My friend suggested outfits for Al-An and Robin and I decided to draw them, they are having Architect Planet Fashion Week (Al-An looks like a nerd) 💜

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@grievousgrimalkin
My friend suggested outfits for Al-An and Robin and I decided to draw them, they are having Architect Planet Fashion Week (Al-An looks like a nerd) 💜
A Serious Conversation about Pokémon Scarlet & Violet
So, I have some controversial takes about Scarlet and Violet, that I need to speak up on because I keep seeing some really common takes that I feel like completely miss the actual issues at hand.
Pokémon Scarlet and Pokémon Violet are games that were clearly made with a shitton of love and care where it was allowed. The places where effort was put, it is apparent in spades how much the people involved actually had for the content. The character designs, much of the dialogue in the story scenes. The characterization of the various teachers and their classrooms.
So much love was put into this game.
Here is a statement that is also true: Pokemon SCAVIO is a buggy mess with an abundance of issues that feel slapped together, hastily assembled, and poorly tested.
Now, how can we reconcile these two statements? Isn’t it in vogue to call gamefreak and Nintendo “lazy?” How can something be lovingly made, but also hastily slapped together?
The answer is pretty simple, actually. Greed.
I’ll start with the bugs, the constant bugs and graphical distortions, because that’s easiest to explain.
Things we know for certain about Nintendo, across the board: it absolutely mistreats the shit out of its QA staff. Aka, the people who test games to work out the bugs. They are forced to work extremely long hours, at a grueling pace, for limited compensation.
You can find article after article documenting this phenomena, and I’m a disabled nerd sitting in the bathtub. Look it up for yourself.
We also know that the videogame industry, has a huge issue with Crunch. “Crunch” is a term used in the industry (ala Crunch Time) in which upper management puts extremely tight, often unreasonable deadlines on developers and forces the devs to go into “crunch time.” In Japan, the term they use for it, which is actually common in almost all industries, is “Death March.”
Management, which is often separate from the actual development team, and instead cares exclusively about the finance side of it, has the explicit goal of trying to minimize costs as much as possible. This often means shorter deadlines and understaffing.
QA testers working grueling hours with tight deadlines will catch fewer things. Coders working grueling hours with tight deadlines often won’t have time to look at bugs submitted by QA because, especially if they’re minor or hard to reproduce.
Similarly, you will hear that the games run better emulated than on the switch. With the way modern game development works, that actually makes a lot of sense.
You see, it may be shocking to hear, but the Pokémon games, are made with computers first. All videogames made on computers, with the end goal of them running on the target hardware.
Unfortunately, the nature of this process is that, until you run something on that hardware, you have no idea what will and won’t work for sure. You’ll have some idea, and if you’re smart, you’ll make smaller tests on the hardware throughout development.
What we see in Pokémon SCA/VIO, is a game whose development was running up against the clock, (gotta satisfy those preorders!) and was poorly ported to, and poorly optimized for, its target system.
We also know that Nintendo is constantly churning out new Pokémon games these days. The demand is high. It prints money. So not only do you have to get things out the door for the physical sale preorders, you also need to get started immediately on the next entry if you aren’t already.
Anyone who’s given the games a serious shot can see the places where a genuinely absurd amount of love and passion was put into the games, which makes it all the more tragic to see places where somebody wasn’t given the time or resources, to fully embrace what they were working on.
This is the largest Pokémon game yet. And Crunch Time for the developers, and Nintendo’s long history of mistreating QA staff are evident in these games.
The issue isn’t laziness. It’s greed. You know what would result in a better, more polished Pokémon game?
Unions. Unionized labor.
As the statement goes, “worse products, made by better paid people.”
The irony is that, a Pokémon game made with a smaller scope, and better paid people, could be way way more polished.
An example of this is what was achieved with Legends: Arceus. It was ambitious in some ways, but its scope was limited on a lot of others compared to a normal Pokémon game.
And it was fucking phenomenal. If the scope had been reduced, so more time was given to QA and for optimization, it would have been even more amazing.
The issue with Pokémon isn’t laziness. It’s greed. It’s worker mistreatment. It’s the lack of labor protections in the gaming industry.
TAZ: Balance Junk Journaling - Tres Horny Boys
Oops, I tripped and fell into junk journaling TikTok and rather than bring that clutter into my life, I’m doing it digitally, and THB were my first stop.
Mostly complete resource citations here. Apologies if I’m missing some bits and bobs.
Reblogging for the earlier crowd XP
TAZ: Balance Junk Journaling - Tres Horny Boys
Oops, I tripped and fell into junk journaling TikTok and rather than bring that clutter into my life, I’m doing it digitally, and THB were my first stop.
Mostly complete resource citations here. Apologies if I’m missing some bits and bobs.
I just think these two dramatic, vain, disastrous, fake-blonde, fruity wizards with boy apprentices would meet up for brunch sometimes
bingus sketches~
“Meet our puppy Mochi. He’s 12 weeks old today!”
(Source)
honestly worth the wait
i had a dream about this pet cryptid a while ago and it was so beautiful i had to draw it
The clover has finally grown enough for her to munch on again
absolute decadence
Imagine a kindly giant of unknown species and origin just picking you up and carefully placing you in a pile of chicken nuggets
@youkai93 @metradell-vyorei I did my best
A few months ago, or maybe longer, who can keep track of time anymore, the Comet network began airing reruns of Babylon 5.
I loved Babylon 5.
It was conceived and presented like a grand scifi novel, not at all like episodic tv of the time. As the show went along, it built an entire universe of complex characters with complex motivations whose loyalties and understandings would change organically throughout the course of the show.
