I've been making steady progress on these darn textures today. It's an interesting process, and I'm sure there's much better methods for it than what I'm doing.
hello vonnie
let's talk about Bridgerton tea, my ask is open

#extradirty

if i look back, i am lost
we're not kids anymore.
trying on a metaphor

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𓃗
he wasn't even looking at me and he found me
occasionally subtle
ojovivo
todays bird
taylor price

Jar Jar Binks Fan Club

titsay

Origami Around
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will byers stan first human second
Sade Olutola
Stranger Things
seen from United States

seen from Malaysia
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seen from Nepal

seen from Netherlands

seen from Türkiye
seen from Indonesia

seen from Russia

seen from United States
seen from Malaysia

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@fizzymaiden
I've been making steady progress on these darn textures today. It's an interesting process, and I'm sure there's much better methods for it than what I'm doing.
I have such a mental block when it comes to texturing for some reason. I've been staring at finished geometry for like 2 weeks and been unable to start texturing. I'm just gonna throw some stuff down today and refine it until it works out. I kind of suck at this right now.
Godot proves once again it's the way to go for human indie devs.
got sick at the worst possible time
Mid-Poly Progress
I'm in the final stages of my remodel of my protagonist, Bea. She should be textured and rigged within a few days. I've been really taking my time with this to make sure it's just about perfect. Stay tuned!
Mid-Poly Takeover??
Gosh, Lately I'm obsessed with mid-poly (gamecube/PS2 era). I'm considering changing my game's whole aesthetic, redoing it in shiny mid-poly glory, as opposed to the N64 style I'm currently using. (I haven't even made many assets yet.) Thoughts?
Should I..?
Stay Low-Poly.
Go Mid-Poly!!
Star Fox 64 is so peak. I'm obsessed with it the past week. Might make a spiritual successor of sorts once my current project is finished
Animation Hiccups
I didn't account for some stuff and.... the face doesn't animate in-engine. I'm gonna redo the face animation so it works and then we'll be good to go.
I have all the important animations done. Implementing later today!
Getting the last few important animations wrapped up. going to implement them soon. Stay tuned for that.
I love 3d Animation. it's so fun
Hello, Everyone!
I'm gonna start posting here concurrently with my bluesky, but here's what you missed!
Working on somethin'. I'm liking this more and more as I develop it. #gamedev #gamedevelopment #godot #3dgamedev #devlog
I love 3d animation. Here's my character Bea's walk cycle #blender #3d #3dgamedev #gamedev #indiegames
I've made plenty of new animations, but this is the one I want to show off most. #Blender #3d #Gamedev #IndieGames #Godot