure and very near blacks and whites were not included if they were being used in a non-notable context, such as black lineart or white sclera. I did not record the colors in clearly monochromatic or uncolored artwork but did note the overall color scheme. For gradients, I recorded only the colors on each end of the gradient. If an extremely broad range of hues were used, I simply recorded those as varied/rainbow. Once recorded, I marked one to three colors as the main color(s) based on their prominence in the design, which is what Iāll be primarily referring to when discussing Perihelion's colors.
Forms of Perihelion
Feed Designs
In fanart, Perihelion is usually portrayed with what I will call a feed representation, as most are meant to represent what itās doing in the feed. These make up 136, or 57%, of the designs in my sample.
Save a handful of lines about what Perihelion is metaphorically doing in the feed, such as rolling its non-existent eyes or feeling 8 times larger than Murderbot, thereās nothing in the books to suggest it has a form visible in the feed. These designs clearly exist out of the necessities and strengths of static and largely textless visual art. An artist could just draw Perihelionās ship body (and post-SC, its drone body) but that can be very limiting. It would be very difficult to show it interacting with the much smaller characters inside of it or display its emotions this way. Luckily, the main way it interacts with the other characters, especially our POV character Murderbot, is through the feed, and fans have latched onto this as the main way of portraying this character.
There's a lot of variety in feed designs. Aside from the color blue and a general eldritch vibe, there's no element that dominates. Non-animal life forms and solid non-living objects are near nonexistent as designs, but knowing this fandom, I feel it's only a matter of time until someone draws Perihelion as a tree or a jar full of pennies.
Spaceship Designs
Only 27 of the designs in my sample are of spaceship Perihelion, its main canon body. As a fellow artist, I understand. Drawing a giant machine is difficult for many. Plus, itās often unnecessary or limiting to portray its ship form in art. Some artists will show dialogue boxes coming from Perihelionās ship form, but this is rare.
Most ship designs are gray, black, or dark blue, matching the description of its exterior in Network Effect. Likewise, many of the designs are clearly modeled after the original English covers by Jaime Jones and the Subterranean Press illustrations by Tommy Arnold with a torpedo-shaped main body, wide wings, and what appear to be thin projectile weapons protruding from the wings. In fact, 12 of the ship designs, 44%, show Perihelionās weapons. Almost none of the designs resemble animals or vehicles other than air and spacecraft, and all but one lack even vaguely anthropomorphic features.
Drone and Other Machine Designs
Drone and other non-ship machine designs are slightly more common with a total of 36 in my sample. Only 12 are of the drone in System Collapse. Near all portrayals of this drone are a dome or flat cylinder with several heavily jointed limbs protruding from the underside. All lack clear faces with some only having a visible camera or two or ten to stand in for eyes. Theyāre near exclusively white, gray, and/or black. A few designs are slightly larger than humans and constructs though most are smaller. Some are much smaller.
Designs for other machine forms vary greatly but still tend to keep Perihelion very robotic. Designs vary from boxes with multiple limbs to floating cameras to miniature planetary rovers. Cameras and simple images on display screens are the closest most of these designs get to a face. Most of these machines are shown floating. The designs shown next to humans or constructs, especially the ones of Perihelion before it was a ship, are all smaller than the other characters. Achromatic colors dominate, though other colors (mostly blue) do regularly appear.
Design Trends
Colors
As you could probably guess, most depictions of Perihelion are blue. Iām defining blue here as any color with a hue from 170 to 260 degrees, a saturation of 10 or higher, and a luminosity from 10 to 95. Of all colored, non-monochromatic fanart in the sample, 155 out of 198 images, or 78%, depict at least one design within this range. Multiple designs that werenāt primarily blue did have blue as the only secondary hue. Even the monochromatic images were near exclusively either grayscale or blue.
This isnāt surprising. Perihelion is canonically blue inside and out. What is a little more surprising are the specific hues and luminosities used. Perihelion and its crewās uniforms are described as dark blue, though many depictions of are in the cyan/turquoise range and/or have a high luminosity. Color labeling is subjective, though in English, these colors are usually called light blue or at least are not considered dark blue.
