Curly hairs for today! (requests by anon and @nosferatusim)
They're all just recolors. The Simpliciaty hairs use the Simpliciaty May Curls version instead of the original textures (those were already recolored in Simgaroop's before). The Honey hair is a recolor of its og textures.
6 natural colors, gray linked to black. Meshes and bodyshop swatches are included, enjoy! :)
my third makeup collection is finally here! some of these have been sitting in my wip folder for some time, but they finally have a home.
this collection contains 9 items, consisting of two eyeliners, two blushes, three eyeshadows, one lipgloss, and one costume makeup. everything has been put in a zip folder, so you can pick and choose what you want to install!
view under the cut for more details and download links ♡
note: all items are standard 1k textures
jetset eyeliner
flagged for female only, teen to elder
1 recolourable channel
moonbeam gloss
flagged for female only, teen to elder
3 recolourable channels
rhinestone eyes
flagged for female only, teen to elder
1 recolourable channel, 2 presets
found in the costume makeup section
siren eyeliner
flagged for female only, teen to elder
1 recolourable channel
summer renaissance eyeshadow
flagged for female only, teen to elder
3 recolourable channels
sunburst eyeshadow
flagged for female only, teen to elder
4 recolourable channels
sunkissed blush
flagged for both genders, teen to elder
1 recolourable channel
sunshine highlight
flagged for female only, teen to elder
2 recolourable channels
found in eyeshadow section
twinkle blush
flagged for female only, teen to elder
2 recolourable channels
by downloading, you are agreeing to my tou.
download (sfs)
wcif? hairs are cazy sandy and leahlillith carina v1
Default Replacement: MySims-style overhead plumbob for TS3
So I started messing around with meshing a couple of days ago, and started by recreating the plumbob as seen in the MySims franchise (ぼくとシムのまち, my introduction to the sims) on the wii from scratch :)
It's much tinier, less elongated, and more bevelled than the default TS3 plumbob:
More info and download below the cut :)
⚠️ Warning/Incompatibility:
This is a default replacement, and will conflict with any other mod that changes the default plumbob mesh.
It is important that you remove other mods that do the same.
Polycount:
144 (default was 108)
Download:
SFS or MEGA (5 KB)
Credits:
Blender; MilkShape 3D; S3PE; meshHelper for MilkShape; ObjectTool plugin for MS by Wesley Howe; MySims for inspiration; mesh by me
I prefer to handle recolors myself to keep the style consistent. If you’d like to create your own, please join my Discord first Do not reupload or claim my work as your own
This bi-monthly theme at GoS gave me some inspiraton, so here's a mod to celebrate GoS returning. :)
This mod gives university students a chance of bringing college project instead of standard written homework, using TS4 Discover University meshes and textures.
Project will look differently for each major. Undeclared Sims and custom majors get randomly one of 11 projects.
Chance of bringing a college project is by default 20%.
College projects take longer to finish, but are more rewarding, letting your Sims gain some skills and hobby enthusiasm. There's 50/50 chance of gaining either logic skill or charisma skill, because those are the skills that made sense to me in the college project context.
As for enthusiasm:
Art project makes your Sims gain Art and Craft enthusiasm,
Biology project makes your Sims gain Nature enthusiasm,
Drama, History, Philosophy and Literature projects make your Sims gain Film and Literature enthusiasm,
Economics, Maths/IT, Physics and Psychology projects make your Sims gain Science enthusiasm,
Political Science project makes your Sims gain Games enthusiasm.
I know some of subjects might not be the best match for certain hobbies, but I didn't want to turn everything into Science and there's history of everything, so this major could fit into many hobbies, like art, music etc.
Sims have a chance of making college project of one of three qualities: low, mid and high. The outcome depends on Sim's grade and getting help with the project (but it only counts if it happens during quality check).
If you use Smonaff's Fall Asleep While Doing Homework, Sims who have fallen asleep while working on their project can't make projects of high quality.
