Sean Elston - 3d Environment and prop art
Posting artwork updates and work in progresses

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Sean Elston - 3d Environment and prop art
Posting artwork updates and work in progresses
Small little model I did based on my irl car
Woodkit pieces for a 3d enviroment project
Another sculpt that ive been working on for another project, wanted to try my hand at sculpting somthing more styalized that I could bake down to a normal and a texture later.
Some progress on a character sculpt I've been doing for a class, I desperately need to get the hands and feet done its making the whole thing look wack lol
Made this silly Button model today as practice and also thought it was quite topical, Hope everyone got out there and voted.
Some practice with Zbrush Z-modeler made during class this week, High to Low poly in Z-modeler in Zbrush then Textured and Rendered in Adobe Substance Painter
Vintage Record Player
3d model from my modelling for game class a few semesters ago, based on a United Audio DUAL 1229 and a Marantz model 2245 receiver,
Some of the renders from substance painter,
And some of the AO renders from 3ds max. Pretty fun project was cool modeling something with some good texture variance. Love me some good woodgrain.
Vintage Shovel Model
Some practice I've been working on for some high to low poly modelling. Found this cool shovel and thought it would be fun to model.
Might add another damage/wear pass later but for now threw on some fun textures
As well as my low poly unwrap + high poly shots
Some 3d Texture painting I did based off of concept art from rotort on artstation
Rotort - https://www.artstation.com/artwork/8w3o0q
Working on a project with a little dude, might turn him into a little game character if I get far enough with this project lawl
made some concept sketches and went with the one up above, made a little low poly model for the dude and started messing around with textures/alpha maps in 3d coat (which i didnt think was possible) Liking how its coming out so far but hopefully I can keep the steam rolling on this project
Made some more progress on texturing the lad, threw him into unity with an unlit shader and started working on a super simple movement script (thank you brakeys beloved)
Might work on rigging him but still deciding what program to work on that in.....
Got the dude into unity and made some tree assets along with bringing in another tree asset from another project for school, also got a movement script working, kinda messed it up while writing it but it looked really funny for awhile (video attatched below for refrence)
Working on a project with a little dude, might turn him into a little game character if I get far enough with this project lawl
made some concept sketches and went with the one up above, made a little low poly model for the dude and started messing around with textures/alpha maps in 3d coat (which i didnt think was possible) Liking how its coming out so far but hopefully I can keep the steam rolling on this project
Made some more progress on texturing the lad, threw him into unity with an unlit shader and started working on a super simple movement script (thank you brakeys beloved)
Might work on rigging him but still deciding what program to work on that in.....
Working on a project with a little dude, might turn him into a little game character if I get far enough with this project lawl
made some concept sketches and went with the one up above, made a little low poly model for the dude and started messing around with textures/alpha maps in 3d coat (which i didnt think was possible) Liking how its coming out so far but hopefully I can keep the steam rolling on this project