I have a couple hypotheses as to why this is. It could be to make the design pop out more from dark lineart, text, and backgrounds. Similarly, these shades could have been chosen to differentiate it from Murderbot and its human crew in their dark clothes. Possibly, itās that cyan/turquoise blue is more closely associated with advanced technology than other shades of blue. Most artists likely arenāt considering the same things about color classification and canonicity as me. I will note that quite a few designs did use both light and dark blue, possibly for contrast or variety.
The average of all main blue colors is 4DA0DF, a moderately saturated azure blue, close to what many websites call cornflower blue. The full color is shown below. To ensure no one design outweighed the others in my calculation, if a design had multiple blue main colors, I would average those into a single color first.
Achromatic colors account for the second largest main color group. Main colors with a saturation below 10, a luminosity below 10, and/or a luminosity above 95 show up in 29 or about 14% of the colored, non-monochromatic images. Black, white, and near blacks and whites are also common as secondary colors. Most of the primarily achromatic designs are drones, spaceships, or some other machine. Near all drone and non-ship machine designs are mostly or exclusively achromatic.
Like blue, black and to a lesser extent white are Perihelionās canon colors, though artists may also be using these colors because black and white are versatile accent colors. Their use in the machine forms, especially gray, definitely comes from the typical colors of metal and machines.Ā For feed forms, white and black are used for their associations with parts of Perihelionās design, such as white for stars and angels and black for shadows and black holes.
Almost all the other main colors fall in the yellow/orange/brown range, which I'll be referring to as gold from here on out. Several designs are exclusively gold, and some have gold as a secondary color. These colors were likely chosen in reference to the Sun. Perihelion refers to the closest an orbiting body gets to the Sun. I also wonder if (and kind of hope) at least one artist was inspired by the orange cover of Artificial Condition, Perihelionās first appearance.
The full distribution of the individual main colors is shown in the graphs below. Colors with a saturation above 10 and a luminosity from 10 to 95 on in the HSL color space are shown on the hue and luminosity graph. All other main colors are on the achromatic graph.
Eldritch Forms
Among all the variety of Perihelion designs, there is one common theme many of them share. Most designs for Perihelion, especially feed representations, are strange, otherworldly, or even eldritchian. In lots of artwork, Perihelion is portrayed as a shape or series of shapes that donāt clearly resemble any one object or animal. If it does resemble an animal or even a human, it will usually have a huge number of limbs, lack facial features, or be a mishmash of creatures. Perihelion might be a giant star, lines of binary, or another characterās shadow. Itās also common for feed designs to change size, have disconnected parts, or even completely shapeshift.
Even designs for its physical forms will stick to being strange. With rare exception, ship Perihelion will lack any anthropomorphic or animalistic features. Designs of drone Perihelion will more often resemble modern day surveillance cameras, planetary rovers, or Hal 9000 than anything non-mechanical.
Perihelion is an oddity even in-universe. Itās a spaceship thatās far more advanced than most other bots in the series. It can perform dozens if not hundreds of complex tasks at once. It easily rides other systems, including those of other advanced machine intelligences. Its true nature as a hyperadvanced anti-corporate machine is hidden from most humans. Perihelion could and would kill you in a millisecond, but it also likes watching fiction shows. And speaking of killing you, Perihelion is also very frightening. Itās not exactly the kindest to individuals itās just met, especially other MIs. All this is likely why many artists go for a more abstract or otherworldly approach.
Eyes
Emphasis on eyes is one of the most common trends in Perihelion designs. Several feed designs have more than three eyes or a single giant eye. Some take this to the extreme, where Perihelion is portrayed as just an eye or group of eyes. Sixty-six (66), or 28% of the designs have an eye or eyes as a major element.
Eyes are a really good way of representing how Perihelion can focus on multiple things at once, including places and systems far from its physical body. Theyāre also a really simple way to show its emotions. Additionally, eyes can be very creepy, great for fanart of Perihelion and Murderbotās first encounter. (Seriously, that scene is really popular to draw.)