Additionally, Sims with Ambitious, Genius or Perfectionist trait get bonus making it easier for them to get better quality project, while Absent-Minded and Clumsy Sims will get penalty. Sims with Can't Stand Art trait will get penalty if they are working on an Art project. Bonuses do not stack. Penalties also don't. So if your Sim is genius and perfectionist, they will get only one bonus. Bonus and penalty can cancel each other out.
This mod conflicts with some mods:
if you are using simler90's Homework Assignment Mod (Full Version - it doesn't conflict with Placement Version), choose plug-in "zz_Meduza_UniversityProject_AssignmentFull" and make it load after both my mod and simler90's mod,
if you are using smonaff's Fall Asleep While Doing Homework, choose plug-in called "zz_Meduza_Smonaff_UniversityProjectFallAsleep" and make it load after both my mod and smonaff's mod,
if you are using @episims' Pencils by Color Traits, choose plug-in called "zz_Meduza_UniversityProject_ColorPencil" - Epi's mod doesn't conflict with mine, but you need this plug-in to get colorful pencils,
if you are using Dave_Luv's Faster Homework, choose plug-in called "zz_Meduza_UniversityProject_FasterHomework" and make it load after both my mod and Dave_Luv's mod,
if you are using MogHughson's University Mod for use with the Desk Locator, choose plug-in called "zz_Meduza_UniversityProject_UniDeskLocator" and make it load after both my mod and MogHughson's mod.
DO NOT use my plug-in for simler90's Homework Assignment Mod (Full version) and my plug-in for Dave_Luv's Faster Homework - these mods are incompatible.
There's an issue when a project board is facing wall - the project won't turn around and your Sim will be doing their project even though they are facing the board's back. Right now I don't have a good solution for that. The best I can offer you is that you can cancel the action and turn the board around in the Buy mode. :/
Update 20th June 2026: yeah, the same day I published the mod 😅 added compatibility plug-in for MogHughson's University Mod for use with the Desk Locator and added trait support that I had forgotten about
Although not going by the term "asexual" yet, asexuality was spoken about alongside homosexuality as far back as the 1890s. Asexual history is just as vital to queer history as any other term and I'm so tired of watching us being treated like a new thing
Sul sul! Here are some default replacements for afhairhatseacaptain and afbodyseacaptain. The clothing is for Adults only, but the hair is available for Adults and Elders. All require The Sims 2: Freetime.
All defaults are separated and can be easily mixed and matched!
VERSION 1
The hair is replaced with @rascalcurious' 4t2 Conversion of Maxis' EP21 Short Curly combined with the GP07 Military Cap. Available for all clothing categories, but disabled for random. It is flagged as a hat, so it will affect romantic chemistry. This was a request of mine, so thank you once again for your help rascalcurious!
The body is replaced with @victoriasims' 4t2 Conversion of Maxis' GP07 Military Uniform, with the updated AF mesh. Categorized for "Everyday" with normal shoes sound. Disabled for random.
VERSION 2
The hair is replaced with @rascalcurious 4t2 Conversion of Maxis' EP21 Short Curly WITHOUT the hat. The polycount is the same as the original (3.7k). Available for all categories, townified, and changed flags so it is no longer treated as a hat hair.
The body is replaced with @deedee-sims' 3t2 Conversion of Maxis' Swanky Sailor's Dress. Categorized as "Everyday" and "Formal", with high heels sound, and townified.
DOWNLOAD
SimFileShare | Simblr.CC
I'm not doing the swatches without the hat because I'm lazy, but its the same but... you know, without the hat!
Simbook Air and SimBook Pro | 4t3 conversions, with functionality
Modern laptops for your sims to tackle work and fun without breaking their backs!
These are 4t3 conversions, originally from Pierisim here. I have added some details to mine, more info + download below!
As a techie, I have been absolutely in need of a more modernized laptop for my sims. Since TS3 was released in 2009, laptops in-game were modeled after the laptops of that era, which were about as thick as a flipping dictionary and just in general very out of date for the type of laptops many of us carry around these days. I found myself exclusively only ever using the PeachySoft laptop from TS3 University Life, which is still one of my favorites, but I wanted something different. I see this adorable little laptop in so many TS4 posts as deco, and I took on the painful totally fun challenge of bringing it to TS3 as a new laptop for our sims.
