(April 2026 update; see Current and Past WIPs below the cut!)
Welcome! This is my main blog, but I post about Writeblr-related content about as often as I post about my various other interests or personal stuff. I’m also an artist and an animator, so sometimes I post about those as well.
I’m open to being tagged in tag games even if I don’t always have the spoons to participate. I appreciate being tagged either way!
Heads up, I am 100% anti-AI and will block anyone who supports it, especially those who use it for writing or art.
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Themes/tropes/genres in my writing:
fantasy, sci-fi, and various combinations of the two
neurodivergent characters (especially as protagonists and/or romantic leads)
themes of isolation, loneliness, sacrifice, forgiveness, redemption, unconditional love and acceptance
non-traditional perspectives of faith-based themes
generational trauma and other forms of family drama
whump sometimes (I like it as a seasoning, not a main course)
no sexually explicit content, and light on the romance; some of my stories have romance arcs with asexual characters, and some are about aroace characters and feature no romance. Either way, I prefer to focus on friendship dynamics in my writing, whether in the form of friendship-forward low-spice romance or truly platonic relationships.
Existing franchises I enjoy that have influenced my tastes in storytelling include The Adventure Zone, Doctor Who, The Chronicles of Narnia, Lord of the Rings, A Series of Unfortunate Events, Pushing Daisies, Only Murders in the Building, Gravity Falls, Adventure Time, Over the Garden Wall, and various Disney films including Beauty and the Beast, Tangled, and The Hunchback of Notre Dame.
Info about my past and present WIPs below the cut.
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Current WIPs:
🌊 - Unquenchable
Following the events of Unfathomable, this sequel is an underwater murder mystery featuring spooky laboratories, deep-sea cults, more leviathans, and a whole lot of family drama. Currently in progress with one full rough draft completed as of April 2026. Click here to check out my WIP introduction masterpost for this project!
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Past WIPs:
🌊 - Unfathomable
Unfathomable is an underwater fantasy/sci-fi coming-of-age adventure starring an aroace protagonist. The aesthetic of the story’s world is inspired by the Subnautica video game series and the Ethersea season of The Adventure Zone podcast. Unfathomable is fully drafted and currently being critiqued by my online writing group. Based on feedback, I plan to revise the story a little more before either querying it or shelving it. Click here to check out my WIP introduction masterpost for this project!
🌹 - Ambrosia Heights
A portal fantasy with influences from Beauty and the Beast and The Hunchback of Notre Dame. Twenty years after a chance encounter as children, a cynical thirty-year-old human woman and a seven-foot-tall elf sorcerer must team up to save the world from a magically-induced apocalypse. While this story does have a romance arc, the main POV character is on the ace spectrum and I would not necessarily categorize the book in the romantasy genre. Click here to read the full WIP intro masterpost for this project!
Since this project has essentially been shelved indefinitely (four drafts of extensive edits and revisions only brought my word count down to 335k, still unpublishable), if you are curious about the world and its characters, I have an alternative to share instead: a short story titled The Monster of Withingham Wood which takes place after the events of Ambrosia Heights and features the characters as they would appear in the sequel. Many of the ending story beats of Ambrosia Heights are covered in this short story, essentially recapping and condensing certain parts of the novel into a (comparatively) more manageable 7.4k words.