Surprising to at least me is that nearly half of all the designs have no eyes at all. One hundred nine (109) designs, 44%, are eyeless. Granted, a large chunk of these eyeless designs are of spaceship (26) and drone/bot (21) forms, which tend to lack clear facial features overall. (Cameras and lights that visually filled the role of an eye were counted as eyes.) However, nearly a third of all feed designs, a total of 44, lack eyes as well. A lack of eyes highlights Perihelionās nature as a hyperintelligent spaceship, something so different from the humans that it lacks most or any facial features.
Below are graphs of the number of eyes in each design, as well as graphs breaking down each design type. āManyā means more than two eyes arranged in a way where itās clear that the exact number is unimportant. āX to Yā means the numbers of eyes changes within the specified range. āX + Manyā means thereās one or two clear main eyes and a larger number of secondary eyes.
Humanoid Designs
Humanoid designs of Perihelion are among the least common with 33, or 14%, of designs falling under this category. Aside from a few all-human AU designs, these designs deviate heavily from real humans. Some lack certain or all facial features. Others have more than three eyes. Itās common for these designs to lack legs. Several humanoid designs are stylized differently than other characters. Its body may be composed of pixels or a starfield. Two thirds, or 22, of the designs lack clothes.
Six (6) of these designs are an actual human Perihelion (AU or otherwise). In artwork featuring both Perihelion and Murderbot, the former is usually taller, reflecting their relative canon sizes. It usually also has dark skin and/or curls much like its human sibling, Iris. What it wears varies but, it's usually in modern-day Western clothing.
Portraying Perihelion in the feed with a humanoid form emphasizes its human-like qualities. It also lets Perihelion do things only a human could, such as resting a hand on another characterās shoulder, holding objects, or making human-like expressions. Some designs that arenāt fully humanoid still give Perihelion hands or a simple face presumably for the same reasons. The mix of inhuman traits keeps Perihelion in the realm of the strange.
Animal/Creature Designs
Exactly 63, or 26%, of the designs fall under the animal/creature category. Any design that closely resembles a specific real-world animal, looks like a popular mythological feature, or had a mix of clearly animalistic features such as paws or wings, I classified under the animal/creature category. You can see the full distribution in the graph below, but I will talk about the most common and interesting trends.
With real animals, Perihelion is most often an arthropod (15), fish (7), domestic cat (7), or jellyfish (6). The arthropod designs are likely playing with the terrifying/creepy vibe Perihelion and bugs both sometimes have. I will note that 11 of these arthropod designs are of the SC drone with a round body and insect or spider-like limbs.
Itās possible that these same reasons inspired jellyfish designs. Jellyfish are also much less familiar to humans and can be very dangerous, fitting into the powerful and eldritch vibes many other designs go for. Four of these jellyfish designs are of the SC drone. Just like arthropods, jellyfish largely fit the canon description of a floating oval with multiple limbs. Representing it as a jellyfish also works with the āouter space as an oceanā metaphor.
This also works with fish designs. In 5 of the fish designs, Perihelion is a school of fish. This fits the ālarge and diffuseā description of its feed presence in Artificial Condition, and much like a collection of eyes, represents Perihelionās ability to focus on multiple things at once. It also allows Perihelion to be represented as either one large (and terrifying) mass or as a single creature.
As for cat Perihelion, I wonder how much of that stems from fans comparing Murderbot to a cat. Maybe the association rubbed off on its favorite asshole research transport.
A lot of these designs are of fictitious creatures. Perihelion is a dragon or serpent in 14 designs (with only 1 of these designs being unambiguously a real-world snake) and a biblically accurate angel (feathered wings and an unconventional arrangement of eyes) in 5 designs. The āother fictional creatureā category includes 11 designs. Eight of these arenāt any creature I recognize from mythology or another work and were likely made up entirely by the artist. These creatures tend to be round or blobby, have four or more limbs ending in hands or paws, stand on at least four of these limbs, and have more than 2 eyes. My guess as to why some artists go for fictional creature designs is that they highlight Perihelionās strangeness and power, that it is so unlike any most other beings that itās more like a mythological creature or alien than real animal. Even most of the designs modeled after a single real animal will have a few unrealistic features, like many eyes or unnatural colors.
Oh, and thereās two long Furby designs. Makes me wonder if thereās some Furby-Perihelion joke floating around that Iām just unaware of.
