taylor price
trying on a metaphor
Not today Justin
YOU ARE THE REASON
$LAYYYTER
we're not kids anymore.
todays bird
🩵 avery cochrane 🩵
almost home
One Nice Bug Per Day
NASA
Cosimo Galluzzi

izzy's playlists!

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Mike Driver
🪼

#extradirty

Kiana Khansmith
official daine visual archive
Aqua Utopia|海の底で記憶を紡ぐ
seen from Ukraine
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seen from United States
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seen from Denmark
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seen from United Kingdom
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seen from Philippines
seen from Syria
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seen from United States
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@crimsongcat
@wafflehousecoffee absolute golden tags
M A D O T S U K I
title screen for the game, our main composer did a GREAT job with the track
the games coming out next week!! july 28!! wooo
An unnecesary overdeveloped Color Picker~
Pick your colors
Progress on the character
...and some bugs~
Choose who you want to be
help.
Kitsune
New fren~
The story of someone who has succumbed to the deep...
SWORDEMONIUM its a Dungeon Crawler with horror tints I made for a game jam
https://crimsongcat.itch.io/liminal-dreams
Hello I have a tumblr now. I am currently working on 3 games on a rotating schedule, and I thought I'd make my first post an overview of some of my past and current projects (pictured in the order listed below):
Fatum Betula (2020)
A game in which you wander around strange areas in search of liquids to feed to a small birch tree in order to alter reality. Like most of my stuff, it has a very heavy focus on atmosphere, and it is dear 2 my heart. As of right now its probably the game that I am most well known for.
Mysteries Under Lake Ophelia (2021)
A relaxing fishing game in which you catch fish in a strange, slightly eerie lake. It has a simple progression system and a lotta underwater type creatures. Check it out if you are into relaxing OoT type fishing vibes.
J(a)SON: The Dog Living Inside a Mistake (WIP)
An immersive sim in which you play as a goth-hacker enby. They've broken into the HQ of Synergisticorp on suspicion that their dog was stolen and is suffering as part of some horrible experiment gone wrong. This game is setup for me to be as indulgent as possible, so it's gonna have a lot of mechanics. Right now it has a hacking system where you can connect any device to any other (similar to gunpoint), objects with interactable interfaces (so like u can press individual buttons on a microwave), and a "chemistry" system (kinda similar to breath of the wild where stuff can be set on fire and electrocuted and all that). I plan to add picross, a second type of hacking, rat breeding, and a bunch of other bullshit. Keep an eye on it if you are a fan of stuff like deus ex or prey 2017.
The Winds of Basidia (WIP)
I am co-developing this game with Modus Interactive, and it's a sequel to his title The Snow of Basidia. I don't want to go into too much detail but it is gonna be a western-style rpg primarily inspired by Majora's Mask, Fallout New Vegas, Pathologic, and Nausicaa. It's got a timeloop, political factions, gliding, a basidium plague, murderable npcs, etc. I'm very excited about this one, and it's been really fun to work on.
Midwest Lost (WIP)
Midwest Lost is going to be a bossrush, exploration based souls-like in which you play as a shit head emo kid in the american midwest. You have a big ass sword, a bunch of energy drinks, and are looking to pick some fights. This game is the earliest in development out of all of these projects, but I have a lot of very exciting things planned for it.
Whats in the cave?
ItsComing
Oc retro anime style