Years later, Lost would try to hold down something similar, but JJ Abrams’ revolving door of writers and producers could never master a coherent vision. And as polished as the 2004 reboot of Battlestar Galactica was (and it owed more than a little to B5′s operatic tone, though it was produced by a Star Trek alumnus), nothing could quite match the scope and originality of Babylon 5.
J. Michael Straczynski may very well have made the greatest scifi series ever.
While there were many wonderful and colorful characters on Babylon 5, I think many would agree the standout was Ambassador Delenn, a mysterious representative of the Minbari people, who would undergo a dramatic physical transformation (literally emerging from a chrysalis like a butterfly) so as to merge human and Minbari species. She was known as “the one who is” and provided a voice of wisdom and comfort, a true spiritual leader to those around her.
No mere romantic foil, Delenn was something new in the presentation of female leadership: she may not have been a warrior, but she fought with wit and cunning, a diplomatic charm and charisma that won hearts and minds. Delenn was a character who understood sacrifice, for herself and for others and never questioned when it was necessary. Her strong belief in her purpose and, later, in her joining with John Sheridan, was an unbroken thread that held her world together.
Straczynski wrote some of the best material for the show centering on Delenn and he couldn’t have cast a better actor to deliver his words.
Delenn was played with fierce intelligence and otherworldly gravity by Yugoslavian actress Mira Furlan. At 13 I remember being smitten with her accent and her smile, but mostly just carried away with her performance: while almost all of the human characters on the show were recognizable American stereotypes, Furlan made you believe Delenn was truly from Somewhere Else. Learning how her experiences during the Serb/Croatian War helped her in her interpretation of Delenn, only adds to the seamless intensity and soulfulness of her performance. She was one of a kind and there have been no characters to come close to Delenn and no performance like Furlan’s, either.
This was posted on Mira’s Twitter earlier tonight:
Straczynski confirmed not long after that Mira has passed away, only 65 years old.
Here is his memorial to Furlan (for convenience, I’ve typed it up below each passage):
When Mira Furlan came to audition for Babylon 5, her home country of Yugoslavia was in turmoil and shattering into two separate countries. During our first meeting, we spoke about her work and her life, and I learned that she had been part of a touring theater group that continued to cross borders of the disintegrating country despite receiving death threats from both sides in the civil war.
I expressed my admiration for her courage, but she shrugged and waved it off. “What’s the worst that could have happened? Yes, they could have killed me. So what? Art should have no borders.”
Very few people knew that side of Mira: the fiery, fearless side that fought ceaselessly for her art. She brought all those traits to Delenn, and in turn I tried to write speeches for her that would allow her to comment on what was happening to her homeland without calling it out by name. I guess I must have done it correctly because one day during the Minbari Civil War arc, she appeared in my office door, a cup of tea in one hand, in full makeup but wearing a pull-over robe from wardrobe, and said, “So, how long did you live in Yugoslavia?”
Her husband, Goran, has always been the rock of her life. He was an is a gentleman, quick to laughter, an accomplished director and as much an artist as Mira, which made them the ideal couple. I’ve rarely seen two people so utterly meant for each other.
I remember the last time Mira appeared at a convention with me and some of the other cast. She didn’t quite understand what it was all about, but gamely did her part. When the audience question period came along, a fan held up his hand and said to Mira, whose Yugoslavian accent was much stronger in the beginning than it became with time, “Say ‘moose and squirrel.’”
She had no idea what this meant, but she said “Moose and Squirrel” and the room erupted in one of the longest sustained laughs I’ve ever seen at a convention. We explained it later, but really, all that mattered to her was that the audience had been happy.
We’ve known for some time now that Mira’s health was failing…I’m not sure that this is the right time or place to discuss the sheer randomness of what happened…and have all been dreading this day. We kept hoping she would improve. In a group email sent to the cast a while back, I heard that she might be improving.
Then came the call from [actor] Peter Jurasik (Londo Molari). “I wanted you to know that Goran’s bringing Mira home,” he said.
“Do you mean, he’s bringing her home as in she’s better now, or is he bringing her home as in he’s bringing her home?”
“He’s bringing her home, Joe,” Peter said, and I could hear the catch in his voice as he said it.
And as a family, we held our counsel, and began the long wait, which has now ended.
Mira was a good and kind woman, a stunningly talented performer, and a friend to everyone in the cast and crew of Babylon 5, and we are all devastated by the news. The cast members with whom she was especially close since the show’s end will need room to process this moment, so please be gentle if they are unresponsive for a time. We have been down this road too often, and it only gets harder.
If you are a fan of Mira’s work, fire up those special moments when she shook the heavens and relive the art she brought to her work. For any actor, that is the best tribute possible: for the work to endure. As much as this is a time to grieve, it is also a time to celebrate her life and her courage.
All of our thoughts tonight will be on the memories she left behind, the dazzling light of her performances, the breadth of her talent, and the heart and love she shared with Goran, and with all of you.
Joe Straczynski
.
.
This.
This is why people who stay in my life are neurodiverse like me!
2020 in review: january, february, march, march, march, march, march, april, mayjunejulyaugustseptemberoctober, november 1, november 2, november 3, november 3 part 2, november 3 part 3, november 3 part
we’re stu– homes–
I get it now.
She is rash
She is unrepentant
From the book “The Best of LIFE (magazine)” 1975
[image description: a photo of a magazine page. most of the page is taken up with a black and white photo of a little kitten being lifted out of a pasta pot in a soup ladle while baring its teeth. below is the caption, “pasta-garlanded, a rash but unrepentant kitten is ladled out of cold leftover spaghetti.”]
twitch is wild
I see people use FaceRig just right
This shit isn’t edited after the stream, I hope you know.