I love the flowers from Outdoor Retreat but haven't found any that were seasonal. @tvickiesims has already converted the meshes and made them seasonal, but I wanted the original blooms so I made some recolors!
You will need the meshes from @tvickiesims Seasonal Flower Collection here.
1. Recolors of Forest Flowers On Fern
Summer textures are from a 4t2 Outdoor Retreat conversion of Granite Falls Blossoms by Fairy Forest.
There are three winter states: bare, light snow, and heavy snow. Originally I made the bare state leaves brown so that they blended in with dirt, but the original leaves were so pretty that I made two versions. V1 has a bare state with the original leaves, V2 has brown leaves.
I retextured the leaves for snowy states--I think they turned out cute! Pic below shows them in light snow. In heavy snow, they are all white but also entirely covered.
2. Recolors of Field Flowers
All flowers have Sims 4 textures. I left the grass alone.
Some of the flowers are from this conversion by @linacheries
Other flowers are from the Fairy Forest set that's linked above, or ones I mix and matched. There are 10 recolors total.
Well it wasn’t just me, to be fair. I would have never been able to without @fireflowersims help and HugeLunatics trust in both of us. Thank you to both of them for their work and thank you @teaaddictyt for reaching out and doing the more public communication.
I’m super happy I got the chance to work to fix it. It wasn’t an easy undertaking. It seemed like every little thing would cause more errors, I fixed one and another thing broke. But now it seems stable, finally.
A lot of technical stuff below the cut, beware.
Fixing such an old forum is not easy. Documentation is rather sparse because the framework it runs on is old. There is however a more modern version, but updating is difficult. Here was the issue for the forum - upgrading failed.
A website (usually) consists of two different parts: 1 - The files. They contain the code, scripts, designs, images, attachment, profile pictures etc. 2 - The database. The database connects all the different parts and tells the website where to find something. Everything gets stored in tables, assigned IDs and given values. Everything written, each post and topic is also stored in the database. So without the database the whole page would be useless.
It was clear from the beginning that the database was the culprit for the failed upgrades. I got an earlier backup from HL and started working.
I set up a local environment with two versions of XAMPP. One running on php 7.4 (the last version having compatibility for the forum framework version and the upgrade script to the recent version) and the other on a modern 8.3, which was the same as the version the server @fireflowersims set up for GOS.
I ran the upgrade script (which consists of 4 separate parts) on the old backup and ran into errors right away. The script would just outright crash on me, most often without a log or message. The (local) server would just stop responding. My original plan had been to upgrade to version 2.0 first, then 2.1, since it was the recommended order. However the database backup had already been partly upgraded to 2.1. That was the reason my upgrade script failed. Reversing those changes could have been a possibility but extremely time intensive.
(This is the frontpage of the upgrader. I stared at it so much. Like you can see it has a ton of steps)
Instead I asked for the current database and HL provided it to me. This one was already further along on the upgrade and I could see the error HL had run into before handing over. I had to look at the upgrade scripts and source php files to diagnose what the framework was expecting - and failing - to find in the database.
That’s where I found the main culprit for *most* of the errors: Time tables. The framework saves every action that a user does in a log, a long table with the action, an id and a date. This was where everything had gotten wrong. The upgrader expected to see one column for the date, named *day*, while the current table had a different column for day, month and year. I tried fixing the table at first but that didn’t seem to work, so I completely deleted the table and created a new empty one myself. (By now I think the issue stems from forgetting to uninstall certain packages before upgrading, more on that later)
That was possible because the log actually doesn’t hold relevant information for the forum to work. It just records each step, probably for moderation purposes. Once I had done that step the upgrade script was finally able to proceed.
There were a few more errors where I had to look at what the script was doing, find the corresponding code in the sources and edit the database myself. Thankfully the code is relatively well commented and named, so I was able to find what I needed.
Finally I got the upgrade script to run to the end and I was actually able to open the forums (local) page. I hadn’t been able to for now so it was a first. But a lot of stuff was still missing, like all the topics. I could see that the posts were back, but not sorted correctly.
The fix was simple but annoying. The forum framework comes with a repair_setting.php file which I had run several times to fix all the paths, but apparently it didn’t fix *all* of them. So back to the database I went, ran some queries and fixed them myself.
Then the forum finally worked again!
(This is what the forum looked like when I first opened it. It ONLY had recent posts)
(The working local forum, no files yet with the default theme. Seems wrong to look at GOS without the dark theme, right?)
There were still a few things I needed to fix but the database seemed to work fine now. I had never done so many queries in my life. I know SQL, and had to fix databases before but not this intensely. So I guessed I learned something new haha.
Next was the exciting step to upload my clean install to the server. @fireflowersims and I had some directory issues, but I was able to fix them manually once again.
Then I had to take a look at the files which mostly consist of avatars and attachments. They didn’t work at all once moved to the clean install. Once again I took a look at the code and realized that the upgrade script would have changed those files as well, but because I ran it on a clean install it didn’t actually do this step.