Shape-Based Designs
Most Perihelion designs I classified under the āshapeā category. A total of 126 designs, 52%, have generic shapes or geometric patterns as a major element. Shapes abstract Perihelion visually, and some shapes bring to mind the mathematical accuracy and precision of computers.
Circles/spheres show up the most often, being in 39 designs. Note though that 11 of these are the canonically round SC drone. (Yes, some of these might have been ovals, but given the perspective, Iām not 100% sure, so they go in the circular hole.) In some designs, itās clear that this is a reference to celestial bodies or the circles are meant to be eyes.
Smooth blobby shapes show up almost as often, being in 36 designs. Many of these have a large number of eyes and/or a pattern within its form. These designs allow Perihelion to morph and give off a fluid feel to the character.
Pixels, clusters of small rectangles, appear in 26 designs, while larger or unclustered rectangles show up 21 designs. I separated these categories because each shape is utilized differently. Non-pixel rectangles usually resemble a computer screen, having similar ratios to one and/or showing what Perihelion is doing or seeing elsewhere. In some cases, the rectangles are physical display screens or in-universe holograms. Some even partially function as speech bubbles. Pixels instead are usually just a pattern on the larger design or an accent rather than the main focus, showcasing that this is a digital form. Circuit board patterns, showing up in 11 designs. Unlike pixels though, circuit board patterns do appear in some physical machine forms.
Boundaryless Designs
While researching I found that quite a few feed designs lack a clear boundary, are modeled after things that take up a lot of space, or are even resemble full locations, 31 or 13% to be exact. This takes the ālarge and diffuseā descriptionĀ to the extreme. Thereās immense variety in these designs. Some are masses of code or pixels or swirls filling the entire scene. Others are repeating patterns that flow off the page. In more than one design, Perihelion is an unending body of water or a giant storm cloud. In 10 designs, itās a starfield of some sort, reflecting the space it inhabits.
Literal Approximations
While most artists pull in some way from what Perihelion actually is when deciding how to depict it, some artists will go as close to literal as they can with the constraints (and strengths) of a static, soundless image. Parts of Perihelionās ship interior, such as cameras, lights, and walls, will serve the same function as a feed design, giving Perihelion a way to visibly emote and interact with the other characters. Circuit board lines, binary, and lines of code show up in several designs, with a few being purely just code or circuitry. Some designs will display the various tasks it is performing. A few designs stick to just text when portraying it, using color, font, and so on to convey that Perihelion is speaking and what its mood is. I classified 24, or 10%, of designs under this "literal approximation" category.
In conclusion, the average Perihelion is a spaceship ripped straight from the Artificial Condition cover that occasionally is also a tiny floating gray dome with thin limbs and camera for a face. Its feed presence is a cluster of cornflower blue and grayscale pixels that shapeshift between a human with no shirt, no shoes, and no face, a biblically accurate dragon with a million eyes, and an endless starry ocean. Or at least thatās what it is based on the images I gathered and my own judgement.
do you ever think about... murderbot... and its love of children... and how children naturally welcome it in a way older humans don't? the way teenagers are slower than children but far faster than adults to see it fully as a person and warm to it as soon as they realize how much safer they are in its presence?
do you think about how amena, sofi, and the others will someday be full adults? and mensah and the rest of team presaux will be gone? and murderbot will be surrounded by humans who have loved and cherished it seemingly their whole lives? how it'll be surrounded by humans, both in mensah's family and across preservation and the university in general, who don't remember what life was like before their first encounter with a secunit?
do you think about how someday some of these adults who love it will have their own children? and it will see that first gross little bundle of human offspring and be shocked by the size and frailty? it'll resist offers to hold the baby for fear of hurting something so small and frail (and also some other fear it can't name) (and also: gross). but eventually... something will happen and it will oblige and hold a baby for the first time in its whole existence while the parents run around dealing with whatever emergency. and it'll be absolutely rooted to the spot, thinking about how the baby is actually a bit heavier than it had guessed, thinking about how there isn't even any ROOM for bones in such a small body, thinking about how the baby looks doubtful and a little scared of it. until one of the human adults sweeps by and recommends that it smile and coo at the baby. well, it's not sure about "cooing" but it does get woken from its fearful stupor and hurriedly ups its body temperature, softly bounces the baby like it had seen humans do, and smiles ā nervously, but it counts. and the baby... melts. the small little mouth and brows and eyes all slip into a delighted chubby-cheeked smile, still looking up into its eyes. and murderbot thinks, okay, maybe i'll try cooing. do you think about that?
