This is the third installment of my must have must have list of tools and utilities as a Mac and iOS developer.
My Ultimate Developer and Power Users Tool List for Mac OS X (2011 Edition) — carpeaqua by Justin Williams
Peter Solarz
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@iosresource-blog
This is the third installment of my must have must have list of tools and utilities as a Mac and iOS developer.
My Ultimate Developer and Power Users Tool List for Mac OS X (2011 Edition) — carpeaqua by Justin Williams
Ho to make your code look beautiful. Uncrustify with Xcode4 tutorial.
It can be tough to learn how to develop, especially when it comes to finding complete examples. That’s why I put this list together. Each of these open source iPhone apps is not just open source, but has been in the app store, and all but one are in there right now. So if you’re looking for an example of some real apps here they are.
Open Source iPhone Apps List – Real App Store Code Examples! | iPhone, iOS 5, iPad SDK Development Tutorial and Programming Tips
RestKit is an Objective-C framework for iOS that aims to make interacting with RESTful web services simple, fast and fun. It combines a clean, simple HTTP request/response API with a powerful object mapping system that reduces the amount of code you need to write to get stuff done.
RestKit
New feature of iOS5 and Xcode4.2 named ARC (Automatic Reference Counting) explained.
One of the new features of Xcode 4.2/ iOS5 for building application flow in Interface Builder called Storyboards.
Great, in-depth article about few ways of customizing Table View Cells (also using Inteface Builder). It may save you few hours if you're beginning with this task.
Creating IPA for testing is not the simplest thing to do. I've found this nice tutorial written by TestFlight's crew.
Good tutorial on how to create animations in cocos2d
My favorite Git client for Mac
Nice post (and follow-up with code samples) about following MVC pattern in cocos2d development.
You'll find the follow-up with code samples here: http://xperienced.com.pl/blog/how-to-implement-mvc-pattern-in-cocos2d-gamepart-2
38 rules (for now) to write better code in Objective-C
Great roundup of mobile (iOS) interfaces. Recommended for inspiration.
Cocoa has three major conventions to pass messages, which this tutorial will cover and suggest the right times to implement these conventions.
Great Core Data overview
http://www.iphonesdkarticles.com is a great place if you need real life tutorials of how to use components (like UITableView in this example).
Your app should take sides
Some people argue software should be agnostic. They say it's arrogant for developers to limit features or ignore feature requests. They say software should always be as flexible as possible.
We think that's bullshit. The best software has a vision. The best software takes sides. When someone uses software, they're not just looking for features, they're looking for an approach. They're looking for a vision. Decide what your vision is and run with it.
And remember, if they don't like your vision there are plenty of other visions out there for people. Don't go chasing people you'll never make happy.
I think that Getting Real is a book that every software development adept should read. Above is one of the parts that I deeply believe in - making opinionated software.