I didn’t want to run the upgrade script again, worried that it would mess up a now working database. Instead I wrote a script myself that sorted through all the attachments, looked for the IDs of the avatars from the database so it could move and rename them.
Last were the attachments. This was an easier fix. They just had to be given the ending .dat. @fireflowersims ran a command through the console and then the attachments worked too!
We were getting closer!
Next was the theme. The old theme didn’t work on the modern framework anymore so @fireflowersims looked for a new one which I customized with CSS, trying to get it closer to the way the forum looked before. I think it turned out quite alright, hope you guys think so too!
(Trying to find out what CSS class addresses what? Make everything red and green!)
(All the spider webs)
Next was packages, or mods, to the framework. Fire and I encountered some hiccups here too, since there were some leftovers in the database. The packages hadn’t been properly deinstalled before running the upgrade script, which was another source of the errors. I tried fixing them manually but one of the packages would continue to just break the site no matter what I tried, so we settled for an alternative.
Some more work was put into SSL and making the forum secure. Once again some settings seemed to just break the page and each time I had to go back in the database and manually fix what had gone wrong. It was tedious but by now I knew my way around quite well.
@fireflowersims handled a lot of the server administrative work and DNS settings. I know very little about that part so having @fireflowersims there was great and they made sure the page is reachable at the correct address.
So yeah, I hope the site stays online for a long time now. It’s such a big part of our community and communities history. I used to download so much from there when I was younger. I wanted to give back to the community I love so much. That was the reason I spent many many hours digging through code and old forum threads.
The Apartment Life heavy metal barstool and dining chair are another eyesore set in the game: they look promisingly grungy, but IMO end up too cartoony for good dive bar vibes. So I've made an alternative!
Worn polyester seats that will definitely stick to the back of your sim's legs.
I borrowed the metal frame from Misty-Fluff's Resident Evil 7 chair and then meshed the cushions myself. I stretched and rearranged the texture mapping so the chairs would have some scuff marks and look as lived-in as the originals.
Now the set is a better fit for your gas stations, your laundromats, and your biker bars :D
Here's my collab with wonderful @gummilutt - now we can have suitcase variety in the game! :D
🎨 Color Traits Mod:
BV Suitcase Default
Maxis Match OR Modern
Download: SFS Modern suitcase polycount: 1272
⚠️This mod requires Color Traits created by Epi @episims AND Trait Globals by @picknmixsims to work!
As all color trait mods, it makes the suitcase appear in Sim's favourite color (one of 12), if color trait is present in Sim's inventory. Grey is the default shade. You can choose between original suitcase or hardshell suitcase.
🔺Conflicts:
Pets and toddlers on Vacation by @lamare-sims - Suitcase mod needs to load AFTER Lamare's mod (add "zzz" suffix to the filename to make it load last).
BV suitcase texture replacements are not compatible with this. Also, modern default will clash with objects that use original Eaxis suitcase texture.
You may also be interested in decorative mini-sets based on suitcase mesh and textures:
Decorative Suitcases
Hardshell Suitcase & Maxis Match Suitcase
Download: SFS | BOX
Both meshes found in Buymode/General/Dressers, recolors are merged.
You may know how sinks get wiped from counters if you put some clutter in their corner slots (usually with moveobjects) and went to Live mode. I fixed that!
I'm gonna need some help playtesting this one. Hit me with issues and conflict reports 🤓
So, this is a global mod for booths!
At restaurants, sims can now enter dining booths decorated with OMSPs or shiftable clutter, which was a problem before (for @gummilutt anyway 😏)
At home, sims can now successfully serve, eat and clean up dishes in inaccessible parts of tables with dining booths. They will jump in and out of booths or crawl under the table when they can't scoot over normally, for example, when all entry seats are occupied by other sims
They will be able to reach plates in the far corners to clean them or put away
Download for testing
Night Life may be required? Not sure if there are booths in other EPs
Conflicts
- Tableware Setter (a.k.a. table_setter) - let UseInaccessibleDiningBooth load after it, and they'll both work fine
- Older versions of Helpers_AssignTablesChairs, updated today one tiny thing to make them compatible
Recommended
Inge's -Is Chair a Booth- global patch - lets your game recognize custom booth chairs
I'm obsessed with these booths now, they are so fun and detailed! Have you seen the under the table animation when there's available entry seat and sims try to reach another blocked seat? ❤️
Replaces the six technical drawings from the drafting table with drawings by Leonardo Da Vinci. I edited the drawings to look less aged. I don't know if there are other default replacements for this, but remember you can only have one.