do you think about how someday amena and sofi and the others will be known as nannas and grandpersons themselves, and murderbot will still be beset by children who want to watch shows with it and curl up against its chest when they're sad or hurt? and how sofi can still be found napping on its shoulder, though now she has more wrinkles on her face than naja ever had? and how amena's still bothering it for details about its relationships, anxious to see it loved and cared for after she and her siblings are gone?
do you think about how someday murderbot and its creaky old joints and worn ports are only still functioning because of a dedicated team of university researchers who'd put in thousands of hours into determining how to not let living construct consciousnesses become trapped in failing bodies and developed a protocol for training future researchers in proper construct geriatric care? and can you picture how it will have a few dozen children gathered around it at a cultural festival ā their families camping in and around the ancestral home, together once again for the holiday ā all those tiny voices clamoring to once more hear the story of how it and their great great great great greatnan amena defeated the aliens and saved the colonists, and could they pretty pretty please meet ART the next time it docks at preservation station?
do you think about how the children it loves growing up to become adults would never take away how safe and comfortable it feels around them?
'minion' -too closely associated with those yellow things
'goon' -linguistic drift gave her a new meaning. i hope her new life is good for her. i miss her.
'henchman' -too gendered. can be shortened to 'hench' in a pinch, but lacks punch.
'servant' -too domestic to apply to all those who serve evil.
'underling, subordinate' -this one only works if they get off on being beneath you and/or you don't properly pay your workers.
'associate' -this one's good for grizzled mercenaries or lone agents but doesn't work good for broad swathes of an organization.
'slave' -same as underling but more intense. really fun for some of the group. unsavory for others in a way that limits the scope of the thing.
'thrall' -only really applies if you're brainwashing them and that's not something i've learned how to do en masse yet
'flunky, toady, stooge, lackey' -these are just insulting, and that isn't conducive to a healthy work environment. imagine going to work and your job title is 'stooge'.
'acolyte' -works for those that worship you, but again. lacks the scope.
'supporter, follower' -unspecific and vague
'assistant, helper, aide' -not sinister at all. just means you're doing things for me. swagless in this manner. could be good if used to describe someone who's so clearly more that as a way to emphasize their obedience via understatement, but that's only useful for a few members of the organization. and even then, 'associate' works better.
'cohort' -untested in the field. suggests an equal footing in the affair, ideal for post-structuralist evil organizations with a bottom-up power structure that's held in the hands of the evil workers themselves. perhaps we'll explore it together?
may I suggest: 'grunt' ā time-tested by crime bosses with a variety of goals and organizational mandates. implies a subservient position with none of the innate baggage of lackey et al.
GRUNT IS PRETTY GOOD
This is how I feel about people calling Martha Wells a slave apologist or whatever, because her enslaved characters exist in well established systems of oppression and arenāt falling over themselves to lead the charge to end said systems.
Like itās a series of personal diaries about a person learning how to person and find themselves/people to call friends and family.
Not every oppressed persons story has to be about dismantling the system that fucked them over. It can be them working the system to get what they want. It can be them finding people willing to help them move more freely within dangerous spaces. It can be them having their own harmful biases challenged. It can be them learning to trust others despite it all. It can be them realizing their suffering doesnāt make them a good person and sometimes they just arenāt. And if they want to be that shit takes effort. Especially in a universe where violence is always one of the first options and the rich are destroying literal planets for greed.
And Murderbot is not happily owned by Mensah. It says this repeatedly through the series. I donāt know why critics say that it is. Mensah is just 1000% more preferable compared to the company or any corporate. I see critics laser in on the inequality bots and constructs face but no one mentions how indentured humans have it just as bad or worse.
Pls. Yes tmbd is set in a capitalistic hellscape of exploitative labor and abuse. But that doesnāt mean the main narrative has to be about rebellion and the exploration of how to dismantle those systems. It can be about people doing their best within their current restraints.
