I‘ve been in this fandom for a while now and mischaracterization has always been a problem in this fandom (which is inevitable, given the lack of dialogue or any speech narration) With the full release of DTN SOME people decided to give either Hush or Mono the “Six treatment“. While I don’t want to dive too deep into DTN or Hush, I just wanted to share some thoughts on Six and Mono and how I think they reflect each other. I don't do these types of posts often, so please excuse my bad wording or scattered thoughts. Feel free to add on, correct me or just share your own thoughts.
Well one thing that connects all the children in this franchise is that they are young kids forced into a world that does nothing but trick, haunt and torture them, giving them no option to escape or find any peace without a prize. They are forced to become violent in order to even survive in this hostile environment (shocking). Cherry on top, they are children at the end of the day so projecting any ethics and morals onto them and judging their actions based on these is of course possible but almost pointless. This is the most obvious conclusion anyone could come up with, however people just… don’t?
Well...Six and Mono both fall into this category like I said they are two sides of the same coin. They both have the need for safety and companionship, both want to survive, both showed that they've been shaped by the Nowhere and as a result acted violently (also towards each other).
Sixs needs like comfort, escape and company are shown with the Music Box, the Nomes and very subtly in the secret ending of LN2. In the 2017 Comics it was already implied she has a thing for music and in LN2 there is no doubt that she finds some kind of escape in the tunes of her Box. She also shares this Box with Mono when she was distorted and shares it with a group of kids in the 2017 Comics (not sure how canon they are tho).
She hugs herself after the events of LN2, she needs a goddamn break. Sixs nature IS actually very emotional and childlike. Her acts of kindness just got scarce as we progress with her story.
Mono on the other hand isn't that social at first.
While still helping Hush here and there, he was NOT feeling her. He prioritised his own survival and even sent Hush forward, endangering her.
But as Hush decided to not help him either when he needed it the most, Mono took notice and realized one hand washes the other. So when his curiosity led him to Six, he made sure to give more care into this connection, which is seen by his stubbornness to get Six to trust him (even tho they did not have a great start either lmao) and to rescue her whenever she needed it. And he was risky too when he gave her a head start at the broken bridge in the woods, not knowing if she was actually going to return the favor.
Compared to Six, Mono is rather curious and actually very static at first (which is also shown by the idle animations), it's almost like he had to learn to be kind. Which isn't surprising, he's convinced the world is against him and his mask is the thing that's holding him together. But at the end he makes the realisation that it's actually nice to have a hand to hold.
Carrying on to how they actually act out their violence ->
Mono is often shown to use weapons and that A LOT. He doesn't shy away from making the school hallway look like a massacre. Using his full force he just crashes everything that dares to stand in his way. He even parries the Nuns attacks in DTN like he played tennis in his previous life.
On the other hand Six makes great use of her environment, this can be seen in the ending of VLN where she pushes a boulder down the cliff as an attempt to safe RCG or when she used the door to safe herself from the Janitor. And when she doesn't, she just uses her bare hands which does make her look scary. Just look at the scene where Six (well-deservingly) smashes the Bullys head or...the Nome scene.
Even if they kill together, Mono is the one pulling the trigger while Six is the one aiming. When they killed the Doctor, Six entraps him and Mono is (again) the one to pull the lever. They complete each other perfectly. Almost.
So why are they perceived so differently by the fandom? (Gender)
Most of Sixs actions are passive. Nobody chose to eat the Nome, nobody would've done it or even expected it whereas Monos actions were always the deliberate choice of the player. Many people didn't bat an eye when they chose to kill the distracted Bully but when Six got him first, many reacted like: "...You're weird." There was no button to eat anything, there was no button to suck the life source out of the guests. But we control Mono when he fought the Thin Man, distorted the Pale City and broke the Box. As a result he was let down by his once trusted companion, the one he worked so hard for and she turned his world around like on the flip of a coin.
It's like Mono is in the hands of the player, he has no say and is trapped with your decisions.
For Six there is a lack of the players autonomy. When we play as her, their control is taken away, and that from a little girl.