List of Changes/Notes
The original I converted from Pierisim was the decorative version of the object (there was also a TV variant, but the deco one worked better for this project). Unfortunately, TS4 does not have functional, portable laptops like TS3 (as far as I know). This meant it was an extremely annoying process to get this to work and it's a miracle it did! It just took...millions of hours. I essentially had to split the model into multiple parts, scale them into size a million times until I got it just right, then "glue" them back together, and then assign bones (which was interesting, when I accidentally assigned the screen to the mouse bone early in testing).
These are fully foldable, functional, portable working laptops just like any other laptop in TS3 that your sims can carry around, open and close, and use on tables, desks, islands, and the ground.
For now, these are not recolorable. My priority was to get them functional and to add details to them to make them look cute, so that was not something I added, though they come in several different colors. In the future, I hope to make them CAST-able and add even more fun details.
I took immense care to clean up the textures these do have. The originals, like many TS4 textures in general for some reason, just had severe color banding and DDS artifacts in-game. So I carefully re-handpainted the gradient textures and added noise to reduce this as much as possible. The speaker grill textures are not perfect, but I tried my best.
The original texture didn't include keys (many EA laptops don't either), so I have added a fully Simlish keyboard! :D Complete with icons and little details. There's also little symbols on the underside of the laptop now like in real life, that tell you not to throw it away etc. I have always loved these little details and when I tell you this was the absolute most fun part of this project, I mean it.
There are two versions.
The SimBook Air and the SimBook Pro.
The SimBook Air...
is a smaller, more compact laptop than the default TS3 laptop size, more in line with most laptop sizes these days. It is also much, much thinner than the default EA laptop, as I was trying to make it as thin as possible. This is accomplished by a tiny gap between the screen and body, which is visible only from certain angles when the laptop is open. This cannot be fixed/mitigated - the thinner you get the laptop, the worse it is. This is due to EA's bone placement for the animation of the laptop, which was designed for a much thicker model. This really is as good as I could get it without it looking too bad.
- It costs less than the SimBook Pro.
- It provides +7 Fun and +2 Environment score.
The Simbook Pro...
is roughly the same size as EA's default laptop size. It's wider and a little bit thicker, so there is no gap between the body and screen on this one.
- It costs more than the SimBook Air
- It provides +9 Fun and +3 Environment score.
Product Boxes 📦
I have also had Simgo's Apple Store set for TS2 on my mind for years. It was one of the very first ever conversions I did for myself back in 2020. I decided to recolor the boxes to match these in case you want to make a store display or if you just want your sims to also hoard their aesthetic tech product boxes for no good reason lmao. There are multiple variants for both the Air and Pro models, such as different specs and colors. All in Simlish.
🔍 Search Tags: riverianepondsims, pierisim, simgo SimBook, 2024
✨ Find all my uploads under Navigation > Downloads on my blog or visit directly at riverianepondsims downloads
💾 Download: SFS
This mod adds a Campground Map for sims to hike and forage, as well as a new Hiking skill.
This is a script mod that can be placed in your Packages folder. It was built and tested on 1.69 but should work fine on 1.67.
Requirements
This mod requires the following expansion packs to function:
The Sims 3: World Adventures
The Sims 3: Showtime
The Sims 3: Supernatural
The Sims 3: Seasons
The Sims 3: University Life
To access all of the possible collectibles, the following expansion packs are needed, but NOT required:
The Sims 3: Ambitions
The Sims 3: Late Night
The Sims 3: Pets
The Sims 3: Into The Future
Overview
Campground Map
Hiking Skill
Collectibles
Foraging
Ailments, Injuries, Fear, and Insects
Chance of Death
Campground Map
Price: §1690
Category: Sporting Goods
2 CASt channels
Poly Count: 650 poly
Created by Around The Sims 3
Hiking Skill
Hiking is a 6 level skill, and is primarily gained by sims going on hikes under the new “Hiking…” pie menu option on the Campground Map.
There is also a new hiking skill class available at the Stadium rabbithole for §300.