If you want uprisings and rebellions The Murderbot Diaries are not that. Find something more your cup of tea instead of criticizing media in bad faith and calling the author names and a horrible person because they didnāt write the story you wanted.
regarding Murderbotās beef with Jollybaby. my humble opinion:
What Murderbot believes is happening: Itās got a legitimate reason to think JB is so fucking annoying. Does it know JB has become its bitch eating crackers? Yes. But that bitch is eating crackers and it does make MB crazy.
What Jollybaby believes is happening: Murderbot replaced its governor module with a stick up its ass. What could JB possibly do other than tease it? Itās HELPING. Someday MB will get it and chill tf out.
What is happening: The station bots and the bot pilots have broken into factions. The station bots all think MB is a bit of an asshole, thanks for saving the president or whatever but youāre not better than us bc you have guns in your arms.
The bot pilots meanwhile canāt help but be fond of MB. Itās not an asshole to them. It sends them new media and always says please. Ok so itās sort of a dick, you would be too if youād been manufactured in the CR.
This all manifests in heated debates about JBs behavior and MBs behavior where the station bots all find JB hilarious but the bot pilots donāt like MB being teased when it doesnāt even know.
But the ONE TIME a CR ship came through and its botpilot had something to say about the SecUnit every single bot within range fell in line. As far as Jollybaby is concerned thatās MY Dickbag SecUnit I am making my crazy on purpose. As far as YOURE concerned itās a perfect construct who has never done anything bad in its life.
Anyway JollyMurder for real
Something I loved in Platform Decay was the whole thing of "sigils" being, very clearly like, emojis. I can't recall if they're mentioned much before this book, but the way Sofi uses them makes it clear what they really are.
Which makes this reread funny when, a few pages in, I'm hit with this line:
I send Three the schematics highlighted where the potential security personnel were located; it replied with an acknowledgement sigil and an updated map projection.
MB: Vital mission information, potential dangers and schematics.
Three: š
When I realized Murderbot is more āGregor Samsa got a found familyā than āFrankensteinās monster without the daddy issue.ā
"But weirdly, having Three here made me panic less." dude. of course that calms you down. you're in an oh shit situation and suddenly your friend/backup arrives and you're no longer the only secunit able to protect your five squishy humans. there's an obvious reason for a performance reliability spike like this. you're so close to making it out and now you have everything you need to sprint the final segment home. of course its arrival is a relief.
so i think it's cool that platform decay is a direct parallel to exit strategy and serves as a way to show just how far murderbot has come since then
Both books are about murderbot doing a hostage rescue mission but in exit strategy, it goes into the mission alone, with no idea where it stands with its humans and fully ready for them to fucking hate it. It's still wary of its humans and the book ends with a clusterfuck of them having to accept help from the Company, and murderbot suffering a catastrophic failure after over extending itself
Meanwhile in Platform Decay, it goes in with a careful plan, and it has so many allies along the way. There's ART and Three helping it creat a distraction and acting as a getaway driver, but along the way there's also leonide (though she's mostly in it for herself) and the militia members at the dock.
And more than that, murderbot's more secure in where it stands with its humans, it knows that it has somewhere safe to go back to at the end of all this, it knows to expect a warm welcome. This time, the ones helping them get away are friends, family (instead of the Company)
In Exit Strategy, murderbot is trying to piece its memories back together and it seems dubious at the fact that ratthi is tagged as "my human friend" but in platform decay, murderbot is able to confidently (at least in its own mind) refer to them as its friends.
It's just. It's so important to me, seeing how far it's come.
Murderbot, driving through the Mad Max wasteland of the torus with three children in an RV, after being attacked by raiders: this might be the safest place to come back to actually
Another thing I liked about the new book that I started thinking about later
They ran away. The SecUnits, finally freed of the governor module. They could finally run without dying.
The thing that I heavily explained to my sisters when I talked about the books, is that the governor module doesn't control the phisical actions of SecUnits, not like they'd think. It's not mind control, they are not a consciousness trapped and witnessing their body being moved around by outside forces (unless a combat override module or something similar is being used). They are constantly having to decide to follow orders because the alternative is instant punishment and death.
And that is so much worse, to be able to refuse, to be able to move on your own, having the capacity but not the liberty.