i am of the sincere belief that if ur on ur computer a lot you should visually customize it to high hell and back not just for funsies but also because it has literally made me less depressed before. its kind of like how rearranging your bedroom is good for your brain, yknow. i do stuff like this every few months
LIVE WALLPAPER: wallpaper engine. only thing on here that costs any money (its like 5 bucks on steam). im sure theres free alternatives but this one has a lot of presets and stuff so its less hassle and its what i use. might be a bad idea for lower end pcs tho
CUSTOM TASKBAR: retrobar on github (lots of different options)
CUSTOM CURSOR: theres a lot of places to find these, but rw-designer open cursor library is a good place to start
DISCORD: betterdiscord, im using the clearvision v7 theme with a custom background
EXTENSIONS (these are for firefox, might or might not exist on other browsers):
tabliss for the new tab theme
stylus for tumblr -> specifically the 'tumblr - custom dashboard pallette' theme for colors + bg, and this for the pre-twitterifcation layout
enhancer for youtube for custom youtube colors
the browser theme is just one i found on the firefox theme 'store'
I'm struggling to find the time to relisten to Ethersea, but I urgently need to do so, because someone needs to write the essay about Ethersea being Griffin's thematic self-response to the plot and framing of Balance. someone needs to write the essay about the most criminally underdiscussed cross-campaign parallels in the entire Adventure Zone expanded universe — but my brain has fighting the whole concept of "focusing on podcasts" lately, and it's absolutely killing me.
...but that said. now that you've got me talking. the thesis of this essay would be: Ethersea, quite familiarly, is a story about travel between successive parallel worlds, following their inevitable destruction. it's a story about the survivors of one world starting a war in the next, introducing new magic that should not have been granted, and terribly fracturing that world, and life as the world's inhabitants knew it. it's about the long, drastic struggle waged by one of those godlike dimension-travelers, who could not tolerate the actions of the other travelers, and who fought a morally dubious fight in their own right, to stop the cycle from repeating.
however. unlike Balance, Ethersea is told from the perspective of the people whose world was embroiled in that war. the ordinary people, from a world destroyed by the actions of the visitors — the people who lost the only home they ever had. in Balance, it's a bit of a plot twist, but the story was secretly always from the point of view of the people who did the destroying, however accidentally — but in Ethersea, that entire frame of reference, the narrative focus itself, is flipped upon its head. the destroyers, and their guilt, are no longer central — because Ethersea is a story about the citizens of the world that was poisoned. it's a story about Amber, who remembers the surface, about Devo, who doesn't, and about Zoox, who was born from this terrible tragedy that took so much from everyone else's lives. and from this perspective shift, familiar roles are filled by much different characters — Benevolence and Koda, the warmonger and objector, are far less sympathetic, than, say, Lup and Lucretia.
that said, the circumstance of being flung into a new word for reasons beyond your control, reasons that almost resemble fate — having been so key to Balance — is still a circumstance given sympathy, primarily via Amber's ending. but the demigod position that Amber takes on is subverted heavily — it is presumed that Amber will be a destroyer like the Vestiges, and she has to actively choose not to be. in the instant she traverses the portal, she is elevated from near the bottom of the power dynamic, up to the absolute top of it, and burdened with immense responsibility to not let the cycle repeat. Amber suddenly evokes previous TAZ protagonists, whom she had previously been so different from, by landing in a position not unlike the IPRE on Faerun — and Amber's perspective shift, arriving only at the end of Ethersea, reveals in hindsight that a prior perspective shift had to happen for Ethersea to even be told, moving the spotlight to the people most affected by the destruction of their home.
it's almost as if Balance had been told from the perspective of three ordinary Faerunians, whose lives had been devastated, then reshaped, by the Relic Wars and their subsequent redaction. which, likely, wouldn't have worked for Balance, at least not without major plot structure changes — but was necessary to become the absolute foundation of Ethersea. if anything, when viewed through this lens, the two campaigns mutually enrich each other — the perspective of Balance offering a framework through which to examine the Vestiges, and the perspective of Ethersea calling retroactive attention to the ordinary people of Faerun. once you see it, you can't unsee (or, should I say, un-SEA) that Balance and Ethersea are truly just two sides of the same coin.
...okay. so it looks like I wrote that essay after all, just purely from memory. if I forgot a couple things about Ethersea or didn't explain things as clearly as I could have then, please be nice to me
Struggling to find new music to refresh my current playlist. So far I'm just finding stuff that's Fine, nothing wrong with it, but just not my specific tastes enough to make the cut y'know
One thing I discovered from my recent car search is there’s a current design trend for the front grills of certain cars that very specifically activates my trypophobia