As your sim increases their hiking skill, they will unlock longer hikes and the ability to hike at night.
Going on hikes also raises a sim’s athletic skill, albeit slower than a traditional workout.
Sims who get hungry while hiking will automatically eat, though there is a chance that what they eat may make them Nauseous or fall into a Dark Slumber (poisoned).
Sims with low bladder need will “go in nature,” but they also have a chance of getting the Itchy or Poisoned moodlet after the fact.
If a sim becomes too tired, too hot, or too cold, they will abandon the hike early.
Hiking cooldowns vary depending on how long the sim’s hike took to complete and give sims the Fatigued moodlet.
Sims with the Athletic or Adventurous traits, or with a high Athletic skill will have their hiking cooldown cut in half.
Child sims with the Scouting skill (if The Sims 3: Generations is installed) will get a boost in the hiking skill when they age into teens.
Day hikes can take place between 8:00am and 8:00pm, and night hikes can take place between 8:00pm and 4:00am.
Sims can only hike in sunny weather or during a reviving sprinkle (if The Sims 3: Supernatural is installed), unless they have completed the Seasoned Hiker skill challenge.
Sims cannot hike when it is actively snowing or when there is snow on the ground.
By completing the Expert Hiker skill challenge can lead Beginner, Intermediate, or Advanced hikes during the day to earn extra simoleons.
Upon successfully completing a hike, sims will have a 2% chance of finding a gnome and a 1% chance of finding a genie lamp.
Hiking Skill Unlock Levels
Level 1: Beginner Hike
Level 2: Beginner Night Hike
Level 3: Intermediate Hike
Level 4: Intermediate Night Hike
Level 5: Advanced Hike
Level 6: Advanced Night Hike
Collectibles
While out hiking, sims have a 30% chance of finding collectibles of varying rarities like gems, metals, space rocks, insects, and wildflowers.
Certain traits or occult states can either increase or decrease your chance of finding collectibles by 5% (note: this value stacks the more traits or occult states your sim has):
Increased Chance - Lucky, Gatherer, and Loves The Outdoors
Decreased Chance - Unlucky, Loser, and Hates The Outdoors
Night Owls, Vampires, and Werewolves also have a 5% higher chance of finding collectibles on night hikes.
Day hikes and night hikes each have their own set of collectibles that can be found.
Additionally, the longer the hike, the higher the chance of your sim finding rarer collectibles.
All wildflowers can only be found during the day, and the same space rocks can be found both during the day and at night.
A full list of collectibles can be found on the download page under the header “Collectibles.”
Foraging
Sims can go foraging using the “Forage” interaction on the Campground Map.
Going foraging will give sims a 30% chance to find harvestables, seeds, and honey/beeswax.
Certain traits, skills, or occult states can either increase or decrease your chance of successfully foraging by 5% (note: this value stacks the more traits, skills, or occult states your sim has):
Increased Chance Traits - Lucky, Gatherer, Loves The Outdoors, Green Thumb (or Gardening skill level 5 or higher), and Super Green Thumb (lifetime reward)
Decreased Chance Traits - Unlucky, Loser, and Hates The Outdoors
Night Owls, Vampires, and Werewolves also have a 5% higher chance of finding harvestables while foraging at night.
Sims can forage during the day or at night for 2, 4 or 6 hours at a time, with day foraging and night foraging yielding different harvestables/seeds.
Sims who get hungry while foraging will automatically eat, though there is a chance that what they eat may make them Nauseous or fall into a Dark Slumber (poisoned).
Sims with low bladder need will “go in nature,” but they also have a chance of getting the Itchy or Poisoned moodlet after the fact.
If a sim becomes too tired, too hot, or too cold, they will abandon foraging early.
Foraging cooldowns vary depending on how long the sim’s foraging took to complete and give sims the Fatigued moodlet.
Foraging also carries a 2% risk of contracting Botinitus Minorous, which will turn your sim into a PlantSim.
Upon successfully completing foraging, sims will have a 2% chance of finding a gnome and a 1% chance of finding a genie lamp.
A full list of foraging harvestables/seeds can be found on the download page under the header “Foraging.”