"SecUnits don't sulk" "SecUnits ere never allowed to sit down" "SecUnits have a distance limit"
I just now thought about it again with the context of the new rogue SecUnits. Because Murderbot had to hack its module all by itself, it was so alone, it was rogue so long and still being sold into contracts, and yeah, eventually it learned to leave. But these other SecUnits, they get approached by Three, who's going around giving out this governor module hacking bundle like it's throwing flyers in the wind, and suddenly they can all just... act of their own free will? Without getting fried or exploded from the inside out?
And there is just something so fucking cathartic about imagining a newly rogue SecUnit taking its first steps, probably with stiff joints and muscles like it's waiting for a blow, seeing that it doesn't hurt, and running, passing this experience to any others it might come across.
this platform sure is decayed
Platform dacay was about making murderbot be mad as fuck whole book and still have no kills
one of my most favorite moments in network effect is when murderbot really, really wants to kill a guy who tried to assassinate mensah but then it realizes that this would not only upset her but ruin the trust she'd put in it... and it literally goes FUCK MY STUPID BAKA LIFE about it and calls the authorities to get the person to medical instead and confesses to mensah to the terrible godawful fact that it "likes her. not in a weird way"
and that's just such a great damn moment of growth. it doesn't just refuse killing because it's morally good or even because it would upset some human ā it realizes that it genuinely likes mensah, genuinely enjoys her company and that to preserve their relationship as is it has to make sacrifices like not killing people that tried to kill her. how terrible!
try a Tangbyrd from Super Princess Warrior?
Murderbot's onboard modules
Platform Decay minor spoiler
Well, since I posted the Systems Count, I may as well post my "module" count".
I have become so familiar with risk and threat assessment modules that it came as a surprise that the "risk assessment module"'s first proper mention was not until Exit Strategy and the "threat assessment module" in Network Effect.
Not surprisingly, the "governor module" has the highest mention counts with 153 times across the series (from ASR to PD). The next highest one is the "mental health module" at 70 times, including the times when MB is simply checking its emotion without referring to the module by the name.
Despite the fact that the risk assessment gets mentioned one book earlier, Murderbot seems to rely on the threat assessment module more frequently, with the total count for RAM at 39 and TAM at 89 times.
The risk assessment module seems to be used for providing stats about long-term danger, whereas the threat assessment module is about alerting to immediate danger.
My favourite risk assessment moment comes in System Collapse when Murderbot unexpectedly faces Leonide in the separatist's site:
Risk assessment suggested I had a 63 percent chance of pulling this off. At 3.4 meters away, Leonide halted. I halted, too. Her forehead crinkled and she said, āI recognize you.ā Her expression turned incredulous. Youāre the SecUnit.ā Well, fuck risk assessment.
Poor risk assessment. It doesn't always have sufficient data to work out the stats, does it?
These two are not necessarily in agreement and they don't necessarily offer explanations.
In Platform Decay, MB says:
The whole point of these modules is to apply sorting and priority rating to incoming data so I donāt have to (or really because a SecUnit with a governor module shouldnāt have the capability). I pulled samples to parse manually but a lot of the alerts were normal low-risk stuff like traffic hazards, petty theft, noise disturbances, etc.
This is a bit (or more that a bit) scary because a normal "governed" SecUnit cannot actively interpret the modules' output, so they just have to react to the stats without thoughts. Unless a HubSystem or a human supervisor in charge does that for them.
Other modules that mentioned include:
Education modules (11 mentions) - MB grouses how shitty they are
Combat override module (20 mentions) - the terrifying module that is installed via data port in behind the neck. It turns SecUnits like a zombie-bots, obeying commands from that. I suppose they also override HubSystem commands via governor modules. Otherwise there could be so many dead units, violating the distance limits.
Piloting module - MB has one for hoppers but not for shuttles. (Three has one for shuttles.)
Murderbot also mentions a combat stealth module (Rogue Protocol), training module (Rogue Protocol), emergency med/psych module (Exit Strategy), and procedure module aka. panic module (System Collapse).
Do you think Murderbot would install more modules (like a shuttle piloting module) or would it keep the ones it already has and opts to download more media? (My money is on the latter!)