I love these toddler beds from here by @jacky93sims and here by @hugelunatic, but I've been having some issues with them sometimes and thought I'd unify them and share my edits, in case you do too. I haven't changed much, just fixed what was bothering me and called it a day:
(Beds were different, some had some issues, others had other issues)
Beds don't throw errors
Don't become unclickable as if they were in use when they're not
Toddlers do not try to get in when it’s occupied
Located in Misc./Children section of Buy Mode
Sims can take out toddlers and not bug out
In Anes bed, the bedding part doesn't stick out of the frame
Anes bed now costs §175 (was §75, others around §200-350) EDIT: made convertible and moved to a new post
Download on SFS
Anes bed requires IKEA (frame slaved to Anes dresser and bedding slaved to BG crib bedding)
Other beds require LC_Sims4ShadowFile by @lordcrumps (included, remove it if you already have one)
Don't forget to remove original files if you had them
🙏 Credits / big thanks to all involved: Wondymoon, Chicklet, Soloriya, Gayle, Anne, jacky93sims, hugelunatic, lordcrumps, Rebecah. Not sure who to credit for the code, these are NOT pet bed versions by themediocresulk
Incorporated edits from my Put In Crib Menu For Carried Kid and Simler90's Baby Toddler Mod
Fixed an issue that when there is an (empty) open and a closed crib on the lot, nanny can´t put a baby in a crib sometimes
Fixed another one that when you cancel interaction mid way a kid would still get into bed if they're close to it (the result of me implementing a way for them to use inaccessible/blocked beds)
And one more where sims couldn´t put a toddler in a closed (baby) crib, this happened on lots with an open crib and a closed crib available at the same time
Big thanks to my crib modding buddy @nathieke for the help in identifying those issues and testing the fixes!
Special thanks to @lordcrumps for making maxis and clean ui pics and counting pixels with me. It was his and @simnopke's idea to make this thing bigger
Some behind the scenes under the cut
Stage 1, breaking out of the tiny window
Stage 2, figuring out how to mod UI again
Stage 3, going big! But not quite there yet
Stage 4, "should I move it 1 more pixel to the left"
🤓
Secret bonus version for behind the scenes viewers who think that smaller is better, available exclusively and only in starship colors (you can only have one version)
Hi, Shasta. Do you know why hugelunatic's tumblr was deactivated? And does this have any relation to GoS, Sims2Artists and their personal website (hugelunatic com) also being down? For GoS I'm getting a message about the site being on maintenance, while on S2A, it says "Fatal error: Array and string offset access syntax with curly braces is no longer supported in /home/gosadmin/sims2artists.com/Sources/Subs.php on line 3873," and their website simply never loads :/ I hope it's nothing wrong with Lunie :(
Hi! I messaged HugeLunatic at MTS, they are okay but just not interested in Sims right now (I'm hoping this is temporary). They said they're working on GoS but the forum is so old and so big that trying to update one thing usually breaks another. They are slogging away at it though and we should send thoughts and prayers :P
Sims2Artists is back up and they've moved their tutorial site (A Lunatic Idea) to wordpress here but lost their domain name which is why we couldn't find it
Lunie didn't say what was going on with their tumblr, either I forgot to ask or they just missed that part of my message... or something more ominous *twirls mustache*
Hi! Yeah, it's been awhile! Finally got the motivation to finish these and I hope you like them. Please let me know if issues. I'm slowly working through EP21 so... we'll see how long that takes me. Funnily enough, Single French Braid has been done since end of Oct 2025 because @lordcrumps is a huge Lara Croft fan, I wanted to make it for him lol
I really wanted some of @syboubou's beautiful Sandy Spiky Spot objects for my game, so you can now have them too.
The brasero combines the functionality of firepits and fireplaces: it burns out like a firepit, and sims can roast marshmallows on it, but lighting it up fulfills the corresponding fireplace want.
The fountain has a custom water animation and textures.
The lantern looks best when combined with the extended material shader by @crispsandkerosene, but it works without as well. It has a custom light pattern.
The sofa is a loveseat.
Downloads (SFS) (alternate)
The files are compressed. The shadow file by @lordcrumps is required and included.
Spaik's Brick Patio Super Set Repo'd to BB's Niche
Anon request. This set was very similar to BB's Niche, the main texture was even identical, but BB's has way more recolors and add-ons (probably because it was free and T$R stuff used to be paywalled). I ran the set through the Repo Wizard and they now pull textures from BB's Niche. They all work with the quarter tile cheat and are found in the columns categories. Guids and filenames are the same
today i have some clayified hairs for you guys. these come in my own colours meant to match sims 4 hair colours, the grey is by @pooklet and the black is maxis
newsea overflow. converted by trapping. PF-EF.
download: SFS / MF
newsea chantal / leona. converted by @rented-space. PF-EF
download: SFS / MF
newsea ladder to heaven. converted by martini. CF-EF
download: SFS / MF
wings er1203. converted by me. TF-EF
download: SFS / MF
i hope you enjoy these hairs :)))))
WisB's simblr @wisbridgesims - Tumblr Blog | Tumgag