Ailments, Injuries, Fear, and Insects
Both hiking and foraging have a chance of giving your sims different ailments or injuries, scaring them, or giving them encounters with insects.
When hiking, there is a 25% chance of a sim developing an ailment, a 40% chance of injury, a 35% chance of fear, and a 25% chance they encounter insects.
When foraging, there is a 40% chance of a sim developing an ailment, a 25% chance of injury, a 35% chance of fear, and a 25% chance they encounter insects.
All of the possible ailment, injury, fear, and insect moodlets are listed below:
Decreased Chance - Lucky and Athletic (or Athletic skill level 5 or higher)
Increased Chance - Unlucky, Loser, Childish, Clumsy, Coward, Absent Minded, and Hates the Outdoors sims have a higher chance.
Note: If a sim is wearing mosquito repellent (from The Sims 3: Island Paradise), they will not get bitten by mosquitos while hiking or foraging.
Certain moodlets like Bee Attack, On Fire, and Terrified will end a sim’s hike early.
Chance of Death
There is also a 5% chance of a sim dying while hiking via drowning, burning to death, or blunt force trauma.
Certain traits, skills, and moodlets can either increase or decrease your chance of death by 5% (note: this value stacks):
Increased Chance - Unlucky, Clumsy, Absent Minded, Loser, Daredevil, Hates the Outdoors, and Tired moodlet
Decreased Chance - Lucky, Athletic (or Athletic skill level 5 or higher), Adventurous, Brave, and Hiking Skill (level 4 or higher)
Note: There is no chance of death while foraging.
Tuning
All of the tunable values can be found on the mod download page under the header “Tuning.”
Conflicts & Known Issues
This is a new script mod so there shouldn’t be any conflicts.
Uninstallation
Same as with other custom skills, removing the hiking skill may cause issues in saves where the skill has been used. I have created a new cheat called “uninstallHikingMod” to remove the hiking skill from any sims in the world and cancel all hiking interactions that may be active, but use this mod with caution.
Credits
EA/Maxis for The Sims 3 and The Sims 4, Around The Sims for meshes and textures, Visual Studio 2019, ILSpy, s3pe, and Notepad++
Thank You
Thank you to @aroundthesims, @flotheory, @puffkins2000, @nectar-cellar, @omedapixel, @zoeoe-sims, Mihaia10 on ModTheSims, and plumblossom on Discord!
If you like my work, please consider tipping me on Ko-fi 💙
the reactions and conversations i've been seeing on simblr lately have been disgusting and disturbing. i'm coming to the realization that a lot of you guys are wolves in sheep's clothing. the response to black and brown simmers expressing their disappointment in the community they're a part of should never be "you are acting so entitled!"
entitled to what? a realistic experience in a community built upon a game that has always been about personalization and representation? is it seriously too much to ask to have hair cc that represents your own hairstyle in a sandbox life simulator? i'm sorry, but some of you have gotten extremely comfortable letting your racism show.
"i only make the content i want! if you want this kind of content, make it yourself!" you need to ask yourself why you only want to make cc based on eurocentric standards of beauty. why are you so afraid of having the slightest bit of melanin in your game?
i am a white person before i am gay, before i am trans, before i am autistic. some of you guys need to realize this as well. racism is a bonding experience between races and what i've been seeing is blatant and unapologetic racism. my friends have been getting dogpiled and dragged every which way by some very loud and very bold people who i think need to educate themselves. some of yall need to confront your own internalized racism. do not settle for a sub-par experience in a community that needs to do better just because you think it's what you deserve.
rounding this post out, i want you all to know that my page is made for people of any race, gender, sexuality, etc. i do not care what you look like, if you love this game the same way i do i want you to be a part of my page. that being said, racism, transphobia, homophobia, basically any kind of discrimination will not be tolerated. i use my own education, my own discretion, and my own block button to determine who i want on this page. do the same if you have an issue with anything i've said. i do not want you on my fucking page if you think referring to people of color as "you people" is acceptable or adult behavior. you look stupid as fuck.
A blog of something or other @andreblackrose - Tumblr Blog | Tumgag