My job? I’m the bat enemy in 2D games that flies at you from a diagonal angle you can’t shoot in, it’s an under appreciated role but really serves to test the player’s understanding of the mechanics leading up to harder challenges. I also receive an intense smug satisfaction when they can’t hit me.
I am learning that many of you are not accustomed to controlling your character in such a way to precisely align your vertical axis with another target at the same time your slightly delayed ranged attack reaches its apex, a skill important to platformers I exist to teach. Also kyeheheheheh~


















